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renderdoc/renderdoc/driver/vulkan/vk_core.cpp
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1395 lines
41 KiB
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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2015 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "vk_core.h"
#include "vk_debug.h"
#include "serialise/string_utils.h"
// VKTODOLOW dirty buffers should propagate through to their memory somehow
// images can be separately dirty since we can't just copy their memory
// (tiling could be different)
static bool operator <(const VkExtensionProperties &a, const VkExtensionProperties &b)
{
int cmp = strcmp(a.extName, b.extName);
if(cmp == 0)
return a.specVersion < b.specVersion;
return cmp < 0;
}
const char *VkChunkNames[] =
{
"WrappedVulkan::Initialisation",
"vkCreateInstance",
"vkEnumeratePhysicalDevices",
"vkCreateDevice",
"vkGetDeviceQueue",
"vkAllocMemory",
"vkUnmapMemory",
"vkFlushMappedMemoryRanges",
"vkFreeMemory",
"vkCreateCommandPool",
"vkResetCommandPool",
"vkCreateCommandBuffer",
"vkCreateFramebuffer",
"vkCreateRenderPass",
"vkCreateDescriptorPool",
"vkCreateDescriptorSetLayout",
"vkCreateBuffer",
"vkCreateBufferView",
"vkCreateImage",
"vkCreateImageView",
"vkCreateAttachmentView",
"vkCreateDepthTargetView",
"vkCreateDynamicViewportState",
"vkCreateDynamicRasterState",
"vkCreateDynamicBlendState",
"vkCreateDynamicDepthStencilState",
"vkCreateSampler",
"vkCreateShader",
"vkCreateShaderModule",
"vkCreatePipelineLayout",
"vkCreatePipelineCache",
"vkCreateGraphicsPipelines",
"vkCreateComputePipelines",
"vkGetSwapChainInfoWSI",
"vkCreateSemaphore",
"vkCreateFence",
"vkGetFenceStatus",
"vkWaitForFences",
"vkCreateQueryPool",
"vkAllocDescriptorSets",
"vkUpdateDescriptorSets",
"vkResetCommandBuffer",
"vkBeginCommandBuffer",
"vkEndCommandBuffer",
"vkQueueSignalSemaphore",
"vkQueueWaitSemaphore",
"vkQueueWaitIdle",
"vkDeviceWaitIdle",
"vkQueueSubmit",
"vkBindBufferMemory",
"vkBindImageMemory",
"vkCmdBeginRenderPass",
"vkCmdEndRenderPass",
"vkCmdBindPipeline",
"vkCmdBindDynamicViewportState",
"vkCmdBindDynamicRasterState",
"vkCmdBindDynamicColorBlendState",
"vkCmdBindDynamicDepthStencilState",
"vkCmdBindDescriptorSet",
"vkCmdBindVertexBuffers",
"vkCmdBindIndexBuffer",
"vkCmdCopyBufferToImage",
"vkCmdCopyImageToBuffer",
"vkCmdCopyBuffer",
"vkCmdCopyImage",
"vkCmdBlitImage",
"vkCmdResolveImage",
"vkCmdClearColorImage",
"vkCmdClearDepthStencilImage",
"vkCmdClearColorAttachment",
"vkCmdClearDepthStencilAttachment",
"vkCmdPipelineBarrier",
"vkCmdWriteTimestamp",
"vkCmdBeginQuery",
"vkCmdEndQuery",
"vkCmdResetQueryPool",
"vkCmdDraw",
"vkCmdDrawIndirect",
"vkCmdDrawIndexed",
"vkCmdDrawIndexedIndirect",
"vkCmdDispatch",
"vkCmdDispatchIndirect",
"vkCmdDbgMarkerBegin",
"vkCmdDbgMarker", // no equivalent function at the moment
"vkCmdDbgMarkerEnd",
"vkCreateSwapChainWSI",
"Capture",
"BeginCapture",
"EndCapture",
};
VkInitParams::VkInitParams()
{
SerialiseVersion = VK_SERIALISE_VERSION;
}
ReplayCreateStatus VkInitParams::Serialise()
{
Serialiser *localSerialiser = GetSerialiser();
SERIALISE_ELEMENT(uint32_t, ver, VK_SERIALISE_VERSION); SerialiseVersion = ver;
if(ver != VK_SERIALISE_VERSION)
{
RDCERR("Incompatible Vulkan serialise version, expected %d got %d", VK_SERIALISE_VERSION, ver);
return eReplayCreate_APIIncompatibleVersion;
}
localSerialiser->Serialise("AppName", AppName);
localSerialiser->Serialise("EngineName", EngineName);
localSerialiser->Serialise("AppVersion", AppVersion);
localSerialiser->Serialise("EngineVersion", EngineVersion);
localSerialiser->Serialise("APIVersion", APIVersion);
localSerialiser->Serialise("Layers", Layers);
localSerialiser->Serialise("Extensions", Extensions);
localSerialiser->Serialise("InstanceID", InstanceID);
return eReplayCreate_Success;
}
void VkInitParams::Set(const VkInstanceCreateInfo* pCreateInfo, ResourceId inst)
{
RDCASSERT(pCreateInfo);
if(pCreateInfo->pAppInfo)
{
RDCASSERT(pCreateInfo->pAppInfo->pNext == NULL);
AppName = pCreateInfo->pAppInfo->pAppName ? pCreateInfo->pAppInfo->pAppName : "";
EngineName = pCreateInfo->pAppInfo->pEngineName ? pCreateInfo->pAppInfo->pEngineName : "";
AppVersion = pCreateInfo->pAppInfo->appVersion;
EngineVersion = pCreateInfo->pAppInfo->engineVersion;
APIVersion = pCreateInfo->pAppInfo->apiVersion;
}
else
{
AppName = "";
EngineName = "";
AppVersion = 0;
EngineVersion = 0;
APIVersion = 0;
}
Layers.resize(pCreateInfo->layerCount);
Extensions.resize(pCreateInfo->extensionCount);
for(uint32_t i=0; i < pCreateInfo->layerCount; i++)
