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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-12 08:45:48 +00:00
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1085c23d4f80a0b96aa988ef2f22acf959bab28d
renderdoc/renderdoc/replay
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History
baldurk 40a0272a3e Remove use of bool32 replay API type&optimise mem layout in some structs
2017-08-24 10:44:45 +01:00
..
app_api.cpp
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
capture_file.cpp
Rename ReplayRenderer to ReplayController
2017-04-18 14:57:47 +01:00
capture_options.cpp
Copy capture options documentation from comments in renderdoc_app.h
2017-04-18 14:57:45 +01:00
entry_points.cpp
Remove use of bool32 replay API type&optimise mem layout in some structs
2017-08-24 10:44:45 +01:00
replay_controller.cpp
Remove use of bool32 replay API type&optimise mem layout in some structs
2017-08-24 10:44:45 +01:00
replay_controller.h
Pass pipeline state around by reference instead of copying by value
2017-08-18 19:37:18 +01:00
replay_driver.cpp
Combine 'special' with 'specialFormat' as single resource format type
2017-08-24 10:37:16 +01:00
replay_driver.h
Pass pipeline state around by reference instead of copying by value
2017-08-18 19:37:18 +01:00
replay_output.cpp
Remove C entry points for C++ API - only used by P/Invoke C# access
2017-08-18 19:37:14 +01:00
type_helpers.cpp
Make ResourceId::id member private, add ResourceId::Null()
2017-04-18 14:57:35 +01:00
type_helpers.h
Batch update copyright years everywhere
2017-01-06 12:13:31 +00:00
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