Files
renderdoc/qrenderdoc/Windows/PixelHistoryView.h
T
Jake Turner 3cb8998841 Vulkan DebugPixel support for multiview debugging
Output "ViewIndex" into the pixel shader hits array
Select the pixel shader input which matches the viewIndex to the passed in view
Ignore the view parameter if set to ~0U (rd.ReplayController.NoPreference)
Ignore the view parameter if any subpass has empty multiviews
2024-03-13 07:58:48 +00:00

83 lines
2.7 KiB
C++

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2024 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <QFrame>
#include "Code/Interface/QRDInterface.h"
namespace Ui
{
class PixelHistoryView;
}
class PixelHistoryItemModel;
struct EventTag;
class PixelHistoryView : public QFrame, public IPixelHistoryView, public ICaptureViewer
{
Q_OBJECT
public:
explicit PixelHistoryView(ICaptureContext &ctx, ResourceId id, QPoint point, uint32_t view,
const TextureDisplay &display, QWidget *parent = 0);
~PixelHistoryView();
// IPixelHistoryView
QWidget *Widget() override { return this; }
void SetHistory(const rdcarray<PixelModification> &history) override;
// ICaptureViewer
void OnCaptureLoaded() override;
void OnCaptureClosed() override;
void OnSelectedEventChanged(uint32_t eventId) override {}
void OnEventChanged(uint32_t eventId) override;
private slots:
// automatic slots
void on_events_customContextMenuRequested(const QPoint &pos);
void on_events_doubleClicked(const QModelIndex &index);
protected:
void enterEvent(QEvent *event) override;
void leaveEvent(QEvent *event) override;
private:
void enableTimelineHighlight();
void disableTimelineHighlight();
void updateWindowTitle();
Ui::PixelHistoryView *ui;
ICaptureContext &m_Ctx;
ResourceId m_ID;
TextureDisplay m_Display;
QPoint m_Pixel;
uint32_t m_View;
PixelHistoryItemModel *m_Model;
bool m_ShowFailures = true;
void startDebug(EventTag tag);
void jumpToPrimitive(EventTag tag);
};