Layers[i] = pCreateInfo->ppEnabledLayerNames[i];
for(uint32_t i=0; i < pCreateInfo->extensionCount; i++)
Extensions[i] = pCreateInfo->ppEnabledExtensionNames[i];
InstanceID = inst;
}
void WrappedVulkan::Initialise(VkInitParams &params)
{
params.AppName = string("RenderDoc (") + params.AppName + ")";
params.EngineName = string("RenderDoc (") + params.EngineName + ")";
// VKTODOLOW verify that layers/extensions are available
const char **layerscstr = new const char *[params.Layers.size()];
for(size_t i=0; i < params.Layers.size(); i++)
layerscstr[i] = params.Layers[i].c_str();
#if defined(FORCE_VALIDATION_LAYER)
params.Extensions.push_back("DEBUG_REPORT");
#endif
const char **extscstr = new const char *[params.Extensions.size()];
for(size_t i=0; i < params.Extensions.size(); i++)
extscstr[i] = params.Extensions[i].c_str();
VkApplicationInfo appinfo = {
/*.sType =*/ VK_STRUCTURE_TYPE_APPLICATION_INFO,
/*.pNext =*/ NULL,
/*.pAppName =*/ params.AppName.c_str(),
/*.appVersion =*/ params.AppVersion,
/*.pEngineName =*/ params.EngineName.c_str(),
/*.engineVersion =*/ params.EngineVersion,
/*.apiVersion =*/ VK_API_VERSION,
};
VkInstanceCreateInfo instinfo = {
/*.sType =*/ VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO,
/*.pNext =*/ NULL,
/*.pAppInfo =*/ &appinfo,
/*.pAllocCb =*/ NULL,
/*.layerCount =*/ (uint32_t)params.Layers.size(),
/*.ppEnabledLayerNames =*/ layerscstr,
/*.extensionCount =*/ (uint32_t)params.Extensions.size(),
/*.ppEnabledExtensionNames =*/ extscstr,
};
VkInstance inst = {0};
VkResult ret = GetInstanceDispatchTable(NULL)->CreateInstance(&instinfo, &inst);
GetResourceManager()->WrapResource(inst, inst);
GetResourceManager()->AddLiveResource(params.InstanceID, inst);
SAFE_DELETE_ARRAY(layerscstr);
SAFE_DELETE_ARRAY(extscstr);
}
WrappedVulkan::WrappedVulkan(const char *logFilename)
{
#if defined(RELEASE)
const bool debugSerialiser = false;
#else
const bool debugSerialiser = true;
#endif
if(RenderDoc::Inst().IsReplayApp())
{
m_State = READING;
if(logFilename)
{
m_pSerialiser = new Serialiser(logFilename, Serialiser::READING, debugSerialiser);
}
else
{
byte dummy[4];
m_pSerialiser = new Serialiser(4, dummy, false);
}
}
else
{
m_State = WRITING_IDLE;
m_pSerialiser = new Serialiser(NULL, Serialiser::WRITING, debugSerialiser);
}
m_SwapPhysDevice = -1;
m_Replay.SetDriver(this);
m_FrameCounter = 0;
m_FrameTimer.Restart();
m_TotalTime = m_AvgFrametime = m_MinFrametime = m_MaxFrametime = 0.0;
m_RootEventID = 1;
m_RootDrawcallID = 1;
m_FirstEventID = 0;
m_LastEventID = ~0U;
m_LastCmdBufferID = ResourceId();
m_PartialReplayData.renderPassActive = false;
m_PartialReplayData.resultPartialCmdBuffer = VK_NULL_HANDLE;
m_PartialReplayData.partialParent = ResourceId();
m_PartialReplayData.baseEvent = 0;
m_DrawcallStack.push_back(&m_ParentDrawcall);
m_FakeBBImgId = ResourceId();
m_FakeBBIm = VK_NULL_HANDLE;
RDCEraseEl(m_FakeBBExtent);
m_ResourceManager = new VulkanResourceManager(m_State, m_pSerialiser, this);
m_HeaderChunk = NULL;
if(!RenderDoc::Inst().IsReplayApp())
{
m_FrameCaptureRecord = GetResourceManager()->AddResourceRecord(ResourceIDGen::GetNewUniqueID());
m_FrameCaptureRecord->DataInSerialiser = false;
m_FrameCaptureRecord->Length = 0;
m_FrameCaptureRecord->NumSubResources = 0;
m_FrameCaptureRecord->SpecialResource = true;
m_FrameCaptureRecord->SubResources = NULL;
}
else
{
m_FrameCaptureRecord = NULL;
ResourceIDGen::SetReplayResourceIDs();
}
RDCDEBUG("Debug Text enabled - for development! remove before release!");
m_pSerialiser->SetDebugText(true);
m_pSerialiser->SetChunkNameLookup(&GetChunkName);
//////////////////////////////////////////////////////////////////////////
// Compile time asserts
RDCCOMPILE_ASSERT(ARRAY_COUNT(VkChunkNames) == NUM_VULKAN_CHUNKS-FIRST_CHUNK_ID, "Not right number of chunk names");
}
WrappedVulkan::~WrappedVulkan()
{
// VKTODOLOW should only have one swapchain, since we are only handling the simple case
// of one device, etc for now.
RDCASSERT(m_SwapChainInfo.size() == 1);
for(auto it = m_SwapChainInfo.begin(); it != m_SwapChainInfo.end(); ++it)
{
for(size_t i=0; i < it->second.images.size(); i++)
{
// only in the replay app are these 'real' images to be destroyed
if(RenderDoc::Inst().IsReplayApp())
{
// go through our wrapped functions, since the resources need to be deregistered
vkDestroyImage(GetDev(), it->second.images[i].im);
vkFreeMemory(GetDev(), it->second.images[i].mem);
}
// VKTODOHIGH this device has been destroyed already - need to kill these when
// swapchain is destroyed?
