mirror of
https://github.com/baldurk/renderdoc.git
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For the opposite in MakeGLFormat, we already return GL_RGBA8 from UNorm. Encountered with fmt of GL_BGRA8_EXT.
6437 lines
302 KiB
C++
6437 lines
302 KiB
C++
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2015-2017 Baldur Karlsson
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* Copyright (c) 2014 Crytek
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#include "gl_common.h"
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#include "core/core.h"
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#include "serialise/string_utils.h"
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#include "gl_driver.h"
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bool HasExt[GLExtension_Count] = {};
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bool VendorCheck[VendorCheck_Count] = {};
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int GLCoreVersion = 0;
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bool GLIsCore = false;
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bool IsGLES = false;
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bool CheckReplayContext(PFNGLGETSTRINGPROC getStr, PFNGLGETINTEGERVPROC getInt,
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PFNGLGETSTRINGIPROC getStri)
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{
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// we can't do without these extensions, but they should be present on any reasonable driver
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// as they should have minimal or no hardware requirement. They were present on mesa 10.6
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// for all drivers which dates to mid 2015.
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#undef EXT_TO_CHECK
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#define EXT_TO_CHECK(ver, glesver, ext) ext,
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enum
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{
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EXTENSION_CHECKS() ext_count,
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};
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bool exts[ext_count] = {};
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if(getStr)
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RDCLOG("Running GL replay on: %s / %s / %s", getStr(eGL_VENDOR), getStr(eGL_RENDERER),
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getStr(eGL_VERSION));
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string extensionString = "";
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GLint numExts = 0;
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getInt(eGL_NUM_EXTENSIONS, &numExts);
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for(GLint e = 0; e < numExts; e++)
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{
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const char *ext = (const char *)getStri(eGL_EXTENSIONS, (GLuint)e);
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extensionString += StringFormat::Fmt("[%d]: %s, ", e, ext);
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if(e > 0 && (e % 100) == 0)
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{
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RDCLOG("%s", extensionString.c_str());
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extensionString = "";
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}
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// skip the "GL_"
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ext += 3;
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#undef EXT_TO_CHECK
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#define EXT_TO_CHECK(ver, glesver, extname) \
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if((!IsGLES && GLCoreVersion >= ver) || (IsGLES && GLCoreVersion >= glesver) || \
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!strcmp(ext, STRINGIZE(extname))) \
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exts[extname] = true;
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EXTENSION_CHECKS()
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}
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if(!extensionString.empty())
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RDCLOG("%s", extensionString.c_str());
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string missingExts = "";
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#define REQUIRE_EXTENSION(extname) \
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if(!exts[extname]) \
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missingExts += STRINGIZE(extname) " ";
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// we require the below extensions on top of a 3.2 context. Some of these we could in theory
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// do without, but support for them is so widespread it's not worthwhile
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// used for reflecting out vertex bindings with most generality and remapping from old-style
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// Pointer functions
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// Should be possible to remove by falling back to reflecting vertex bindings the old way only and
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// remapping to 'fake' new-style bindings for representing in the UI
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REQUIRE_EXTENSION(ARB_vertex_attrib_binding);
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// for program introspection, needed for shader reflection.
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// Possible to remove by compiling shaders to SPIR-V and reflecting ourselves.
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REQUIRE_EXTENSION(ARB_program_interface_query);
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// strangely, this is the extension needed for layout(binding = X) on uniforms, textures, etc.
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// Possible to remove by #defining out the layout specifiers and manually setting the uniform
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// values.
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REQUIRE_EXTENSION(ARB_shading_language_420pack);
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// needed for program pipelines, glProgramUniform*, and reflecting shaders on their own
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// Possible to remove this with self-compiled SPIR-V for reflection - see above. Likewise
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// convenience for our own pipelines when replacing single shaders or such.
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REQUIRE_EXTENSION(ARB_separate_shader_objects);
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// needed for layout(location = X) on fragment shader outputs
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// similar to ARB_shading_language_420pack we could do without this by assigning locations in code
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REQUIRE_EXTENSION(ARB_explicit_attrib_location);
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// adds sampler objects so we can swap sampling behaviour when sampling from the capture's
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// textures
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// Possible to remove by manually pushing and popping all of the sampler state that we're
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// interested in on each texture instead of binding sampler objects.
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REQUIRE_EXTENSION(ARB_sampler_objects);
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if(!missingExts.empty())
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{
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RDCERR("RenderDoc requires these missing extensions: %s. Try updating your drivers.",
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missingExts.c_str());
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return true;
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}
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return false;
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}
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bool ValidateFunctionPointers(const GLHookSet &real)
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{
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PFNGLGETSTRINGPROC *ptrs = (PFNGLGETSTRINGPROC *)ℜ
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size_t num = sizeof(real) / sizeof(PFNGLGETSTRINGPROC);
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RDCLOG("Function pointers available:");
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for(size_t ptr = 0; ptr < num;)
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{
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uint64_t ptrmask = 0;
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for(size_t j = 0; j < 64; j++)
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if(ptr + j < num && ptrs[ptr + j])
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ptrmask |= 1ULL << (63 - j);
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ptr += 64;
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RDCLOG("%064llb", ptrmask);
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}
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// check for the presence of GL functions we will call unconditionally as part of the replay
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// process.
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// Other functions that are only called to deserialise are checked for presence separately
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bool ret = true;
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#define CHECK_PRESENT(func) \
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if(!real.func) \
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{ \
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RDCERR( \
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"Missing function %s, required for replay. RenderDoc requires a 3.2 context, " \
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"and a handful of extensions, see the Documentation.", \
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#func); \
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ret = false; \
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}
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// these functions should all be present as part of a 3.2 context plus the extensions we require,
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// but let's just be extra-careful
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// both GL and GLES, some of them are emulated
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CHECK_PRESENT(glActiveTexture)
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CHECK_PRESENT(glAttachShader)
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CHECK_PRESENT(glBeginQuery)
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CHECK_PRESENT(glBindAttribLocation)
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CHECK_PRESENT(glBindBuffer)
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CHECK_PRESENT(glBindBufferBase)
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CHECK_PRESENT(glBindBufferRange)
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CHECK_PRESENT(glBindFramebuffer)
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CHECK_PRESENT(glBindProgramPipeline)
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CHECK_PRESENT(glBindSampler)
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CHECK_PRESENT(glBindTexture)
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CHECK_PRESENT(glBindVertexArray)
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CHECK_PRESENT(glBindVertexBuffer)
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CHECK_PRESENT(glBlendColor)
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CHECK_PRESENT(glBlendEquationSeparate)
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CHECK_PRESENT(glBlendFunc)
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CHECK_PRESENT(glBlendFuncSeparate)
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CHECK_PRESENT(glBlitFramebuffer)
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CHECK_PRESENT(glBufferData)
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CHECK_PRESENT(glBufferSubData)
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CHECK_PRESENT(glClearBufferData)
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CHECK_PRESENT(glClearBufferfi)
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CHECK_PRESENT(glClearBufferfv)
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CHECK_PRESENT(glClearBufferiv)
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CHECK_PRESENT(glClearBufferuiv)
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CHECK_PRESENT(glClearColor)
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CHECK_PRESENT(glClearDepthf)
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CHECK_PRESENT(glColorMaski)
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CHECK_PRESENT(glCompileShader)
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CHECK_PRESENT(glCopyImageSubData)
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CHECK_PRESENT(glCreateProgram)
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CHECK_PRESENT(glCreateShader)
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CHECK_PRESENT(glCreateShaderProgramv)
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CHECK_PRESENT(glCullFace)
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CHECK_PRESENT(glDeleteBuffers)
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CHECK_PRESENT(glDeleteFramebuffers)
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CHECK_PRESENT(glDeleteProgram)
