Files
renderdoc/renderdoc/driver/vulkan/vk_info.cpp
T
baldurk 0773f13949 Ensure re-used handles in descriptor sets don't cause problems
* Previously if a handle was reused, and then a stale descriptor referencing the
  old handle was removed it would remove the *new* object from the list of
  referenced resources. This could cause a resource to be not included in a
  capture if nothing else added a new reference.
2019-12-12 17:58:52 +00:00

1253 lines
48 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015-2019 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "vk_info.h"
VkDynamicState ConvertDynamicState(VulkanDynamicStateIndex idx)
{
switch(idx)
{
case VkDynamicViewport: return VK_DYNAMIC_STATE_VIEWPORT;
case VkDynamicScissor: return VK_DYNAMIC_STATE_SCISSOR;
case VkDynamicLineWidth: return VK_DYNAMIC_STATE_LINE_WIDTH;
case VkDynamicDepthBias: return VK_DYNAMIC_STATE_DEPTH_BIAS;
case VkDynamicBlendConstants: return VK_DYNAMIC_STATE_BLEND_CONSTANTS;
case VkDynamicDepthBounds: return VK_DYNAMIC_STATE_DEPTH_BOUNDS;
case VkDynamicStencilCompareMask: return VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK;
case VkDynamicStencilWriteMask: return VK_DYNAMIC_STATE_STENCIL_WRITE_MASK;
case VkDynamicStencilReference: return VK_DYNAMIC_STATE_STENCIL_REFERENCE;
case VkDynamicViewportWScalingNV: return VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV;
case VkDynamicDiscardRectangleEXT: return VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT;
case VkDynamicSampleLocationsEXT: return VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT;
case VkDynamicViewportShadingRatePaletteNV:
return VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV;
case VkDynamicViewportCoarseSampleOrderNV:
return VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV;
case VkDynamicExclusiveScissorNV: return VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV;
case VkDynamicLineStippleEXT: return VK_DYNAMIC_STATE_LINE_STIPPLE_EXT;
case VkDynamicCount: break;
}
RDCERR("Unexpected vulkan dynamic state index %u", idx);
return VK_DYNAMIC_STATE_MAX_ENUM;
}
VulkanDynamicStateIndex ConvertDynamicState(VkDynamicState state)
{
switch(state)
{
case VK_DYNAMIC_STATE_VIEWPORT: return VkDynamicViewport;
case VK_DYNAMIC_STATE_SCISSOR: return VkDynamicScissor;
case VK_DYNAMIC_STATE_LINE_WIDTH: return VkDynamicLineWidth;
case VK_DYNAMIC_STATE_DEPTH_BIAS: return VkDynamicDepthBias;
case VK_DYNAMIC_STATE_BLEND_CONSTANTS: return VkDynamicBlendConstants;
case VK_DYNAMIC_STATE_DEPTH_BOUNDS: return VkDynamicDepthBounds;
case VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK: return VkDynamicStencilCompareMask;
case VK_DYNAMIC_STATE_STENCIL_WRITE_MASK: return VkDynamicStencilWriteMask;
case VK_DYNAMIC_STATE_STENCIL_REFERENCE: return VkDynamicStencilReference;
case VK_DYNAMIC_STATE_VIEWPORT_W_SCALING_NV: return VkDynamicViewportWScalingNV;
case VK_DYNAMIC_STATE_DISCARD_RECTANGLE_EXT: return VkDynamicDiscardRectangleEXT;
case VK_DYNAMIC_STATE_SAMPLE_LOCATIONS_EXT: return VkDynamicSampleLocationsEXT;
case VK_DYNAMIC_STATE_VIEWPORT_SHADING_RATE_PALETTE_NV:
return VkDynamicViewportShadingRatePaletteNV;
case VK_DYNAMIC_STATE_VIEWPORT_COARSE_SAMPLE_ORDER_NV:
return VkDynamicViewportCoarseSampleOrderNV;
case VK_DYNAMIC_STATE_EXCLUSIVE_SCISSOR_NV: return VkDynamicExclusiveScissorNV;
case VK_DYNAMIC_STATE_LINE_STIPPLE_EXT: return VkDynamicLineStippleEXT;
case VK_DYNAMIC_STATE_RANGE_SIZE:
case VK_DYNAMIC_STATE_MAX_ENUM: break;
}
RDCERR("Unexpected vulkan state %u", state);
return VkDynamicCount;
}
void DescSetLayout::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
const VkDescriptorSetLayoutCreateInfo *pCreateInfo)
{
dynamicCount = 0;
flags = pCreateInfo->flags;
// descriptor set layouts can be sparse, such that only three bindings exist
// but they are at 0, 5 and 10.
// We assume here that while the layouts may be sparse that's mostly to allow
// multiple layouts to co-exist nicely, and that we can allocate our bindings
// array to cover the whole size, and leave some elements unused.
// will be at least this size.
bindings.resize(pCreateInfo->bindingCount);
for(uint32_t i = 0; i < pCreateInfo->bindingCount; i++)
{
uint32_t b = pCreateInfo->pBindings[i].binding;
// expand to fit the binding
if(b >= bindings.size())
bindings.resize(b + 1);
bindings[b].descriptorCount = pCreateInfo->pBindings[i].descriptorCount;
bindings[b].descriptorType = pCreateInfo->pBindings[i].descriptorType;
bindings[b].stageFlags = pCreateInfo->pBindings[i].stageFlags;
if(bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC ||
bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC)
dynamicCount++;
if((bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_SAMPLER ||
bindings[b].descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER) &&
pCreateInfo->pBindings[i].pImmutableSamplers)
{
bindings[b].immutableSampler = new ResourceId[bindings[b].descriptorCount];
for(uint32_t s = 0; s < bindings[b].descriptorCount; s++)
bindings[b].immutableSampler[s] = GetResID(pCreateInfo->pBindings[i].pImmutableSamplers[s]);
}
}
}
void DescSetLayout::CreateBindingsArray(std::vector<DescriptorSetSlot *> &descBindings) const
{
descBindings.resize(bindings.size());
for(size_t i = 0; i < bindings.size(); i++)
{
descBindings[i] = new DescriptorSetSlot[bindings[i].descriptorCount];
memset(descBindings[i], 0, sizeof(DescriptorSetSlot) * bindings[i].descriptorCount);
}
}
void DescSetLayout::UpdateBindingsArray(const DescSetLayout &prevLayout,
std::vector<DescriptorSetSlot *> &descBindings) const
{
// if we have fewer bindings now, delete the orphaned bindings arrays
for(size_t i = bindings.size(); i < prevLayout.bindings.size(); i++)
SAFE_DELETE_ARRAY(descBindings[i]);
// resize to the new number of bindings
descBindings.resize(bindings.size());
// re-allocate slots and move any previous bindings that overlapped over.
