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0ad5709df3
* This goes all the way back to the first iterations where these were the only structures and 'Fetch' referred to them returning data from the core code to the UI.
833 lines
21 KiB
C++
833 lines
21 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "CaptureContext.h"
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#include <QApplication>
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#include <QDir>
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#include <QFileInfo>
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#include <QLabel>
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#include <QMenu>
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#include <QMessageBox>
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#include <QMetaObject>
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#include <QProgressDialog>
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#include <QStandardPaths>
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#include <QTimer>
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#include "Windows/APIInspector.h"
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#include "Windows/BufferViewer.h"
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#include "Windows/DebugMessageView.h"
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#include "Windows/Dialogs/CaptureDialog.h"
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#include "Windows/Dialogs/LiveCapture.h"
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#include "Windows/EventBrowser.h"
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#include "Windows/MainWindow.h"
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#include "Windows/PipelineState/PipelineStateViewer.h"
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#include "Windows/StatisticsViewer.h"
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#include "Windows/TextureViewer.h"
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#include "QRDUtils.h"
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CaptureContext::CaptureContext(QString paramFilename, QString remoteHost, uint32_t remoteIdent,
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bool temp, PersistantConfig &cfg)
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: Config(cfg)
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{
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m_LogLoaded = false;
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m_LoadInProgress = false;
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m_EventID = 0;
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memset(&m_APIProps, 0, sizeof(m_APIProps));
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qApp->setApplicationVersion(RENDERDOC_GetVersionString());
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m_Icon = new QIcon();
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m_Icon->addFile(QStringLiteral(":/icon.ico"), QSize(), QIcon::Normal, QIcon::Off);
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m_MainWindow = new MainWindow(*this);
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m_MainWindow->show();
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if(remoteIdent != 0)
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{
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m_MainWindow->ShowLiveCapture(
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new LiveCapture(*this, remoteHost, remoteIdent, m_MainWindow, m_MainWindow));
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}
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if(!paramFilename.isEmpty())
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{
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QFileInfo fi(paramFilename);
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m_MainWindow->LoadFromFilename(paramFilename);
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}
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}
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CaptureContext::~CaptureContext()
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{
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delete m_Icon;
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m_Renderer.CloseThread();
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delete m_MainWindow;
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}
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bool CaptureContext::isRunning()
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{
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return m_MainWindow && m_MainWindow->isVisible();
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}
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QString CaptureContext::ConfigFile(const QString &filename)
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{
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QString path = QStandardPaths::writableLocation(QStandardPaths::AppDataLocation);
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QDir dir(path);
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if(!dir.exists())
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dir.mkdir(".");
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return QDir::cleanPath(dir.absoluteFilePath(filename));
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}
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QString CaptureContext::TempLogFilename(QString appname)
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{
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QString folder = Config.TemporaryCaptureDirectory;
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QDir dir(folder);
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if(folder == "" || !dir.exists())
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{
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dir = QDir(QDir::tempPath());
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dir.mkdir("RenderDoc");
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dir = QDir(dir.absoluteFilePath("RenderDoc"));
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}
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return dir.absoluteFilePath(
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appname + "_" + QDateTime::currentDateTimeUtc().toString("yyyy.MM.dd_HH.mm.ss") + ".rdc");
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}
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void CaptureContext::LoadLogfile(const QString &logFile, const QString &origFilename,
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bool temporary, bool local)
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{
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m_LoadInProgress = true;
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LambdaThread *thread = new LambdaThread([this, logFile, origFilename, temporary, local]() {
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LoadLogfileThreaded(logFile, origFilename, temporary, local);
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});
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thread->selfDelete(true);
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thread->start();
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ShowProgressDialog(
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m_MainWindow, QApplication::translate("CaptureContext", "Loading Log: %1").arg(origFilename),
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[this]() { return !m_LoadInProgress; }, [this]() { return UpdateLoadProgress(); });
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m_MainWindow->setProgress(-1.0f);
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if(m_LogLoaded)
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{
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QVector<ILogViewerForm *> logviewers(m_LogViewers);
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// make sure we're on a consistent event before invoking log viewer forms
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const DrawcallDescription *draw = &m_Drawcalls.back();
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while(!draw->children.empty())
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draw = &draw->children.back();
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SetEventID(logviewers, draw->eventID, true);
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GUIInvoke::blockcall([&logviewers]() {
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// notify all the registers log viewers that a log has been loaded
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for(ILogViewerForm *logviewer : logviewers)
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{
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if(logviewer)
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logviewer->OnLogfileLoaded();
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}
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});
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}
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}
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float CaptureContext::UpdateLoadProgress()
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{
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float val = 0.8f * m_LoadProgress + 0.19f * m_PostloadProgress + 0.01f;
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m_MainWindow->setProgress(val);
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return val;
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}
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void CaptureContext::LoadLogfileThreaded(const QString &logFile, const QString &origFilename,
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bool temporary, bool local)
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{
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m_LogFile = origFilename;
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m_LogLocal = local;
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Config.Save();
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m_LoadProgress = 0.0f;
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m_PostloadProgress = 0.0f;
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// this function call will block until the log is either loaded, or there's some failure
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m_Renderer.OpenCapture(logFile, &m_LoadProgress);
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// if the renderer isn't running, we hit a failure case so display an error message
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if(!m_Renderer.IsRunning())
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{
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QString errmsg = "Unknown error message";
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errmsg = ToQStr(m_Renderer.GetCreateStatus());
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RDDialog::critical(NULL, "Error opening log",
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QString("%1\nFailed to open logfile for replay: %2.\n\n"
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"Check diagnostic log in Help menu for more details.")
