Logo
Explore Help
Register Sign In
lee/renderdoc
1
0
Fork 0
You've already forked renderdoc
mirror of https://github.com/baldurk/renderdoc.git synced 2026-05-05 17:40:39 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
28645937db823b468a14d3cd5a4ba8779f208a8e
renderdoc/renderdocui/Interop
T
History
baldurk f492ddab27 Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
..
Camera.cs
…
CaptureOptions.cs
Rename 'create debug device' capture option to 'API validation'
2016-05-17 21:16:17 +02:00
CustomMarshaling.cs
Pass through image layouts for vulkan and display in tooltips. Refs #199
2016-06-24 17:54:41 +02:00
D3D11PipelineState.cs
Fixup display&export of byte address and structured (with/no counter)
2016-06-23 12:17:58 +02:00
Enums.cs
Name depth as depth/stencil to account for DS or stencil-as-uint views
2016-07-11 11:55:25 +02:00
FetchInfo.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
Formatter.cs
Fix exponential float formatter to properly use min/max figures
2016-07-21 13:58:21 +02:00
GLPipelineState.cs
Add HTML pipeline export for GL, and minor tweaks on Vulkan/D3D11
2016-06-09 17:37:16 -07:00
ReplayRenderer.cs
Add multiple-frame capture, grabbing N successive frames to captures
2016-07-18 18:51:36 +02:00
Shader.cs
Add missing handling of uscaled and sscaled formats
2016-07-21 16:06:10 +02:00
StaticExports.cs
Allow specifying a listen interface and port, for remote replaying
2016-07-12 17:39:22 +02:00
VulkanPipelineState.cs
Pass through image layouts for vulkan and display in tooltips. Refs #199
2016-06-24 17:54:41 +02:00
Powered by Gitea Version: 1.26.1 Page: 1603ms Template: 200ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API