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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-12 16:55:49 +00:00
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0d23bdc7a0d3fa95ea0bb6e0eff356113d1977fb
renderdoc/renderdoc/api/replay
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baldurk d9d90097ad Start tracking current state
2016-02-07 18:38:47 +01:00
..
basic_types.h
Need to allocate memory via callback to renderdoc.dll as well as freeing
2015-07-10 16:38:39 +02:00
capture_options.h
Update RenderDoc application-facing API to a stable/mature version.
2015-08-23 15:12:05 +02:00
control_types.h
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
d3d11_pipestate.h
Highlight empty viewports that are still enabled in the UI. Refs #144
2015-08-23 11:49:00 +02:00
data_types.h
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
gl_pipestate.h
Bugfix for viewports on C++ side not matching C# structure
2015-10-26 18:04:07 +01:00
renderdoc_replay.h
Start tracking current state
2016-02-07 18:38:47 +01:00
replay_enums.h
Refactor BGRA formats to not be special (so allow any BGRA format)
2015-11-29 22:05:26 +01:00
shader_types.h
Add warning if dispatch has 0 dimension, and bounds-check on debugging
2015-07-09 20:42:34 +02:00
vk_pipestate.h
Start tracking current state
2016-02-07 18:38:47 +01:00
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