Files
renderdoc/qrenderdoc/Windows/Dialogs/TextureSaveDialog.cpp
T
baldurk 0ad5709df3 Remove poorly chosen 'Fetch' prefix from a few data structures.
* This goes all the way back to the first iterations where these were
  the only structures and 'Fetch' referred to them returning data from
  the core code to the UI.
2017-04-18 14:57:36 +01:00

631 lines
16 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2016-2017 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "TextureSaveDialog.h"
#include <QColorDialog>
#include <QFileInfo>
#include "Code/CaptureContext.h"
#include "Code/QRDUtils.h"
#include "ui_TextureSaveDialog.h"
TextureSaveDialog::TextureSaveDialog(const TextureDescription &t, const TextureSave &s,
QWidget *parent)
: QDialog(parent), ui(new Ui::TextureSaveDialog)
{
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
ui->setupUi(this);
setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint);
QObject::connect(&typingTimer, &QTimer::timeout, [this] { SetFiletypeFromFilename(); });
ui->fileFormat->clear();
QStringList strs;
for(FileType i : values<FileType>())
strs << ToQStr(i);
ui->fileFormat->addItems(strs);
strs.clear();
for(AlphaMapping i : values<AlphaMapping>())
strs << ToQStr(i);
ui->alphaMap->addItems(strs);
tex = t;
saveData = s;
ui->jpegCompression->setValue(saveData.jpegQuality);
ui->alphaMap->setCurrentIndex((int)saveData.alpha);
ui->blackPoint->setText(Formatter::Format(saveData.comp.blackPoint));
ui->whitePoint->setText(Formatter::Format(saveData.comp.whitePoint));
for(uint32_t i = 0; i < tex.mips; i++)
ui->mipSelect->addItem(QString::number(i) + " - " + QString::number(qMax(1U, tex.width >> i)) +
"x" + QString::number(qMax(1U, tex.height >> i)));
ui->mipSelect->setCurrentIndex(saveData.mip >= 0 ? saveData.mip : 0);
for(uint32_t i = 0; i < tex.msSamp; i++)
ui->sampleSelect->addItem(QString("Sample %1").arg(i));
ui->sampleSelect->setCurrentIndex(qMin(
(int)tex.msSamp, (saveData.sample.sampleIndex == ~0U ? 0 : (int)saveData.sample.sampleIndex)));
if(saveData.sample.sampleIndex == ~0U)
{
ui->resolveSamples->setChecked(true);
}
else
{
ui->oneSample->setChecked(true);
}
const char *cubeFaces[] = {"X+", "X-", "Y+", "Y-", "Z+", "Z-"};
uint32_t numSlices = qMax(tex.arraysize, tex.depth);
for(uint32_t i = 0; i < numSlices; i++)
{
if(tex.cubemap)
{
QString name = cubeFaces[i % 6];
// Front 1, Back 2, 3, 4 etc for cube arrays
if(numSlices > 6)
name = QString("[%1] %2").arg(i / 6).arg(cubeFaces[i % 6]);
ui->sliceSelect->addItem(name);
}
else
{
ui->sliceSelect->addItem(QString("Slice %1").arg(i));
}
}
ui->sliceSelect->setCurrentIndex(saveData.slice.sliceIndex >= 0 ? saveData.slice.sliceIndex : 0);
ui->gridWidth->setMaximum(tex.depth * tex.arraysize * tex.msSamp);
ui->mipGroup->setVisible(tex.mips > 1);
ui->sampleGroup->setVisible(tex.msSamp > 1);
ui->sliceGroup->setVisible(tex.depth > 1 || tex.arraysize > 1 || tex.msSamp > 1);
if(saveData.destType != FileType::DDS)
{
ui->cubeCruciform->setEnabled(tex.cubemap && tex.arraysize == 6);
if(!ui->oneSlice->isChecked() && !ui->cubeCruciform->isEnabled())
ui->mapSlicesToGrid->setChecked(true);
}
ui->fileFormat->setCurrentIndex((int)saveData.destType);
adjustSize();
}
TextureSaveDialog::~TextureSaveDialog()
{
delete ui;
}
QString TextureSaveDialog::filename()
{
return ui->filename->text();
}
void TextureSaveDialog::SetFiletypeFromFilename()
{
