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28 lines
724 B
ReStructuredText
28 lines
724 B
ReStructuredText
RenderDoc
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=========
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.. |renderdoc_logo| image:: imgs/logo.png
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|renderdoc_logo|
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Welcome to RenderDoc - a graphics debugger currently available for Vulkan, D3D11, D3D12, and OpenGL development on windows.
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This document serves primarily as reference guide, introductory document and explanation of which features are available in RenderDoc and how to best use them.
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The latest information and discussion is always available on the `GitHub wiki <https://github.com/baldurk/renderdoc/wiki>`_.
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Table of Contents
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=================
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.. toctree::
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:maxdepth: 2
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introduction
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in_application_api
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credits_acknowledgements
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python_api/index
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getting_started/index
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behind_scenes/index
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how/index
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window/index
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