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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-12 02:27:08 +00:00
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renderdoc/renderdocui/Windows/PipelineState
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baldurk 8b91c8540b Pass through Read FBO, and handle Draw/Read Buffers indirection
2015-01-17 18:49:08 +00:00
..
D3D11PipelineStateViewer.cs
Pass through ShaderResourceType per-texture for better type naming
2015-01-17 15:03:34 +00:00
D3D11PipelineStateViewer.Designer.cs
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
D3D11PipelineStateViewer.resx
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
GLPipelineStateViewer.cs
Pass through Read FBO, and handle Draw/Read Buffers indirection
2015-01-17 18:49:08 +00:00
GLPipelineStateViewer.Designer.cs
Send sampler information through to GL pipeline state for display
2015-01-16 02:49:00 +00:00
GLPipelineStateViewer.resx
Send sampler information through to GL pipeline state for display
2015-01-16 02:49:00 +00:00
PipelineStateViewer.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
PipelineStateViewer.Designer.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
PipelineStateViewer.resx
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
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