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081bdc3fd83f6479cfe5bc9542b6fbccfe957faa
renderdoc
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renderdocui
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Interop
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baldurk
9bc7e99d83
If no pixel shader is bound, don't show shader output in pixel history
2016-07-25 18:27:19 +02:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
…
D3D11PipelineState.cs
…
Enums.cs
Add menu item to jump from pixel history modifications to each primitive
2016-07-22 14:40:40 +02:00
FetchInfo.cs
If no pixel shader is bound, don't show shader output in pixel history
2016-07-25 18:27:19 +02:00
Formatter.cs
Fix exponential float formatter to properly use min/max figures
2016-07-21 13:58:21 +02:00
GLPipelineState.cs
…
ReplayRenderer.cs
Report supported windowing systems from replay, and choose which to use
2016-07-22 18:23:30 +02:00
Shader.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
StaticExports.cs
Allow specifying a listen interface and port, for remote replaying
2016-07-12 17:39:22 +02:00
VulkanPipelineState.cs
…