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CHECK_PRESENT(glDeleteProgramPipelines)
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CHECK_PRESENT(glDeleteQueries)
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CHECK_PRESENT(glDeleteSamplers)
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CHECK_PRESENT(glDeleteShader)
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CHECK_PRESENT(glDeleteTextures)
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CHECK_PRESENT(glDeleteVertexArrays)
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CHECK_PRESENT(glDepthFunc)
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CHECK_PRESENT(glDepthMask)
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CHECK_PRESENT(glDetachShader)
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CHECK_PRESENT(glDisable)
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CHECK_PRESENT(glDisablei)
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CHECK_PRESENT(glDisableVertexAttribArray)
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CHECK_PRESENT(glDrawArrays)
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CHECK_PRESENT(glDrawArraysInstanced)
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CHECK_PRESENT(glDrawBuffers)
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CHECK_PRESENT(glDrawElements)
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CHECK_PRESENT(glDrawElementsBaseVertex)
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CHECK_PRESENT(glEnable)
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CHECK_PRESENT(glEnablei)
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CHECK_PRESENT(glEnableVertexAttribArray)
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CHECK_PRESENT(glEndQuery)
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CHECK_PRESENT(glFramebufferTexture)
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CHECK_PRESENT(glFramebufferTexture2D)
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CHECK_PRESENT(glFramebufferTextureLayer)
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CHECK_PRESENT(glFrontFace)
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CHECK_PRESENT(glGenBuffers)
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CHECK_PRESENT(glGenFramebuffers)
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CHECK_PRESENT(glGenProgramPipelines)
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CHECK_PRESENT(glGenQueries)
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CHECK_PRESENT(glGenSamplers)
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CHECK_PRESENT(glGenTextures)
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CHECK_PRESENT(glGenVertexArrays)
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CHECK_PRESENT(glGetActiveUniformBlockiv)
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CHECK_PRESENT(glGetAttribLocation)
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CHECK_PRESENT(glGetBooleani_v)
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CHECK_PRESENT(glGetBooleanv)
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CHECK_PRESENT(glGetBufferParameteriv)
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CHECK_PRESENT(glGetBufferSubData)
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CHECK_PRESENT(glGetError)
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CHECK_PRESENT(glGetFloatv)
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CHECK_PRESENT(glGetFragDataLocation)
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CHECK_PRESENT(glGetFramebufferAttachmentParameteriv)
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CHECK_PRESENT(glGetInteger64i_v)
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CHECK_PRESENT(glGetIntegeri_v)
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CHECK_PRESENT(glGetIntegerv)
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CHECK_PRESENT(glGetInternalformativ)
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CHECK_PRESENT(glGetProgramInfoLog)
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CHECK_PRESENT(glGetProgramInterfaceiv)
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CHECK_PRESENT(glGetProgramiv)
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CHECK_PRESENT(glGetProgramPipelineiv)
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CHECK_PRESENT(glGetProgramResourceIndex)
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CHECK_PRESENT(glGetProgramResourceiv)
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CHECK_PRESENT(glGetProgramResourceName)
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CHECK_PRESENT(glGetQueryObjectuiv)
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CHECK_PRESENT(glGetSamplerParameterfv)
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CHECK_PRESENT(glGetSamplerParameteriv)
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CHECK_PRESENT(glGetShaderInfoLog)
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CHECK_PRESENT(glGetShaderiv)
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CHECK_PRESENT(glGetString)
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CHECK_PRESENT(glGetStringi)
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CHECK_PRESENT(glGetTexImage)
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CHECK_PRESENT(glGetTexLevelParameteriv)
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CHECK_PRESENT(glGetTexParameterfv)
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CHECK_PRESENT(glGetTexParameteriv)
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CHECK_PRESENT(glGetUniformBlockIndex)
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CHECK_PRESENT(glGetUniformfv)
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CHECK_PRESENT(glGetUniformiv)
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CHECK_PRESENT(glGetUniformLocation)
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CHECK_PRESENT(glGetUniformuiv)
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CHECK_PRESENT(glGetVertexAttribfv)
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CHECK_PRESENT(glGetVertexAttribiv)
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CHECK_PRESENT(glHint)
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CHECK_PRESENT(glIsEnabled)
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CHECK_PRESENT(glIsEnabledi)
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CHECK_PRESENT(glLineWidth)
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CHECK_PRESENT(glLinkProgram)
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CHECK_PRESENT(glMapBufferRange)
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CHECK_PRESENT(glPixelStorei)
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CHECK_PRESENT(glPolygonOffset)
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CHECK_PRESENT(glProgramParameteri)
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CHECK_PRESENT(glProgramUniform1fv)
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CHECK_PRESENT(glProgramUniform1iv)
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CHECK_PRESENT(glProgramUniform1ui)
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CHECK_PRESENT(glProgramUniform1uiv)
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CHECK_PRESENT(glProgramUniform2fv)
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CHECK_PRESENT(glProgramUniform2iv)
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CHECK_PRESENT(glProgramUniform2uiv)
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CHECK_PRESENT(glProgramUniform3fv)
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CHECK_PRESENT(glProgramUniform3iv)
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CHECK_PRESENT(glProgramUniform3uiv)
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CHECK_PRESENT(glProgramUniform4fv)
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CHECK_PRESENT(glProgramUniform4iv)
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CHECK_PRESENT(glProgramUniform4ui)
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CHECK_PRESENT(glProgramUniform4uiv)
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CHECK_PRESENT(glProgramUniformMatrix2fv)
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CHECK_PRESENT(glProgramUniformMatrix2x3fv)
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CHECK_PRESENT(glProgramUniformMatrix2x4fv)
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CHECK_PRESENT(glProgramUniformMatrix3fv)
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CHECK_PRESENT(glProgramUniformMatrix3x2fv)
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CHECK_PRESENT(glProgramUniformMatrix3x4fv)
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CHECK_PRESENT(glProgramUniformMatrix4fv)
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CHECK_PRESENT(glProgramUniformMatrix4x2fv)
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CHECK_PRESENT(glProgramUniformMatrix4x3fv)
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CHECK_PRESENT(glReadBuffer)
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CHECK_PRESENT(glReadPixels)
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CHECK_PRESENT(glSampleCoverage)
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CHECK_PRESENT(glSampleMaski)
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CHECK_PRESENT(glSamplerParameteri)
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CHECK_PRESENT(glShaderSource)
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CHECK_PRESENT(glStencilFuncSeparate)
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CHECK_PRESENT(glStencilMask)
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CHECK_PRESENT(glStencilMaskSeparate)
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CHECK_PRESENT(glStencilOpSeparate)
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CHECK_PRESENT(glTexImage2D)
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CHECK_PRESENT(glTexParameteri)
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CHECK_PRESENT(glUniform1i)
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CHECK_PRESENT(glUniform1ui)
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CHECK_PRESENT(glUniform2f)
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CHECK_PRESENT(glUniform2fv)
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CHECK_PRESENT(glUniform4fv)
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CHECK_PRESENT(glUniformBlockBinding)
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CHECK_PRESENT(glUniformMatrix4fv)
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CHECK_PRESENT(glUnmapBuffer)
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CHECK_PRESENT(glUseProgram)
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CHECK_PRESENT(glUseProgramStages)
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CHECK_PRESENT(glVertexAttrib4fv)
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CHECK_PRESENT(glVertexAttribBinding)
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CHECK_PRESENT(glVertexAttribFormat)
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CHECK_PRESENT(glVertexAttribIFormat)
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CHECK_PRESENT(glVertexAttribPointer)
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CHECK_PRESENT(glVertexBindingDivisor)
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CHECK_PRESENT(glViewport)
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// GL only
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if(!IsGLES)
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{
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CHECK_PRESENT(glBindFragDataLocation)
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CHECK_PRESENT(glEndConditionalRender)
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CHECK_PRESENT(glFramebufferTexture3D)
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CHECK_PRESENT(glGetCompressedTexImage)
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CHECK_PRESENT(glGetDoublev)
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CHECK_PRESENT(glGetUniformdv)
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CHECK_PRESENT(glLogicOp)
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CHECK_PRESENT(glPointParameterf)
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CHECK_PRESENT(glPointParameteri)
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CHECK_PRESENT(glPointSize)
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CHECK_PRESENT(glPolygonMode)
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CHECK_PRESENT(glPrimitiveRestartIndex)
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CHECK_PRESENT(glProgramUniform1dv)
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CHECK_PRESENT(glProgramUniform2dv)
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CHECK_PRESENT(glProgramUniform3dv)
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CHECK_PRESENT(glProgramUniform4dv)
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CHECK_PRESENT(glProgramUniformMatrix2dv)
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CHECK_PRESENT(glProgramUniformMatrix2x3dv)
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CHECK_PRESENT(glProgramUniformMatrix2x4dv)
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CHECK_PRESENT(glProgramUniformMatrix3dv)
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|
CHECK_PRESENT(glProgramUniformMatrix3x2dv)
|
|
CHECK_PRESENT(glProgramUniformMatrix3x4dv)
|
|
CHECK_PRESENT(glProgramUniformMatrix4dv)
|
|
CHECK_PRESENT(glProgramUniformMatrix4x2dv)
|
|
CHECK_PRESENT(glProgramUniformMatrix4x3dv)
|
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CHECK_PRESENT(glProvokingVertex)
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CHECK_PRESENT(glVertexAttribLFormat)
|
|
}
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|
|
|
// other functions are either checked for presence explicitly (like
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|
// depth bounds or polygon offset clamp EXT functions), or they are
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|
// only called when such a call is serialised from the logfile, and
|
|
// so they are checked for validity separately.
