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8aa0390948
* Most of the main entry points that can fail with relevant reasons now has a way of specifying a message to return with it. This message can be displayed to the user to give more information or context about an error.
91 lines
3.6 KiB
C++
91 lines
3.6 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2019-2022 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "d3d12_command_list.h"
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template <typename SerialiserType>
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bool WrappedID3D12GraphicsCommandList::Serialise_WriteBufferImmediate(
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SerialiserType &ser, UINT Count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
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const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes)
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{
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ID3D12GraphicsCommandList2 *pCommandList = this;
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SERIALISE_ELEMENT(pCommandList);
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SERIALISE_ELEMENT(Count);
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SERIALISE_ELEMENT_ARRAY(pParams, Count).Important();
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SERIALISE_ELEMENT_ARRAY(pModes, Count);
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SERIALISE_CHECK_READ_ERRORS();
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if(IsReplayingAndReading())
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{
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if(GetWrapped(pCommandList)->GetReal2() == NULL)
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{
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SET_ERROR_RESULT(m_Cmd->m_FailedReplayResult, ResultCode::APIHardwareUnsupported,
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"Capture requires ID3D12GraphicsCommandList2 which isn't available");
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return false;
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}
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m_Cmd->m_LastCmdListID = GetResourceManager()->GetOriginalID(GetResID(pCommandList));
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if(IsActiveReplaying(m_State))
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{
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if(m_Cmd->InRerecordRange(m_Cmd->m_LastCmdListID))
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{
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Unwrap2(m_Cmd->RerecordCmdList(m_Cmd->m_LastCmdListID))
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->WriteBufferImmediate(Count, pParams, pModes);
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}
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}
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else
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{
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Unwrap2(pCommandList)->WriteBufferImmediate(Count, pParams, pModes);
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GetCrackedList2()->WriteBufferImmediate(Count, pParams, pModes);
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}
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}
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return true;
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}
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void WrappedID3D12GraphicsCommandList::WriteBufferImmediate(
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UINT Count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
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const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes)
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{
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SERIALISE_TIME_CALL(m_pList2->WriteBufferImmediate(Count, pParams, pModes));
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if(IsCaptureMode(m_State))
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{
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CACHE_THREAD_SERIALISER();
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SCOPED_SERIALISE_CHUNK(D3D12Chunk::List_WriteBufferImmediate);
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Serialise_WriteBufferImmediate(ser, Count, pParams, pModes);
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m_ListRecord->AddChunk(scope.Get(m_ListRecord->cmdInfo->alloc));
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for(UINT i = 0; i < Count; i++)
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m_ListRecord->MarkResourceFrameReferenced(
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WrappedID3D12Resource::GetResIDFromAddr(pParams[i].Dest), eFrameRef_PartialWrite);
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}
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}
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INSTANTIATE_FUNCTION_SERIALISED(void, WrappedID3D12GraphicsCommandList, WriteBufferImmediate,
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UINT Count, const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *pParams,
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const D3D12_WRITEBUFFERIMMEDIATE_MODE *pModes);
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