mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-07-26 17:31:42 +00:00
* Depth is not cleared, only colour buffers. * This uses the same definition of pass as the quad overdraw overlay, which isn't quite the same as the auto-grouping passes (which allow for varying colour binds being grouped together). It only counts up to the last draw where the outputs were different.