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.arg(logFile)
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.arg(errmsg));
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m_LoadInProgress = false;
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return;
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}
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if(!temporary)
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{
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PersistantConfig::AddRecentFile(Config.RecentLogFiles, origFilename, 10);
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Config.Save();
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}
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m_EventID = 0;
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// fetch initial data like drawcalls, textures and buffers
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m_Renderer.BlockInvoke([this](IReplayRenderer *r) {
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r->GetFrameInfo(&m_FrameInfo);
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m_APIProps = r->GetAPIProperties();
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m_PostloadProgress = 0.2f;
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r->GetDrawcalls(&m_Drawcalls);
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AddFakeProfileMarkers();
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m_PostloadProgress = 0.4f;
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r->GetSupportedWindowSystems(&m_WinSystems);
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#if defined(RENDERDOC_PLATFORM_WIN32)
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m_CurWinSystem = WindowingSystem::Win32;
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#elif defined(RENDERDOC_PLATFORM_LINUX)
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m_CurWinSystem = WindowingSystem::Xlib;
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// prefer XCB, if supported
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for(WindowingSystem sys : m_WinSystems)
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{
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if(sys == WindowingSystem::XCB)
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{
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m_CurWinSystem = WindowingSystem::XCB;
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break;
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}
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}
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if(m_CurWinSystem == WindowingSystem::XCB)
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m_XCBConnection = QX11Info::connection();
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else
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m_X11Display = QX11Info::display();
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#endif
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r->GetBuffers(&m_BufferList);
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for(BufferDescription &b : m_BufferList)
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m_Buffers[b.ID] = &b;
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m_PostloadProgress = 0.8f;
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r->GetTextures(&m_TextureList);
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for(TextureDescription &t : m_TextureList)
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m_Textures[t.ID] = &t;
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m_PostloadProgress = 0.9f;
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r->GetD3D11PipelineState(&CurD3D11PipelineState);
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r->GetD3D12PipelineState(&CurD3D12PipelineState);
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r->GetGLPipelineState(&CurGLPipelineState);
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r->GetVulkanPipelineState(&CurVulkanPipelineState);
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CurPipelineState.SetStates(m_APIProps, &CurD3D11PipelineState, &CurD3D12PipelineState,
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&CurGLPipelineState, &CurVulkanPipelineState);
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UnreadMessageCount = 0;
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AddMessages(m_FrameInfo.debugMessages);
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m_PostloadProgress = 1.0f;
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});
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QThread::msleep(20);
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QDateTime today = QDateTime::currentDateTimeUtc();
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QDateTime compare = today.addDays(-21);
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if(compare > Config.DegradedLog_LastUpdate && m_APIProps.degraded)
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{
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Config.DegradedLog_LastUpdate = today;
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RDDialog::critical(
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NULL, "Degraded support of log",
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QString(
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"%1\nThis log opened with degraded support - "
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"this could mean missing hardware support caused a fallback to software rendering.\n\n"
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"This warning will not appear every time this happens, "
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"check debug errors/warnings window for more details.")
