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mirror of https://github.com/baldurk/renderdoc.git synced 2026-09-30 09:35:52 +00:00
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31502b0186c39bcf77e3d7ff8338b3713bff3ff1
renderdoc/renderdocui/Windows/PipelineState
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baldurk 599a378d9c Display descriptors by iterating the sets and looking up reflection
* This lets disabled/empty sets be displayed more correctly
2016-02-07 18:49:31 +01:00
..
D3D11PipelineStateViewer.cs
Split 'Resources' shader array into readonly/readwrite arrays
2016-02-07 18:46:39 +01:00
D3D11PipelineStateViewer.Designer.cs
…
D3D11PipelineStateViewer.resx
…
GLPipelineStateViewer.cs
Split 'Resources' shader array into readonly/readwrite arrays
2016-02-07 18:46:39 +01:00
GLPipelineStateViewer.Designer.cs
…
GLPipelineStateViewer.resx
…
PipelineStateViewer.cs
Get abbreviations from common pipeline state (as they're API specific)
2016-02-07 18:46:38 +01:00
PipelineStateViewer.Designer.cs
…
PipelineStateViewer.resx
…
VulkanPipelineStateViewer.cs
Display descriptors by iterating the sets and looking up reflection
2016-02-07 18:49:31 +01:00
VulkanPipelineStateViewer.Designer.cs
depthclip != depthclamp
2016-02-07 18:48:38 +01:00
VulkanPipelineStateViewer.resx
depthclip != depthclamp
2016-02-07 18:48:38 +01:00
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