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renderdoc/qrenderdoc/3rdparty/qt/include/QtCore/qline.h
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baldurk 768e812e45 Commit binary dependencies necessary for compilation on windows
* On windows it's strongly desired to be able to compile straight out of
  a clean checkout or source download. This means anyone can download
  the source and investigate something quickly, without having to worry
  about the hassle of figuring out how the project downloads 3rd party
  dependencies, fetching them, getting them registered in the right
  place.
* This can't be put in a submodule as git submodules don't get
  downloaded by default so people new to git will get confusing
  compilation messages, and someone downloading the source from github
  directly without cloning via git won't get submodules included.
* It does add some extra size to a fresh download/checkout which is
  unfortunate, but absolutely worth the cost. Shallow checkouts still
  aren't unfeasibly large, and it's only a one-off cost at clone time.
2018-02-02 20:49:35 +00:00

435 lines
11 KiB
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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtCore module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QLINE_H
#define QLINE_H
#include <QtCore/qpoint.h>
QT_BEGIN_NAMESPACE
/*******************************************************************************
* class QLine
*******************************************************************************/
class Q_CORE_EXPORT QLine
{
public:
Q_DECL_CONSTEXPR inline QLine();
Q_DECL_CONSTEXPR inline QLine(const QPoint &pt1, const QPoint &pt2);
Q_DECL_CONSTEXPR inline QLine(int x1, int y1, int x2, int y2);
Q_DECL_CONSTEXPR inline bool isNull() const;
Q_DECL_CONSTEXPR inline QPoint p1() const;
Q_DECL_CONSTEXPR inline QPoint p2() const;
Q_DECL_CONSTEXPR inline int x1() const;
Q_DECL_CONSTEXPR inline int y1() const;
Q_DECL_CONSTEXPR inline int x2() const;
Q_DECL_CONSTEXPR inline int y2() const;
Q_DECL_CONSTEXPR inline int dx() const;
Q_DECL_CONSTEXPR inline int dy() const;
inline void translate(const QPoint &p);
inline void translate(int dx, int dy);
Q_REQUIRED_RESULT Q_DECL_CONSTEXPR inline QLine translated(const QPoint &p) const;
Q_REQUIRED_RESULT Q_DECL_CONSTEXPR inline QLine translated(int dx, int dy) const;
Q_REQUIRED_RESULT Q_DECL_CONSTEXPR inline QPoint center() const;
inline void setP1(const QPoint &p1);
inline void setP2(const QPoint &p2);
inline void setPoints(const QPoint &p1, const QPoint &p2);
inline void setLine(int x1, int y1, int x2, int y2);
Q_DECL_CONSTEXPR inline bool operator==(const QLine &d) const;
Q_DECL_CONSTEXPR inline bool operator!=(const QLine &d) const { return !(*this == d); }
private:
QPoint pt1, pt2;
};
Q_DECLARE_TYPEINFO(QLine, Q_MOVABLE_TYPE);
/*******************************************************************************
* class QLine inline members
*******************************************************************************/
Q_DECL_CONSTEXPR inline QLine::QLine() { }
Q_DECL_CONSTEXPR inline QLine::QLine(const QPoint &pt1_, const QPoint &pt2_) : pt1(pt1_), pt2(pt2_) { }
Q_DECL_CONSTEXPR inline QLine::QLine(int x1pos, int y1pos, int x2pos, int y2pos) : pt1(QPoint(x1pos, y1pos)), pt2(QPoint(x2pos, y2pos)) { }
Q_DECL_CONSTEXPR inline bool QLine::isNull() const
{
return pt1 == pt2;
}
Q_DECL_CONSTEXPR inline int QLine::x1() const
{
return pt1.x();
}
Q_DECL_CONSTEXPR inline int QLine::y1() const
