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renderdoc/qrenderdoc/Code/Interface/ShaderProcessingTool.cpp
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2019-2024 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include <QApplication>
#include <QFile>
#include <QStandardPaths>
#include "Code/QRDUtils.h"
#include "QRDInterface.h"
static const QString glsl_stage4[arraydim<ShaderStage>()] = {
lit("vert"), lit("tesc"), lit("tese"), lit("geom"),
lit("frag"), lit("comp"), lit("task"), lit("mesh"),
};
static const QString full_stage[arraydim<ShaderStage>()] = {
lit("vertex"), lit("hull"), lit("domain"), lit("geometry"),
lit("pixel"), lit("compute"), lit("amplification"), lit("mesh"),
};
static const QString hlsl_stage2[arraydim<ShaderStage>()] = {
lit("vs"), lit("hs"), lit("ds"), lit("gs"), lit("ps"), lit("cs"), lit("as"), lit("ms"),
};
static QString tmpPath(const QString &filename)
{
return QDir(QDir::tempPath()).absoluteFilePath(filename);
}
QString vulkanVerForSpirVer(QString spirvVer)
{
if(spirvVer == lit("spirv1.0") || spirvVer == lit("spirv1.1") || spirvVer == lit("spirv1.2"))
return lit("vulkan1.0");
if(spirvVer == lit("spirv1.3"))
return lit("vulkan1.1");
if(spirvVer == lit("spirv1.4"))
return lit("vulkan1.1spirv1.4");
if(spirvVer == lit("spirv1.5"))
return lit("vulkan1.2");
if(spirvVer == lit("spirv1.6"))
return lit("vulkan1.3");
else
return lit("vulkan1.3");
}
static ShaderToolOutput RunTool(const ShaderProcessingTool &tool, QWidget *window,
QString input_file, QString output_file, QStringList &argList)
{
bool writesToFile = true;
bool readStdin = false;
int idx = argList.indexOf(lit("{stdin}"));
if(idx >= 0)
{
argList.removeAt(idx);
readStdin = true;
}
if(output_file.isEmpty())
{
output_file = tmpPath(lit("shader_output"));
writesToFile = false;
}
// ensure we don't have any leftover output files.
QFile::remove(output_file);
QString stdout_file = QDir(QDir::tempPath()).absoluteFilePath(lit("shader_stdout"));
ShaderToolOutput ret;
if(tool.executable.isEmpty())
{
ret.log = QApplication::translate("ShaderProcessingTool",
"ERROR: No Executable specified in tool '%1'")
.arg(tool.name);
return ret;
}
QString path = tool.executable;
if(!QDir::isAbsolutePath(path))
{
path = QStandardPaths::findExecutable(path);
if(path.isEmpty())
{
ret.log = QApplication::translate("ShaderProcessingTool",
"ERROR: Couldn't find executable '%1' in path")
.arg(tool.executable);
return ret;
}
}
QByteArray stdout_data;
QProcess process;
QThread *mainThread = QThread::currentThread();
LambdaThread *thread = new LambdaThread([&]() {
if(readStdin)
process.setStandardInputFile(input_file);
if(!writesToFile)
process.setStandardOutputFile(output_file);
else
process.setStandardOutputFile(stdout_file);
// for now merge stdout/stderr together. Maybe we should separate these and somehow annotate
// them? Merging is difficult without messing up order, and some tools output non-errors to
// stderr
process.setStandardErrorFile(stdout_file);
process.start(tool.executable, argList);
process.waitForFinished();
{
QFile outputHandle(output_file);
if(outputHandle.open(QFile::ReadOnly))
{
ret.result = outputHandle.readAll();
outputHandle.close();
}
}
{
QFile stdoutHandle(stdout_file);
if(stdoutHandle.open(QFile::ReadOnly))
{
stdout_data = stdoutHandle.readAll();
stdoutHandle.close();
}
}
// The input files typically aren't large and we don't generate unique names so they won't be
// overwritten.
// Leaving them alone means the user can try to recreate the tool invocation themselves.
// QFile::remove(input_file);
QFile::remove(output_file);
QFile::remove(stdout_file);
process.moveToThread(mainThread);
});
thread->setName(lit("ShaderProcessingTool %1").arg(tool.name));
thread->moveObjectToThread(&process);
thread->start();
ShowProgressDialog(
window, QApplication::translate("ShaderProcessingTool", "Please wait - running external tool"),
[thread]() { return !thread->isRunning(); });
thread->deleteLater();
QString processStatus;
QProcess::ProcessError error = process.error();
if(process.exitStatus() == QProcess::CrashExit)
error = QProcess::Crashed;
switch(error)
{
case QProcess::FailedToStart:
{
if(QDir::isAbsolutePath(tool.executable))
{
if(!QFile::exists(tool.executable))
{
processStatus =
QApplication::translate("ShaderProcessingTool",
"Process couldn't be started, \"%1\" does not exist.")
.arg(tool.executable);
}
else
{
processStatus = QApplication::translate(
"ShaderProcessingTool",
"Process couldn't be started, is \"%1\" a working executable?")
.arg(tool.executable);
}
}
else
{
processStatus =
QApplication::translate(
"ShaderProcessingTool",
"Process couldn't be started, \"%1\" was located as \"%2\" but didn't start.")
