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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-07 22:35:47 +00:00
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2fc67467e23c3a2270f2d4e3a5dabdbdc0f14911
renderdoc/qrenderdoc/Windows/PipelineState
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History
baldurk d7e4060698 Make sure we don't open a shader viewer with an unbound shader
2018-08-07 12:42:52 +01:00
..
D3D11PipelineStateViewer.cpp
Make sure we don't open a shader viewer with an unbound shader
2018-08-07 12:42:52 +01:00
D3D11PipelineStateViewer.h
…
D3D11PipelineStateViewer.ui
Add spacers in pipeline view for if all groups are collapsed
2018-06-13 09:17:03 +01:00
D3D12PipelineStateViewer.cpp
Make sure we don't open a shader viewer with an unbound shader
2018-08-07 12:42:52 +01:00
D3D12PipelineStateViewer.h
…
D3D12PipelineStateViewer.ui
Add spacers in pipeline view for if all groups are collapsed
2018-06-13 09:17:03 +01:00
GLPipelineStateViewer.cpp
Make sure we don't open a shader viewer with an unbound shader
2018-08-07 12:42:52 +01:00
GLPipelineStateViewer.h
…
GLPipelineStateViewer.ui
Add spacers in pipeline view for if all groups are collapsed
2018-06-13 09:17:03 +01:00
PipelineStateViewer.cpp
Fix switching between pipeline state viewers
2018-06-19 12:38:18 +01:00
PipelineStateViewer.h
…
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Make sure we don't open a shader viewer with an unbound shader
2018-08-07 12:42:52 +01:00
VulkanPipelineStateViewer.h
…
VulkanPipelineStateViewer.ui
Display multiview state in vulkan pipeline state viewer
2018-06-19 20:48:30 +01:00
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