for(size_t i = 0; i < bindings.size(); i++)
{
// allocate new slot array
DescriptorSetSlot *newSlots = new DescriptorSetSlot[bindings[i].descriptorCount];
memset(newSlots, 0, sizeof(DescriptorSetSlot) * bindings[i].descriptorCount);
// copy over any previous bindings that overlapped
if(i < prevLayout.bindings.size())
memcpy(newSlots, descBindings[i],
sizeof(DescriptorSetSlot) *
RDCMIN(prevLayout.bindings[i].descriptorCount, bindings[i].descriptorCount));
// delete old array, and assign the new one
SAFE_DELETE_ARRAY(descBindings[i]);
descBindings[i] = newSlots;
}
}
bool DescSetLayout::operator==(const DescSetLayout &other) const
{
// shortcut for equality to ourselves
if(this == &other)
return true;
// descriptor set layouts are different if they have different set of bindings.
if(bindings.size() != other.bindings.size())
return false;
// iterate over each binding (we know this loop indexes validly in both arrays
for(size_t i = 0; i < bindings.size(); i++)
{
const Binding &a = bindings[i];
const Binding &b = other.bindings[i];
// if the type/stages/count are different, the layout is different
if(a.descriptorCount != b.descriptorCount || a.descriptorType != b.descriptorType ||
a.stageFlags != b.stageFlags)
return false;
// if one has immutable samplers but the other doesn't, they're different
if((a.immutableSampler && !b.immutableSampler) || (!a.immutableSampler && b.immutableSampler))
return false;
// if we DO have immutable samplers, they must all point to the same sampler objects.
if(a.immutableSampler)
{
for(uint32_t s = 0; s < a.descriptorCount; s++)
{
if(a.immutableSampler[s] != b.immutableSampler[s])
return false;
}
}
}
return true;
}
void VulkanCreationInfo::Pipeline::Init(VulkanResourceManager *resourceMan,
VulkanCreationInfo &info, ResourceId id,
const VkGraphicsPipelineCreateInfo *pCreateInfo)
{
flags = pCreateInfo->flags;
layout = GetResID(pCreateInfo->layout);
renderpass = GetResID(pCreateInfo->renderPass);
subpass = pCreateInfo->subpass;
RDCEraseEl(dynamicStates);
if(pCreateInfo->pDynamicState)
{
for(uint32_t i = 0; i < pCreateInfo->pDynamicState->dynamicStateCount; i++)
dynamicStates[ConvertDynamicState(pCreateInfo->pDynamicState->pDynamicStates[i])] = true;
}
// VkPipelineShaderStageCreateInfo
for(uint32_t i = 0; i < pCreateInfo->stageCount; i++)
{
ResourceId shadid = GetResID(pCreateInfo->pStages[i].module);
// convert shader bit to shader index
int stageIndex = StageIndex(pCreateInfo->pStages[i].stage);
Shader &shad = shaders[stageIndex];
shad.module = shadid;
shad.entryPoint = pCreateInfo->pStages[i].pName;
ShaderModuleReflectionKey key(shad.entryPoint, ResourceId());
if(pCreateInfo->pStages[i].pSpecializationInfo)
{
key = ShaderModuleReflectionKey(shad.entryPoint, id);
const byte *data = (const byte *)pCreateInfo->pStages[i].pSpecializationInfo->pData;
const VkSpecializationMapEntry *maps = pCreateInfo->pStages[i].pSpecializationInfo->pMapEntries;
for(uint32_t s = 0; s < pCreateInfo->pStages[i].pSpecializationInfo->mapEntryCount; s++)
{
SpecConstant spec;
spec.specID = maps[s].constantID;
memcpy(&spec.value, data + maps[s].offset, maps[s].size);
spec.dataSize = maps[s].size;
shad.specialization.push_back(spec);
}
}
ShaderModuleReflection &reflData = info.m_ShaderModule[shadid].m_Reflections[key];
reflData.Init(resourceMan, shadid, info.m_ShaderModule[shadid].spirv, shad.entryPoint,
pCreateInfo->pStages[i].stage, shad.specialization);
shad.refl = &reflData.refl;
shad.mapping = &reflData.mapping;
shad.patchData = &reflData.patchData;
}
if(pCreateInfo->pVertexInputState)
{
vertexBindings.resize(pCreateInfo->pVertexInputState->vertexBindingDescriptionCount);
for(uint32_t i = 0; i < pCreateInfo->pVertexInputState->vertexBindingDescriptionCount; i++)
{
vertexBindings[i].vbufferBinding =
pCreateInfo->pVertexInputState->pVertexBindingDescriptions[i].binding;
vertexBindings[i].bytestride =
pCreateInfo->pVertexInputState->pVertexBindingDescriptions[i].stride;
vertexBindings[i].perInstance =
pCreateInfo->pVertexInputState->pVertexBindingDescriptions[i].inputRate ==
VK_VERTEX_INPUT_RATE_INSTANCE;
vertexBindings[i].instanceDivisor = 1;
}
// if there's a divisors struct, apply them now
const VkPipelineVertexInputDivisorStateCreateInfoEXT *divisors =
(const VkPipelineVertexInputDivisorStateCreateInfoEXT *)FindNextStruct(
pCreateInfo->pVertexInputState,
VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_DIVISOR_STATE_CREATE_INFO_EXT);
if(divisors)
{
for(uint32_t b = 0; b < divisors->vertexBindingDivisorCount; b++)
{
const VkVertexInputBindingDivisorDescriptionEXT &div = divisors->pVertexBindingDivisors[b];
if(div.binding < vertexBindings.size())
vertexBindings[div.binding].instanceDivisor = div.divisor;
}
}
vertexAttrs.resize(pCreateInfo->pVertexInputState->vertexAttributeDescriptionCount);
for(uint32_t i = 0; i < pCreateInfo->pVertexInputState->vertexAttributeDescriptionCount; i++)
{
vertexAttrs[i].binding =
pCreateInfo->pVertexInputState->pVertexAttributeDescriptions[i].binding;
vertexAttrs[i].location =
pCreateInfo->pVertexInputState->pVertexAttributeDescriptions[i].location;
vertexAttrs[i].format = pCreateInfo->pVertexInputState->pVertexAttributeDescriptions[i].format;
vertexAttrs[i].byteoffset =
pCreateInfo->pVertexInputState->pVertexAttributeDescriptions[i].offset;