//if(it->second.images[i].fb != VK_NULL_HANDLE)
//ObjDisp(GetDev())->DestroyFramebuffer(Unwrap(GetDev()), it->second.images[i].fb);
//if(it->second.images[i].view != VK_NULL_HANDLE)
//ObjDisp(GetDev())->DestroyAttachmentView(Unwrap(GetDev()), it->second.images[i].view);
}
//if(it->second.rp != VK_NULL_HANDLE)
//ObjDisp(GetDev())->DestroyRenderPass(Unwrap(GetDev()), it->second.rp);
//if(it->second.vp != VK_NULL_HANDLE)
//ObjDisp(GetDev())->DestroyDynamicViewportState(Unwrap(GetDev()), it->second.vp);
}
m_SwapChainInfo.clear();
m_ResourceManager->Shutdown();
delete m_ResourceManager;
// VKTODOLOW shutdown order is really up in the air
for(size_t i=0; i < m_PhysicalReplayData.size(); i++)
if(m_PhysicalReplayData[i].dev != VK_NULL_HANDLE)
vkDestroyDevice(m_PhysicalReplayData[i].dev);
// VKTODOLOW only one instance
if(m_PhysicalReplayData[0].inst != VK_NULL_HANDLE)
{
VkInstance instance = Unwrap(m_PhysicalReplayData[0].inst);
ObjDisp(m_PhysicalReplayData[0].inst)->DestroyInstance(instance);
}
}
const char * WrappedVulkan::GetChunkName(uint32_t idx)
{
if(idx < FIRST_CHUNK_ID || idx >= NUM_VULKAN_CHUNKS)
return "<unknown>";
return VkChunkNames[idx-FIRST_CHUNK_ID];
}
Serialiser *WrappedVulkan::GetThreadSerialiser()
{
Serialiser *ser = (Serialiser *)Threading::GetTLSValue(threadSerialiserTLSSlot);
if(ser) return ser;
// slow path, but rare
#if defined(RELEASE)
const bool debugSerialiser = false;
#else
const bool debugSerialiser = true;
#endif
ser = new Serialiser(NULL, Serialiser::WRITING, debugSerialiser);
Threading::SetTLSValue(threadSerialiserTLSSlot, (void *)ser);
{
SCOPED_LOCK(m_ThreadSerialisersLock);
m_ThreadSerialisers.push_back(ser);
}
return ser;
}
void WrappedVulkan::Serialise_CaptureScope(uint64_t offset)
{
uint32_t FrameNumber = m_FrameCounter;
m_pSerialiser->Serialise("FrameNumber", FrameNumber); // must use m_pSerialiser here to match resource manager below
if(m_State >= WRITING)
{
GetResourceManager()->Serialise_InitialContentsNeeded();
}
else
{
FetchFrameRecord record;
record.frameInfo.fileOffset = offset;
record.frameInfo.firstEvent = 1;//m_pImmediateContext->GetEventID();
record.frameInfo.frameNumber = FrameNumber;
record.frameInfo.immContextId = ResourceId();
m_FrameRecord.push_back(record);
GetResourceManager()->CreateInitialContents();
}
}
void WrappedVulkan::EndCaptureFrame(VkImage presentImage)
{
Serialiser *localSerialiser = GetMainSerialiser();
SCOPED_SERIALISE_CONTEXT(CONTEXT_CAPTURE_FOOTER);
SERIALISE_ELEMENT(ResourceId, bbid, GetResID(presentImage));
RDCASSERT(presentImage != VK_NULL_HANDLE);
bool HasCallstack = RenderDoc::Inst().GetCaptureOptions().CaptureCallstacks != 0;
m_pSerialiser->Serialise("HasCallstack", HasCallstack);
if(HasCallstack)
{
Callstack::Stackwalk *call = Callstack::Collect();
RDCASSERT(call->NumLevels() < 0xff);
size_t numLevels = call->NumLevels();
uint64_t *stack = (uint64_t *)call->GetAddrs();
m_pSerialiser->SerialisePODArray("callstack", stack, numLevels);
delete call;
}
m_FrameCaptureRecord->AddChunk(scope.Get());
}
void WrappedVulkan::AttemptCapture()
{
m_State = WRITING_CAPFRAME;
{
RDCDEBUG("Attempting capture");
//m_SuccessfulCapture = true;
m_FrameCaptureRecord->LockChunks();
while(m_FrameCaptureRecord->HasChunks())
{
Chunk *chunk = m_FrameCaptureRecord->GetLastChunk();
SAFE_DELETE(chunk);
m_FrameCaptureRecord->PopChunk();
}
m_FrameCaptureRecord->UnlockChunks();
}
}
bool WrappedVulkan::Serialise_BeginCaptureFrame(bool applyInitialState)
{
if(m_State < WRITING && !applyInitialState)
{
m_pSerialiser->SkipCurrentChunk();
return true;
}
vector<VkImageMemoryBarrier> imgTransitions;
GetResourceManager()->SerialiseImageStates(m_ImageInfo, imgTransitions);
if(applyInitialState && !imgTransitions.empty())
{
VkCmdBuffer cmd = GetCmd();
VkQueue q = GetQ();
VkCmdBufferBeginInfo beginInfo = { VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO, NULL, VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT | VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT };
VkResult vkr = ObjDisp(cmd)->ResetCommandBuffer(Unwrap(cmd), 0);
RDCASSERT(vkr == VK_SUCCESS);
ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
RDCASSERT(vkr == VK_SUCCESS);
VkPipelineStageFlags src_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
VkPipelineStageFlags dest_stages = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
if(!imgTransitions.empty())
{
vector<void *> barriers;
for(size_t i=0; i < imgTransitions.size(); i++)
barriers.push_back(&imgTransitions[i]);
ObjDisp(cmd)->CmdPipelineBarrier(Unwrap(cmd), src_stages, dest_stages, false, (uint32_t)imgTransitions.size(), (const void *const *)&barriers[0]);
}
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
RDCASSERT(vkr == VK_SUCCESS);
vkr = ObjDisp(q)->QueueSubmit(Unwrap(q), 1, UnwrapPtr(cmd), VK_NULL_HANDLE);
RDCASSERT(vkr == VK_SUCCESS);
// VKTODOMED while we're reusing cmd buffer, we have to ensure this one
