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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-01 03:15:54 +00:00
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11c2d4bdcc2dd385570d9423f9b4685cf4347609
renderdoc/renderdocui/Windows/PipelineState
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baldurk 8b91c8540b Pass through Read FBO, and handle Draw/Read Buffers indirection
2015-01-17 18:49:08 +00:00
..
D3D11PipelineStateViewer.cs
Pass through ShaderResourceType per-texture for better type naming
2015-01-17 15:03:34 +00:00
D3D11PipelineStateViewer.Designer.cs
…
D3D11PipelineStateViewer.resx
…
GLPipelineStateViewer.cs
Pass through Read FBO, and handle Draw/Read Buffers indirection
2015-01-17 18:49:08 +00:00
GLPipelineStateViewer.Designer.cs
Send sampler information through to GL pipeline state for display
2015-01-16 02:49:00 +00:00
GLPipelineStateViewer.resx
Send sampler information through to GL pipeline state for display
2015-01-16 02:49:00 +00:00
PipelineStateViewer.cs
…
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
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