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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-13 09:15:36 +00:00
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2bcbdd516e70bb7963d21d1b412e57d282c84e10
renderdoc/qrenderdoc/Windows/PipelineState
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baldurk 9ffa334268 Set empty pixmap before setting text on pipeline state labels
* Setting an empty pixmap seems to clear out the text also sometimes. This order
  should always be safer.
2022-11-23 11:14:38 +00:00
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D3D11PipelineStateViewer.cpp
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D3D11PipelineStateViewer.h
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D3D11PipelineStateViewer.ui
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D3D12PipelineStateViewer.cpp
Fix off-by-one when searching for re-used arrays
2022-11-17 18:22:57 +00:00
D3D12PipelineStateViewer.h
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D3D12PipelineStateViewer.ui
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GLPipelineStateViewer.cpp
Display type-incompatible bindings overlapping in GL in pipeline view
2022-10-21 16:21:34 +01:00
GLPipelineStateViewer.h
Display type-incompatible bindings overlapping in GL in pipeline view
2022-10-21 16:21:34 +01:00
GLPipelineStateViewer.ui
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PipelineStateViewer.cpp
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PipelineStateViewer.h
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PipelineStateViewer.ui
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VulkanPipelineStateViewer.cpp
Set empty pixmap before setting text on pipeline state labels
2022-11-23 11:14:38 +00:00
VulkanPipelineStateViewer.h
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VulkanPipelineStateViewer.ui
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