}
}
topology = pCreateInfo->pInputAssemblyState->topology;
primitiveRestartEnable = pCreateInfo->pInputAssemblyState->primitiveRestartEnable ? true : false;
if(pCreateInfo->pTessellationState)
patchControlPoints = pCreateInfo->pTessellationState->patchControlPoints;
else
patchControlPoints = 0;
tessellationDomainOrigin = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT;
const VkPipelineTessellationDomainOriginStateCreateInfo *tessDomain =
(const VkPipelineTessellationDomainOriginStateCreateInfo *)FindNextStruct(
pCreateInfo->pTessellationState,
VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_DOMAIN_ORIGIN_STATE_CREATE_INFO);
if(tessDomain)
tessellationDomainOrigin = tessDomain->domainOrigin;
if(pCreateInfo->pViewportState)
viewportCount = pCreateInfo->pViewportState->viewportCount;
else
viewportCount = 0;
viewports.resize(viewportCount);
scissors.resize(viewportCount);
for(uint32_t i = 0; i < viewportCount; i++)
{
if(pCreateInfo->pViewportState->pViewports)
viewports[i] = pCreateInfo->pViewportState->pViewports[i];
if(pCreateInfo->pViewportState->pScissors)
scissors[i] = pCreateInfo->pViewportState->pScissors[i];
}
// VkPipelineDiscardRectangleStateCreateInfoEXT
discardMode = VK_DISCARD_RECTANGLE_MODE_EXCLUSIVE_EXT;
const VkPipelineDiscardRectangleStateCreateInfoEXT *discardRects =
(const VkPipelineDiscardRectangleStateCreateInfoEXT *)FindNextStruct(
pCreateInfo, VK_STRUCTURE_TYPE_PIPELINE_DISCARD_RECTANGLE_STATE_CREATE_INFO_EXT);
if(discardRects)
{
discardRectangles.resize(discardRects->discardRectangleCount);
if(discardRects->pDiscardRectangles)
{
for(uint32_t i = 0; i < discardRects->discardRectangleCount; i++)
discardRectangles[i] = discardRects->pDiscardRectangles[i];
}
discardMode = discardRects->discardRectangleMode;
}
// VkPipelineRasterStateCreateInfo
depthClampEnable = pCreateInfo->pRasterizationState->depthClampEnable ? true : false;
rasterizerDiscardEnable = pCreateInfo->pRasterizationState->rasterizerDiscardEnable ? true : false;
polygonMode = pCreateInfo->pRasterizationState->polygonMode;
cullMode = pCreateInfo->pRasterizationState->cullMode;
frontFace = pCreateInfo->pRasterizationState->frontFace;
depthBiasEnable = pCreateInfo->pRasterizationState->depthBiasEnable ? true : false;
depthBiasConstantFactor = pCreateInfo->pRasterizationState->depthBiasConstantFactor;
depthBiasClamp = pCreateInfo->pRasterizationState->depthBiasClamp;
depthBiasSlopeFactor = pCreateInfo->pRasterizationState->depthBiasSlopeFactor;
lineWidth = pCreateInfo->pRasterizationState->lineWidth;
// VkPipelineRasterizationStateStreamCreateInfoEXT
rasterizationStream = 0;
const VkPipelineRasterizationStateStreamCreateInfoEXT *rastStream =
(const VkPipelineRasterizationStateStreamCreateInfoEXT *)FindNextStruct(
pCreateInfo->pRasterizationState,
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_STREAM_CREATE_INFO_EXT);
if(rastStream)
rasterizationStream = rastStream->rasterizationStream;
// VkPipelineRasterizationDepthClipStateCreateInfoEXT
// default to the opposite of depthClampEnable
depthClipEnable = !depthClampEnable;
const VkPipelineRasterizationDepthClipStateCreateInfoEXT *depthClipState =
(const VkPipelineRasterizationDepthClipStateCreateInfoEXT *)FindNextStruct(
pCreateInfo->pRasterizationState,
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_DEPTH_CLIP_STATE_CREATE_INFO_EXT);
if(depthClipState)
depthClipEnable = depthClipState->depthClipEnable != VK_FALSE;
// VkPipelineRasterizationConservativeStateCreateInfoEXT
conservativeRasterizationMode = VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
extraPrimitiveOverestimationSize = 0.0f;
const VkPipelineRasterizationConservativeStateCreateInfoEXT *conservRast =
(const VkPipelineRasterizationConservativeStateCreateInfoEXT *)FindNextStruct(
pCreateInfo->pRasterizationState,
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT);
if(conservRast)
{
conservativeRasterizationMode = conservRast->conservativeRasterizationMode;
extraPrimitiveOverestimationSize = conservRast->extraPrimitiveOverestimationSize;
}
// VkPipelineRasterizationLineStateCreateInfoEXT
lineRasterMode = VK_LINE_RASTERIZATION_MODE_DEFAULT_EXT;
stippleEnabled = false;
stippleFactor = stipplePattern = 0;
const VkPipelineRasterizationLineStateCreateInfoEXT *lineRasterState =
(const VkPipelineRasterizationLineStateCreateInfoEXT *)FindNextStruct(
pCreateInfo->pRasterizationState,
VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT);
if(lineRasterState)
{
lineRasterMode = lineRasterState->lineRasterizationMode;
stippleEnabled = lineRasterState->stippledLineEnable ? true : false;
if(lineRasterState->stippledLineEnable)
{
stippleFactor = lineRasterState->lineStippleFactor;
stipplePattern = lineRasterState->lineStipplePattern;
}
}
// VkPipelineMultisampleStateCreateInfo
if(pCreateInfo->pMultisampleState)
{
rasterizationSamples = pCreateInfo->pMultisampleState->rasterizationSamples;
sampleShadingEnable = pCreateInfo->pMultisampleState->sampleShadingEnable ? true : false;
minSampleShading = pCreateInfo->pMultisampleState->minSampleShading;
sampleMask = pCreateInfo->pMultisampleState->pSampleMask
? *pCreateInfo->pMultisampleState->pSampleMask
: ~0U;
alphaToCoverageEnable = pCreateInfo->pMultisampleState->alphaToCoverageEnable ? true : false;
