Files
renderdoc/scripts/valgrind.supp
T
2017-09-26 11:54:39 +01:00

294 lines
5.9 KiB
Plaintext

# We don't care about problems in the ICD or loader
# Many of these could be false positives, since valgrind doesn't know about GPU access
{
IntelVulkanAddr8
Memcheck:Addr8
...
obj:*libvulkan_intel.so*
}
{
IntelVulkanAddr4
Memcheck:Addr4
...
obj:*libvulkan_intel.so*
}
{
IntelVulkanAddr2
Memcheck:Addr2
...
obj:*libvulkan_intel.so*
}
{
IntelVulkanAddr1
Memcheck:Addr1
...
obj:*libvulkan_intel.so*
}
{
IntelVulkanCond
Memcheck:Cond
...
obj:*libvulkan_intel.so*
}
{
IntelVulkanValue8
Memcheck:Value8
...
obj:*libvulkan_intel.so*
}
{
IntelVulkanLeak
Memcheck:Leak
match-leak-kinds: all
...
obj:*libvulkan_intel.so*
}
{
IntelVulkanLeak
Memcheck:Leak
match-leak-kinds: all
...
obj:*libvulkan.so*
}
# Unknown cause but not important leak
{
UnknownLeak1
Memcheck:Leak
match-leak-kinds: all
fun:malloc
...
fun:_dl_init
}
# Try to suppress only access from mapped pointers, to avoid false negatives
{
InitialStateMemcpy
Memcheck:Addr8
fun:memcpy@@GLIBC_2.14
...
fun:_ZN13WrappedVulkan22Serialise_InitialStateE10ResourceIdP12WrappedVkRes
}
{
InitialStateMemcpy
Memcheck:Addr4
fun:memcpy@@GLIBC_2.14
...
fun:_ZN13WrappedVulkan22Serialise_InitialStateE10ResourceIdP12WrappedVkRes
}
{
InitialStateMemcpy
Memcheck:Addr2
fun:memcpy@@GLIBC_2.14
...
fun:_ZN13WrappedVulkan22Serialise_InitialStateE10ResourceIdP12WrappedVkRes
}
{
InitialStateMemcpy
Memcheck:Addr1
fun:memcpy@@GLIBC_2.14
...
fun:_ZN13WrappedVulkan22Serialise_InitialStateE10ResourceIdP12WrappedVkRes
}
{
DebugInitMemcpy
Memcheck:Addr8
fun:memcpy@@GLIBC_2.14
fun:_ZN18VulkanDebugManagerC1EP13WrappedVulkanP10VkDevice_T
}
{
UnmapMemcpy
Memcheck:Addr8
fun:memcpy@@GLIBC_2.14
fun:_ZN13WrappedVulkan23Serialise_vkUnmapMemoryEP10SerialiserP10VkDevice_TP16VkDeviceMemory_T
}
{
UnmapMemcpy
Memcheck:Addr4
fun:memcpy@@GLIBC_2.14
fun:_ZN13WrappedVulkan23Serialise_vkUnmapMemoryEP10SerialiserP10VkDevice_TP16VkDeviceMemory_T
}
{
UnmapMemcpy
Memcheck:Addr2
fun:memcpy@@GLIBC_2.14
fun:_ZN13WrappedVulkan23Serialise_vkUnmapMemoryEP10SerialiserP10VkDevice_TP16VkDeviceMemory_T
}
{
UnmapMemcpy
Memcheck:Addr1
fun:memcpy@@GLIBC_2.14
fun:_ZN13WrappedVulkan23Serialise_vkUnmapMemoryEP10SerialiserP10VkDevice_TP16VkDeviceMemory_T
}
{
FlushMemcpy
Memcheck:Addr8
fun:memcpy@@GLIBC_2.14
fun:_ZN13WrappedVulkan35Serialise_vkFlushMappedMemoryRangesEP10SerialiserP10VkDevice_TjPK19VkMappedMemoryRange
}
{
FlushMemcpy
Memcheck:Addr4
fun:memcpy@@GLIBC_2.14
fun:_ZN13WrappedVulkan35Serialise_vkFlushMappedMemoryRangesEP10SerialiserP10VkDevice_TjPK19VkMappedMemoryRange
}
{
FlushMemcpy
Memcheck:Addr2
fun:memcpy@@GLIBC_2.14
fun:_ZN13WrappedVulkan35Serialise_vkFlushMappedMemoryRangesEP10SerialiserP10VkDevice_TjPK19VkMappedMemoryRange
}
{
FlushMemcpy
Memcheck:Addr1
fun:memcpy@@GLIBC_2.14
fun:_ZN13WrappedVulkan35Serialise_vkFlushMappedMemoryRangesEP10SerialiserP10VkDevice_TjPK19VkMappedMemoryRange
}
{
GetTextureDataMemcpy
Memcheck:Addr8