QFileInfo path(ui->filename->text());
QString ext = path.suffix().toUpper();
for(FileType i : values<FileType>())
{
if(ToQStr(i) == ext)
ui->fileFormat->setCurrentIndex(uint32_t(i));
}
}
void TextureSaveDialog::SetFilenameFromFiletype()
{
QFileInfo path(ui->filename->text());
QString ext = path.suffix().toLower();
int idx = ui->fileFormat->currentIndex();
if(idx >= 0 && idx < (int)FileType::Count)
{
QString selectedExt = ToQStr((FileType)idx).toLower();
if(ext != selectedExt && ext != "")
{
QString fn = ui->filename->text();
fn.chop(ext.length());
fn += selectedExt;
ui->filename->setText(fn);
}
}
}
void TextureSaveDialog::on_fileFormat_currentIndexChanged(int index)
{
saveData.destType = (FileType)ui->fileFormat->currentIndex();
ui->jpegCompression->setEnabled(saveData.destType == FileType::JPG);
ui->alphaGroup->setVisible(saveData.destType != FileType::HDR &&
saveData.destType != FileType::EXR &&
saveData.destType != FileType::DDS);
bool noAlphaFormat = (saveData.destType == FileType::BMP || saveData.destType == FileType::JPG);
ui->alphaMap->setEnabled(tex.format.compCount == 4 && noAlphaFormat);
ui->alphaCol->setEnabled(saveData.alpha == AlphaMapping::BlendToColour &&
tex.format.compCount == 4 && noAlphaFormat);
if(saveData.destType == FileType::DDS)
{
ui->exportAllMips->setEnabled(true);
ui->exportAllMips->setChecked(true);
ui->exportAllSlices->setEnabled(true);
ui->exportAllSlices->setChecked(true);
ui->cubeCruciform->setEnabled(true);
ui->cubeCruciform->setChecked(false);
ui->gridWidth->setEnabled(false);
ui->mapSlicesToGrid->setEnabled(false);
ui->mapSlicesToGrid->setChecked(false);
}
else
{
ui->exportAllMips->setEnabled(false);
ui->oneMip->setChecked(true);
ui->oneSlice->setChecked(true);
}
SetFilenameFromFiletype();
adjustSize();
}
void TextureSaveDialog::on_jpegCompression_valueChanged(double arg1)
{
saveData.jpegQuality = (int)arg1;
}
void TextureSaveDialog::on_exportAllMips_toggled(bool)
{
if(m_Recurse)
return;
m_Recurse = true;
ui->oneMip->setChecked(!ui->exportAllMips->isChecked());
ui->mipSelect->setEnabled(ui->oneMip->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_oneMip_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
ui->exportAllMips->setChecked(!ui->oneMip->isChecked());
ui->mipSelect->setEnabled(ui->oneMip->isChecked());
if(saveData.destType != FileType::DDS)
{
ui->oneMip->setChecked(true);
ui->exportAllMips->setChecked(false);
ui->mipSelect->setEnabled(true);
}
m_Recurse = false;
}
void TextureSaveDialog::on_mipSelect_currentIndexChanged(int index)
{
saveData.mip = index;
}
void TextureSaveDialog::on_mapSampleArray_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->mapSampleArray->isChecked())
{
ui->resolveSamples->setChecked(false);
ui->oneSample->setChecked(false);
}
else
{
ui->resolveSamples->setChecked(false);
ui->oneSample->setChecked(true);
}
ui->sampleSelect->setEnabled(ui->oneSample->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_resolveSamples_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->resolveSamples->isChecked())
{
ui->mapSampleArray->setChecked(false);
ui->oneSample->setChecked(false);
}
else
{
ui->mapSampleArray->setChecked(false);
ui->oneSample->setChecked(true);
}
ui->sampleSelect->setEnabled(ui->oneSample->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_oneSample_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->oneSample->isChecked())
