Logo
Explore Help
Register Sign In
lee/renderdoc
Watch 1
Star 0
Fork 0
mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-12 08:45:48 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
2b1ef6efd34f63dd6cb91dec79cbd09714c63686
renderdoc/util/test/demos
T
History
baldurk 69a9c09ecd Use correct clear colour for UINT discard texture
2026-08-26 09:23:58 +01:00
..
3rdparty
…
android
…
apple
…
d3d11
…
d3d12
Add test to D3D12_Parameter_Zoo for DXIL CST_CODE_CE_GEP (12)
2026-08-10 07:22:36 +01:00
dx
Update D3D12 headers to 1.619.4 and implement trivial interfaces
2026-07-17 15:41:34 +01:00
gl
Ensure we have a depth buffer for GL depth bounds test
2026-08-24 17:04:14 +01:00
linux
…
vk
Use correct clear colour for UINT discard texture
2026-08-26 09:23:58 +01:00
win32
…
build_standalone_release.sh
…
CMakeLists.txt
Fetch inputs and allow debugging for VRS. Closes #3705
2026-07-27 17:10:14 +01:00
demos.vcxproj
Fetch inputs and allow debugging for VRS. Closes #3705
2026-07-27 17:10:14 +01:00
demos.vcxproj.filters
Fetch inputs and allow debugging for VRS. Closes #3705
2026-07-27 17:10:14 +01:00
main.cpp
…
renderdoc_app.h
…
test_common.cpp
Use 0.5 for depth-equal test so it works on various precisions
2026-08-24 17:46:21 +01:00
test_common.h
…
texture_zoo.cpp
…
Powered by Gitea Version: 1.27.3 Page: 1502ms Template: 101ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API