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API Reference: D3D11 Pipeline State
====================================
This is the API reference for the functions, classes, and enums in the ``renderdoc`` module which represents the underlying interface that the UI is built on top of. For more high-level information and instructions on using the python API, see :doc:`../../index`.
.. contents:: Sections
:local:
.. currentmodule:: renderdoc
.. autoclass:: D3D11State
:members:
Vertex Input
------------
.. autoclass:: D3D11InputAssembly
:members:
.. autoclass:: D3D11IndexBuffer
:members:
.. autoclass:: D3D11VertexBuffer
:members:
.. autoclass:: D3D11Layout
:members:
Shaders and Bindings
--------------------
.. autoclass:: D3D11Shader
:members:
Stream-out
----------
.. autoclass:: D3D11StreamOut
:members:
.. autoclass:: D3D11StreamOutBind
:members:
Rasterizer
----------
.. autoclass:: D3D11Rasterizer
:members:
.. autoclass:: D3D11RasterizerState
:members:
Output Merger
-------------
.. autoclass:: D3D11OutputMerger
:members:
.. autoclass:: D3D11DepthStencilState
:members:
.. autoclass:: D3D11BlendState
:members:
Predication
-----------
.. autoclass:: D3D11Predication
:members: