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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-16 12:37:08 +00:00
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27d26834f5508cfa34b5741534583ccbddbcdb9b
renderdoc/qrenderdoc/Windows/PipelineState
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History
baldurk f1e81f69c5 Fix handling of S8 textures on vulkan. Closes #2428
2022-01-10 12:54:25 +00:00
..
D3D11PipelineStateViewer.cpp
Fix crash reading D3D12 pipeline state from vulkan for compute selector
2021-11-17 13:07:12 +00:00
D3D11PipelineStateViewer.h
Add ability to debug compute shaders by dispatch thread ID
2021-10-19 18:14:53 +01:00
D3D11PipelineStateViewer.ui
Add ability to debug compute shaders by dispatch thread ID
2021-10-19 18:14:53 +01:00
D3D12PipelineStateViewer.cpp
Fix crash reading D3D12 pipeline state from vulkan for compute selector
2021-11-17 13:07:12 +00:00
D3D12PipelineStateViewer.h
Add ability to debug compute shaders by dispatch thread ID
2021-10-19 18:14:53 +01:00
D3D12PipelineStateViewer.ui
Add ability to debug compute shaders by dispatch thread ID
2021-10-19 18:14:53 +01:00
GLPipelineStateViewer.cpp
…
GLPipelineStateViewer.h
…
GLPipelineStateViewer.ui
…
PipelineStateViewer.cpp
…
PipelineStateViewer.h
…
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Fix handling of S8 textures on vulkan. Closes #2428
2022-01-10 12:54:25 +00:00
VulkanPipelineStateViewer.h
Add ability to debug compute shaders by dispatch thread ID
2021-10-19 18:14:53 +01:00
VulkanPipelineStateViewer.ui
Add ability to debug compute shaders by dispatch thread ID
2021-10-19 18:14:53 +01:00
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