alphaToOneEnable = pCreateInfo->pMultisampleState->alphaToOneEnable ? true : false;
// VkPipelineSampleLocationsStateCreateInfoEXT
sampleLocations.enabled = false;
sampleLocations.gridSize.width = 1;
sampleLocations.gridSize.height = 1;
const VkPipelineSampleLocationsStateCreateInfoEXT *sampleLoc =
(const VkPipelineSampleLocationsStateCreateInfoEXT *)FindNextStruct(
pCreateInfo->pMultisampleState,
VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT);
if(sampleLoc)
{
sampleLocations.enabled = sampleLoc->sampleLocationsEnable ? true : false;
if(!dynamicStates[VkDynamicSampleLocationsEXT])
{
sampleLocations.gridSize = sampleLoc->sampleLocationsInfo.sampleLocationGridSize;
sampleLocations.locations.insert(sampleLocations.locations.begin(),
sampleLoc->sampleLocationsInfo.pSampleLocations,
sampleLoc->sampleLocationsInfo.pSampleLocations +
sampleLoc->sampleLocationsInfo.sampleLocationsCount);
RDCASSERTEQUAL(sampleLoc->sampleLocationsInfo.sampleLocationsPerPixel, rasterizationSamples);
}
}
}
else
{
rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
sampleShadingEnable = false;
minSampleShading = 1.0f;
sampleMask = ~0U;
alphaToCoverageEnable = false;
alphaToOneEnable = false;
}
// VkPipelineDepthStencilStateCreateInfo
if(pCreateInfo->pDepthStencilState)
{
depthTestEnable = pCreateInfo->pDepthStencilState->depthTestEnable ? true : false;
depthWriteEnable = pCreateInfo->pDepthStencilState->depthWriteEnable ? true : false;
depthCompareOp = pCreateInfo->pDepthStencilState->depthCompareOp;
depthBoundsEnable = pCreateInfo->pDepthStencilState->depthBoundsTestEnable ? true : false;
stencilTestEnable = pCreateInfo->pDepthStencilState->stencilTestEnable ? true : false;
front = pCreateInfo->pDepthStencilState->front;
back = pCreateInfo->pDepthStencilState->back;
minDepthBounds = pCreateInfo->pDepthStencilState->minDepthBounds;
maxDepthBounds = pCreateInfo->pDepthStencilState->maxDepthBounds;
}
else
{
depthTestEnable = false;
depthWriteEnable = false;
depthCompareOp = VK_COMPARE_OP_ALWAYS;
depthBoundsEnable = false;
stencilTestEnable = false;
front.failOp = VK_STENCIL_OP_KEEP;
front.passOp = VK_STENCIL_OP_KEEP;
front.depthFailOp = VK_STENCIL_OP_KEEP;
front.compareOp = VK_COMPARE_OP_ALWAYS;
front.compareMask = 0xff;
front.writeMask = 0xff;
front.reference = 0;
back = front;
minDepthBounds = 0.0f;
maxDepthBounds = 1.0f;
}
// VkPipelineColorBlendStateCreateInfo
if(pCreateInfo->pColorBlendState)
{
logicOpEnable = pCreateInfo->pColorBlendState->logicOpEnable ? true : false;
logicOp = pCreateInfo->pColorBlendState->logicOp;
memcpy(blendConst, pCreateInfo->pColorBlendState->blendConstants, sizeof(blendConst));
attachments.resize(pCreateInfo->pColorBlendState->attachmentCount);
for(uint32_t i = 0; i < pCreateInfo->pColorBlendState->attachmentCount; i++)
{
attachments[i].blendEnable =
pCreateInfo->pColorBlendState->pAttachments[i].blendEnable ? true : false;
attachments[i].blend.Source =
pCreateInfo->pColorBlendState->pAttachments[i].srcColorBlendFactor;
attachments[i].blend.Destination =
pCreateInfo->pColorBlendState->pAttachments[i].dstColorBlendFactor;
attachments[i].blend.Operation = pCreateInfo->pColorBlendState->pAttachments[i].colorBlendOp;
attachments[i].alphaBlend.Source =
pCreateInfo->pColorBlendState->pAttachments[i].srcAlphaBlendFactor;
attachments[i].alphaBlend.Destination =
pCreateInfo->pColorBlendState->pAttachments[i].dstAlphaBlendFactor;
attachments[i].alphaBlend.Operation =
pCreateInfo->pColorBlendState->pAttachments[i].alphaBlendOp;
attachments[i].channelWriteMask =
(uint8_t)pCreateInfo->pColorBlendState->pAttachments[i].colorWriteMask;
}
}
else
{
logicOpEnable = false;
logicOp = VK_LOGIC_OP_NO_OP;
RDCEraseEl(blendConst);
attachments.clear();
}
}
void VulkanCreationInfo::Pipeline::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
ResourceId id, const VkComputePipelineCreateInfo *pCreateInfo)
{
flags = pCreateInfo->flags;
layout = GetResID(pCreateInfo->layout);
// need to figure out which states are valid to be NULL
// VkPipelineShaderStageCreateInfo
{
ResourceId shadid = GetResID(pCreateInfo->stage.module);
Shader &shad = shaders[5]; // 5 is the compute shader's index (VS, TCS, TES, GS, FS, CS)
shad.module = shadid;
shad.entryPoint = pCreateInfo->stage.pName;
ShaderModuleReflectionKey key(shad.entryPoint, ResourceId());
if(pCreateInfo->stage.pSpecializationInfo)
{
key = ShaderModuleReflectionKey(shad.entryPoint, id);
const byte *data = (const byte *)pCreateInfo->stage.pSpecializationInfo->pData;
const VkSpecializationMapEntry *maps = pCreateInfo->stage.pSpecializationInfo->pMapEntries;
for(uint32_t s = 0; s < pCreateInfo->stage.pSpecializationInfo->mapEntryCount; s++)
{
SpecConstant spec;
spec.specID = maps[s].constantID;
memcpy(&spec.value, data + maps[s].offset, maps[s].size);
spec.dataSize = maps[s].size;
shad.specialization.push_back(spec);
}
}
ShaderModuleReflection &reflData = info.m_ShaderModule[shadid].m_Reflections[key];
reflData.Init(resourceMan, shadid, info.m_ShaderModule[shadid].spirv, shad.entryPoint,
pCreateInfo->stage.stage, shad.specialization);
shad.refl = &reflData.refl;
shad.mapping = &reflData.mapping;
shad.patchData = &reflData.patchData;
}
topology = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
primitiveRestartEnable = false;
