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lee
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renderdoc
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27bbbc39a40eae1cbdbe59ada107bef47b3aec91
renderdoc
/
renderdocui
/
Interop
T
History
baldurk
27bbbc39a4
Pass through number of mips/layers in Vulkan image views
2016-06-24 16:31:04 +02:00
..
Camera.cs
…
CaptureOptions.cs
…
CustomMarshaling.cs
…
D3D11PipelineState.cs
Fixup display&export of byte address and structured (with/no counter)
2016-06-23 12:17:58 +02:00
Enums.cs
Fixup display&export of byte address and structured (with/no counter)
2016-06-23 12:17:58 +02:00
FetchInfo.cs
Add 'show all instances' mode, and make colours consistent.
Closes
#248
2016-06-03 17:34:26 +02:00
Formatter.cs
…
GLPipelineState.cs
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
ReplayRenderer.cs
…
Shader.cs
Display required bytes of constant buffer if it differs from buffer size
2016-06-23 16:20:37 +02:00
StaticExports.cs
…
VulkanPipelineState.cs
Pass through number of mips/layers in Vulkan image views
2016-06-24 16:31:04 +02:00