mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-05-04 17:10:47 +00:00
123 lines
4.2 KiB
C++
123 lines
4.2 KiB
C++
/******************************************************************************
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2016-2017 Baldur Karlsson
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
******************************************************************************/
|
|
|
|
#pragma once
|
|
|
|
#include <QMutex>
|
|
#include <QQueue>
|
|
#include <QSemaphore>
|
|
#include <QString>
|
|
#include <QThread>
|
|
#include <QVariantMap>
|
|
#include <QWaitCondition>
|
|
#include <functional>
|
|
#include "Interface/QRDInterface.h"
|
|
#include "QRDUtils.h"
|
|
#include "renderdoc_replay.h"
|
|
|
|
struct IReplayController;
|
|
class LambdaThread;
|
|
class RemoteHost;
|
|
|
|
// simple helper for the common case of 'we just need to run this on the render thread
|
|
#define INVOKE_MEMFN(function) \
|
|
m_Ctx.Replay().AsyncInvoke([this](IReplayController *r) { function(r); });
|
|
|
|
class ReplayManager : public IReplayManager
|
|
{
|
|
public:
|
|
ReplayManager();
|
|
~ReplayManager();
|
|
|
|
void OpenCapture(const QString &logfile, float *progress);
|
|
void DeleteCapture(const QString &logfile, bool local);
|
|
|
|
bool IsRunning();
|
|
ReplayStatus GetCreateStatus() { return m_CreateStatus; }
|
|
// this tagged version is for cases when we might send a request - e.g. to pick a vertex or pixel
|
|
// - and want to pre-empt it with a new request before the first has returned. Either because some
|
|
// other work is taking a while or because we're sending requests faster than they can be
|
|
// processed.
|
|
// the manager processes only the request on the top of the queue, so when a new tagged invoke
|
|
// comes in, we remove any other requests in the queue before it that have the same tag
|
|
void AsyncInvoke(const QString &tag, InvokeCallback m);
|
|
void AsyncInvoke(InvokeCallback m);
|
|
void BlockInvoke(InvokeCallback m);
|
|
|
|
void CloseThread();
|
|
|
|
ReplayStatus ConnectToRemoteServer(RemoteHost *host);
|
|
void DisconnectFromRemoteServer();
|
|
void ShutdownServer();
|
|
void PingRemote();
|
|
|
|
const RemoteHost *CurrentRemote() { return m_RemoteHost; }
|
|
uint32_t ExecuteAndInject(const QString &exe, const QString &workingDir, const QString &cmdLine,
|
|
const QList<EnvironmentModification> &env, const QString &logfile,
|
|
CaptureOptions opts);
|
|
|
|
QStringList GetRemoteSupport();
|
|
void GetHomeFolder(bool synchronous, DirectoryBrowseCallback cb);
|
|
bool ListFolder(QString path, bool synchronous, DirectoryBrowseCallback cb);
|
|
QString CopyCaptureToRemote(const QString &localpath, QWidget *window);
|
|
void CopyCaptureFromRemote(const QString &remotepath, const QString &localpath, QWidget *window);
|
|
|
|
private:
|
|
struct InvokeHandle
|
|
{
|
|
InvokeHandle(InvokeCallback m, const QString &t = QString())
|
|
{
|
|
tag = t;
|
|
method = m;
|
|
selfdelete = false;
|
|
}
|
|
|
|
QString tag;
|
|
InvokeCallback method;
|
|
QSemaphore processed;
|
|
bool selfdelete;
|
|
};
|
|
|
|
void run();
|
|
|
|
QMutex m_RenderLock;
|
|
QQueue<InvokeHandle *> m_RenderQueue;
|
|
QWaitCondition m_RenderCondition;
|
|
|
|
void PushInvoke(InvokeHandle *cmd);
|
|
|
|
int m_ProxyRenderer;
|
|
QString m_ReplayHost;
|
|
QString m_Logfile;
|
|
float *m_Progress;
|
|
|
|
QMutex m_RemoteLock;
|
|
RemoteHost *m_RemoteHost = NULL;
|
|
IRemoteServer *m_Remote = NULL;
|
|
|
|
volatile bool m_Running;
|
|
LambdaThread *m_Thread;
|
|
ReplayStatus m_CreateStatus;
|
|
};
|