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lee
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renderdoc
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34dca01cb267fbd78bf9fb74dde2abc4de1b869b
renderdoc
/
util
/
test
/
tests
/
D3D12
T
History
baldurk
106999a43a
Fix leak of descriptor memory during each capture on D3D12
2021-01-25 11:13:28 +00:00
..
__init__.py
…
D3D12_Buffer_Truncation.py
…
D3D12_CBuffer_Zoo.py
Replace fixed C arrays with wrapper class in public interface
2020-12-09 18:16:08 +00:00
D3D12_Discard_Zoo.py
…
D3D12_Draw_Zoo.py
…
D3D12_Empty_Capture.py
…
D3D12_Execute_Indirect.py
…
D3D12_Existing_Heap.py
…
D3D12_Large_Buffer.py
…
D3D12_Leak_Check.py
Fix leak of descriptor memory during each capture on D3D12
2021-01-25 11:13:28 +00:00
D3D12_List_Alloc_Tests.py
…
D3D12_List_Types.py
…
D3D12_Mesh_Zoo.py
…
D3D12_Overlay_Test.py
…
D3D12_Parameter_Zoo.py
Add test of root signature ranges larger than the descriptor heap
2021-01-13 16:07:43 +00:00
D3D12_PrimitiveID.py
Replace fixed C arrays with wrapper class in public interface
2020-12-09 18:16:08 +00:00
D3D12_Reflection_Zoo.py
Rename ShaderVariableType/Descriptor to ShaderConstant
2020-12-09 15:18:27 +00:00
D3D12_Render_Pass.py
…
D3D12_RenderTarget_Binds.py
…
D3D12_Resource_Lifetimes.py
…
D3D12_Resource_Mapping_Zoo.py
Replace fixed C arrays with wrapper class in public interface
2020-12-09 18:16:08 +00:00
D3D12_RGP_Capture.py
…
D3D12_Shader_Debug_Zoo.py
Replace fixed C arrays with wrapper class in public interface
2020-12-09 18:16:08 +00:00
D3D12_Shader_Editing.py
…
D3D12_Shader_ISA.py
…
D3D12_Shader_Linkage_Zoo.py
Replace fixed C arrays with wrapper class in public interface
2020-12-09 18:16:08 +00:00
D3D12_Sharing.py
…
D3D12_Simple_Triangle.py
…
D3D12_Swapchain_Zoo.py
…
D3D12_Texture_Zoo.py
…
D3D12_Untyped_Backbuffer_Descriptor.py
…
D3D12_Vertex_Attr_Zoo.py
…
D3D12_Write_Subresource.py
…