patchControlPoints = 0;
tessellationDomainOrigin = VK_TESSELLATION_DOMAIN_ORIGIN_UPPER_LEFT;
viewportCount = 0;
// VkPipelineRasterStateCreateInfo
depthClampEnable = false;
rasterizerDiscardEnable = false;
polygonMode = VK_POLYGON_MODE_FILL;
cullMode = VK_CULL_MODE_NONE;
frontFace = VK_FRONT_FACE_COUNTER_CLOCKWISE;
// VkPipelineRasterizationConservativeStateCreateInfoEXT
conservativeRasterizationMode = VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT;
extraPrimitiveOverestimationSize = 0.0f;
// VkPipelineMultisampleStateCreateInfo
rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;
sampleShadingEnable = false;
minSampleShading = 1.0f;
sampleMask = ~0U;
// VkPipelineDepthStencilStateCreateInfo
depthTestEnable = false;
depthWriteEnable = false;
depthCompareOp = VK_COMPARE_OP_ALWAYS;
depthBoundsEnable = false;
stencilTestEnable = false;
RDCEraseEl(front);
RDCEraseEl(back);
// VkPipelineColorBlendStateCreateInfo
alphaToCoverageEnable = false;
logicOpEnable = false;
logicOp = VK_LOGIC_OP_NO_OP;
}
void VulkanCreationInfo::PipelineLayout::Init(VulkanResourceManager *resourceMan,
VulkanCreationInfo &info,
const VkPipelineLayoutCreateInfo *pCreateInfo)
{
if(pCreateInfo->pSetLayouts)
{
descSetLayouts.resize(pCreateInfo->setLayoutCount);
for(uint32_t i = 0; i < pCreateInfo->setLayoutCount; i++)
descSetLayouts[i] = GetResID(pCreateInfo->pSetLayouts[i]);
}
if(pCreateInfo->pPushConstantRanges)
{
pushRanges.reserve(pCreateInfo->pushConstantRangeCount);
for(uint32_t i = 0; i < pCreateInfo->pushConstantRangeCount; i++)
pushRanges.push_back(pCreateInfo->pPushConstantRanges[i]);
}
}
void VulkanCreationInfo::RenderPass::Init(VulkanResourceManager *resourceMan,
VulkanCreationInfo &info,
const VkRenderPassCreateInfo *pCreateInfo)
{
attachments.resize(pCreateInfo->attachmentCount);
for(uint32_t i = 0; i < pCreateInfo->attachmentCount; i++)
{
Attachment &dst = attachments[i];
dst.flags = pCreateInfo->pAttachments[i].flags;
dst.format = pCreateInfo->pAttachments[i].format;
dst.samples = pCreateInfo->pAttachments[i].samples;
dst.loadOp = pCreateInfo->pAttachments[i].loadOp;
dst.storeOp = pCreateInfo->pAttachments[i].storeOp;
dst.stencilLoadOp = pCreateInfo->pAttachments[i].stencilLoadOp;
dst.stencilStoreOp = pCreateInfo->pAttachments[i].stencilStoreOp;
dst.initialLayout = pCreateInfo->pAttachments[i].initialLayout;
dst.finalLayout = pCreateInfo->pAttachments[i].finalLayout;
}
// VK_KHR_multiview
const VkRenderPassMultiviewCreateInfo *multiview =
(const VkRenderPassMultiviewCreateInfo *)FindNextStruct(
pCreateInfo, VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO);
// VK_EXT_fragment_density_map
const VkRenderPassFragmentDensityMapCreateInfoEXT *fragmentDensity =
(const VkRenderPassFragmentDensityMapCreateInfoEXT *)FindNextStruct(
pCreateInfo, VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT);
subpasses.resize(pCreateInfo->subpassCount);
for(uint32_t subp = 0; subp < pCreateInfo->subpassCount; subp++)
{
const VkSubpassDescription &src = pCreateInfo->pSubpasses[subp];
Subpass &dst = subpasses[subp];
dst.inputAttachments.resize(src.inputAttachmentCount);
dst.inputLayouts.resize(src.inputAttachmentCount);
for(uint32_t i = 0; i < src.inputAttachmentCount; i++)
{
dst.inputAttachments[i] = src.pInputAttachments[i].attachment;
dst.inputLayouts[i] = src.pInputAttachments[i].layout;
}
dst.colorAttachments.resize(src.colorAttachmentCount);
dst.resolveAttachments.resize(src.colorAttachmentCount);
dst.colorLayouts.resize(src.colorAttachmentCount);
for(uint32_t i = 0; i < src.colorAttachmentCount; i++)
{
dst.resolveAttachments[i] =
src.pResolveAttachments ? src.pResolveAttachments[i].attachment : ~0U;
dst.colorAttachments[i] = src.pColorAttachments[i].attachment;
dst.colorLayouts[i] = src.pColorAttachments[i].layout;
}
dst.depthstencilAttachment =
(src.pDepthStencilAttachment != NULL &&
src.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED
? (int32_t)src.pDepthStencilAttachment->attachment
: -1);
dst.depthstencilLayout = (src.pDepthStencilAttachment != NULL &&
src.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED
? src.pDepthStencilAttachment->layout
: VK_IMAGE_LAYOUT_UNDEFINED);
dst.fragmentDensityAttachment =
(fragmentDensity &&
fragmentDensity->fragmentDensityMapAttachment.attachment != VK_ATTACHMENT_UNUSED
? fragmentDensity->fragmentDensityMapAttachment.attachment
: -1);
dst.fragmentDensityLayout =
(fragmentDensity &&
fragmentDensity->fragmentDensityMapAttachment.attachment != VK_ATTACHMENT_UNUSED
? fragmentDensity->fragmentDensityMapAttachment.layout
: VK_IMAGE_LAYOUT_UNDEFINED);
if(multiview && multiview->subpassCount > 0)
{
uint32_t mask = multiview->pViewMasks[subp];
for(uint32_t i = 0; i < 32; i++)
{
if(mask & (1 << i))
dst.multiviews.push_back(i);
}
}
}
}
void VulkanCreationInfo::RenderPass::Init(VulkanResourceManager *resourceMan,
VulkanCreationInfo &info,
const VkRenderPassCreateInfo2KHR *pCreateInfo)
{
attachments.resize(pCreateInfo->attachmentCount);
for(uint32_t i = 0; i < pCreateInfo->attachmentCount; i++)
{
Attachment &dst = attachments[i];
dst.flags = pCreateInfo->pAttachments[i].flags;
dst.format = pCreateInfo->pAttachments[i].format;
dst.samples = pCreateInfo->pAttachments[i].samples;
dst.loadOp = pCreateInfo->pAttachments[i].loadOp;