{
ui->mapSampleArray->setChecked(false);
ui->resolveSamples->setChecked(false);
}
else
{
ui->mapSampleArray->setChecked(false);
ui->resolveSamples->setChecked(true);
}
ui->sampleSelect->setEnabled(ui->oneSample->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_sampleSelect_currentIndexChanged(int index)
{
saveData.sample.sampleIndex = (uint32_t)index;
}
void TextureSaveDialog::on_exportAllSlices_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
ui->oneSlice->setChecked(!ui->exportAllSlices->isChecked());
if(saveData.destType == FileType::DDS)
{
ui->mapSlicesToGrid->setEnabled(false);
ui->gridWidth->setEnabled(false);
ui->cubeCruciform->setEnabled(false);
}
else
{
ui->mapSlicesToGrid->setEnabled(!ui->oneSlice->isChecked());
ui->gridWidth->setEnabled(!ui->oneSlice->isChecked());
if(!ui->oneSlice->isChecked() && !ui->cubeCruciform->isChecked())
ui->mapSlicesToGrid->setChecked(true);
if(tex.cubemap && tex.arraysize == 6)
ui->cubeCruciform->setEnabled(!ui->oneSlice->isChecked());
else
ui->cubeCruciform->setEnabled(false);
}
ui->sliceSelect->setEnabled(ui->oneSlice->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_oneSlice_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
ui->exportAllSlices->setChecked(!ui->oneSlice->isChecked());
if(saveData.destType == FileType::DDS)
{
ui->mapSlicesToGrid->setEnabled(false);
ui->gridWidth->setEnabled(false);
ui->cubeCruciform->setEnabled(false);
}
else
{
ui->mapSlicesToGrid->setEnabled(!ui->oneSlice->isChecked());
ui->gridWidth->setEnabled(!ui->oneSlice->isChecked());
if(!ui->oneSlice->isChecked() && !ui->cubeCruciform->isChecked())
ui->mapSlicesToGrid->setChecked(true);
if(tex.cubemap && tex.arraysize == 6)
ui->cubeCruciform->setEnabled(!ui->oneSlice->isChecked());
else
ui->cubeCruciform->setEnabled(false);
}
ui->sliceSelect->setEnabled(ui->oneSlice->isChecked());
m_Recurse = false;
}
void TextureSaveDialog::on_mapSlicesToGrid_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->mapSlicesToGrid->isChecked())
{
ui->cubeCruciform->setChecked(false);
}
else if(saveData.destType != FileType::DDS)
{
ui->oneSlice->setChecked(true);
ui->exportAllSlices->setChecked(false);
ui->cubeCruciform->setEnabled(false);
ui->mapSlicesToGrid->setEnabled(false);
ui->gridWidth->setEnabled(false);
ui->sliceSelect->setEnabled(true);
}
m_Recurse = false;
if(saveData.destType == FileType::DDS)
ui->gridWidth->setEnabled(false);
else
ui->gridWidth->setEnabled(ui->mapSlicesToGrid->isChecked());
}
void TextureSaveDialog::on_cubeCruciform_toggled(bool checked)
{
if(m_Recurse)
return;
m_Recurse = true;
if(ui->cubeCruciform->isChecked())
{
ui->mapSlicesToGrid->setChecked(false);
}
else if(saveData.destType != FileType::DDS)
{
ui->oneSlice->setChecked(true);
ui->exportAllSlices->setChecked(false);
ui->cubeCruciform->setEnabled(false);
ui->mapSlicesToGrid->setEnabled(false);
ui->gridWidth->setEnabled(false);
ui->sliceSelect->setEnabled(true);
}
m_Recurse = false;
}
void TextureSaveDialog::on_sliceSelect_currentIndexChanged(int index)
{
saveData.slice.sliceIndex = index;
}
void TextureSaveDialog::on_gridWidth_valueChanged(double arg1)
{
saveData.slice.sliceGridWidth = (int)arg1;
}
void TextureSaveDialog::on_alphaCol_clicked()
{
QColor col = QColorDialog::getColor(Qt::black, this, tr("Choose background colour"));
if(col.isValid())
{
col = col.toRgb();
