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Currently, selecting an event with children (e.g. vkCmdExecuteCommands) in the event browser will cause the API inspector window to show the final child event, rather than the event itself. This behaviour makes sense everywhere else: selecting an event with children shows the state after all children have completed. However, for the API inspector, we want to be able see API calls for the parent event when it is selected rather than those of its last child, particularly in the case of vkCmdExecuteCommands which may have other API calls leading up to it. To allow this, distinguish between the "current event" and "selected event". For an event with children, the former refers to the last child, while the latter refers to the event itself. ILogViewerForm now has two separate event callbacks for when either one changes. The API inspector now makes use of the selected event, while everything else continues to use the current event.
121 lines
4.6 KiB
C++
121 lines
4.6 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2016-2017 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include <QFrame>
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#include "Code/CaptureContext.h"
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namespace Ui
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{
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class VulkanPipelineStateViewer;
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}
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class RDTreeWidget;
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class QTreeWidgetItem;
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struct SamplerData
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{
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SamplerData() : node(NULL) {}
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QList<QTreeWidgetItem *> images;
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QTreeWidgetItem *node;
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};
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class VulkanPipelineStateViewer : public QFrame, public ILogViewerForm
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{
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Q_OBJECT
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public:
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explicit VulkanPipelineStateViewer(CaptureContext *ctx, QWidget *parent = 0);
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~VulkanPipelineStateViewer();
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void OnLogfileLoaded();
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void OnLogfileClosed();
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void OnSelectedEventChanged(uint32_t eventID) {}
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void OnEventChanged(uint32_t eventID);
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private slots:
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// automatic slots
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void on_showDisabled_toggled(bool checked);
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void on_showEmpty_toggled(bool checked);
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void on_exportHTML_clicked();
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void on_meshView_clicked();
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void on_viAttrs_itemActivated(QTreeWidgetItem *item, int column);
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void on_viBuffers_itemActivated(QTreeWidgetItem *item, int column);
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void on_viAttrs_mouseMove(QMouseEvent *event);
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void on_viBuffers_mouseMove(QMouseEvent *event);
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// manual slots
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void shaderView_clicked();
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void shaderEdit_clicked();
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void shaderSave_clicked();
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void resource_itemActivated(QTreeWidgetItem *item, int column);
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void ubo_itemActivated(QTreeWidgetItem *item, int column);
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void vertex_leave(QEvent *e);
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private:
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Ui::VulkanPipelineStateViewer *ui;
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CaptureContext *m_Ctx;
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QVariantList makeSampler(
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const QString &bindset, const QString &slotname,
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const VulkanPipelineState::Pipeline::DescriptorSet::DescriptorBinding::BindingElement &descriptor);
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void addResourceRow(ShaderReflection *shaderDetails, const VulkanPipelineState::ShaderStage &stage,
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int bindset, int bind, const VulkanPipelineState::Pipeline &pipe,
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RDTreeWidget *resources, QMap<ResourceId, SamplerData> &samplers);
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void addConstantBlockRow(ShaderReflection *shaderDetails,
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const VulkanPipelineState::ShaderStage &stage, int bindset, int bind,
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const VulkanPipelineState::Pipeline &pipe, RDTreeWidget *ubos);
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void setShaderState(const VulkanPipelineState::ShaderStage &stage,
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const VulkanPipelineState::Pipeline &pipe, QLabel *shader, RDTreeWidget *res,
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RDTreeWidget *ubo);
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void clearShaderState(QLabel *shader, RDTreeWidget *res, RDTreeWidget *ubo);
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void setState();
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void clearState();
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void setInactiveRow(QTreeWidgetItem *node);
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void setEmptyRow(QTreeWidgetItem *node);
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void highlightIABind(int slot);
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QString formatMembers(int indent, const QString &nameprefix,
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const rdctype::array<ShaderConstant> &vars);
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const VulkanPipelineState::ShaderStage *stageForSender(QWidget *widget);
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template <typename viewType>
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void setViewDetails(QTreeWidgetItem *node, const viewType &view, FetchTexture *tex);
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template <typename viewType>
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void setViewDetails(QTreeWidgetItem *node, const viewType &view, FetchBuffer *buf);
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bool showNode(bool usedSlot, bool filledSlot);
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// keep track of the VB nodes (we want to be able to highlight them easily on hover)
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QList<QTreeWidgetItem *> m_VBNodes;
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QList<QTreeWidgetItem *> m_BindNodes;
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// from an combined image to its sampler (since we de-duplicate)
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QMap<QTreeWidgetItem *, QTreeWidgetItem *> m_CombinedImageSamplers;
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};
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