dst.storeOp = pCreateInfo->pAttachments[i].storeOp;
dst.stencilLoadOp = pCreateInfo->pAttachments[i].stencilLoadOp;
dst.stencilStoreOp = pCreateInfo->pAttachments[i].stencilStoreOp;
dst.initialLayout = pCreateInfo->pAttachments[i].initialLayout;
dst.finalLayout = pCreateInfo->pAttachments[i].finalLayout;
}
// VK_EXT_fragment_density_map
const VkRenderPassFragmentDensityMapCreateInfoEXT *fragmentDensity =
(const VkRenderPassFragmentDensityMapCreateInfoEXT *)FindNextStruct(
pCreateInfo, VK_STRUCTURE_TYPE_RENDER_PASS_FRAGMENT_DENSITY_MAP_CREATE_INFO_EXT);
subpasses.resize(pCreateInfo->subpassCount);
for(uint32_t subp = 0; subp < pCreateInfo->subpassCount; subp++)
{
const VkSubpassDescription2KHR &src = pCreateInfo->pSubpasses[subp];
Subpass &dst = subpasses[subp];
dst.inputAttachments.resize(src.inputAttachmentCount);
dst.inputLayouts.resize(src.inputAttachmentCount);
for(uint32_t i = 0; i < src.inputAttachmentCount; i++)
{
dst.inputAttachments[i] = src.pInputAttachments[i].attachment;
dst.inputLayouts[i] = src.pInputAttachments[i].layout;
}
dst.colorAttachments.resize(src.colorAttachmentCount);
dst.resolveAttachments.resize(src.colorAttachmentCount);
dst.colorLayouts.resize(src.colorAttachmentCount);
for(uint32_t i = 0; i < src.colorAttachmentCount; i++)
{
dst.resolveAttachments[i] =
src.pResolveAttachments ? src.pResolveAttachments[i].attachment : ~0U;
dst.colorAttachments[i] = src.pColorAttachments[i].attachment;
dst.colorLayouts[i] = src.pColorAttachments[i].layout;
}
dst.depthstencilAttachment =
(src.pDepthStencilAttachment != NULL &&
src.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED
? (int32_t)src.pDepthStencilAttachment->attachment
: -1);
dst.depthstencilLayout = (src.pDepthStencilAttachment != NULL &&
src.pDepthStencilAttachment->attachment != VK_ATTACHMENT_UNUSED
? src.pDepthStencilAttachment->layout
: VK_IMAGE_LAYOUT_UNDEFINED);
dst.fragmentDensityAttachment =
(fragmentDensity &&
fragmentDensity->fragmentDensityMapAttachment.attachment != VK_ATTACHMENT_UNUSED
? fragmentDensity->fragmentDensityMapAttachment.attachment
: -1);
dst.fragmentDensityLayout =
(fragmentDensity &&
fragmentDensity->fragmentDensityMapAttachment.attachment != VK_ATTACHMENT_UNUSED
? fragmentDensity->fragmentDensityMapAttachment.layout
: VK_IMAGE_LAYOUT_UNDEFINED);
for(uint32_t i = 0; i < 32; i++)
{
if(src.viewMask & (1 << i))
dst.multiviews.push_back(i);
}
}
}
void VulkanCreationInfo::Framebuffer::Init(VulkanResourceManager *resourceMan,
VulkanCreationInfo &info,
const VkFramebufferCreateInfo *pCreateInfo)
{
width = pCreateInfo->width;
height = pCreateInfo->height;
layers = pCreateInfo->layers;
imageless = false;
attachments.resize(pCreateInfo->attachmentCount);
if(pCreateInfo->flags & VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT_KHR)
{
imageless = true;
// VK_KHR_imageless_framebuffer
const VkFramebufferAttachmentsCreateInfoKHR *attachmentsInfo =
(const VkFramebufferAttachmentsCreateInfoKHR *)FindNextStruct(
pCreateInfo, VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO_KHR);
RDCASSERTEQUAL(pCreateInfo->attachmentCount, attachmentsInfo->attachmentImageInfoCount);
for(uint32_t i = 0; i < pCreateInfo->attachmentCount; i++)
{
attachments[i].createdView = ResourceId();
// there must be at least one format in the list so we can safely look at [0].
// also all entries must be compatible, so if [0] doesn't have stencil then none of them do,
// and vice-versa.
attachments[i].hasStencil =
IsStencilFormat(attachmentsInfo->pAttachmentImageInfos[i].pViewFormats[0]);
}
}
else
{
for(uint32_t i = 0; i < pCreateInfo->attachmentCount; i++)
{
attachments[i].createdView = GetResID(pCreateInfo->pAttachments[i]);
attachments[i].hasStencil =
IsStencilFormat(info.m_ImageView[attachments[i].createdView].format);
}
}
}
void VulkanCreationInfo::Memory::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
const VkMemoryAllocateInfo *pAllocInfo)
{
memoryTypeIndex = pAllocInfo->memoryTypeIndex;
size = pAllocInfo->allocationSize;
}
void VulkanCreationInfo::Buffer::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
const VkBufferCreateInfo *pCreateInfo)
{
usage = pCreateInfo->usage;
size = pCreateInfo->size;
gpuAddress = 0;
}
void VulkanCreationInfo::BufferView::Init(VulkanResourceManager *resourceMan,
VulkanCreationInfo &info,
const VkBufferViewCreateInfo *pCreateInfo)
{
buffer = GetResID(pCreateInfo->buffer);
format = pCreateInfo->format;
offset = pCreateInfo->offset;
size = pCreateInfo->range;
}
void VulkanCreationInfo::Image::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
const VkImageCreateInfo *pCreateInfo)
{
type = pCreateInfo->imageType;
format = pCreateInfo->format;
extent = pCreateInfo->extent;
arrayLayers = pCreateInfo->arrayLayers;
mipLevels = pCreateInfo->mipLevels;
samples = RDCMAX(VK_SAMPLE_COUNT_1_BIT, pCreateInfo->samples);
creationFlags = TextureCategory::NoFlags;
if(pCreateInfo->usage & VK_IMAGE_USAGE_SAMPLED_BIT)
creationFlags |= TextureCategory::ShaderRead;
if(pCreateInfo->usage &
(VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSIENT_ATTACHMENT_BIT))
creationFlags |= TextureCategory::ColorTarget;
if(pCreateInfo->usage & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
creationFlags |= TextureCategory::DepthTarget;
if(pCreateInfo->usage & VK_IMAGE_USAGE_STORAGE_BIT)