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.arg(origFilename));
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}
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m_LoadInProgress = false;
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m_LogLoaded = true;
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}
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bool CaptureContext::PassEquivalent(const DrawcallDescription &a, const DrawcallDescription &b)
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{
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// executing command lists can have children
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if(!a.children.empty() || !b.children.empty())
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return false;
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// don't group draws and compute executes
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if((a.flags & DrawFlags::Dispatch) != (b.flags & DrawFlags::Dispatch))
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return false;
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// don't group present with anything
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if((a.flags & DrawFlags::Present) != (b.flags & DrawFlags::Present))
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return false;
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// don't group things with different depth outputs
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if(a.depthOut != b.depthOut)
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return false;
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int numAOuts = 0, numBOuts = 0;
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for(int i = 0; i < 8; i++)
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{
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if(a.outputs[i] != ResourceId())
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numAOuts++;
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if(b.outputs[i] != ResourceId())
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numBOuts++;
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}
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int numSame = 0;
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if(a.depthOut != ResourceId())
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{
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numAOuts++;
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numBOuts++;
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numSame++;
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}
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for(int i = 0; i < 8; i++)
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{
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if(a.outputs[i] != ResourceId())
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{
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for(int j = 0; j < 8; j++)
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{
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if(a.outputs[i] == b.outputs[j])
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{
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numSame++;
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break;
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}
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}
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}
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else if(b.outputs[i] != ResourceId())
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{
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for(int j = 0; j < 8; j++)
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{
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if(a.outputs[j] == b.outputs[i])
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{
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numSame++;
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break;
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}
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}
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}
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}
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// use a kind of heuristic to group together passes where the outputs are similar enough.
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// could be useful for example if you're rendering to a gbuffer and sometimes you render
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// without one target, but the draws are still batched up.
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if(numSame > qMax(numAOuts, numBOuts) / 2 && qMax(numAOuts, numBOuts) > 1)
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return true;
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if(numSame == qMax(numAOuts, numBOuts))
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return true;
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return false;
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}
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bool CaptureContext::ContainsMarker(const rdctype::array<DrawcallDescription> &draws)
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{
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bool ret = false;
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for(const DrawcallDescription &d : draws)
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{
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ret |=
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(d.flags & DrawFlags::PushMarker) && !(d.flags & DrawFlags::CmdList) && !d.children.empty();
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ret |= ContainsMarker(d.children);
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if(ret)
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break;
