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mirror of https://github.com/baldurk/renderdoc.git synced 2026-10-02 10:28:02 +00:00
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199a1f6de5d120ba8d3c6ab9e7cc64ad16cdfa80
renderdoc/renderdoc/replay
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baldurk 52e9a6c01d Pass through line-mapping information for each instruction to UI
* This lets the UI highlight the source line as stepping happens, as well as
  allowing stepping purely in HLSL.
2018-06-22 19:28:30 +01:00
..
app_api.cpp
Add application API version 1.1.2, with renamed log file -> capture file
2018-02-20 20:33:30 +00:00
basic_types_tests.cpp
…
capture_file.cpp
Show an error message if saving changes fails
2018-02-19 00:52:14 +00:00
capture_options.cpp
Remove the 'save all initials' option. Behave as if it's always enabled
2018-05-23 16:08:44 +01:00
entry_points.cpp
Attempt to fix missing diagnostic logs in crash reports
2018-06-05 21:08:06 +01:00
renderdoc_serialise.inl
Pass through line-mapping information for each instruction to UI
2018-06-22 19:28:30 +01:00
replay_controller.cpp
Register some common classes with the crash handler to preserve
2018-06-20 22:31:32 +01:00
replay_controller.h
Support mesh output from different view indices on vulkan
2018-06-19 20:48:30 +01:00
replay_driver.cpp
Allow equal EIDs for fake markers generated in core code
2018-06-20 22:31:31 +01:00
replay_driver.h
Support mesh output from different view indices on vulkan
2018-06-19 20:48:30 +01:00
replay_output.cpp
Register some common classes with the crash handler to preserve
2018-06-20 22:31:32 +01:00
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