// is done before continuing
vkr = ObjDisp(q)->QueueWaitIdle(Unwrap(q));
RDCASSERT(vkr == VK_SUCCESS);
}
return true;
}
void WrappedVulkan::BeginCaptureFrame()
{
CACHE_THREAD_SERIALISER();
SCOPED_SERIALISE_CONTEXT(CONTEXT_CAPTURE_HEADER);
Serialise_BeginCaptureFrame(false);
// need to hold onto this as it must come right after the capture chunk,
// before any command buffers
m_HeaderChunk = scope.Get();
}
void WrappedVulkan::FinishCapture()
{
m_State = WRITING_IDLE;
//m_SuccessfulCapture = false;
ObjDisp(GetDev())->DeviceWaitIdle(Unwrap(GetDev()));
}
void WrappedVulkan::ReadLogInitialisation()
{
uint64_t lastFrame = 0;
uint64_t firstFrame = 0;
m_pSerialiser->SetDebugText(true);
m_pSerialiser->Rewind();
while(!m_pSerialiser->AtEnd())
{
m_pSerialiser->SkipToChunk(CAPTURE_SCOPE);
// found a capture chunk
if(!m_pSerialiser->AtEnd())
{
lastFrame = m_pSerialiser->GetOffset();
if(firstFrame == 0)
firstFrame = m_pSerialiser->GetOffset();
// skip this chunk
m_pSerialiser->PushContext(NULL, NULL, CAPTURE_SCOPE, false);
m_pSerialiser->SkipCurrentChunk();
m_pSerialiser->PopContext(CAPTURE_SCOPE);
}
}
m_pSerialiser->Rewind();
int chunkIdx = 0;
struct chunkinfo
{
chunkinfo() : count(0), totalsize(0), total(0.0) {}
int count;
uint64_t totalsize;
double total;
};
map<VulkanChunkType,chunkinfo> chunkInfos;
SCOPED_TIMER("chunk initialisation");
while(1)
{
PerformanceTimer timer;
uint64_t offset = m_pSerialiser->GetOffset();
VulkanChunkType context = (VulkanChunkType)m_pSerialiser->PushContext(NULL, NULL, 1, false);
if(context == CAPTURE_SCOPE)
{
// immediately read rest of log into memory
m_pSerialiser->SetPersistentBlock(offset);
}
chunkIdx++;
ProcessChunk(offset, context);
m_pSerialiser->PopContext(context);
RenderDoc::Inst().SetProgress(FileInitialRead, float(m_pSerialiser->GetOffset())/float(m_pSerialiser->GetSize()));
if(context == CAPTURE_SCOPE)
{
GetResourceManager()->ApplyInitialContents();
ContextReplayLog(READING, 0, 0, false);
}
uint64_t offset2 = m_pSerialiser->GetOffset();
chunkInfos[context].total += timer.GetMilliseconds();
chunkInfos[context].totalsize += offset2 - offset;
chunkInfos[context].count++;
if(context == CAPTURE_SCOPE)
{
if(m_pSerialiser->GetOffset() > lastFrame)
break;
}
if(m_pSerialiser->AtEnd())
{
break;
}
}
for(auto it=chunkInfos.begin(); it != chunkInfos.end(); ++it)
{
double dcount = double(it->second.count);
RDCDEBUG("% 5d chunks - Time: %9.3fms total/%9.3fms avg - Size: %8.3fMB total/%7.3fMB avg - %s (%u)",
it->second.count,
it->second.total, it->second.total/dcount,
double(it->second.totalsize)/(1024.0*1024.0),
double(it->second.totalsize)/(dcount*1024.0*1024.0),
GetChunkName(it->first), uint32_t(it->first)
);
}
RDCDEBUG("Allocating %llu persistant bytes of memory for the log.", m_pSerialiser->GetSize() - firstFrame);
m_pSerialiser->SetDebugText(false);
RDCASSERT(m_SwapPhysDevice >= 0 &&
m_PhysicalReplayData[m_SwapPhysDevice].dev != VK_NULL_HANDLE &&
m_PhysicalReplayData[m_SwapPhysDevice].q != VK_NULL_HANDLE &&
m_PhysicalReplayData[m_SwapPhysDevice].cmd != VK_NULL_HANDLE &&
m_PhysicalReplayData[m_SwapPhysDevice].cmdpool != VK_NULL_HANDLE);
// VKTODOLOW maybe better place to put this?
// VKTODOLOW leaking debug manager
m_PhysicalReplayData[m_SwapPhysDevice].debugMan = new VulkanDebugManager(this, GetDev());
}
void WrappedVulkan::ContextReplayLog(LogState readType, uint32_t startEventID, uint32_t endEventID, bool partial)
{
m_State = readType;
VulkanChunkType header = (VulkanChunkType)m_pSerialiser->PushContext(NULL, NULL, 1, false);
RDCASSERT(header == CONTEXT_CAPTURE_HEADER);
WrappedVulkan *context = this;
Serialise_BeginCaptureFrame(!partial);
ObjDisp(GetDev())->DeviceWaitIdle(Unwrap(GetDev()));
m_pSerialiser->PopContext(header);
m_RootEvents.clear();
m_CmdBuffersInProgress = 0;
if(m_State == EXECUTING)
{
FetchAPIEvent ev = GetEvent(startEventID);
m_RootEventID = ev.eventID;
// if not partial, we need to be sure to replay
// past the command buffer records, so can't
// skip to the file offset of the first event
if(partial)
m_pSerialiser->SetOffset(ev.fileOffset);
m_FirstEventID = startEventID;
m_LastEventID = endEventID;
m_PartialReplayData.renderPassActive = false;
RDCASSERT(m_PartialReplayData.resultPartialCmdBuffer == VK_NULL_HANDLE);
m_PartialReplayData.partialParent = ResourceId();
m_PartialReplayData.baseEvent = 0;
m_PartialReplayData.state = PartialReplayData::StateVector();
}
else if(m_State == READING)
{
m_RootEventID = 1;
m_RootDrawcallID = 1;
m_FirstEventID = 0;
m_LastEventID = ~0U;
}
// VKTODOMED I think this is a legacy concept that doesn't really mean anything anymore,
// even on GL/D3D11. Creates are all shifted before the frame, only command bfufers remain
// in vulkan
//GetResourceManager()->MarkInFrame(true);
while(1)
{
if(m_State == EXECUTING && m_RootEventID > endEventID)
{
// we can just break out if we've done all the events desired.
// note that the command buffer events aren't 'real' and we just blaze through them
break;
}
uint64_t offset = m_pSerialiser->GetOffset();
VulkanChunkType context = (VulkanChunkType)m_pSerialiser->PushContext(NULL, NULL, 1, false);
m_LastCmdBufferID = ResourceId();
ContextProcessChunk(offset, context, false);
RenderDoc::Inst().SetProgress(FileInitialRead, float(offset)/float(m_pSerialiser->GetSize()));
// for now just abort after capture scope. Really we'd need to support multiple frames
// but for now this will do.
if(context == CONTEXT_CAPTURE_FOOTER)
break;
if(m_LastCmdBufferID != ResourceId())
{
// these events are completely omitted, so don't increment the curEventID
if(context != BEGIN_CMD_BUFFER && context != END_CMD_BUFFER)
m_CmdBufferInfo[m_LastCmdBufferID].curEventID++;
}
else
{
m_RootEventID++;
}
}
if(m_State == READING)
{
GetFrameRecord().back().drawcallList = m_ParentDrawcall.Bake();
struct SortEID
{
bool operator() (const FetchAPIEvent &a, const FetchAPIEvent &b) { return a.eventID < b.eventID; }
};
std::sort(m_Events.begin(), m_Events.end(), SortEID());
m_ParentDrawcall.children.clear();
}
// VKTODOMED See above
//GetResourceManager()->MarkInFrame(false);
if(m_PartialReplayData.resultPartialCmdBuffer != VK_NULL_HANDLE)
{
ObjDisp(GetDev())->DeviceWaitIdle(Unwrap(m_PartialReplayData.partialDevice));
// deliberately call our own function, so this is destroyed as a wrapped object
vkDestroyCommandBuffer(m_PartialReplayData.partialDevice, m_PartialReplayData.resultPartialCmdBuffer);
m_PartialReplayData.resultPartialCmdBuffer = VK_NULL_HANDLE;
}
m_State = READING;
}
void WrappedVulkan::ContextProcessChunk(uint64_t offset, VulkanChunkType chunk, bool forceExecute)
{
m_CurChunkOffset = offset;
uint64_t cOffs = m_pSerialiser->GetOffset();
LogState state = m_State;
if(forceExecute)
m_State = EXECUTING;
m_AddedDrawcall = false;
ProcessChunk(offset, chunk);
m_pSerialiser->PopContext(chunk);
if(m_State == READING && chunk == SET_MARKER)
{
// no push/pop necessary
}
else if(m_State == READING && chunk == BEGIN_EVENT)
{
// push down the drawcallstack to the latest drawcall
GetDrawcallStack().push_back(&GetDrawcallStack().back()->children.back());
}
else if(m_State == READING && chunk == END_EVENT)
{
// refuse to pop off further than the root drawcall (mismatched begin/end events e.g.)
RDCASSERT(GetDrawcallStack().size() > 1);
if(GetDrawcallStack().size() > 1)
GetDrawcallStack().pop_back();
}
else if(m_State == READING && (chunk == BEGIN_CMD_BUFFER || chunk == END_CMD_BUFFER))
{
// don't add these events - they will be handled when inserted in-line into queue submit
}
else if(m_State == READING)
{
if(!m_AddedDrawcall)
AddEvent(chunk, m_pSerialiser->GetDebugStr());
}
m_AddedDrawcall = false;
if(forceExecute)
m_State = state;
}
void WrappedVulkan::ProcessChunk(uint64_t offset, VulkanChunkType context)
{
switch(context)
{
case DEVICE_INIT:
{
break;
}
case ENUM_PHYSICALS:
Serialise_vkEnumeratePhysicalDevices(GetMainSerialiser(), NULL, NULL, NULL);
break;
case CREATE_DEVICE:
Serialise_vkCreateDevice(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case GET_DEVICE_QUEUE:
Serialise_vkGetDeviceQueue(GetMainSerialiser(), VK_NULL_HANDLE, 0, 0, NULL);
break;
case ALLOC_MEM:
Serialise_vkAllocMemory(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case UNMAP_MEM:
Serialise_vkUnmapMemory(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE);
break;
case FLUSH_MEM:
Serialise_vkFlushMappedMemoryRanges(GetMainSerialiser(), VK_NULL_HANDLE, 0, NULL);
break;
case FREE_MEM:
// VKTODOMED see vkFreeMemory
//Serialise_vkFreeMemory(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE);
//break;
case CREATE_CMD_POOL:
Serialise_vkCreateCommandPool(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_CMD_BUFFER:
RDCERR("vkCreateCommandBuffer should not be serialised directly");
break;
case CREATE_FRAMEBUFFER:
Serialise_vkCreateFramebuffer(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_RENDERPASS:
Serialise_vkCreateRenderPass(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_DESCRIPTOR_POOL:
Serialise_vkCreateDescriptorPool(GetMainSerialiser(), VK_NULL_HANDLE, VK_DESCRIPTOR_POOL_USAGE_MAX_ENUM, 0, NULL, NULL);
break;
case CREATE_DESCRIPTOR_SET_LAYOUT:
Serialise_vkCreateDescriptorSetLayout(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_BUFFER:
Serialise_vkCreateBuffer(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_BUFFER_VIEW:
Serialise_vkCreateBufferView(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_IMAGE:
Serialise_vkCreateImage(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_IMAGE_VIEW:
