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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-17 11:15:39 +00:00
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09238f515f5babdfa83f9fc605ebea5fa8290eab
renderdoc/renderdocui/Windows
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baldurk 5867d7ada1 Pass through resource view element size in D3D11 pipeline state
* This lets us calculate the offset and visible length when opening a
  buffer view from a resource binding.
2016-04-23 13:03:41 +02:00
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Dialogs
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PipelineState
Pass through resource view element size in D3D11 pipeline state
2016-04-23 13:03:41 +02:00
APIInspector.cs
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APIInspector.Designer.cs
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APIInspector.resx
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BufferViewer.cs
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BufferViewer.Designer.cs
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BufferViewer.resx
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DebugMessages.cs
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DebugMessages.Designer.cs
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DebugMessages.resx
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EventBrowser.cs
Add expand and collapse all functions to event browser menu. Refs #254
2016-04-21 18:08:18 +02:00
EventBrowser.Designer.cs
Add expand and collapse all functions to event browser menu. Refs #254
2016-04-21 18:08:18 +02:00
EventBrowser.resx
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MainWindow.cs
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MainWindow.Designer.cs
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MainWindow.resx
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PixelHistoryView.cs
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PixelHistoryView.Designer.cs
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PixelHistoryView.resx
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ShaderViewer.cs
Change default ID name from {x} to _x_.
2016-04-22 17:36:55 +02:00
ShaderViewer.Designer.cs
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ShaderViewer.resx
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StatisticsViewer.cs
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StatisticsViewer.Designer.cs
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StatisticsViewer.resx
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TextureViewer.cs
Fix a crash if no texture is current when clicking view as buffer
2016-04-17 18:50:14 +02:00
TextureViewer.Designer.cs
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TextureViewer.resx
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TimelineBar.cs
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TimelineBar.Designer.cs
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TimelineBar.resx
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