Files
renderdoc/qrenderdoc/Resources
baldurk 89945f711d Switch to SVG topology diagrams
* We need to custom paint the SVG at the right devicepixelratio because
  Qt seems to be busted at scaling up - nothing I can see causes the
  SVG to be rendered at higher than it's default resolution, so you end
  up with plain bilinear upscale.
* Since we're doing custom palette swap anyway, it's not much harm to
  just render ourselves, as we already basically had a dependency on
  QtSvg - just need to add the include files to the dependencies.
2017-07-28 19:06:46 +01:00
..
2017-07-28 19:06:46 +01:00

Source

Most of the icons in here come from the "Farm-Fresh Web Icons" pack from fatcow.com.

Licensed under Creative Commons Attribution 3.0 United States (CC BY 3.0 US).

Some icons have special notes:

  • delete.png is renamed to del.png to avoid obvious clashes with the C++ keyword.
  • flip_y.png is created just by rotating arrow_left.png to be vertical in the top half of the image, then rotating/flipping it to the bottom half.
  • upfolder.png is created by pasting arrow_up.png on top of folder.png, then erasing all pixels that overlap the front half of the folder.
  • action.png and action_hover.png are both based on document_page_next.png, with the little fold removed and colours changed.
  • control_reverse_blue.png is just control_play_blue.png flipped horizontally.
  • control_nan_blue.png and control_sample_blue.png are control_cursor_blue with the cursor edited out and replaced with the appropriate symbol. control_base_blue.png is not used directly but is kept in case future additions are needed.