Serialise_vkCreateImageView(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_ATTACHMENT_VIEW:
Serialise_vkCreateAttachmentView(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_VIEWPORT_STATE:
Serialise_vkCreateDynamicViewportState(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_RASTER_STATE:
Serialise_vkCreateDynamicRasterState(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_BLEND_STATE:
Serialise_vkCreateDynamicColorBlendState(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_DEPTH_STATE:
Serialise_vkCreateDynamicDepthStencilState(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_SAMPLER:
Serialise_vkCreateSampler(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_SHADER:
Serialise_vkCreateShader(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_SHADER_MODULE:
Serialise_vkCreateShaderModule(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_PIPE_LAYOUT:
Serialise_vkCreatePipelineLayout(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_PIPE_CACHE:
Serialise_vkCreatePipelineCache(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_GRAPHICS_PIPE:
Serialise_vkCreateGraphicsPipelines(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, 0, NULL, NULL);
break;
case CREATE_COMPUTE_PIPE:
//VKTODOMED:
//Serialise_vkCreateComputePipelines(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case PRESENT_IMAGE:
Serialise_vkGetSwapChainInfoWSI(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_SWAP_CHAIN_INFO_TYPE_MAX_ENUM_WSI, NULL, NULL);
break;
case CREATE_SEMAPHORE:
Serialise_vkCreateSemaphore(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CREATE_FENCE:
Serialise_vkCreateFence(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case GET_FENCE_STATUS:
Serialise_vkGetFenceStatus(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE);
break;
case WAIT_FENCES:
//VKTODOMED:
//Serialise_vkWaitForFences(GetMainSerialiser(), VK_NULL_HANDLE, 0, NULL, VK_FALSE, 0.0f);
break;
case CREATE_QUERY_POOL:
Serialise_vkCreateQueryPool(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case ALLOC_DESC_SET:
Serialise_vkAllocDescriptorSets(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_DESCRIPTOR_SET_USAGE_MAX_ENUM, 0, NULL, NULL, NULL);
break;
case UPDATE_DESC_SET:
Serialise_vkUpdateDescriptorSets(GetMainSerialiser(), VK_NULL_HANDLE, 0, NULL, 0, NULL);
break;
case RESET_CMD_BUFFER:
Serialise_vkResetCommandBuffer(GetMainSerialiser(), VK_NULL_HANDLE, 0);
break;
case BEGIN_CMD_BUFFER:
Serialise_vkBeginCommandBuffer(GetMainSerialiser(), VK_NULL_HANDLE, NULL);
break;
case END_CMD_BUFFER:
Serialise_vkEndCommandBuffer(GetMainSerialiser(), VK_NULL_HANDLE);
break;
case QUEUE_SIGNAL_SEMAPHORE:
Serialise_vkQueueSignalSemaphore(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE);
break;
case QUEUE_WAIT_SEMAPHORE:
Serialise_vkQueueWaitSemaphore(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE);
break;
case QUEUE_WAIT_IDLE:
Serialise_vkQueueWaitIdle(GetMainSerialiser(), VK_NULL_HANDLE);
break;
case DEVICE_WAIT_IDLE:
Serialise_vkDeviceWaitIdle(GetMainSerialiser(), VK_NULL_HANDLE);
break;
case QUEUE_SUBMIT:
Serialise_vkQueueSubmit(GetMainSerialiser(), VK_NULL_HANDLE, 0, NULL, VK_NULL_HANDLE);
break;
case BIND_BUFFER_MEM:
Serialise_vkBindBufferMemory(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, 0);
break;
case BIND_IMAGE_MEM:
Serialise_vkBindImageMemory(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, 0);
break;
case BEGIN_RENDERPASS:
Serialise_vkCmdBeginRenderPass(GetMainSerialiser(), VK_NULL_HANDLE, NULL, VK_RENDER_PASS_CONTENTS_MAX_ENUM);
break;
case END_RENDERPASS:
Serialise_vkCmdEndRenderPass(GetMainSerialiser(), VK_NULL_HANDLE);
break;
case BIND_PIPELINE:
Serialise_vkCmdBindPipeline(GetMainSerialiser(), VK_NULL_HANDLE, VK_PIPELINE_BIND_POINT_MAX_ENUM, VK_NULL_HANDLE);
break;
case BIND_VP_STATE:
Serialise_vkCmdBindDynamicViewportState(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE);
break;
case BIND_RS_STATE:
Serialise_vkCmdBindDynamicRasterState(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE);
break;
case BIND_CB_STATE:
Serialise_vkCmdBindDynamicColorBlendState(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE);
break;
case BIND_DS_STATE:
Serialise_vkCmdBindDynamicDepthStencilState(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE);
break;
case BIND_DESCRIPTOR_SET:
Serialise_vkCmdBindDescriptorSets(GetMainSerialiser(), VK_NULL_HANDLE, VK_PIPELINE_BIND_POINT_MAX_ENUM, VK_NULL_HANDLE, 0, 0, NULL, 0, NULL);
break;
case BIND_INDEX_BUFFER:
Serialise_vkCmdBindIndexBuffer(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, 0, VK_INDEX_TYPE_MAX_ENUM);
