mirror of
https://github.com/baldurk/renderdoc.git
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768e812e45
* On windows it's strongly desired to be able to compile straight out of a clean checkout or source download. This means anyone can download the source and investigate something quickly, without having to worry about the hassle of figuring out how the project downloads 3rd party dependencies, fetching them, getting them registered in the right place. * This can't be put in a submodule as git submodules don't get downloaded by default so people new to git will get confusing compilation messages, and someone downloading the source from github directly without cloning via git won't get submodules included. * It does add some extra size to a fresh download/checkout which is unfortunate, but absolutely worth the cost. Shallow checkouts still aren't unfeasibly large, and it's only a one-off cost at clone time.
160 lines
4.4 KiB
C++
160 lines
4.4 KiB
C++
/****************************************************************************
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**
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** Copyright (C) 2016 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of the QtCore module of the Qt Toolkit.
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**
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** $QT_BEGIN_LICENSE:LGPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU Lesser General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU Lesser
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** General Public License version 3 as published by the Free Software
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** Foundation and appearing in the file LICENSE.LGPL3 included in the
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** packaging of this file. Please review the following information to
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** ensure the GNU Lesser General Public License version 3 requirements
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** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 2.0 or (at your option) the GNU General
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** Public license version 3 or any later version approved by the KDE Free
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** Qt Foundation. The licenses are as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-2.0.html and
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** https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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#ifndef QTHREAD_H
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#define QTHREAD_H
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#include <QtCore/qobject.h>
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#include <limits.h>
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QT_BEGIN_NAMESPACE
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class QThreadData;
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class QThreadPrivate;
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class QAbstractEventDispatcher;
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#ifndef QT_NO_THREAD
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class Q_CORE_EXPORT QThread : public QObject
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{
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Q_OBJECT
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public:
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static Qt::HANDLE currentThreadId() Q_DECL_NOTHROW Q_DECL_PURE_FUNCTION;
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static QThread *currentThread();
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static int idealThreadCount() Q_DECL_NOTHROW;
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static void yieldCurrentThread();
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explicit QThread(QObject *parent = Q_NULLPTR);
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~QThread();
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enum Priority {
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IdlePriority,
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LowestPriority,
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LowPriority,
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NormalPriority,
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HighPriority,
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HighestPriority,
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TimeCriticalPriority,
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InheritPriority
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};
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void setPriority(Priority priority);
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Priority priority() const;
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bool isFinished() const;
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bool isRunning() const;
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void requestInterruption();
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bool isInterruptionRequested() const;
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void setStackSize(uint stackSize);
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uint stackSize() const;
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void exit(int retcode = 0);
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QAbstractEventDispatcher *eventDispatcher() const;
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void setEventDispatcher(QAbstractEventDispatcher *eventDispatcher);
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bool event(QEvent *event) Q_DECL_OVERRIDE;
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int loopLevel() const;
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public Q_SLOTS:
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void start(Priority = InheritPriority);
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void terminate();
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void quit();
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public:
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// default argument causes thread to block indefinetely
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bool wait(unsigned long time = ULONG_MAX);
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static void sleep(unsigned long);
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static void msleep(unsigned long);
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static void usleep(unsigned long);
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Q_SIGNALS:
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void started(QPrivateSignal);
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void finished(QPrivateSignal);
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protected:
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virtual void run();
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int exec();
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static void setTerminationEnabled(bool enabled = true);
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protected:
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QThread(QThreadPrivate &dd, QObject *parent = Q_NULLPTR);
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private:
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Q_DECLARE_PRIVATE(QThread)
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friend class QCoreApplication;
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friend class QThreadData;
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};
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#else // QT_NO_THREAD
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class Q_CORE_EXPORT QThread : public QObject
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{
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public:
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static Qt::HANDLE currentThreadId() { return Qt::HANDLE(currentThread()); }
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static QThread* currentThread();
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protected:
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QThread(QThreadPrivate &dd, QObject *parent = nullptr);
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private:
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explicit QThread(QObject *parent = nullptr);
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static QThread *instance;
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friend class QCoreApplication;
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friend class QThreadData;
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friend class QAdoptedThread;
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Q_DECLARE_PRIVATE(QThread)
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};
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#endif // QT_NO_THREAD
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QT_END_NAMESPACE
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#endif // QTHREAD_H
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