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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-14 01:35:36 +00:00
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1fd5bfa4c6cd05653f85a69d2d90783f331a474b
renderdoc/renderdocui/Windows
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baldurk aa34cf131b Change KeyUp to KeyDown event so we don't get false positives. Refs #674
* If we pick up on keyup, it might be a keypress from somewhere else
  (like a dialog) that was released on our control. Instead we should
  look for keydown.
2017-06-23 21:44:21 +01:00
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Dialogs
Change KeyUp to KeyDown event so we don't get false positives. Refs #674
2017-06-23 21:44:21 +01:00
PipelineState
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APIInspector.cs
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APIInspector.Designer.cs
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APIInspector.resx
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BufferViewer.cs
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BufferViewer.Designer.cs
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BufferViewer.resx
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DebugMessages.cs
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DebugMessages.Designer.cs
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DebugMessages.resx
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EventBrowser.cs
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EventBrowser.Designer.cs
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EventBrowser.resx
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MainWindow.cs
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MainWindow.Designer.cs
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MainWindow.resx
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PixelHistoryView.cs
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PixelHistoryView.Designer.cs
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PixelHistoryView.resx
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ShaderViewer.cs
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ShaderViewer.Designer.cs
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ShaderViewer.resx
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StatisticsViewer.cs
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StatisticsViewer.Designer.cs
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StatisticsViewer.resx
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TextureViewer.cs
Handle some edge cases around samplers being lumped in with RO resources
2017-06-21 11:05:40 +01:00
TextureViewer.Designer.cs
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TextureViewer.resx
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TimelineBar.cs
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TimelineBar.Designer.cs
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TimelineBar.resx
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