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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-09 22:01:36 +00:00
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090e4e5e9a27d5f5e187309acd91e849aa2a25f3
renderdoc/renderdoc/driver
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baldurk 090e4e5e9a Handle stale descriptors hanging around referencing re-used resources
2016-10-31 01:01:53 +01:00
..
d3d9
Stub implement replay create and IFrameCapturer, add D3D9 windows
2016-10-13 16:06:25 +02:00
d3d11
Implement DeviceContextStates from D3D11.1 as needed by D2D. Refs #402
2016-10-31 01:01:53 +01:00
d3d12
Handle stale descriptors hanging around referencing re-used resources
2016-10-31 01:01:53 +01:00
dx/official
Add #ifndef checks around hacky annotation defines
2016-10-13 19:56:43 +02:00
dxgi
Handle stale descriptors hanging around referencing re-used resources
2016-10-31 01:01:53 +01:00
gl
Fix for glBindBuffersRange() impl.
2016-10-30 20:51:56 +01:00
shaders
Add missing break statements, thanks to report from @RCalocaO!
2016-10-29 21:28:27 +02:00
vulkan
Remove unused chunk type parameter from AddEvent() calls
2016-10-21 21:44:24 +02:00
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