fun:memcpy@@GLIBC_2.14
fun:_ZN12VulkanReplay14GetTextureDataE10ResourceIdjj19FormatComponentTypebbffRm
}
{
GetTextureDataMemcpy
Memcheck:Addr4
fun:memcpy@@GLIBC_2.14
fun:_ZN12VulkanReplay14GetTextureDataE10ResourceIdjj19FormatComponentTypebbffRm
}
{
GetTextureDataMemcpy
Memcheck:Addr2
fun:memcpy@@GLIBC_2.14
fun:_ZN12VulkanReplay14GetTextureDataE10ResourceIdjj19FormatComponentTypebbffRm
}
{
GetTextureDataMemcpy
Memcheck:Addr1
fun:memcpy@@GLIBC_2.14
fun:_ZN12VulkanReplay14GetTextureDataE10ResourceIdjj19FormatComponentTypebbffRm
}
{
GetBufferDataMemcpy
Memcheck:Addr8
fun:memcpy@@GLIBC_2.14
fun:_ZN18VulkanDebugManager13GetBufferDataE10ResourceIdmmRSt6vectorIhSaIhEE
}
{
GetBufferDataMemcpy
Memcheck:Addr4
fun:memcpy@@GLIBC_2.14
fun:_ZN18VulkanDebugManager13GetBufferDataE10ResourceIdmmRSt6vectorIhSaIhEE
}
{
GetBufferDataMemcpy
Memcheck:Addr2
fun:memcpy@@GLIBC_2.14
fun:_ZN18VulkanDebugManager13GetBufferDataE10ResourceIdmmRSt6vectorIhSaIhEE
}
{
GetBufferDataMemcpy
Memcheck:Addr1
fun:memcpy@@GLIBC_2.14
fun:_ZN18VulkanDebugManager13GetBufferDataE10ResourceIdmmRSt6vectorIhSaIhEE
}
{
InitPostVSDataMemcpy
Memcheck:Addr8
fun:memcpy@@GLIBC_2.14
fun:_ZN18VulkanDebugManager17InitPostVSBuffersEj
}
{
InitPostVSDataMemcpy
Memcheck:Addr4
fun:memcpy@@GLIBC_2.14
fun:_ZN18VulkanDebugManager17InitPostVSBuffersEj
}
{
InitPostVSDataMemcpy
Memcheck:Addr2
fun:memcpy@@GLIBC_2.14
fun:_ZN18VulkanDebugManager17InitPostVSBuffersEj
}
{
InitPostVSDataMemcpy
Memcheck:Addr1
fun:memcpy@@GLIBC_2.14
fun:_ZN18VulkanDebugManager17InitPostVSBuffersEj
}
# We read from mapped memory here rather than just memcpy'ing, have to suppress the whole thing
# near/far calculations
{
InitPostVSDataRead
Memcheck:Addr4
fun:_ZN18VulkanDebugManager17InitPostVSBuffersEj
}
# manual depth/stencil packing
{
InitPostVSDataRead
Memcheck:Addr4
fun:_ZN12VulkanReplay14GetTextureDataE10ResourceIdjj19FormatComponentTypebbffRm
}
{
InitPostVSDataRead
Memcheck:Addr2
fun:_ZN12VulkanReplay14GetTextureDataE10ResourceIdjj19FormatComponentTypebbffRm
}
{
InitPostVSDataRead
Memcheck:Addr1
fun:_ZN12VulkanReplay14GetTextureDataE10ResourceIdjj19FormatComponentTypebbffRm
}
# This seems to just be an implementation detail that allocates error messages
{
dlerrorLeak
Memcheck:Leak
fun:calloc
fun:_dlerror_run
...
}
# No shutdown function for XinitThreads, so ignore it leaking
{
XInitThreadsLeak
Memcheck:Leak
fun:malloc
fun:XInitThreads
...
}
# Temporary leak - to be fixed, but has to happen upstream
{
glslangLeaks
Memcheck:Leak
match-leak-kinds: all
...
fun:_Z17InitSPIRVCompilerv
}
# These are deliberate leaks, only once per program run, or once per API load
{
GlobalLogfileString
Memcheck:Leak
match-leak-kinds: reachable
fun:_Znwm
fun:_ZL7logfilev
}
{
GlobalLogfileString2
Memcheck:Leak
match-leak-kinds: reachable
fun:_Znwm
...
fun:_Z15rdclog_filenamePKc
}
{
LoadVulkanModule
Memcheck:Leak
match-leak-kinds: reachable
...
fun:_ZN7Process10LoadModuleEPKc
fun:_Z25Vulkan_CreateReplayDevicePKcPP13IReplayDriver
}