mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-07-09 01:00:51 +00:00
0f660e3ec2
* We make shaders into fake resources with IDs, so they can be identified individually (for replacement, fetching reflection data, and things like that). This is a little but ugly but worth it for the simplicity it will provide everywhere else.