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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-27 09:51:40 +00:00
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0b187934de64033fefd2d2944febed32c3dd00d1
renderdoc/renderdoc/data
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baldurk 234262649f Fix calculation of small mip co-ordinates for NPOT textures
2022-07-15 18:07:08 +01:00
..
glsl
Don't require GL_OVR_multiview2 when GL_OVR_multiview is enough
2022-06-16 15:53:50 +01:00
hlsl
Fix calculation of small mip co-ordinates for NPOT textures
2022-07-15 18:07:08 +01:00
embedded_files.h
full implementation of compute msaa-to-buffer
2022-03-09 12:10:47 +00:00
glsl_shaders.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
glsl_shaders.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
renderdoc.rc
Pre-compile shaders for math and sampling opcodes during shader debug
2022-06-30 13:51:27 +01:00
resource.h
Pre-compile shaders for math and sampling opcodes during shader debug
2022-06-30 13:51:27 +01:00
sourcecodepro.ttf
…
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