break;
case BIND_VERTEX_BUFFERS:
Serialise_vkCmdBindVertexBuffers(GetMainSerialiser(), VK_NULL_HANDLE, 0, 0, NULL, NULL);
break;
case COPY_BUF2IMG:
Serialise_vkCmdCopyBufferToImage(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, 0, NULL);
break;
case COPY_IMG2BUF:
Serialise_vkCmdCopyImageToBuffer(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, VK_NULL_HANDLE, 0, NULL);
break;
case COPY_IMG:
Serialise_vkCmdCopyImage(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, 0, NULL);
break;
case BLIT_IMG:
Serialise_vkCmdBlitImage(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, 0, NULL, VK_TEX_FILTER_MAX_ENUM);
break;
case RESOLVE_IMG:
Serialise_vkCmdResolveImage(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, 0, NULL);
break;
case COPY_BUF:
Serialise_vkCmdCopyBuffer(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, 0, NULL);
break;
case CLEAR_COLOR:
Serialise_vkCmdClearColorImage(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, NULL, 0, NULL);
break;
case CLEAR_DEPTHSTENCIL:
Serialise_vkCmdClearDepthStencilImage(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, 0.0f, 0, 0, NULL);
break;
case CLEAR_COLOR_ATTACH:
Serialise_vkCmdClearColorAttachment(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, NULL, 0, NULL);
break;
case CLEAR_DEPTHSTENCIL_ATTACH:
Serialise_vkCmdClearDepthStencilAttachment(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_IMAGE_LAYOUT_MAX_ENUM, 0.0f, 0, 0, NULL);
break;
case PIPELINE_BARRIER:
Serialise_vkCmdPipelineBarrier(GetMainSerialiser(), VK_NULL_HANDLE, 0, 0, VK_FALSE, 0, NULL);
break;
case WRITE_TIMESTAMP:
//VKTODOMED:
//Serialise_vkCmdWriteTimestamp(GetMainSerialiser(), VK_NULL_HANDLE, VK_TIMESTAMP_TYPE_MAX_ENUM, VK_NULL_HANDLE, 0);
break;
case BEGIN_QUERY:
Serialise_vkCmdBeginQuery(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, 0, 0);
break;
case END_QUERY:
Serialise_vkCmdEndQuery(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, 0);
break;
case RESET_QUERY_POOL:
Serialise_vkCmdResetQueryPool(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, 0, 0);
break;
case DRAW:
Serialise_vkCmdDraw(GetMainSerialiser(), VK_NULL_HANDLE, 0, 0, 0, 0);
break;
case DRAW_INDIRECT:
Serialise_vkCmdDrawIndirect(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, 0, 0);
break;
case DRAW_INDEXED:
Serialise_vkCmdDrawIndexed(GetMainSerialiser(), VK_NULL_HANDLE, 0, 0, 0, 0, 0);
break;
case DRAW_INDEXED_INDIRECT:
Serialise_vkCmdDrawIndexedIndirect(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, VK_NULL_HANDLE, 0, 0);
break;
case DISPATCH:
Serialise_vkCmdDispatch(GetMainSerialiser(), VK_NULL_HANDLE, 0, 0, 0);
break;
case DISPATCH_INDIRECT:
Serialise_vkCmdDispatchIndirect(GetMainSerialiser(), VK_NULL_HANDLE, VK_NULL_HANDLE, 0);
break;
case BEGIN_EVENT:
Serialise_vkCmdDbgMarkerBegin(GetMainSerialiser(), VK_NULL_HANDLE, NULL);
break;
case SET_MARKER:
RDCFATAL("No such function vkCmdDbgMarker");
break;
case END_EVENT:
Serialise_vkCmdDbgMarkerEnd(GetMainSerialiser(), VK_NULL_HANDLE);
break;
case CREATE_SWAP_BUFFER:
Serialise_vkCreateSwapChainWSI(GetMainSerialiser(), VK_NULL_HANDLE, NULL, NULL);
break;
case CAPTURE_SCOPE:
Serialise_CaptureScope(offset);
break;
case CONTEXT_CAPTURE_FOOTER:
{
Serialiser *localSerialiser = GetMainSerialiser();
SERIALISE_ELEMENT(ResourceId, bbid, ResourceId());
ResourceId liveBBid = GetResourceManager()->GetLiveID(bbid);
m_FakeBBImgId = bbid;
m_FakeBBIm = GetResourceManager()->GetLiveHandle<VkImage>(bbid);
m_FakeBBExtent = m_ImageInfo[liveBBid].extent;
m_FakeBBFmt = MakeResourceFormat(m_ImageInfo[liveBBid].format);
bool HasCallstack = false;
m_pSerialiser->Serialise("HasCallstack", HasCallstack);
if(HasCallstack)
{
size_t numLevels = 0;
uint64_t *stack = NULL;
m_pSerialiser->SerialisePODArray("callstack", stack, numLevels);
m_pSerialiser->SetCallstack(stack, numLevels);
SAFE_DELETE_ARRAY(stack);
}
if(m_State == READING)
{
AddEvent(CONTEXT_CAPTURE_FOOTER, "vkQueuePresentWSI()");
FetchDrawcall draw;
draw.name = "vkQueuePresentWSI()";
draw.flags |= eDraw_Present;
AddDrawcall(draw, true);
}
}
break;
default:
// ignore system chunks
if((int)context == (int)INITIAL_CONTENTS)
Serialise_InitialState(NULL);
else if((int)context < (int)FIRST_CHUNK_ID)
m_pSerialiser->SkipCurrentChunk();
else
RDCERR("Unrecognised Chunk type %d", context);
break;
}
}
void WrappedVulkan::ReplayLog(uint32_t frameID, uint32_t startEventID, uint32_t endEventID, ReplayLogType replayType)
{
RDCASSERT(frameID < (uint32_t)m_FrameRecord.size());
// VKTODOHIGH figure out how replaying only a draw will work.