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|
|
|
return ret;
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|
}
|
|
|
|
void CheckExtensions(const GLHookSet &gl)
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|
{
|
|
GLint numExts = 0;
|
|
if(gl.glGetIntegerv)
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gl.glGetIntegerv(eGL_NUM_EXTENSIONS, &numExts);
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RDCEraseEl(HasExt);
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|
|
|
if(gl.glGetString)
|
|
{
|
|
const char *vendor = (const char *)gl.glGetString(eGL_VENDOR);
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|
const char *renderer = (const char *)gl.glGetString(eGL_RENDERER);
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const char *version = (const char *)gl.glGetString(eGL_VERSION);
|
|
|
|
// check whether we are using OpenGL ES
|
|
// GL_VERSION for OpenGL ES:
|
|
// "OpenGL ES N.M vendor-specific information"
|
|
if(strncmp(version, "OpenGL ES", 9) == 0)
|
|
{
|
|
IsGLES = true;
|
|
|
|
int mj = int(version[10] - '0');
|
|
int mn = int(version[12] - '0');
|
|
GLCoreVersion = mj * 10 + mn;
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|
}
|
|
|
|
RDCLOG("Vendor checks for %u (%s / %s / %s)", GLCoreVersion, vendor, renderer, version);
|
|
}
|
|
|
|
if(gl.glGetStringi)
|
|
{
|
|
for(int i = 0; i < numExts; i++)
|
|
{
|
|
const char *ext = (const char *)gl.glGetStringi(eGL_EXTENSIONS, (GLuint)i);
|
|
|
|
if(ext == NULL || !ext[0] || !ext[1] || !ext[2] || !ext[3])
|
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continue;
|
|
|
|
ext += 3;
|
|
|
|
#undef EXT_TO_CHECK
|
|
#define EXT_TO_CHECK(ver, glesver, extname) \
|
|
if((!IsGLES && GLCoreVersion >= ver) || !strcmp(ext, STRINGIZE(extname))) \
|
|
HasExt[extname] = true;
|
|
|
|
EXTENSION_CHECKS()
|
|
|
|
if(IsGLES)
|
|
{
|
|
#define EXT_COMP_CHECK(extname, glesextname) \
|
|
if(!strcmp(ext, STRINGIZE(glesextname))) \
|
|
HasExt[extname] = true;
|
|
|
|
EXTENSION_COMPATIBILITY_CHECKS()
|
|
}
|
|
}
|
|
}
|
|
|
|
if(IsGLES)
|
|
{
|
|
#undef EXT_TO_CHECK
|
|
#define EXT_TO_CHECK(ver, glesver, extname) \
|
|
if(GLCoreVersion >= glesver) \
|
|
HasExt[extname] = true;
|
|
|
|
EXTENSION_CHECKS()
|
|
}
|
|
}
|
|
|
|
void DoVendorChecks(const GLHookSet &gl, GLPlatform &platform, GLWindowingData context)
|
|
{
|
|
const char *vendor = "";
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|
|
if(gl.glGetString)
|
|
vendor = (const char *)gl.glGetString(eGL_VENDOR);
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|
|
|
//////////////////////////////////////////////////////////
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|
// version/driver/vendor specific hacks and checks go here
|
|
// doing these in a central place means they're all documented and
|
|
// can be removed ASAP from a single place.
|
|
// It also means any work done to figure them out is only ever done
|
|
// in one place, when first activating a new context, so hopefully
|
|
// shouldn't interfere with the running program
|
|
|
|
// The linux AMD driver doesn't recognise GL_VERTEX_BINDING_BUFFER.
|
|
// However it has a "two wrongs make a right" type deal. Instead of returning the buffer that the
|
|
// i'th index is bound to (as above, vbslot) for GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, it returns
|
|
// the i'th
|
|
// vertex buffer which is exactly what we wanted from GL_VERTEX_BINDING_BUFFER!
|
|
// see: http://devgurus.amd.com/message/1306745#1306745
|
|
|
|
RDCEraseEl(VendorCheck);
|
|
|
|
if(gl.glGetError && gl.glGetIntegeri_v)
|
|
{
|
|
// clear all error flags.
|
|
GLenum err = eGL_NONE;
|
|
ClearGLErrors(gl);
|
|
|
|
GLint dummy = 0;
|
|
gl.glGetIntegeri_v(eGL_VERTEX_BINDING_BUFFER, 0, &dummy);
|
|
err = gl.glGetError();
|
|
|
|
if(err != eGL_NONE)
|
|
{
|
|
// if we got an error trying to query that, we should enable this hack
|
|
VendorCheck[VendorCheck_AMD_vertex_buffer_query] = true;
|
|
|
|
RDCWARN("Using AMD hack to avoid GL_VERTEX_BINDING_BUFFER");
|
|
}
|
|
}
|
|
|
|
if(gl.glGetIntegerv && gl.glGetError && !IsGLES)
|
|
{
|
|
// NOTE: in case of OpenGL ES the GL_NV_polygon_mode extension can be used, however even if the
|
|
// driver reports that the extension is supported, it always throws errors when we try to use it
|
|
// (at least with the current NVIDIA driver)
|
|
|
|
// clear all error flags.
|
|
GLenum err = eGL_NONE;
|
|
ClearGLErrors(gl);
|
|
|
|
GLint dummy[2] = {0};
|
|
gl.glGetIntegerv(eGL_POLYGON_MODE, dummy);
|
|
err = gl.glGetError();
|
|
|
|
if(err != eGL_NONE)
|
|
{
|
|
// if we got an error trying to query that, we should enable this hack
|
|
VendorCheck[VendorCheck_AMD_polygon_mode_query] = true;
|
|
|
|
RDCWARN("Using AMD hack to avoid GL_POLYGON_MODE");
|
|
}
|
|
}
|
|
|
|
// AMD throws an error if we try to copy the mips that are smaller than 4x4.
|
|
//
|
|
// Intel seems to completely break everything if we even run this check, so we just
|
|
// skip this check and assume the hack is enabled.
|
|
|
|
if(!strcmp(vendor, "Intel") || !strcmp(vendor, "intel") || !strcmp(vendor, "INTEL"))
|
|
{
|
|
RDCWARN("Using super hack-on-a-hack to avoid glCopyImageSubData tests on intel.");
|
|
VendorCheck[VendorCheck_AMD_copy_compressed_tinymips] = true;
|
|
VendorCheck[VendorCheck_AMD_copy_compressed_cubemaps] = true;
|
|
}
|
|
else if(gl.glGetError && gl.glGenTextures && gl.glBindTexture && gl.glCopyImageSubData &&
|
|
gl.glTexStorage2D && gl.glTexSubImage2D && gl.glTexParameteri && gl.glDeleteTextures &&
|
|
HasExt[ARB_copy_image] && HasExt[ARB_texture_storage] && !IsGLES)
|
|
{
|
|
GLuint texs[2];
|
|
gl.glGenTextures(2, texs);
|
|
|
|
gl.glBindTexture(eGL_TEXTURE_2D, texs[0]);
|
|
gl.glTexStorage2D(eGL_TEXTURE_2D, 1, eGL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 1, 1);
|
|
gl.glTexParameteri(eGL_TEXTURE_2D, eGL_TEXTURE_MAX_LEVEL, 0);
|
|
|
|
gl.glBindTexture(eGL_TEXTURE_2D, texs[1]);
|
|
gl.glTexStorage2D(eGL_TEXTURE_2D, 1, eGL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 1, 1);
|
|
gl.glTexParameteri(eGL_TEXTURE_2D, eGL_TEXTURE_MAX_LEVEL, 0);
|
|
|
|
// clear all error flags.
