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mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-04 17:10:47 +00:00
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renderdoc/docs/how
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baldurk fb95285ca1 Put all annotation docs into the same 'how do I' page. Refs #2285
* This page now documents both how to annotate things from code in the
  application, as well as at runtime in the UI.
2021-06-01 13:29:09 +01:00
..
how_android_capture.rst
Link to proper github new issue page
2021-03-23 23:09:58 +00:00
how_annotate_capture.rst
Put all annotation docs into the same 'how do I' page. Refs #2285
2021-06-01 13:29:09 +01:00
how_capture_callstack.rst
…
how_capture_frame.rst
Add bigger warning in documentation about process injection
2021-05-28 11:46:13 +01:00
how_control_replay.rst
Add documentation for replay options
2019-08-27 18:51:57 +01:00
how_custom_visualisation.rst
Allow using shader processing tools for custom shaders
2019-05-22 17:54:10 +01:00
how_debug_shader.rst
Mention that Vulkan supports shader debugging in documentation
2020-08-05 11:41:32 +01:00
how_edit_shader.rst
Allow using shader processing tools for custom shaders
2019-05-22 17:54:10 +01:00
how_import_export.rst
…
how_inspect_pixel.rst
…
how_network_capture_replay.rst
…
how_object_details.rst
…
how_python_extension.rst
Give specific instructions on writing UI extensions
2021-01-27 16:05:03 +00:00
how_rgp_profile.rst
…
how_view_texture.rst
Put all annotation docs into the same 'how do I' page. Refs #2285
2021-06-01 13:29:09 +01:00
index.rst
Add documentation for replay options
2019-08-27 18:51:57 +01:00
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