.arg(tool.executable)
.arg(path);
}
break;
}
case QProcess::Crashed:
{
processStatus =
QApplication::translate("ShaderProcessingTool", "Process crashed with code %1.")
.arg(process.exitCode());
break;
}
case QProcess::ReadError:
case QProcess::WriteError:
{
processStatus =
QApplication::translate("ShaderProcessingTool", "Process failed during I/O with code %1.")
.arg(process.exitCode());
break;
}
case QProcess::Timedout: // shouldn't happen, we don't use a timeout
case QProcess::UnknownError: // return value if nothing went wrong
{
processStatus =
QApplication::translate("ShaderProcessingTool", "Process exited with code %1.")
.arg(process.exitCode());
}
}
ret.log = QApplication::translate("ShaderProcessingTool",
"Running \"%1\" %2\n"
"%3\n"
"%4\n"
"Output file is %5 bytes")
.arg(path)
.arg(argList.join(QLatin1Char(' ')))
.arg(QString::fromUtf8(stdout_data))
.arg(processStatus)
.arg(ret.result.count());
return ret;
}
ShaderToolOutput ShaderProcessingTool::DisassembleShader(QWidget *window,
const ShaderReflection *shaderDetails,
rdcstr arguments) const
{
QStringList argList = ParseArgsList(arguments.isEmpty() ? DefaultArguments() : arguments);
// always append IO arguments for known tools, so we read/write to our own files and override any
// dangling output specified file in the embedded command line
argList.append(ParseArgsList(IOArguments()));
QString input_file, output_file;
input_file = tmpPath(lit("shader_input"));
QString spirvVer = lit("spirv1.0");
for(const ShaderCompileFlag &flag : shaderDetails->debugInfo.compileFlags.flags)
if(flag.name == "@spirver")
spirvVer = flag.value;
// replace arguments after expansion to avoid problems with quoting paths etc
for(QString &arg : argList)
{
if(arg == lit("{input_file}"))
arg = input_file;
if(arg == lit("{output_file}"))
arg = output_file = tmpPath(lit("shader_output"));
if(arg == lit("{entry_point}"))
{
arg = shaderDetails->entryPoint;
if(arg.isEmpty())
arg = lit("main");
}
// substring replacements to enable e.g. {hlsl_stage2}_6_0 and ={vulkan_ver}
arg.replace(lit("{glsl_stage4}"), glsl_stage4[int(shaderDetails->stage)]);
arg.replace(lit("{hlsl_stage2}"), hlsl_stage2[int(shaderDetails->stage)]);
arg.replace(lit("{full_stage}"), full_stage[int(shaderDetails->stage)]);
arg.replace(lit("{spirv_ver}"), spirvVer);
arg.replace(lit("{vulkan_ver}"), vulkanVerForSpirVer(spirvVer));
}
QFile binHandle(input_file);
if(binHandle.open(QFile::WriteOnly | QIODevice::Truncate))
{
binHandle.write(
QByteArray((const char *)shaderDetails->rawBytes.data(), shaderDetails->rawBytes.count()));
binHandle.close();
}
else
{
ShaderToolOutput ret;
ret.log = QApplication::translate("ShaderProcessingTool",
"ERROR: Couldn't write input to temporary file '%1'")
.arg(input_file);
return ret;
}
return RunTool(*this, window, input_file, output_file, argList);
}
ShaderToolOutput ShaderProcessingTool::CompileShader(QWidget *window, rdcstr source,
rdcstr entryPoint, ShaderStage stage,
rdcstr spirvVer, rdcstr arguments) const
{
QStringList argList = ParseArgsList(arguments.isEmpty() ? DefaultArguments() : arguments);
// always append IO arguments for known tools, so we read/write to our own files and override any
// dangling output specified file in the embedded command line
argList.append(ParseArgsList(IOArguments()));
QString input_file, output_file;
input_file = tmpPath(lit("shader_input"));
if(spirvVer.isEmpty())
spirvVer = "spirv1.0";
// replace arguments after expansion to avoid problems with quoting paths etc
for(QString &arg : argList)
{
if(arg == lit("{input_file}"))
arg = input_file;
if(arg == lit("{output_file}"))
arg = output_file = tmpPath(lit("shader_output"));
if(arg == lit("{entry_point}"))
arg = entryPoint;
// substring replacements to enable e.g. {hlsl_stage2}_6_0 and ={vulkan_ver}
arg.replace(lit("{glsl_stage4}"), glsl_stage4[int(stage)]);
arg.replace(lit("{hlsl_stage2}"), hlsl_stage2[int(stage)]);
arg.replace(lit("{full_stage}"), full_stage[int(stage)]);
arg.replace(lit("{spirv_ver}"), spirvVer);
arg.replace(lit("{vulkan_ver}"), vulkanVerForSpirVer(spirvVer));
}
QFile binHandle(input_file);
if(binHandle.open(QFile::WriteOnly | QIODevice::Truncate))
{
binHandle.write(QByteArray((const char *)source.c_str(), source.count()));
binHandle.close();
}
else
{
ShaderToolOutput ret;
ret.log = QApplication::translate("ShaderProcessingTool",
"ERROR: Couldn't write input to temporary file '%1'")
.arg(input_file);
return ret;
}
return RunTool(*this, window, input_file, output_file, argList);
}