|
|
GLenum err = eGL_NONE;
|
|
ClearGLErrors(gl);
|
|
|
|
gl.glCopyImageSubData(texs[0], eGL_TEXTURE_2D, 0, 0, 0, 0, texs[1], eGL_TEXTURE_2D, 0, 0, 0, 0,
|
|
1, 1, 1);
|
|
|
|
err = gl.glGetError();
|
|
|
|
if(err != eGL_NONE)
|
|
{
|
|
// if we got an error trying to query that, we should enable this hack
|
|
VendorCheck[VendorCheck_AMD_copy_compressed_tinymips] = true;
|
|
|
|
RDCWARN("Using hack to avoid glCopyImageSubData on lowest mips of compressed texture");
|
|
}
|
|
|
|
gl.glBindTexture(eGL_TEXTURE_2D, 0);
|
|
gl.glDeleteTextures(2, texs);
|
|
|
|
ClearGLErrors(gl);
|
|
|
|
//////////////////////////////////////////////////////////////////////////
|
|
// Check copying cubemaps
|
|
|
|
gl.glGenTextures(2, texs);
|
|
|
|
const size_t dim = 32;
|
|
|
|
char buf[dim * dim / 2];
|
|
|
|
gl.glBindTexture(eGL_TEXTURE_CUBE_MAP, texs[0]);
|
|
gl.glTexStorage2D(eGL_TEXTURE_CUBE_MAP, 1, eGL_COMPRESSED_RGBA_S3TC_DXT1_EXT, dim, dim);
|
|
gl.glTexParameteri(eGL_TEXTURE_CUBE_MAP, eGL_TEXTURE_MAX_LEVEL, 0);
|
|
|
|
for(int i = 0; i < 6; i++)
|
|
{
|
|
memset(buf, 0xba + i, sizeof(buf));
|
|
gl.glCompressedTexSubImage2D(GLenum(eGL_TEXTURE_CUBE_MAP_POSITIVE_X + i), 0, 0, 0, dim, dim,
|
|
eGL_COMPRESSED_RGBA_S3TC_DXT1_EXT, dim * dim / 2, buf);
|
|
}
|
|
|
|
gl.glBindTexture(eGL_TEXTURE_CUBE_MAP, texs[1]);
|
|
gl.glTexStorage2D(eGL_TEXTURE_CUBE_MAP, 1, eGL_COMPRESSED_RGBA_S3TC_DXT1_EXT, dim, dim);
|
|
gl.glTexParameteri(eGL_TEXTURE_CUBE_MAP, eGL_TEXTURE_MAX_LEVEL, 0);
|
|
|
|
gl.glCopyImageSubData(texs[0], eGL_TEXTURE_CUBE_MAP, 0, 0, 0, 0, texs[1], eGL_TEXTURE_CUBE_MAP,
|
|
0, 0, 0, 0, dim, dim, 6);
|
|
|
|
char cmp[dim * dim / 2];
|
|
|
|
gl.glBindTexture(eGL_TEXTURE_CUBE_MAP, texs[0]);
|
|
|
|
for(int i = 0; i < 6; i++)
|
|
{
|
|
memset(buf, 0xba + i, sizeof(buf));
|
|
RDCEraseEl(cmp);
|
|
gl.glGetCompressedTexImage(GLenum(eGL_TEXTURE_CUBE_MAP_POSITIVE_X + i), 0, cmp);
|
|
|
|
RDCCOMPILE_ASSERT(sizeof(buf) == sizeof(buf), "Buffers are not matching sizes");
|
|
|
|
if(memcmp(buf, cmp, sizeof(buf)))
|
|
{
|
|
RDCERR("glGetTexImage from the source texture returns incorrect data!");
|
|
VendorCheck[VendorCheck_AMD_copy_compressed_cubemaps] =
|
|
true; // to be safe, enable the hack
|
|
}
|
|
}
|
|
|
|
gl.glBindTexture(eGL_TEXTURE_CUBE_MAP, texs[1]);
|
|
|
|
for(int i = 0; i < 6; i++)
|
|
{
|
|
memset(buf, 0xba + i, sizeof(buf));
|
|
RDCEraseEl(cmp);
|
|
gl.glGetCompressedTexImage(GLenum(eGL_TEXTURE_CUBE_MAP_POSITIVE_X + i), 0, cmp);
|
|
|
|
RDCCOMPILE_ASSERT(sizeof(buf) == sizeof(buf), "Buffers are not matching sizes");
|
|
|
|
if(memcmp(buf, cmp, sizeof(buf)))
|
|
{
|
|
RDCWARN("Using hack to avoid glCopyImageSubData on cubemap textures");
|
|
VendorCheck[VendorCheck_AMD_copy_compressed_cubemaps] = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
gl.glBindTexture(eGL_TEXTURE_CUBE_MAP, 0);
|
|
gl.glDeleteTextures(2, texs);
|
|
|
|
ClearGLErrors(gl);
|
|
}
|
|
|
|
if(gl.glGetError && gl.glGenProgramPipelines && gl.glDeleteProgramPipelines &&
|
|
gl.glGetProgramPipelineiv && HasExt[ARB_compute_shader] && HasExt[ARB_program_interface_query])
|
|
{
|
|
GLuint pipe = 0;
|
|
gl.glGenProgramPipelines(1, &pipe);
|
|
|
|
// clear all error flags.
|
|
GLenum err = eGL_NONE;
|
|
ClearGLErrors(gl);
|
|
|
|
GLint dummy = 0;
|
|
gl.glGetProgramPipelineiv(pipe, eGL_COMPUTE_SHADER, &dummy);
|
|
|
|
err = gl.glGetError();
|
|
|
|
if(err != eGL_NONE)
|
|
{
|
|
// if we got an error trying to query that, we should enable this hack
|
|
VendorCheck[VendorCheck_AMD_pipeline_compute_query] = true;
|
|
|
|
RDCWARN("Using hack to avoid glGetProgramPipelineiv with GL_COMPUTE_SHADER");
|
|
}
|
|
|
|
gl.glDeleteProgramPipelines(1, &pipe);
|
|
}
|
|
|
|
// only do this when we have a proper context e.g. on windows where an old
|
|
// context is first created. Check to see if FBOs or VAOs are shared between
|
|
// contexts.
|
|
if((IsGLES || GLCoreVersion >= 32) && gl.glGenVertexArrays && gl.glBindVertexArray &&
|
|
gl.glDeleteVertexArrays && gl.glGenFramebuffers && gl.glBindFramebuffer &&
|
|
gl.glDeleteFramebuffers)
|
|
{
|
|
// gen & create an FBO and VAO
|
|
GLuint fbo = 0;
|
|
GLuint vao = 0;
|
|
gl.glGenFramebuffers(1, &fbo);
|
|
gl.glBindFramebuffer(eGL_DRAW_FRAMEBUFFER, fbo);
|
|
gl.glGenVertexArrays(1, &vao);
|
|
gl.glBindVertexArray(vao);
|
|
|
|
// make a context that shares with the current one, and switch to it
|
|
GLWindowingData child = platform.MakeContext(context);
|
|
|
|
if(child.ctx)
|
|
{
|
|
// switch to child
|
|
platform.MakeContextCurrent(child);
|
|
|
|
// these shouldn't be visible
|
|
VendorCheck[VendorCheck_EXT_fbo_shared] = (gl.glIsFramebuffer(fbo) != GL_FALSE);
|
|
VendorCheck[VendorCheck_EXT_vao_shared] = (gl.glIsVertexArray(vao) != GL_FALSE);
|
|
|
|
if(VendorCheck[VendorCheck_EXT_fbo_shared])
|
|
RDCWARN("FBOs are shared on this implementation");
|
|
if(VendorCheck[VendorCheck_EXT_vao_shared])
|
|
RDCWARN("VAOs are shared on this implementation");
|
|
|
|
// switch back to context
|
|
platform.MakeContextCurrent(context);
|
|
|
|
platform.DeleteContext(child);
|
|
}
|
|
|
|
gl.glDeleteFramebuffers(1, &fbo);
|
|
gl.glDeleteVertexArrays(1, &vao);
|
|
}
|
|
|
|
// don't have a test for this, just have to enable it all the time, for now.
|
|
VendorCheck[VendorCheck_NV_avoid_D32S8_copy] = true;
|
|
|
|
// On 32-bit calling this function could actually lead to crashes (issues with
|
|
// esp being saved across the call), so since the work-around is low-cost of just
|
|
// emulating that function we just always enable it.
|
|
//
|
|
// NOTE: Vendor Checks are initialised after the function pointers will be set up
|
|
// so we have to do this unconditionally, this value isn't checked anywhere.
|
|
// Search for where this is applied in gl_emulated.cpp
|
|
VendorCheck[VendorCheck_NV_ClearNamedFramebufferfiBugs] = true;
|
|
|
|
// glVertexArrayElementBuffer doesn't update the GL_ELEMENT_ARRAY_BUFFER_BINDING global query,
|
|
// when binding the VAO subsequently *will*.
|
|
// I'm not sure if that's correct (weird) behaviour or buggy, but we can work around it just by
|
|
// avoiding use of the DSA function and always doing our emulated version.
|
|
VendorCheck[VendorCheck_AMD_vertex_array_elem_buffer_query] = true;
|
|
|
|
if(IsGLES)
|
|
{
|
|
// Check whether reading from the depth, stencil and depth-stencil buffers using glReadPixels is
|
|
// supported or not.
