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mirror of https://github.com/baldurk/renderdoc.git synced 2026-07-09 01:00:51 +00:00
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36f12d1ef2701366705c58c6bed4ef2b2c0fc258
renderdoc/renderdocui/Interop
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History
baldurk 7277d5d76e Support pixel history over a specific mip/array slice only
2015-07-06 17:18:19 +02:00
..
Camera.cs
[Refs #87: Static Analysis] Fix incorrectly unused variables/returns
2014-10-05 19:01:28 +01:00
CaptureOptions.cs
Disable verify map writes by default
2014-10-06 17:41:10 +01:00
CustomMarshaling.cs
Generalise drawcall timing to get arbitrary sets of counter values
2015-01-28 21:15:19 +00:00
D3D11PipelineState.cs
Combine and compress some of the data tables in the D3D11 pipe view
2015-01-15 22:14:03 +00:00
Enums.cs
Implement replay-side resource tracking for OpenGL
2015-04-11 11:03:19 +01:00
FetchInfo.cs
Add GLSL syntax highlighting
2015-02-09 18:14:20 +00:00
Formatter.cs
Initial commit of existing code.
2014-05-02 08:33:01 +01:00
GLPipelineState.cs
Format the generic vertex attribute values correctly according to type
2015-02-10 16:59:19 +00:00
ReplayRenderer.cs
Support pixel history over a specific mip/array slice only
2015-07-06 17:18:19 +02:00
Shader.cs
Consistently treat file containing entry point as the 'main' file
2015-06-26 01:13:48 +02:00
StaticExports.cs
Use UTF-8 everywhere possible and only use wchar_t where required.
2014-11-23 14:45:16 +00:00
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