creationFlags |= TextureCategory::ShaderReadWrite;
cube = (pCreateInfo->flags & VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT) ? true : false;
}
void VulkanCreationInfo::Sampler::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
const VkSamplerCreateInfo *pCreateInfo)
{
magFilter = pCreateInfo->magFilter;
minFilter = pCreateInfo->minFilter;
mipmapMode = pCreateInfo->mipmapMode;
address[0] = pCreateInfo->addressModeU;
address[1] = pCreateInfo->addressModeV;
address[2] = pCreateInfo->addressModeW;
mipLodBias = pCreateInfo->mipLodBias;
maxAnisotropy = pCreateInfo->anisotropyEnable ? pCreateInfo->maxAnisotropy : 1.0f;
compareEnable = pCreateInfo->compareEnable != 0;
compareOp = pCreateInfo->compareOp;
minLod = pCreateInfo->minLod;
maxLod = pCreateInfo->maxLod;
borderColor = pCreateInfo->borderColor;
unnormalizedCoordinates = pCreateInfo->unnormalizedCoordinates != 0;
reductionMode = VK_SAMPLER_REDUCTION_MODE_WEIGHTED_AVERAGE_EXT;
const VkSamplerReductionModeCreateInfoEXT *reduction =
(const VkSamplerReductionModeCreateInfoEXT *)FindNextStruct(
pCreateInfo, VK_STRUCTURE_TYPE_SAMPLER_REDUCTION_MODE_CREATE_INFO_EXT);
if(reduction)
{
reductionMode = reduction->reductionMode;
}
const VkSamplerYcbcrConversionInfo *ycbcrInfo =
(const VkSamplerYcbcrConversionInfo *)FindNextStruct(
pCreateInfo, VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO);
if(ycbcrInfo)
{
ycbcr = GetResID(ycbcrInfo->conversion);
}
}
static TextureSwizzle Convert(VkComponentSwizzle s, int i)
{
switch(s)
{
default: RDCWARN("Unexpected component swizzle value %d", (int)s); DELIBERATE_FALLTHROUGH();
case VK_COMPONENT_SWIZZLE_IDENTITY: break;
case VK_COMPONENT_SWIZZLE_ZERO: return TextureSwizzle::Zero;
case VK_COMPONENT_SWIZZLE_ONE: return TextureSwizzle::One;
case VK_COMPONENT_SWIZZLE_R: return TextureSwizzle::Red;
case VK_COMPONENT_SWIZZLE_G: return TextureSwizzle::Green;
case VK_COMPONENT_SWIZZLE_B: return TextureSwizzle::Blue;
case VK_COMPONENT_SWIZZLE_A: return TextureSwizzle::Alpha;
}
return TextureSwizzle(uint32_t(TextureSwizzle::Red) + i);
}
void VulkanCreationInfo::YCbCrSampler::Init(VulkanResourceManager *resourceMan,
VulkanCreationInfo &info,
const VkSamplerYcbcrConversionCreateInfo *pCreateInfo)
{
switch(pCreateInfo->ycbcrModel)
{
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_RGB_IDENTITY: ycbcrModel = YcbcrConversion::Raw; break;
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_IDENTITY:
ycbcrModel = YcbcrConversion::RangeOnly;
break;
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_709: ycbcrModel = YcbcrConversion::BT709; break;
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_601: ycbcrModel = YcbcrConversion::BT601; break;
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_YCBCR_2020: ycbcrModel = YcbcrConversion::BT2020; break;
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_MAX_ENUM:
case VK_SAMPLER_YCBCR_MODEL_CONVERSION_RANGE_SIZE: break;
}
switch(pCreateInfo->ycbcrRange)
{
case VK_SAMPLER_YCBCR_RANGE_ITU_FULL: ycbcrRange = YcbcrRange::ITUFull; break;
case VK_SAMPLER_YCBCR_RANGE_ITU_NARROW: ycbcrRange = YcbcrRange::ITUNarrow; break;
case VK_SAMPLER_YCBCR_RANGE_MAX_ENUM:
case VK_SAMPLER_YCBCR_RANGE_RANGE_SIZE: break;
}
switch(pCreateInfo->xChromaOffset)
{
case VK_CHROMA_LOCATION_COSITED_EVEN: xChromaOffset = ChromaSampleLocation::CositedEven; break;
case VK_CHROMA_LOCATION_MIDPOINT: xChromaOffset = ChromaSampleLocation::Midpoint; break;
case VK_CHROMA_LOCATION_MAX_ENUM:
case VK_CHROMA_LOCATION_RANGE_SIZE: break;
}
switch(pCreateInfo->yChromaOffset)
{
case VK_CHROMA_LOCATION_COSITED_EVEN: yChromaOffset = ChromaSampleLocation::CositedEven; break;
case VK_CHROMA_LOCATION_MIDPOINT: yChromaOffset = ChromaSampleLocation::Midpoint; break;
case VK_CHROMA_LOCATION_MAX_ENUM:
case VK_CHROMA_LOCATION_RANGE_SIZE: break;
}
swizzle[0] = Convert(pCreateInfo->components.r, 0);
swizzle[1] = Convert(pCreateInfo->components.g, 1);
swizzle[2] = Convert(pCreateInfo->components.b, 2);
swizzle[3] = Convert(pCreateInfo->components.a, 3);
chromaFilter = MakeFilterMode(pCreateInfo->chromaFilter);
forceExplicitReconstruction = pCreateInfo->forceExplicitReconstruction != 0;
}
void VulkanCreationInfo::ImageView::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
const VkImageViewCreateInfo *pCreateInfo)
{
image = GetResID(pCreateInfo->image);
format = pCreateInfo->format;
range = pCreateInfo->subresourceRange;
if(range.levelCount == VK_REMAINING_MIP_LEVELS)
range.levelCount = info.m_Image[image].mipLevels - range.baseMipLevel;
if(range.layerCount == VK_REMAINING_ARRAY_LAYERS)
range.layerCount = info.m_Image[image].arrayLayers - range.baseArrayLayer;
swizzle[0] = Convert(pCreateInfo->components.r, 0);
swizzle[1] = Convert(pCreateInfo->components.g, 1);
swizzle[2] = Convert(pCreateInfo->components.b, 2);
swizzle[3] = Convert(pCreateInfo->components.a, 3);
}
void VulkanCreationInfo::ShaderModule::Init(VulkanResourceManager *resourceMan,
VulkanCreationInfo &info,
const VkShaderModuleCreateInfo *pCreateInfo)
{
const uint32_t SPIRVMagic = 0x07230203;
if(pCreateInfo->codeSize < 4 || memcmp(pCreateInfo->pCode, &SPIRVMagic, sizeof(SPIRVMagic)))
{
RDCWARN("Shader not provided with SPIR-V");
}
else
{
RDCASSERT(pCreateInfo->codeSize % sizeof(uint32_t) == 0);