|
|
if(!HasExt[NV_read_depth])
|
|
RDCWARN(
|
|
"Reading from the depth buffer using glReadPixels is not supported (GL_NV_read_depth)");
|
|
if(!HasExt[NV_read_stencil])
|
|
RDCWARN(
|
|
"Reading from the stencil buffer using glReadPixels is not supported "
|
|
"(GL_NV_read_stencil)");
|
|
if(!HasExt[NV_read_depth_stencil])
|
|
RDCWARN(
|
|
"Reading from the packed depth-stencil buffers using glReadPixels is not supported "
|
|
"(GL_NV_read_depth_stencil)");
|
|
}
|
|
}
|
|
|
|
const GLHookSet *GLMarkerRegion::gl;
|
|
|
|
GLMarkerRegion::GLMarkerRegion(const std::string &marker)
|
|
{
|
|
if(gl == NULL || !HasExt[KHR_debug] || !gl->glPushDebugGroup)
|
|
return;
|
|
|
|
gl->glPushDebugGroup(eGL_DEBUG_SOURCE_APPLICATION, 0, -1, marker.c_str());
|
|
}
|
|
|
|
void GLMarkerRegion::Set(const std::string &marker)
|
|
{
|
|
if(gl == NULL || !HasExt[KHR_debug] || !gl->glDebugMessageInsert)
|
|
return;
|
|
|
|
gl->glDebugMessageInsert(eGL_DEBUG_SOURCE_APPLICATION, eGL_DEBUG_TYPE_MARKER, 0,
|
|
eGL_DEBUG_SEVERITY_NOTIFICATION, -1, marker.c_str());
|
|
}
|
|
|
|
GLMarkerRegion::~GLMarkerRegion()
|
|
{
|
|
if(gl == NULL || !HasExt[KHR_debug] || !gl->glPopDebugGroup)
|
|
return;
|
|
|
|
gl->glPopDebugGroup();
|
|
}
|
|
|
|
size_t BufferIdx(GLenum buf)
|
|
{
|
|
switch(buf)
|
|
{
|
|
case eGL_ARRAY_BUFFER: return 0;
|
|
case eGL_ATOMIC_COUNTER_BUFFER: return 1;
|
|
case eGL_COPY_READ_BUFFER: return 2;
|
|
case eGL_COPY_WRITE_BUFFER: return 3;
|
|
case eGL_DRAW_INDIRECT_BUFFER: return 4;
|
|
case eGL_DISPATCH_INDIRECT_BUFFER: return 5;
|
|
case eGL_ELEMENT_ARRAY_BUFFER: return 6;
|
|
case eGL_PIXEL_PACK_BUFFER: return 7;
|
|
case eGL_PIXEL_UNPACK_BUFFER: return 8;
|
|
case eGL_QUERY_BUFFER: return 9;
|
|
case eGL_SHADER_STORAGE_BUFFER: return 10;
|
|
case eGL_TEXTURE_BUFFER: return 11;
|
|
case eGL_TRANSFORM_FEEDBACK_BUFFER: return 12;
|
|
case eGL_UNIFORM_BUFFER: return 13;
|
|
case eGL_PARAMETER_BUFFER_ARB: return 14;
|
|
default: RDCERR("Unexpected enum as buffer target: %s", ToStr::Get(buf).c_str());
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
GLenum BufferEnum(size_t idx)
|
|
{
|
|
GLenum enums[] = {
|
|
eGL_ARRAY_BUFFER,
|
|
eGL_ATOMIC_COUNTER_BUFFER,
|
|
eGL_COPY_READ_BUFFER,
|
|
eGL_COPY_WRITE_BUFFER,
|
|
eGL_DRAW_INDIRECT_BUFFER,
|
|
eGL_DISPATCH_INDIRECT_BUFFER,
|
|
eGL_ELEMENT_ARRAY_BUFFER,
|
|
eGL_PIXEL_PACK_BUFFER,
|
|
eGL_PIXEL_UNPACK_BUFFER,
|
|
eGL_QUERY_BUFFER,
|
|
eGL_SHADER_STORAGE_BUFFER,
|
|
eGL_TEXTURE_BUFFER,
|
|
eGL_TRANSFORM_FEEDBACK_BUFFER,
|
|
eGL_UNIFORM_BUFFER,
|
|
eGL_PARAMETER_BUFFER_ARB,
|
|
};
|
|
|
|
if(idx < ARRAY_COUNT(enums))
|
|
return enums[idx];
|
|
|
|
return eGL_NONE;
|
|
}
|
|
|
|
size_t QueryIdx(GLenum query)
|
|
{
|
|
size_t idx = 0;
|
|
|
|
switch(query)
|
|
{
|
|
case eGL_SAMPLES_PASSED: idx = 0; break;
|
|
case eGL_ANY_SAMPLES_PASSED: idx = 1; break;
|
|
case eGL_ANY_SAMPLES_PASSED_CONSERVATIVE: idx = 2; break;
|
|
case eGL_PRIMITIVES_GENERATED: idx = 3; break;
|
|
case eGL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN: idx = 4; break;
|
|
case eGL_TIME_ELAPSED: idx = 5; break;
|
|
case eGL_VERTICES_SUBMITTED_ARB: idx = 6; break;
|
|
case eGL_PRIMITIVES_SUBMITTED_ARB: idx = 7; break;
|
|
case eGL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB: idx = 8; break;
|
|
case eGL_CLIPPING_INPUT_PRIMITIVES_ARB: idx = 9; break;
|
|
case eGL_CLIPPING_OUTPUT_PRIMITIVES_ARB: idx = 10; break;
|
|
case eGL_VERTEX_SHADER_INVOCATIONS_ARB: idx = 11; break;
|
|
case eGL_TESS_CONTROL_SHADER_PATCHES_ARB: idx = 12; break;
|
|
case eGL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB: idx = 13; break;
|
|
case eGL_GEOMETRY_SHADER_INVOCATIONS: idx = 14; break;
|
|
case eGL_FRAGMENT_SHADER_INVOCATIONS_ARB: idx = 15; break;
|
|
case eGL_COMPUTE_SHADER_INVOCATIONS_ARB: idx = 16; break;
|
|
|
|
default: RDCERR("Unexpected enum as query target: %s", ToStr::Get(query).c_str());
|
|
}
|
|
|
|
if(idx >= WrappedOpenGL::MAX_QUERIES)
|
|
RDCERR("Query index for enum %s out of range %d", ToStr::Get(query).c_str(), idx);
|
|
|
|
return idx;
|
|
}
|
|
|
|
GLenum QueryEnum(size_t idx)
|
|
{
|
|
GLenum enums[] = {eGL_SAMPLES_PASSED,
|
|
eGL_ANY_SAMPLES_PASSED,
|
|
eGL_ANY_SAMPLES_PASSED_CONSERVATIVE,
|
|
eGL_PRIMITIVES_GENERATED,
|
|
eGL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN,
|
|
eGL_TIME_ELAPSED,
|
|
eGL_VERTICES_SUBMITTED_ARB,
|
|
eGL_PRIMITIVES_SUBMITTED_ARB,
|
|
eGL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB,
|
|
eGL_CLIPPING_INPUT_PRIMITIVES_ARB,
|
|
eGL_CLIPPING_OUTPUT_PRIMITIVES_ARB,
|
|
eGL_VERTEX_SHADER_INVOCATIONS_ARB,
|
|
eGL_TESS_CONTROL_SHADER_PATCHES_ARB,
|
|
eGL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB,
|
|
eGL_GEOMETRY_SHADER_INVOCATIONS,
|
|
eGL_FRAGMENT_SHADER_INVOCATIONS_ARB,
|
|
eGL_COMPUTE_SHADER_INVOCATIONS_ARB};
|
|
|
|
if(idx < ARRAY_COUNT(enums))
|
|
return enums[idx];
|
|
|
|
return eGL_NONE;
|
|
}
|
|
|
|
size_t GLTypeSize(GLenum type)
|
|
{
|
|
switch(type)
|
|
{
|
|
case eGL_UNSIGNED_BYTE:
|
|
case eGL_BYTE: return 1;
|
|
case eGL_UNSIGNED_SHORT:
|
|
case eGL_SHORT:
|
|
case eGL_HALF_FLOAT: return 2;
|
|
case eGL_UNSIGNED_INT:
|
|
case eGL_INT:
|
|
case eGL_FLOAT: return 4;
|
|
case eGL_DOUBLE: return 8;
|
|
default: RDCWARN("Unhandled element type %s", ToStr::Get(type).c_str());
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
size_t ShaderIdx(GLenum buf)
|
|
{
|
|
switch(buf)
|
|
{
|
|
case eGL_VERTEX_SHADER: return 0;
|
|
case eGL_TESS_CONTROL_SHADER: return 1;
|
|
case eGL_TESS_EVALUATION_SHADER: return 2;
|
|
case eGL_GEOMETRY_SHADER: return 3;
|
|
case eGL_FRAGMENT_SHADER: return 4;
|
|
case eGL_COMPUTE_SHADER: return 5;
|
|
default: RDCERR("Unexpected enum as shader enum: %s", ToStr::Get(buf).c_str());
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
GLenum ShaderBit(size_t idx)
|
|
{
|
|
GLenum enums[] = {
|
|
eGL_VERTEX_SHADER_BIT, eGL_TESS_CONTROL_SHADER_BIT, eGL_TESS_EVALUATION_SHADER_BIT,
|
|
eGL_GEOMETRY_SHADER_BIT, eGL_FRAGMENT_SHADER_BIT, eGL_COMPUTE_SHADER_BIT,
|
|
};
|
|
|
|
if(idx < ARRAY_COUNT(enums))
|
|
return enums[idx];
|
|
|
|
return eGL_NONE;
|
|
}
|
|
|
|
GLenum ShaderEnum(size_t idx)