if(replayType == eReplay_OnlyDraw) return;
if(replayType == eReplay_WithoutDraw) { replayType = eReplay_Full; }
uint64_t offs = m_FrameRecord[frameID].frameInfo.fileOffset;
m_pSerialiser->SetOffset(offs);
bool partial = true;
if(startEventID == 0 && (replayType == eReplay_WithoutDraw || replayType == eReplay_Full))
{
startEventID = m_FrameRecord[frameID].frameInfo.firstEvent;
partial = false;
}
VulkanChunkType header = (VulkanChunkType)m_pSerialiser->PushContext(NULL, NULL, 1, false);
RDCASSERT(header == CAPTURE_SCOPE);
m_pSerialiser->SkipCurrentChunk();
m_pSerialiser->PopContext(header);
if(!partial)
{
GetResourceManager()->ApplyInitialContents();
GetResourceManager()->ReleaseInFrameResources();
// VKTODOLOW temp hack - clear backbuffer to black
if(m_FakeBBImgId != ResourceId())
{
VkDevice dev = GetDev();
VkCmdBuffer cmd = GetCmd();
VkQueue q = GetQ();
VkCmdBufferBeginInfo beginInfo = { VK_STRUCTURE_TYPE_CMD_BUFFER_BEGIN_INFO, NULL, VK_CMD_BUFFER_OPTIMIZE_SMALL_BATCH_BIT | VK_CMD_BUFFER_OPTIMIZE_ONE_TIME_SUBMIT_BIT };
VkResult vkr = ObjDisp(cmd)->ResetCommandBuffer(Unwrap(cmd), 0);
RDCASSERT(vkr == VK_SUCCESS);
vkr = ObjDisp(cmd)->BeginCommandBuffer(Unwrap(cmd), &beginInfo);
RDCASSERT(vkr == VK_SUCCESS);
ImgState &st = m_ImageInfo[GetResourceManager()->GetLiveID(m_FakeBBImgId)];
RDCASSERT(st.subresourceStates.size() == 1);
VkImageMemoryBarrier t;
t.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
t.pNext = NULL;
t.inputMask = 0;
t.outputMask = 0;
t.srcQueueFamilyIndex = 0;
t.destQueueFamilyIndex = 0;
t.image = Unwrap(m_FakeBBIm);
t.oldLayout = st.subresourceStates[0].state;
t.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
t.subresourceRange = st.subresourceStates[0].range;
void *barrier = (void *)&t;
st.subresourceStates[0].state = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
ObjDisp(cmd)->CmdPipelineBarrier(Unwrap(cmd), VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, false, 1, (void **)&barrier);
VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f, } };
ObjDisp(cmd)->CmdClearColorImage(Unwrap(cmd), Unwrap(m_FakeBBIm), VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, &clearColor, 1, &t.subresourceRange);
vkr = ObjDisp(cmd)->EndCommandBuffer(Unwrap(cmd));
RDCASSERT(vkr == VK_SUCCESS);
vkr = ObjDisp(q)->QueueSubmit(Unwrap(q), 1, UnwrapPtr(cmd), VK_NULL_HANDLE);
RDCASSERT(vkr == VK_SUCCESS);
// VKTODOMED while we're reusing cmd buffer, we have to ensure this one
// is done before continuing
vkr = ObjDisp(q)->QueueWaitIdle(Unwrap(q));
RDCASSERT(vkr == VK_SUCCESS);
}
}
{
if(replayType == eReplay_Full)
ContextReplayLog(EXECUTING, startEventID, endEventID, partial);
else if(replayType == eReplay_WithoutDraw)
ContextReplayLog(EXECUTING, startEventID, RDCMAX(1U,endEventID)-1, partial);
else if(replayType == eReplay_OnlyDraw)
ContextReplayLog(EXECUTING, endEventID, endEventID, partial);
else
RDCFATAL("Unexpected replay type");
}
}
void WrappedVulkan::DebugCallback(
VkFlags msgFlags,
VkDbgObjectType objType,
uint64_t srcObject,
size_t location,
int32_t msgCode,
const char* pLayerPrefix,
const char* pMsg)
{
RDCWARN("debug message:\n%s", pMsg);
}
void WrappedVulkan::AddDrawcall(FetchDrawcall d, bool hasEvents)
{
m_AddedDrawcall = true;
FetchDrawcall draw = d;
draw.eventID = m_LastCmdBufferID != ResourceId() ? m_CmdBufferInfo[m_LastCmdBufferID].curEventID : m_RootEventID;
draw.drawcallID = m_LastCmdBufferID != ResourceId() ? m_CmdBufferInfo[m_LastCmdBufferID].drawCount : m_RootDrawcallID;
for(int i=0; i < 8; i++)
draw.outputs[i] = ResourceId();
draw.depthOut = ResourceId();
ResourceId pipe = m_PartialReplayData.state.graphics.pipeline;
if(pipe != ResourceId())
draw.topology = MakePrimitiveTopology(m_CreationInfo.m_Pipeline[pipe].topology, m_CreationInfo.m_Pipeline[pipe].patchControlPoints);
else
draw.topology = eTopology_Unknown;
draw.indexByteWidth = m_PartialReplayData.state.ibuffer.bytewidth;
if(m_LastCmdBufferID != ResourceId())
m_CmdBufferInfo[m_LastCmdBufferID].drawCount++;
else
m_RootDrawcallID++;
if(hasEvents)
{
vector<FetchAPIEvent> &srcEvents = m_LastCmdBufferID != ResourceId() ? m_CmdBufferInfo[m_LastCmdBufferID].curEvents : m_RootEvents;
// VKTODOLOW the whole 'context' filter thing will go away so this will be
// a straight copy
vector<FetchAPIEvent> evs;
evs.reserve(srcEvents.size());
for(size_t i=0; i < srcEvents.size(); )
{
if(srcEvents[i].context == draw.context)
{
evs.push_back(srcEvents[i]);
srcEvents.erase(srcEvents.begin()+i);
}
else
{
i++;
}
}
draw.events = evs;
}
//AddUsage(draw);
// should have at least the root drawcall here, push this drawcall
// onto the back's children list.
if(!GetDrawcallStack().empty())
{
DrawcallTreeNode node(draw);
node.children.insert(node.children.begin(), draw.children.elems, draw.children.elems+draw.children.count);
GetDrawcallStack().back()->children.push_back(node);
}
else
RDCERR("Somehow lost drawcall stack!");
}
void WrappedVulkan::AddEvent(VulkanChunkType type, string description)
{
FetchAPIEvent apievent;
apievent.context = ResourceId();
apievent.fileOffset = m_CurChunkOffset;
apievent.eventID = m_LastCmdBufferID != ResourceId() ? m_CmdBufferInfo[m_LastCmdBufferID].curEventID : m_RootEventID;
apievent.eventDesc = description;
Callstack::Stackwalk *stack = m_pSerialiser->GetLastCallstack();
if(stack)
{
create_array(apievent.callstack, stack->NumLevels());
memcpy(apievent.callstack.elems, stack->GetAddrs(), sizeof(uint64_t)*stack->NumLevels());
}
if(m_LastCmdBufferID != ResourceId())
m_CmdBufferInfo[m_LastCmdBufferID].curEvents.push_back(apievent);
else
m_RootEvents.push_back(apievent);
if(m_State == READING && m_CmdBuffersInProgress == 0)
m_Events.push_back(apievent);
}
FetchAPIEvent WrappedVulkan::GetEvent(uint32_t eventID)
{
for(size_t i=m_Events.size()-1; i > 0; i--)
{
if(m_Events[i].eventID <= eventID)
return m_Events[i];
}
return m_Events[0];
}