Files
renderdoc/renderdoc/driver/d3d8
baldurk d452230782 Refactor resource manager initial content data to be driver-specific
* This allows more flexible construction of what params/resources need
  to be saved with initial contents data, as well as allowing better
  type safety where possible by using driver-specific types for the
  stored data.
* Especially it tidies up the ugly 'all data that tags along must be
  a written into a single allocated byte pointer'.
* The initial content struct is responsible for destroying itself and
  freeing any data.
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