|
|
{
|
|
GLenum enums[] = {
|
|
eGL_VERTEX_SHADER, eGL_TESS_CONTROL_SHADER, eGL_TESS_EVALUATION_SHADER,
|
|
eGL_GEOMETRY_SHADER, eGL_FRAGMENT_SHADER, eGL_COMPUTE_SHADER,
|
|
};
|
|
|
|
if(idx < ARRAY_COUNT(enums))
|
|
return enums[idx];
|
|
|
|
return eGL_NONE;
|
|
}
|
|
|
|
void ClearGLErrors(const GLHookSet &gl)
|
|
{
|
|
int i = 0;
|
|
GLenum err = gl.glGetError();
|
|
while(err)
|
|
{
|
|
err = gl.glGetError();
|
|
i++;
|
|
if(i > 100)
|
|
{
|
|
RDCERR("Couldn't clear GL errors - something very wrong!");
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
GLuint GetBoundVertexBuffer(const GLHookSet &gl, GLuint i)
|
|
{
|
|
GLuint buffer = 0;
|
|
|
|
if(VendorCheck[VendorCheck_AMD_vertex_buffer_query])
|
|
gl.glGetVertexAttribiv(i, eGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, (GLint *)&buffer);
|
|
else
|
|
gl.glGetIntegeri_v(eGL_VERTEX_BINDING_BUFFER, i, (GLint *)&buffer);
|
|
|
|
return buffer;
|
|
}
|
|
|
|
AddressMode MakeAddressMode(GLenum addr)
|
|
{
|
|
switch(addr)
|
|
{
|
|
case eGL_REPEAT: return AddressMode::Wrap;
|
|
case eGL_MIRRORED_REPEAT: return AddressMode::Mirror;
|
|
case eGL_CLAMP_TO_EDGE: return AddressMode::ClampEdge;
|
|
case eGL_CLAMP_TO_BORDER: return AddressMode::ClampBorder;
|
|
case eGL_MIRROR_CLAMP_TO_EDGE: return AddressMode::MirrorOnce;
|
|
default: break;
|
|
}
|
|
|
|
return AddressMode::Wrap;
|
|
}
|
|
|
|
TextureFilter MakeFilter(GLenum minf, GLenum magf, bool shadowSampler, float maxAniso)
|
|
{
|
|
TextureFilter ret;
|
|
|
|
if(maxAniso > 1.0f)
|
|
{
|
|
ret.minify = ret.magnify = ret.mip = FilterMode::Anisotropic;
|
|
}
|
|
else
|
|
{
|
|
if(minf == eGL_NEAREST || minf == eGL_LINEAR)
|
|
{
|
|
ret.minify = (minf == eGL_LINEAR) ? FilterMode::Linear : FilterMode::Point;
|
|
ret.mip = FilterMode::NoFilter;
|
|
}
|
|
else if(minf == eGL_NEAREST_MIPMAP_LINEAR || minf == eGL_LINEAR_MIPMAP_LINEAR)
|
|
{
|
|
ret.minify = (minf == eGL_LINEAR_MIPMAP_LINEAR) ? FilterMode::Linear : FilterMode::Point;
|
|
ret.mip = FilterMode::Linear;
|
|
}
|
|
else if(minf == eGL_NEAREST_MIPMAP_NEAREST || minf == eGL_LINEAR_MIPMAP_NEAREST)
|
|
{
|
|
ret.minify = (minf == eGL_LINEAR_MIPMAP_LINEAR) ? FilterMode::Linear : FilterMode::Point;
|
|
ret.mip = FilterMode::Point;
|
|
}
|
|
|
|
ret.magnify = (magf == eGL_LINEAR) ? FilterMode::Linear : FilterMode::Point;
|
|
}
|
|
ret.func = shadowSampler ? FilterFunc::Comparison : FilterFunc::Normal;
|
|
|
|
return ret;
|
|
}
|
|
|
|
CompareFunc MakeCompareFunc(GLenum func)
|
|
{
|
|
switch(func)
|
|
{
|
|
case GL_NEVER: return CompareFunc::Never;
|
|
case GL_LESS: return CompareFunc::Less;
|
|
case GL_EQUAL: return CompareFunc::Equal;
|
|
case GL_LEQUAL: return CompareFunc::LessEqual;
|
|
case GL_GREATER: return CompareFunc::Greater;
|
|
case GL_NOTEQUAL: return CompareFunc::NotEqual;
|
|
case GL_GEQUAL: return CompareFunc::GreaterEqual;
|
|
case GL_ALWAYS: return CompareFunc::AlwaysTrue;
|
|
default: break;
|
|
}
|
|
|
|
return CompareFunc::AlwaysTrue;
|
|
}
|
|
|
|
StencilOp MakeStencilOp(GLenum op)
|
|
{
|
|
switch(op)
|
|
{
|
|
case eGL_KEEP: return StencilOp::Keep;
|
|
case eGL_ZERO: return StencilOp::Zero;
|
|
case eGL_REPLACE: return StencilOp::Replace;
|
|
case eGL_INCR: return StencilOp::IncSat;
|
|
case eGL_DECR: return StencilOp::DecSat;
|
|
case eGL_INVERT: return StencilOp::Invert;
|
|
case eGL_INCR_WRAP: return StencilOp::IncWrap;
|
|
case eGL_DECR_WRAP: return StencilOp::DecWrap;
|
|
default: break;
|
|
}
|
|
|
|
return StencilOp::Keep;
|
|
}
|
|
|
|
LogicOp MakeLogicOp(GLenum op)
|
|
{
|
|
switch(op)
|
|
{
|
|
case GL_CLEAR: return LogicOp::Clear;
|
|
case GL_AND: return LogicOp::And;
|
|
case GL_AND_REVERSE: return LogicOp::AndReverse;
|
|
case GL_COPY: return LogicOp::Copy;
|
|
case GL_AND_INVERTED: return LogicOp::AndInverted;
|
|
case GL_NOOP: return LogicOp::NoOp;
|
|
case GL_XOR: return LogicOp::Xor;
|
|
case GL_OR: return LogicOp::Or;
|
|
case GL_NOR: return LogicOp::Nor;
|
|
case GL_EQUIV: return LogicOp::Equivalent;
|
|
case GL_INVERT: return LogicOp::Invert;
|
|
case GL_OR_REVERSE: return LogicOp::OrReverse;
|
|
case GL_COPY_INVERTED: return LogicOp::CopyInverted;
|
|
case GL_OR_INVERTED: return LogicOp::OrInverted;
|
|
case GL_NAND: return LogicOp::Nand;
|
|
case GL_SET: return LogicOp::Set;
|
|
default: break;
|
|
}
|
|
|
|
return LogicOp::NoOp;
|
|
}
|
|
|
|
BlendMultiplier MakeBlendMultiplier(GLenum blend)
|
|
{
|
|
switch(blend)
|
|
{
|
|
case eGL_ZERO: return BlendMultiplier::Zero;
|
|
case eGL_ONE: return BlendMultiplier::One;
|
|
case eGL_SRC_COLOR: return BlendMultiplier::SrcCol;
|
|
case eGL_ONE_MINUS_SRC_COLOR: return BlendMultiplier::InvSrcCol;
|
|
case eGL_DST_COLOR: return BlendMultiplier::DstCol;
|
|
case eGL_ONE_MINUS_DST_COLOR: return BlendMultiplier::InvDstCol;
|
|
case eGL_SRC_ALPHA: return BlendMultiplier::SrcAlpha;
|
|
case eGL_ONE_MINUS_SRC_ALPHA: return BlendMultiplier::InvSrcAlpha;
|
|
case eGL_DST_ALPHA: return BlendMultiplier::DstAlpha;
|
|
case eGL_ONE_MINUS_DST_ALPHA: return BlendMultiplier::InvDstAlpha;
|
|
case eGL_CONSTANT_COLOR: return BlendMultiplier::FactorRGB;
|
|
case eGL_ONE_MINUS_CONSTANT_COLOR: return BlendMultiplier::InvFactorRGB;
|
|
case eGL_CONSTANT_ALPHA: return BlendMultiplier::FactorAlpha;
|
|
case eGL_ONE_MINUS_CONSTANT_ALPHA: return BlendMultiplier::InvFactorAlpha;
|
|
case eGL_SRC_ALPHA_SATURATE: return BlendMultiplier::SrcAlphaSat;
|
|
case eGL_SRC1_COLOR: return BlendMultiplier::Src1Col;
|
|
case eGL_ONE_MINUS_SRC1_COLOR: return BlendMultiplier::InvSrc1Col;
|
|
case eGL_SRC1_ALPHA: return BlendMultiplier::Src1Alpha;
|
|
case eGL_ONE_MINUS_SRC1_ALPHA: return BlendMultiplier::InvSrc1Alpha;
|
|
default: break;
|
|
}
|
|
|
|
return BlendMultiplier::One;
|
|
}
|
|
|
|
BlendOp MakeBlendOp(GLenum op)
|
|
{
|
|
switch(op)
|
|
{
|
|
case eGL_FUNC_ADD: return BlendOp::Add;
|
|
case eGL_FUNC_SUBTRACT: return BlendOp::Subtract;
|
|
case eGL_FUNC_REVERSE_SUBTRACT: return BlendOp::ReversedSubtract;
|
|
case eGL_MIN: return BlendOp::Minimum;
|
|
case eGL_MAX: return BlendOp::Maximum;
|
|
default: break;
|
|
}
|
|
|
|
return BlendOp::Add;
|
|
}
|
|
|
|