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}
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return ret;
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}
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void CaptureContext::AddFakeProfileMarkers()
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{
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rdctype::array<DrawcallDescription> &draws = m_Drawcalls;
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if(ContainsMarker(draws))
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return;
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QList<DrawcallDescription> ret;
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int depthpassID = 1;
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int copypassID = 1;
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int computepassID = 1;
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int passID = 1;
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int start = 0;
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int refdraw = 0;
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DrawFlags drawFlags =
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DrawFlags::Copy | DrawFlags::Resolve | DrawFlags::SetMarker | DrawFlags::CmdList;
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for(int i = 1; i < draws.count; i++)
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{
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if(draws[refdraw].flags & drawFlags)
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{
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refdraw = i;
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continue;
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}
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if(draws[i].flags & drawFlags)
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continue;
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if(PassEquivalent(draws[i], draws[refdraw]))
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continue;
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int end = i - 1;
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if(end - start < 2 || !draws[i].children.empty() || !draws[refdraw].children.empty())
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{
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for(int j = start; j <= end; j++)
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ret.push_back(draws[j]);
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start = i;
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refdraw = i;
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continue;
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}
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int minOutCount = 100;
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int maxOutCount = 0;
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bool copyOnly = true;
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for(int j = start; j <= end; j++)
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{
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int outCount = 0;
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if(!(draws[j].flags & (DrawFlags::Copy | DrawFlags::Resolve | DrawFlags::Clear)))
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copyOnly = false;
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for(ResourceId o : draws[j].outputs)
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if(o != ResourceId())
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outCount++;
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minOutCount = qMin(minOutCount, outCount);
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maxOutCount = qMax(maxOutCount, outCount);
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}
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DrawcallDescription mark;
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mark.eventID = draws[start].eventID;
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mark.drawcallID = draws[start].drawcallID;
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mark.flags = DrawFlags::PushMarker;
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memcpy(mark.outputs, draws[end].outputs, sizeof(mark.outputs));
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mark.depthOut = draws[end].depthOut;
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mark.name = "Guessed Pass";
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minOutCount = qMax(1, minOutCount);
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if(copyOnly)
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mark.name = QApplication::translate("CaptureContext", "Copy/Clear Pass #%1")
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.arg(copypassID++)
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.toUtf8()
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.data();
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else if(draws[refdraw].flags & DrawFlags::Dispatch)
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mark.name = QApplication::translate("CaptureContext", "Compute Pass #%1")
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.arg(computepassID++)
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.toUtf8()
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.data();
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else if(maxOutCount == 0)
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mark.name = QApplication::translate("CaptureContext", "Depth-only Pass #%1")
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.arg(depthpassID++)
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.toUtf8()
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.data();
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else if(minOutCount == maxOutCount)
