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2fbf85fad1
Subgroup_Zoo : unit tests, non-trivial convergence tests moved to Workgroup_Zoo Workgroup_Zoo : convergence tests, small number of unit tests (not full coverage) Added checks for workgroup convergence in Workgroup_Zoo tests * Vulkan uses barrier() * D3D12 uses AllMemoryBarrierWithGroupSync() * dispatches workgroup of 2x1x1 * test debug results for workgroup 1,0,0