const char *BlendString(GLenum blendenum)
|
|
{
|
|
switch(blendenum)
|
|
{
|
|
case eGL_FUNC_ADD: return "ADD";
|
|
case eGL_FUNC_SUBTRACT: return "SUBTRACT";
|
|
case eGL_FUNC_REVERSE_SUBTRACT: return "INV_SUBTRACT";
|
|
case eGL_MIN: return "MIN";
|
|
case eGL_MAX: return "MAX";
|
|
case GL_ZERO: return "ZERO";
|
|
case GL_ONE: return "ONE";
|
|
case eGL_SRC_COLOR: return "SRC_COLOR";
|
|
case eGL_ONE_MINUS_SRC_COLOR: return "INV_SRC_COLOR";
|
|
case eGL_DST_COLOR: return "DST_COLOR";
|
|
case eGL_ONE_MINUS_DST_COLOR: return "INV_DST_COLOR";
|
|
case eGL_SRC_ALPHA: return "SRC_ALPHA";
|
|
case eGL_ONE_MINUS_SRC_ALPHA: return "INV_SRC_ALPHA";
|
|
case eGL_DST_ALPHA: return "DST_ALPHA";
|
|
case eGL_ONE_MINUS_DST_ALPHA: return "INV_DST_ALPHA";
|
|
case eGL_CONSTANT_COLOR: return "CONST_COLOR";
|
|
case eGL_ONE_MINUS_CONSTANT_COLOR: return "INV_CONST_COLOR";
|
|
case eGL_CONSTANT_ALPHA: return "CONST_ALPHA";
|
|
case eGL_ONE_MINUS_CONSTANT_ALPHA: return "INV_CONST_ALPHA";
|
|
case eGL_SRC_ALPHA_SATURATE: return "SRC_ALPHA_SAT";
|
|
case eGL_SRC1_COLOR: return "SRC1_COL";
|
|
case eGL_ONE_MINUS_SRC1_COLOR: return "INV_SRC1_COL";
|
|
case eGL_SRC1_ALPHA: return "SRC1_ALPHA";
|
|
case eGL_ONE_MINUS_SRC1_ALPHA: return "INV_SRC1_ALPHA";
|
|
default: break;
|
|
}
|
|
|
|
static string unknown = ToStr::Get(blendenum).substr(3); // 3 = strlen("GL_");
|
|
|
|
RDCERR("Unknown blend enum: %s", unknown.c_str());
|
|
|
|
return unknown.c_str();
|
|
}
|
|
|
|
const char *SamplerString(GLenum smpenum)
|
|
{
|
|
switch(smpenum)
|
|
{
|
|
case eGL_NONE: return "NONE";
|
|
case eGL_NEAREST: return "NEAREST";
|
|
case eGL_LINEAR: return "LINEAR";
|
|
case eGL_NEAREST_MIPMAP_NEAREST: return "NEAREST_MIP_NEAREST";
|
|
case eGL_LINEAR_MIPMAP_NEAREST: return "LINEAR_MIP_NEAREST";
|
|
case eGL_NEAREST_MIPMAP_LINEAR: return "NEAREST_MIP_LINEAR";
|
|
case eGL_LINEAR_MIPMAP_LINEAR: return "LINEAR_MIP_LINEAR";
|
|
case eGL_CLAMP_TO_EDGE: return "CLAMP_EDGE";
|
|
case eGL_MIRRORED_REPEAT: return "MIRR_REPEAT";
|
|
case eGL_REPEAT: return "REPEAT";
|
|
case eGL_MIRROR_CLAMP_TO_EDGE: return "MIRR_CLAMP_EDGE";
|
|
case eGL_CLAMP_TO_BORDER: return "CLAMP_BORDER";
|
|
default: break;
|
|
}
|
|
|
|
static string unknown = ToStr::Get(smpenum).substr(3); // 3 = strlen("GL_");
|
|
|
|
RDCERR("Unknown blend enum: %s", unknown.c_str());
|
|
|
|
return unknown.c_str();
|
|
}
|
|
|
|
ResourceFormat MakeResourceFormat(const GLHookSet &gl, GLenum target, GLenum fmt)
|
|
{
|
|
ResourceFormat ret;
|
|
|
|
ret.special = false;
|
|
ret.specialFormat = SpecialFormat::Unknown;
|
|
ret.strname = ToStr::Get(fmt).substr(3); // 3 == strlen("GL_")
|
|
|
|
// special handling for formats that don't query neatly
|
|
if(fmt == eGL_LUMINANCE8_EXT || fmt == eGL_INTENSITY8_EXT || fmt == eGL_ALPHA8_EXT)
|
|
{
|
|
ret.compByteWidth = 1;
|
|
ret.compCount = 1;
|
|
ret.compType = CompType::UNorm;
|
|
ret.srgbCorrected = false;
|
|
return ret;
|
|
}
|
|
|
|
if(IsCompressedFormat(fmt))
|
|
{
|
|
ret.special = true;
|
|
|
|
switch(fmt)
|
|
{
|
|
case eGL_COMPRESSED_RGB_S3TC_DXT1_EXT:
|
|
case eGL_COMPRESSED_SRGB_S3TC_DXT1_EXT: ret.compCount = 3; break;
|
|
case eGL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
|
|
case eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT: ret.compCount = 4; break;
|
|
|
|
case eGL_COMPRESSED_RGBA8_ETC2_EAC:
|
|
case eGL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: ret.compCount = 4; break;
|
|
case eGL_COMPRESSED_R11_EAC:
|
|
case eGL_COMPRESSED_SIGNED_R11_EAC: ret.compCount = 1; break;
|
|
case eGL_COMPRESSED_RG11_EAC:
|
|
case eGL_COMPRESSED_SIGNED_RG11_EAC: ret.compCount = 2; break;
|
|
|
|
case eGL_COMPRESSED_RGB8_ETC2:
|
|
case eGL_COMPRESSED_SRGB8_ETC2: ret.compCount = 3; break;
|
|
case eGL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
|
|
case eGL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: ret.compCount = 4; break;
|
|
|
|
default: break;
|
|
}
|
|
|
|
switch(fmt)
|
|
{
|
|
case eGL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
|
|
case eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
|
|
case eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
|
|
case eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
|
|
case eGL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB:
|
|
case eGL_COMPRESSED_SRGB8_ETC2:
|
|
case eGL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
|
|
case eGL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: ret.srgbCorrected = true; break;
|
|
default: break;
|
|
}
|
|
|
|
ret.compType = CompType::UNorm;
|
|
|
|
switch(fmt)
|
|
{
|
|
case eGL_COMPRESSED_SIGNED_RED_RGTC1:
|
|
case eGL_COMPRESSED_SIGNED_RG_RGTC2:
|
|
case eGL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB:
|
|
case eGL_COMPRESSED_SIGNED_R11_EAC:
|
|
case eGL_COMPRESSED_SIGNED_RG11_EAC: ret.compType = CompType::SNorm; break;
|
|
default: break;
|
|
}
|
|
|
|
switch(fmt)
|
|
{
|
|
// BC1
|
|
case eGL_COMPRESSED_RGB_S3TC_DXT1_EXT:
|
|
case eGL_COMPRESSED_RGBA_S3TC_DXT1_EXT:
|
|
case eGL_COMPRESSED_SRGB_S3TC_DXT1_EXT:
|
|
case eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT:
|
|
ret.specialFormat = SpecialFormat::BC1;
|
|
break;
|
|
// BC2
|
|
case eGL_COMPRESSED_RGBA_S3TC_DXT3_EXT:
|
|
case eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT:
|
|
ret.specialFormat = SpecialFormat::BC2;
|
|
break;
|
|
// BC3
|
|
case eGL_COMPRESSED_RGBA_S3TC_DXT5_EXT:
|
|
case eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT:
|
|
ret.specialFormat = SpecialFormat::BC3;
|
|
break;
|
|
// BC4
|
|
case eGL_COMPRESSED_RED_RGTC1:
|
|
case eGL_COMPRESSED_SIGNED_RED_RGTC1:
|
|
ret.specialFormat = SpecialFormat::BC4;
|
|
break;
|
|
// BC5
|
|
case eGL_COMPRESSED_RG_RGTC2:
|
|
case eGL_COMPRESSED_SIGNED_RG_RGTC2:
|
|
ret.specialFormat = SpecialFormat::BC5;
|
|
break;
|
|
// BC6
|
|
case eGL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB:
|
|
case eGL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB:
|
|
ret.specialFormat = SpecialFormat::BC6;
|
|
break;
|
|
// BC7
|
|
case eGL_COMPRESSED_RGBA_BPTC_UNORM_ARB:
|
|
case eGL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB:
|
|