saveData.alphaCol = FloatVector(col.redF(), col.greenF(), col.blueF(), 1.0f);
}
}
void TextureSaveDialog::on_alphaMap_currentIndexChanged(int index)
{
saveData.alpha = (AlphaMapping)index;
ui->alphaCol->setEnabled(saveData.alpha == AlphaMapping::BlendToColour);
}
void TextureSaveDialog::on_blackPoint_textEdited(const QString &arg)
{
bool ok = false;
double d = arg.toDouble(&ok);
if(ok)
saveData.comp.blackPoint = d;
}
void TextureSaveDialog::on_whitePoint_textEdited(const QString &arg)
{
bool ok = false;
double d = arg.toDouble(&ok);
if(ok)
saveData.comp.whitePoint = d;
}
void TextureSaveDialog::on_browse_clicked()
{
QString filter = "";
for(FileType i : values<FileType>())
{
QString ext = ToQStr(i);
if(filter.length() > 0)
filter += ";;";
filter += tr("%1 Files (*.%2)").arg(ext).arg(ext.toLower());
}
QString *selectedFilter = NULL;
QString filename =
RDDialog::getSaveFileName(this, tr("Save Texture As"), "", filter, selectedFilter);
QFileInfo checkFile(filename);
if(filename != "")
{
ui->filename->setText(filename);
SetFiletypeFromFilename();
}
}
void TextureSaveDialog::on_filename_textEdited(const QString &arg1)
{
typingTimer.stop();
typingTimer.setSingleShot(true);
typingTimer.start(500);
}
void TextureSaveDialog::on_saveCancelButtons_accepted()
{
saveData.alpha = (AlphaMapping)ui->alphaMap->currentIndex();
if(saveData.alpha == AlphaMapping::BlendToCheckerboard)
{
saveData.alphaCol = FloatVector(0.666f, 0.666f, 0.666f, 1.0f);
}
if(ui->exportAllMips->isChecked())
saveData.mip = -1;
else
saveData.mip = (int)ui->mipSelect->currentIndex();
if(ui->resolveSamples->isChecked())
{
saveData.sample.sampleIndex = ~0U;
saveData.sample.mapToArray = false;
}
else if(ui->mapSampleArray->isChecked())
{
saveData.sample.sampleIndex = 0;
saveData.sample.mapToArray = true;
}
else
{
saveData.sample.sampleIndex = (uint)ui->sampleSelect->currentIndex();
saveData.sample.mapToArray = false;
}
if(!ui->exportAllSlices->isChecked())
{
saveData.slice.cubeCruciform = saveData.slice.slicesAsGrid = false;
saveData.slice.sliceGridWidth = 1;
saveData.slice.sliceIndex = (int)ui->sliceSelect->currentIndex();
}
else
{
saveData.slice.sliceIndex = -1;
if(ui->cubeCruciform->isChecked())
{
saveData.slice.cubeCruciform = true;
saveData.slice.slicesAsGrid = false;
saveData.slice.sliceGridWidth = 1;
}
else
{
saveData.slice.cubeCruciform = false;
saveData.slice.slicesAsGrid = true;
saveData.slice.sliceGridWidth = (int)ui->gridWidth->value();
}
}
saveData.destType = (FileType)ui->fileFormat->currentIndex();
saveData.jpegQuality = (int)ui->jpegCompression->value();
bool ok = false;
double d = 0.0;
d = ui->blackPoint->text().toDouble(&ok);
if(ok)
saveData.comp.blackPoint = d;
d = ui->whitePoint->text().toDouble(&ok);
if(ok)
saveData.comp.whitePoint = d;
QFileInfo fi(filename());
QDir dir = fi.dir();
bool valid = dir.makeAbsolute();
if(!valid || !dir.exists())
{
RDDialog::critical(this, tr("Save Texture"),
tr("%1\nPath does not exist.\nCheck the path and try again.").arg(filename()));
return;
}
if(fi.exists())
{
QMessageBox::StandardButton button =
RDDialog::question(this, tr("Confirm Save Texture"),
tr("%1 already exists.\nDo you want to replace it?").arg(fi.fileName()));
if(button != QMessageBox::Yes)
return;
}
// path is valid and either doesn't exist or user confirmed replacement
setResult(1);
accept();
}
void TextureSaveDialog::on_saveCancelButtons_rejected()
{
reject();
}