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mark.name = QApplication::translate("CaptureContext", "Colour Pass #%1 (%2 Targets%3)")
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.arg(passID++)
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.arg(minOutCount)
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.arg(draws[end].depthOut == ResourceId() ? "" : " + Depth")
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.toUtf8()
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.data();
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else
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mark.name = QApplication::translate("CaptureContext", "Colour Pass #%1 (%2-%3 Targets%4)")
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.arg(passID++)
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.arg(minOutCount)
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.arg(maxOutCount)
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.arg(draws[end].depthOut == ResourceId() ? "" : " + Depth")
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.toUtf8()
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.data();
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mark.children.create(end - start + 1);
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for(int j = start; j <= end; j++)
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{
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mark.children[j - start] = draws[j];
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draws[j].parent = mark.eventID;
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}
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ret.push_back(mark);
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start = i;
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refdraw = i;
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}
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if(start < draws.count)
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{
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for(int j = start; j < draws.count; j++)
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ret.push_back(draws[j]);
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}
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m_Drawcalls.clear();
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m_Drawcalls.create(ret.count());
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for(int i = 0; i < ret.count(); i++)
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m_Drawcalls[i] = ret[i];
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}
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void CaptureContext::CloseLogfile()
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{
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if(!m_LogLoaded)
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return;
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m_LogFile = "";
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m_Renderer.CloseThread();
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memset(&m_APIProps, 0, sizeof(m_APIProps));
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memset(&m_FrameInfo, 0, sizeof(m_FrameInfo));
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m_Buffers.clear();
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m_BufferList.clear();
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m_Textures.clear();
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m_TextureList.clear();
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CurD3D11PipelineState = D3D11Pipe::State();
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CurD3D12PipelineState = D3D12Pipe::State();
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CurGLPipelineState = GLPipe::State();
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CurVulkanPipelineState = VKPipe::State();
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CurPipelineState.SetStates(m_APIProps, NULL, NULL, NULL, NULL);
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DebugMessages.clear();
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UnreadMessageCount = 0;
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m_LogLoaded = false;
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QVector<ILogViewerForm *> logviewers(m_LogViewers);
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for(ILogViewerForm *logviewer : logviewers)
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{
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if(logviewer)
|
|
logviewer->OnLogfileClosed();
|
|
}
|
|
}
|
|
|
|
void CaptureContext::SetEventID(const QVector<ILogViewerForm *> &exclude, uint32_t selectedEventID,
|
|
uint32_t eventID, bool force)
|
|
{
|
|
uint32_t prevSelectedEventID = m_SelectedEventID;
|
|
m_SelectedEventID = selectedEventID;
|
|
uint32_t prevEventID = m_EventID;
|
|
m_EventID = eventID;
|
|
|
|
m_Renderer.BlockInvoke([this, eventID, force](IReplayRenderer *r) {
|
|
r->SetFrameEvent(eventID, force);
|
|
r->GetD3D11PipelineState(&CurD3D11PipelineState);
|
|
r->GetD3D12PipelineState(&CurD3D12PipelineState);
|
|
r->GetGLPipelineState(&CurGLPipelineState);
|
|
r->GetVulkanPipelineState(&CurVulkanPipelineState);
|
|
CurPipelineState.SetStates(m_APIProps, &CurD3D11PipelineState, &CurD3D12PipelineState,
|
|
&CurGLPipelineState, &CurVulkanPipelineState);
|
|
});
|
|
|
|
for(ILogViewerForm *logviewer : m_LogViewers)
|
|
{
|
|
if(exclude.contains(logviewer))
|
|
continue;
|
|
|
|
if(force || prevSelectedEventID != selectedEventID)
|
|
logviewer->OnSelectedEventChanged(selectedEventID);
|
|
if(force || prevEventID != eventID)
|
|
logviewer->OnEventChanged(eventID);
|
|
}
|
|
}
|
|
|
|
void *CaptureContext::FillWindowingData(WId widget)
|
|
{
|
|
#if defined(WIN32)
|
|
|
|
return (void *)widget;
|
|
|
|
#elif defined(RENDERDOC_PLATFORM_LINUX)
|
|
|
|
static XCBWindowData xcb;
|
|
static XlibWindowData xlib;