{
return pt1.y();
}
Q_DECL_CONSTEXPR inline int QLine::x2() const
{
return pt2.x();
}
Q_DECL_CONSTEXPR inline int QLine::y2() const
{
return pt2.y();
}
Q_DECL_CONSTEXPR inline QPoint QLine::p1() const
{
return pt1;
}
Q_DECL_CONSTEXPR inline QPoint QLine::p2() const
{
return pt2;
}
Q_DECL_CONSTEXPR inline int QLine::dx() const
{
return pt2.x() - pt1.x();
}
Q_DECL_CONSTEXPR inline int QLine::dy() const
{
return pt2.y() - pt1.y();
}
inline void QLine::translate(const QPoint &point)
{
pt1 += point;
pt2 += point;
}
inline void QLine::translate(int adx, int ady)
{
this->translate(QPoint(adx, ady));
}
Q_DECL_CONSTEXPR inline QLine QLine::translated(const QPoint &p) const
{
return QLine(pt1 + p, pt2 + p);
}
Q_DECL_CONSTEXPR inline QLine QLine::translated(int adx, int ady) const
{
return translated(QPoint(adx, ady));
}
Q_DECL_CONSTEXPR inline QPoint QLine::center() const
{
return QPoint(int((qint64(pt1.x()) + pt2.x()) / 2), int((qint64(pt1.y()) + pt2.y()) / 2));
}
inline void QLine::setP1(const QPoint &aP1)
{
pt1 = aP1;
}
inline void QLine::setP2(const QPoint &aP2)
{
pt2 = aP2;
}
inline void QLine::setPoints(const QPoint &aP1, const QPoint &aP2)
{
pt1 = aP1;
pt2 = aP2;
}
inline void QLine::setLine(int aX1, int aY1, int aX2, int aY2)
{
pt1 = QPoint(aX1, aY1);
pt2 = QPoint(aX2, aY2);
}
Q_DECL_CONSTEXPR inline bool QLine::operator==(const QLine &d) const
{
return pt1 == d.pt1 && pt2 == d.pt2;
}
#ifndef QT_NO_DEBUG_STREAM
Q_CORE_EXPORT QDebug operator<<(QDebug d, const QLine &p);
#endif
#ifndef QT_NO_DATASTREAM
Q_CORE_EXPORT QDataStream &operator<<(QDataStream &, const QLine &);
Q_CORE_EXPORT QDataStream &operator>>(QDataStream &, QLine &);
#endif
/*******************************************************************************
* class QLineF
*******************************************************************************/
class Q_CORE_EXPORT QLineF {
public:
enum IntersectType { NoIntersection, BoundedIntersection, UnboundedIntersection };
Q_DECL_CONSTEXPR inline QLineF();
Q_DECL_CONSTEXPR inline QLineF(const QPointF &pt1, const QPointF &pt2);
Q_DECL_CONSTEXPR inline QLineF(qreal x1, qreal y1, qreal x2, qreal y2);
Q_DECL_CONSTEXPR inline QLineF(const QLine &line) : pt1(line.p1()), pt2(line.p2()) { }
Q_REQUIRED_RESULT static QLineF fromPolar(qreal length, qreal angle);
Q_DECL_CONSTEXPR bool isNull() const;
Q_DECL_CONSTEXPR inline QPointF p1() const;
Q_DECL_CONSTEXPR inline QPointF p2() const;
Q_DECL_CONSTEXPR inline qreal x1() const;
Q_DECL_CONSTEXPR inline qreal y1() const;
Q_DECL_CONSTEXPR inline qreal x2() const;
Q_DECL_CONSTEXPR inline qreal y2() const;
Q_DECL_CONSTEXPR inline qreal dx() const;
Q_DECL_CONSTEXPR inline qreal dy() const;
qreal length() const;
void setLength(qreal len);
qreal angle() const;
void setAngle(qreal angle);
qreal angleTo(const QLineF &l) const;
Q_REQUIRED_RESULT QLineF unitVector() const;
Q_REQUIRED_RESULT Q_DECL_CONSTEXPR inline QLineF normalVector() const;
// ### Qt 6: rename intersects() or intersection() and rename IntersectType IntersectionType
IntersectType intersect(const QLineF &l, QPointF *intersectionPoint) const;
qreal angle(const QLineF &l) const;
Q_DECL_CONSTEXPR inline QPointF pointAt(qreal t) const;
inline void translate(const QPointF &p);
inline void translate(qreal dx, qreal dy);
Q_REQUIRED_RESULT Q_DECL_CONSTEXPR inline QLineF translated(const QPointF &p) const;
Q_REQUIRED_RESULT Q_DECL_CONSTEXPR inline QLineF translated(qreal dx, qreal dy) const;
Q_REQUIRED_RESULT Q_DECL_CONSTEXPR inline QPointF center() const;
