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mirror of https://github.com/baldurk/renderdoc.git synced 2026-08-13 18:21:01 +00:00
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31feedd16d92eb7564d47e036be24ae071a5c7e1
renderdoc/qrenderdoc/Windows/PipelineState
T
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baldurk 31feedd16d Remove ShaderConstantDescriptor, inline into ShaderConstantType
* This struct was redundant isnce it was only ever used in the type and not
  meaningfully accessed directly.
2022-05-20 14:15:31 +01:00
..
D3D11PipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
D3D11PipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
D3D11PipelineStateViewer.ui
…
D3D12PipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
D3D12PipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
D3D12PipelineStateViewer.ui
…
GLPipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
GLPipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
GLPipelineStateViewer.ui
…
PipelineStateViewer.cpp
Remove ShaderConstantDescriptor, inline into ShaderConstantType
2022-05-20 14:15:31 +01:00
PipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
PipelineStateViewer.ui
…
VulkanPipelineStateViewer.cpp
Use BufferViewer for viewing constant buffers
2022-05-20 14:15:30 +01:00
VulkanPipelineStateViewer.h
Update copyright years to 2022
2022-02-17 17:38:32 +00:00
VulkanPipelineStateViewer.ui
…
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