Files
renderdoc/util/test/tests/D3D12/D3D12_Render_Pass.py
T
2020-02-11 17:11:32 +00:00

35 lines
1.2 KiB
Python

import renderdoc as rd
import rdtest
class D3D12_Render_Pass(rdtest.TestCase):
demos_test_name = 'D3D12_Render_Pass'
def check_capture(self):
rp1 = self.find_draw("RP 1")
rp2 = self.find_draw("RP 2")
draw = next(d for d in rp1.children if 'Draw' in d.name)
self.controller.SetFrameEvent(draw.eventId, False)
self.check_triangle(back=[0.0, 0.0, 1.0, 1.0])
draw = next(d for d in rp2.children if 'Draw' in d.name)
self.controller.SetFrameEvent(draw.eventId, False)
self.check_triangle(back=[1.0, 0.0, 1.0, 1.0])
draw = self.get_last_draw()
self.controller.SetFrameEvent(draw.eventId, False)
self.check_pixel_value(draw.copyDestination, 0.45, 0.45, [0.0, 0.0, 1.0, 1.0])
self.check_pixel_value(draw.copyDestination, 0.55, 0.55, [1.0, 0.0, 1.0, 1.0])
self.check_pixel_value(draw.copyDestination, 0.25, 0.25, [0.0, 1.0, 0.0, 1.0])
self.check_pixel_value(draw.copyDestination, 0.75, 0.75, [0.0, 1.0, 0.0, 1.0])
self.check_pixel_value(draw.copyDestination, 0.75, 0.25, [0.0, 0.0, 0.0, 1.0])
self.check_pixel_value(draw.copyDestination, 0.25, 0.75, [0.0, 0.0, 0.0, 1.0])