inline void setP1(const QPointF &p1);
inline void setP2(const QPointF &p2);
inline void setPoints(const QPointF &p1, const QPointF &p2);
inline void setLine(qreal x1, qreal y1, qreal x2, qreal y2);
Q_DECL_CONSTEXPR inline bool operator==(const QLineF &d) const;
Q_DECL_CONSTEXPR inline bool operator!=(const QLineF &d) const { return !(*this == d); }
Q_DECL_CONSTEXPR QLine toLine() const;
private:
QPointF pt1, pt2;
};
Q_DECLARE_TYPEINFO(QLineF, Q_MOVABLE_TYPE);
/*******************************************************************************
* class QLineF inline members
*******************************************************************************/
Q_DECL_CONSTEXPR inline QLineF::QLineF()
{
}
Q_DECL_CONSTEXPR inline QLineF::QLineF(const QPointF &apt1, const QPointF &apt2)
: pt1(apt1), pt2(apt2)
{
}
Q_DECL_CONSTEXPR inline QLineF::QLineF(qreal x1pos, qreal y1pos, qreal x2pos, qreal y2pos)
: pt1(x1pos, y1pos), pt2(x2pos, y2pos)
{
}
Q_DECL_CONSTEXPR inline qreal QLineF::x1() const
{
return pt1.x();
}
Q_DECL_CONSTEXPR inline qreal QLineF::y1() const
{
return pt1.y();
}
Q_DECL_CONSTEXPR inline qreal QLineF::x2() const
{
return pt2.x();
}
Q_DECL_CONSTEXPR inline qreal QLineF::y2() const
{
return pt2.y();
}
Q_DECL_CONSTEXPR inline bool QLineF::isNull() const
{
return qFuzzyCompare(pt1.x(), pt2.x()) && qFuzzyCompare(pt1.y(), pt2.y());
}
Q_DECL_CONSTEXPR inline QPointF QLineF::p1() const
{
return pt1;
}
Q_DECL_CONSTEXPR inline QPointF QLineF::p2() const
{
return pt2;
}
Q_DECL_CONSTEXPR inline qreal QLineF::dx() const
{
return pt2.x() - pt1.x();
}
Q_DECL_CONSTEXPR inline qreal QLineF::dy() const
{
return pt2.y() - pt1.y();
}
Q_DECL_CONSTEXPR inline QLineF QLineF::normalVector() const
{
return QLineF(p1(), p1() + QPointF(dy(), -dx()));
}
inline void QLineF::translate(const QPointF &point)
{
pt1 += point;
pt2 += point;
}
inline void QLineF::translate(qreal adx, qreal ady)
{
this->translate(QPointF(adx, ady));
}
Q_DECL_CONSTEXPR inline QLineF QLineF::translated(const QPointF &p) const
{
return QLineF(pt1 + p, pt2 + p);
}
Q_DECL_CONSTEXPR inline QLineF QLineF::translated(qreal adx, qreal ady) const
{
return translated(QPointF(adx, ady));
}
Q_DECL_CONSTEXPR inline QPointF QLineF::center() const
{
return QPointF(0.5 * pt1.x() + 0.5 * pt2.x(), 0.5 * pt1.y() + 0.5 * pt2.y());
}
inline void QLineF::setLength(qreal len)
{
if (isNull())
return;
QLineF v = unitVector();
pt2 = QPointF(pt1.x() + v.dx() * len, pt1.y() + v.dy() * len);
}
Q_DECL_CONSTEXPR inline QPointF QLineF::pointAt(qreal t) const
{
return QPointF(pt1.x() + (pt2.x() - pt1.x()) * t, pt1.y() + (pt2.y() - pt1.y()) * t);
}
Q_DECL_CONSTEXPR inline QLine QLineF::toLine() const
{
return QLine(pt1.toPoint(), pt2.toPoint());
}
inline void QLineF::setP1(const QPointF &aP1)
{
pt1 = aP1;
}
inline void QLineF::setP2(const QPointF &aP2)
{
pt2 = aP2;
}
inline void QLineF::setPoints(const QPointF &aP1, const QPointF &aP2)
{
pt1 = aP1;
pt2 = aP2;
}
inline void QLineF::setLine(qreal aX1, qreal aY1, qreal aX2, qreal aY2)
{
pt1 = QPointF(aX1, aY1);
pt2 = QPointF(aX2, aY2);
}
Q_DECL_CONSTEXPR inline bool QLineF::operator==(const QLineF &d) const
{
return pt1 == d.pt1 && pt2 == d.pt2;
}
#ifndef QT_NO_DEBUG_STREAM
Q_CORE_EXPORT QDebug operator<<(QDebug d, const QLineF &p);
#endif
#ifndef QT_NO_DATASTREAM
Q_CORE_EXPORT QDataStream &operator<<(QDataStream &, const QLineF &);
Q_CORE_EXPORT QDataStream &operator>>(QDataStream &, QLineF &);
#endif
QT_END_NAMESPACE
#endif // QLINE_H