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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-23 20:41:13 +00:00
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15c73df694e20e346aba7fa686ad8da7b3af4cbc
renderdoc/renderdoc/driver
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Jake Turner 15c73df694 Changes to Metal protocols to support MacOS SDK 27.0
2026-10-07 05:59:50 +01:00
..
d3d11
Ensure annotations aren't deleted early on device lost
2026-08-25 23:20:28 +01:00
d3d12
Support null vertex/index buffers in D3D12 ExecuteIndirect
2026-10-01 10:29:42 +01:00
dx/official
Update D3D12 headers to 1.619.4 and implement trivial interfaces
2026-07-17 15:41:34 +01:00
dxgi
Choose native VS toolset per version as with SDK version
2026-07-02 16:24:42 +01:00
gl
Pass visible range through to custom shaders consistently
2026-09-18 12:10:41 +01:00
ihv
Choose native VS toolset per version as with SDK version
2026-07-02 16:24:42 +01:00
metal
Changes to Metal protocols to support MacOS SDK 27.0
2026-10-07 05:59:50 +01:00
shaders
Allow spirv shader debugging for unbounded SSBOs
2026-10-02 14:25:14 +01:00
vulkan
Don't require sampled feature for 64-bit integer formats
2026-10-06 13:58:35 +01:00
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