spirv.Parse(std::vector<uint32_t>(
(uint32_t *)(pCreateInfo->pCode),
(uint32_t *)(pCreateInfo->pCode + pCreateInfo->codeSize / sizeof(uint32_t))));
}
}
void VulkanCreationInfo::ShaderModuleReflection::Init(VulkanResourceManager *resourceMan,
ResourceId id, const rdcspv::Reflector &spv,
const std::string &entry,
VkShaderStageFlagBits stage,
const std::vector<SpecConstant> &specInfo)
{
if(entryPoint.empty())
{
entryPoint = entry;
stageIndex = StageIndex(stage);
spv.MakeReflection(GraphicsAPI::Vulkan, ShaderStage(stageIndex), entryPoint, specInfo, refl,
mapping, patchData);
refl.resourceId = resourceMan->GetOriginalID(id);
}
}
void VulkanCreationInfo::DescSetPool::Init(VulkanResourceManager *resourceMan,
VulkanCreationInfo &info,
const VkDescriptorPoolCreateInfo *pCreateInfo)
{
maxSets = pCreateInfo->maxSets;
poolSizes.assign(pCreateInfo->pPoolSizes, pCreateInfo->pPoolSizes + pCreateInfo->poolSizeCount);
}
void VulkanCreationInfo::DescSetPool::CreateOverflow(VkDevice device,
VulkanResourceManager *resourceMan)
{
VkDescriptorPoolCreateInfo poolInfo = {
VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO,
NULL,
0,
maxSets,
(uint32_t)poolSizes.size(),
&poolSizes[0],
};
VkDescriptorPool pool;
VkResult ret = ObjDisp(device)->CreateDescriptorPool(Unwrap(device), &poolInfo, NULL, &pool);
RDCASSERTEQUAL(ret, VK_SUCCESS);
ResourceId poolid = resourceMan->WrapResource(Unwrap(device), pool);
// register as a live-only resource, so it is cleaned up properly
resourceMan->AddLiveResource(poolid, pool);
overflow.push_back(pool);
}
void DescUpdateTemplate::Init(VulkanResourceManager *resourceMan, VulkanCreationInfo &info,
const VkDescriptorUpdateTemplateCreateInfo *pCreateInfo)
{
updates.insert(updates.begin(), pCreateInfo->pDescriptorUpdateEntries,
pCreateInfo->pDescriptorUpdateEntries + pCreateInfo->descriptorUpdateEntryCount);
bindPoint = pCreateInfo->pipelineBindPoint;
dataByteSize = 0;
texelBufferViewCount = 0;
bufferInfoCount = 0;
imageInfoCount = 0;
for(const VkDescriptorUpdateTemplateEntry &entry : updates)
{
uint32_t entrySize = 4;
if(entry.descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
{
entrySize = sizeof(VkBufferView);
texelBufferViewCount += entry.descriptorCount;
}
else if(entry.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLER ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT)
{
entrySize = sizeof(VkDescriptorImageInfo);
imageInfoCount += entry.descriptorCount;
}
else
{
entrySize = sizeof(VkDescriptorBufferInfo);
bufferInfoCount += entry.descriptorCount;
}
dataByteSize =
RDCMAX(dataByteSize, entry.offset + entry.stride * entry.descriptorCount + entrySize);
}
if(pCreateInfo->templateType == VK_DESCRIPTOR_UPDATE_TEMPLATE_TYPE_DESCRIPTOR_SET)
{
if(IsCaptureMode(resourceMan->GetState()))
{
layout = *GetRecord(pCreateInfo->descriptorSetLayout)->descInfo->layout;
}
else
{
layout = info.m_DescSetLayout[GetResID(pCreateInfo->descriptorSetLayout)];
}
}
else
{
if(IsCaptureMode(resourceMan->GetState()))
{
layout = GetRecord(pCreateInfo->pipelineLayout)->pipeLayoutInfo->layouts[pCreateInfo->set];
}
else
{
const std::vector<ResourceId> &descSetLayouts =
info.m_PipelineLayout[GetResID(pCreateInfo->pipelineLayout)].descSetLayouts;
layout = info.m_DescSetLayout[descSetLayouts[pCreateInfo->set]];
}
}
}
void DescUpdateTemplate::Apply(const void *pData, DescUpdateTemplateApplication &application)
{
application.bufView.reserve(texelBufferViewCount);
application.bufInfo.reserve(bufferInfoCount);
application.imgInfo.reserve(imageInfoCount);
for(const VkDescriptorUpdateTemplateEntry &entry : updates)
{
VkWriteDescriptorSet write = {};
write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
write.dstSet = VK_NULL_HANDLE; // set externally for non-push descriptor template updates.
write.dstBinding = entry.dstBinding;
write.dstArrayElement = entry.dstArrayElement;
write.descriptorType = entry.descriptorType;
write.descriptorCount = entry.descriptorCount;
const byte *src = (const byte *)pData + entry.offset;
if(entry.descriptorType == VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER)
{
size_t idx = application.bufView.size();
application.bufView.resize(idx + entry.descriptorCount);
for(uint32_t d = 0; d < entry.descriptorCount; d++)
{
memcpy(&application.bufView[idx + d], src, sizeof(VkBufferView));
src += entry.stride;
}
write.pTexelBufferView = &application.bufView[idx];
}
else if(entry.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLER ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE ||
entry.descriptorType == VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT)
{
size_t idx = application.imgInfo.size();
application.imgInfo.resize(idx + entry.descriptorCount);
for(uint32_t d = 0; d < entry.descriptorCount; d++)
{
memcpy(&application.imgInfo[idx + d], src, sizeof(VkDescriptorImageInfo));
src += entry.stride;
}
write.pImageInfo = &application.imgInfo[idx];
}
else
{
size_t idx = application.bufInfo.size();
application.bufInfo.resize(idx + entry.descriptorCount);
for(uint32_t d = 0; d < entry.descriptorCount; d++)
{
memcpy(&application.bufInfo[idx + d], src, sizeof(VkDescriptorBufferInfo));
src += entry.stride;
}
write.pBufferInfo = &application.bufInfo[idx];
}
if(write.descriptorCount != 0)
application.writes.push_back(write);
}
}