|
|
|
|
if(m_CurWinSystem == WindowingSystem::XCB)
|
|
{
|
|
xcb.connection = m_XCBConnection;
|
|
xcb.window = (xcb_window_t)widget;
|
|
return &xcb;
|
|
}
|
|
else
|
|
{
|
|
xlib.display = m_X11Display;
|
|
xlib.window = (Drawable)widget;
|
|
return &xlib;
|
|
}
|
|
|
|
#elif defined(RENDERDOC_PLATFORM_APPLE)
|
|
|
|
return (void *)widget;
|
|
|
|
#else
|
|
|
|
#error "Unknown platform"
|
|
|
|
#endif
|
|
}
|
|
|
|
EventBrowser *CaptureContext::eventBrowser()
|
|
{
|
|
if(m_EventBrowser)
|
|
return m_EventBrowser;
|
|
|
|
m_EventBrowser = new EventBrowser(*this, m_MainWindow);
|
|
m_EventBrowser->setObjectName("eventBrowser");
|
|
setupDockWindow(m_EventBrowser);
|
|
|
|
return m_EventBrowser;
|
|
}
|
|
|
|
APIInspector *CaptureContext::apiInspector()
|
|
{
|
|
if(m_APIInspector)
|
|
return m_APIInspector;
|
|
|
|
m_APIInspector = new APIInspector(*this, m_MainWindow);
|
|
m_APIInspector->setObjectName("apiInspector");
|
|
setupDockWindow(m_APIInspector);
|
|
|
|
return m_APIInspector;
|
|
}
|
|
|
|
TextureViewer *CaptureContext::textureViewer()
|
|
{
|
|
if(m_TextureViewer)
|
|
return m_TextureViewer;
|
|
|
|
m_TextureViewer = new TextureViewer(*this, m_MainWindow);
|
|
m_TextureViewer->setObjectName("textureViewer");
|
|
setupDockWindow(m_TextureViewer);
|
|
|
|
return m_TextureViewer;
|
|
}
|
|
|
|
BufferViewer *CaptureContext::meshPreview()
|
|
{
|
|
if(m_MeshPreview)
|
|
return m_MeshPreview;
|
|
|
|
m_MeshPreview = new BufferViewer(*this, true, m_MainWindow);
|
|
m_MeshPreview->setObjectName("meshPreview");
|
|
setupDockWindow(m_MeshPreview);
|
|
|
|
return m_MeshPreview;
|
|
}
|
|
|
|
PipelineStateViewer *CaptureContext::pipelineViewer()
|
|
{
|
|
if(m_PipelineViewer)
|
|
return m_PipelineViewer;
|
|
|
|
m_PipelineViewer = new PipelineStateViewer(*this, m_MainWindow);
|
|
m_PipelineViewer->setObjectName("pipelineViewer");
|
|
setupDockWindow(m_PipelineViewer);
|
|
|
|
return m_PipelineViewer;
|
|
}
|
|
|
|
CaptureDialog *CaptureContext::captureDialog()
|
|
{
|
|
if(m_CaptureDialog)
|
|
return m_CaptureDialog;
|
|
|
|
m_CaptureDialog = new CaptureDialog(
|
|
*this,
|
|
[this](const QString &exe, const QString &workingDir, const QString &cmdLine,
|
|
const QList<EnvironmentModification> &env, CaptureOptions opts,
|
|
std::function<void(LiveCapture *)> callback) {
|
|
return m_MainWindow->OnCaptureTrigger(exe, workingDir, cmdLine, env, opts, callback);
|
|
},
|
|
[this](uint32_t PID, const QList<EnvironmentModification> &env, const QString &name,
|
|
CaptureOptions opts, std::function<void(LiveCapture *)> callback) {
|
|
return m_MainWindow->OnInjectTrigger(PID, env, name, opts, callback);
|
|
},
|
|
m_MainWindow);
|
|
m_CaptureDialog->setObjectName("capDialog");
|
|
m_CaptureDialog->setWindowIcon(*m_Icon);
|
|
|
|
return m_CaptureDialog;
|
|
}
|
|
|
|
DebugMessageView *CaptureContext::debugMessageView()
|
|
{
|
|
if(m_DebugMessageView)
|
|
return m_DebugMessageView;
|
|
|
|
m_DebugMessageView = new DebugMessageView(*this, m_MainWindow);
|
|
m_DebugMessageView->setObjectName("debugMessageView");
|
|
setupDockWindow(m_DebugMessageView);
|
|
|
|
return m_DebugMessageView;
|
|
}
|
|
|
|
StatisticsViewer *CaptureContext::statisticsViewer()
|
|
{
|
|
if(m_StatisticsViewer)
|
|
return m_StatisticsViewer;
|
|
|
|
m_StatisticsViewer = new StatisticsViewer(*this, m_MainWindow);
|
|
m_StatisticsViewer->setObjectName("statisticsViewer");
|
|
setupDockWindow(m_StatisticsViewer);
|
|
|
|
return m_StatisticsViewer;
|
|
}
|
|
|
|
void CaptureContext::showEventBrowser()
|
|
{
|
|
m_MainWindow->showEventBrowser();
|
|
}
|
|
|
|
void CaptureContext::showAPIInspector()
|
|
{
|
|
m_MainWindow->showAPIInspector();
|
|
}
|
|
|
|
void CaptureContext::showTextureViewer()
|
|
{
|
|
m_MainWindow->showTextureViewer();
|
|
}
|
|
|
|
void CaptureContext::showMeshPreview()
|
|
{
|
|
m_MainWindow->showMeshPreview();
|
|
}
|
|
|
|
void CaptureContext::showPipelineViewer()
|
|
{
|
|
m_MainWindow->showPipelineViewer();
|
|
}
|
|
|
|
void CaptureContext::showCaptureDialog()
|
|
{
|
|
m_MainWindow->showCaptureDialog();
|
|
}
|
|
|
|
void CaptureContext::showDebugMessageView()
|
|
{
|
|
m_MainWindow->showDebugMessageView();
|
|
}
|
|
|
|
void CaptureContext::showStatisticsViewer()
|
|
{
|
|
m_MainWindow->showStatisticsViewer();
|
|
}
|
|
|
|
QWidget *CaptureContext::createToolWindow(const QString &objectName)
|
|
{
|
|
if(objectName == "textureViewer")
|
|
{
|
|
return textureViewer();
|
|
}
|
|
else if(objectName == "eventBrowser")
|
|
{
|
|
return eventBrowser();
|
|
}
|
|
else if(objectName == "pipelineViewer")
|
|
{
|
|
return pipelineViewer();
|
|
}
|
|
else if(objectName == "meshPreview")
|
|
{
|
|
return meshPreview();
|
|
}
|
|
else if(objectName == "apiInspector")
|
|
{
|
|
return apiInspector();
|
|
}
|
|
else if(objectName == "capDialog")
|
|
{
|
|
return captureDialog();
|
|
}
|
|
else if(objectName == "debugMessageView")
|
|
{
|
|
return debugMessageView();
|
|
}
|
|
else if(objectName == "statisticsViewer")
|
|
{
|
|
return statisticsViewer();
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void CaptureContext::windowClosed(QWidget *window)
|
|
{
|
|
if((QWidget *)m_EventBrowser == window)
|
|
m_EventBrowser = NULL;
|
|
else if((QWidget *)m_TextureViewer == window)
|
|
m_TextureViewer = NULL;
|
|
else if((QWidget *)m_CaptureDialog == window)
|
|
m_CaptureDialog = NULL;
|
|
else if((QWidget *)m_APIInspector == window)
|
|
m_APIInspector = NULL;
|
|
else if((QWidget *)m_PipelineViewer == window)
|
|
m_PipelineViewer = NULL;
|
|
else if((QWidget *)m_MeshPreview == window)
|
|
m_MeshPreview = NULL;
|
|
else if((QWidget *)m_DebugMessageView == window)
|
|
m_DebugMessageView = NULL;
|
|
else if((QWidget *)m_StatisticsViewer == window)
|
|
m_StatisticsViewer = NULL;
|
|
else
|
|
qCritical() << "Unrecognised window being closed: " << window;
|
|
}
|
|
|
|
void CaptureContext::setupDockWindow(QWidget *shad)
|
|
{
|
|
shad->setWindowIcon(*m_Icon);
|
|
}
|