ret.specialFormat = SpecialFormat::BC7;
|
|
break;
|
|
// ETC2
|
|
case eGL_COMPRESSED_RGB8_ETC2:
|
|
case eGL_COMPRESSED_SRGB8_ETC2:
|
|
case eGL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
|
|
case eGL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
|
|
ret.specialFormat = SpecialFormat::ETC2;
|
|
break;
|
|
// EAC
|
|
case eGL_COMPRESSED_RGBA8_ETC2_EAC:
|
|
case eGL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
|
|
case eGL_COMPRESSED_R11_EAC:
|
|
case eGL_COMPRESSED_SIGNED_R11_EAC:
|
|
case eGL_COMPRESSED_RG11_EAC:
|
|
case eGL_COMPRESSED_SIGNED_RG11_EAC:
|
|
ret.specialFormat = SpecialFormat::EAC;
|
|
break;
|
|
// ASTC
|
|
case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:
|
|
case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
|
|
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
|
|
ret.specialFormat = SpecialFormat::ASTC;
|
|
break;
|
|
default: RDCERR("Unexpected compressed format %#x", fmt); break;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
// handle certain non compressed but special formats
|
|
if(fmt == eGL_R11F_G11F_B10F)
|
|
{
|
|
ret.special = true;
|
|
ret.specialFormat = SpecialFormat::R11G11B10;
|
|
return ret;
|
|
}
|
|
|
|
if(fmt == eGL_RGB565)
|
|
{
|
|
ret.special = true;
|
|
ret.specialFormat = SpecialFormat::R5G6B5;
|
|
return ret;
|
|
}
|
|
|
|
if(fmt == eGL_RGB5_A1)
|
|
{
|
|
ret.special = true;
|
|
ret.specialFormat = SpecialFormat::R5G5B5A1;
|
|
return ret;
|
|
}
|
|
|
|
if(fmt == eGL_RGB9_E5)
|
|
{
|
|
ret.special = true;
|
|
ret.specialFormat = SpecialFormat::R9G9B9E5;
|
|
return ret;
|
|
}
|
|
|
|
if(fmt == eGL_RGBA4)
|
|
{
|
|
ret.special = true;
|
|
ret.specialFormat = SpecialFormat::R4G4B4A4;
|
|
return ret;
|
|
}
|
|
|
|
if(fmt == eGL_RGB10_A2 || fmt == eGL_RGB10_A2UI)
|
|
{
|
|
ret.special = true;
|
|
ret.specialFormat = SpecialFormat::R10G10B10A2;
|
|
ret.compType = fmt == eGL_RGB10_A2 ? CompType::UNorm : CompType::UInt;
|
|
return ret;
|
|
}
|
|
|
|
ret.compByteWidth = 1;
|
|
ret.compCount = 4;
|
|
ret.compType = CompType::Float;
|
|
|
|
GLint data[8];
|
|
GLenum *edata = (GLenum *)data;
|
|
|
|
GLint iscol = 0, isdepth = 0, isstencil = 0;
|
|
gl.glGetInternalformativ(target, fmt, eGL_COLOR_COMPONENTS, sizeof(GLint), &iscol);
|
|
gl.glGetInternalformativ(target, fmt, eGL_DEPTH_COMPONENTS, sizeof(GLint), &isdepth);
|
|
gl.glGetInternalformativ(target, fmt, eGL_STENCIL_COMPONENTS, sizeof(GLint), &isstencil);
|
|
|
|
if(iscol == GL_TRUE)
|
|
{
|
|
// colour format
|
|
|
|
gl.glGetInternalformativ(target, fmt, eGL_INTERNALFORMAT_RED_SIZE, sizeof(GLint), &data[0]);
|
|
gl.glGetInternalformativ(target, fmt, eGL_INTERNALFORMAT_GREEN_SIZE, sizeof(GLint), &data[1]);
|
|
gl.glGetInternalformativ(target, fmt, eGL_INTERNALFORMAT_BLUE_SIZE, sizeof(GLint), &data[2]);
|
|
gl.glGetInternalformativ(target, fmt, eGL_INTERNALFORMAT_ALPHA_SIZE, sizeof(GLint), &data[3]);
|
|
|
|
ret.compCount = 0;
|
|
for(int i = 0; i < 4; i++)
|
|
if(data[i] > 0)
|
|
ret.compCount++;
|
|
|
|
for(int i = ret.compCount; i < 4; i++)
|
|
data[i] = data[0];
|
|
|
|
if(data[0] == data[1] && data[1] == data[2] && data[2] == data[3])
|
|
{
|
|
ret.compByteWidth = (uint32_t)(data[0] / 8);
|
|
|
|
// wasn't a byte format (8, 16, 32)
|
|
if(ret.compByteWidth * 8 != (uint32_t)data[0])
|
|
ret.special = true;
|
|
}
|
|
else
|
|
{
|
|
ret.special = true;
|
|
}
|
|
|
|
gl.glGetInternalformativ(target, fmt, eGL_INTERNALFORMAT_RED_TYPE, sizeof(GLint), &data[0]);
|
|
gl.glGetInternalformativ(target, fmt, eGL_INTERNALFORMAT_GREEN_TYPE, sizeof(GLint), &data[1]);
|
|
gl.glGetInternalformativ(target, fmt, eGL_INTERNALFORMAT_BLUE_TYPE, sizeof(GLint), &data[2]);
|
|
gl.glGetInternalformativ(target, fmt, eGL_INTERNALFORMAT_ALPHA_TYPE, sizeof(GLint), &data[3]);
|
|
|
|
for(int i = ret.compCount; i < 4; i++)
|
|
data[i] = data[0];
|
|
|
|
if(data[0] == data[1] && data[1] == data[2] && data[2] == data[3])
|
|
{
|
|
switch(edata[0])
|
|
{
|
|
case eGL_UNSIGNED_INT: ret.compType = CompType::UInt; break;
|
|
case eGL_UNSIGNED_BYTE:
|
|
case eGL_UNSIGNED_NORMALIZED: ret.compType = CompType::UNorm; break;
|
|
case eGL_SIGNED_NORMALIZED: ret.compType = CompType::SNorm; break;
|
|
case eGL_FLOAT: ret.compType = CompType::Float; break;
|
|
case eGL_INT: ret.compType = CompType::SInt; break;
|
|
default: RDCERR("Unexpected texture type");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ret.special = true;
|
|
}
|
|
|
|
gl.glGetInternalformativ(target, fmt, eGL_COLOR_ENCODING, sizeof(GLint), &data[0]);
|
|
ret.srgbCorrected = (edata[0] == eGL_SRGB);
|
|
}
|
|
else if(isdepth == GL_TRUE || isstencil == GL_TRUE)
|
|
{
|
|
// depth format
|
|
ret.compType = CompType::Depth;
|
|
|
|
switch(fmt)
|
|
{
|
|
case eGL_DEPTH_COMPONENT16:
|
|
ret.compByteWidth = 2;
|
|
ret.compCount = 1;
|
|
break;
|
|
case eGL_DEPTH_COMPONENT24:
|
|
ret.compByteWidth = 3;
|
|
ret.compCount = 1;
|
|
break;
|
|
case eGL_DEPTH_COMPONENT32:
|
|
case eGL_DEPTH_COMPONENT32F:
|
|
ret.compByteWidth = 4;
|
|
ret.compCount = 1;
|
|
break;
|
|
case eGL_DEPTH24_STENCIL8:
|
|
ret.specialFormat = SpecialFormat::D24S8;
|
|
ret.special = true;
|
|
break;
|
|
case eGL_DEPTH32F_STENCIL8:
|
|
ret.specialFormat = SpecialFormat::D32S8;
|
|
ret.special = true;
|
|
break;
|
|
case eGL_STENCIL_INDEX8:
|
|
ret.specialFormat = SpecialFormat::S8;
|
|
ret.special = true;
|
|
break;
|
|
default: RDCERR("Unexpected depth or stencil format %x", fmt);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// not colour or depth!
|
|
RDCERR("Unexpected texture type, not colour or depth");
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
GLenum MakeGLFormat(WrappedOpenGL &gl, ResourceFormat fmt)
|
|
{
|
|
GLenum ret = eGL_NONE;
|
|
|
|
if(fmt.special)
|
|
{
|
|
switch(fmt.specialFormat)
|
|
{
|
|
case SpecialFormat::BC1:
|
|
{
|
|
if(fmt.compCount == 3)
|
|
ret = fmt.srgbCorrected ? eGL_COMPRESSED_SRGB_S3TC_DXT1_EXT
|
|
: eGL_COMPRESSED_RGB_S3TC_DXT1_EXT;
|
|
else
|
|
ret = fmt.srgbCorrected ? eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
|
|
: eGL_COMPRESSED_RGBA_S3TC_DXT1_EXT;
|
|
break;
|
|
}
|
|
case SpecialFormat::BC2:
|
|
ret = fmt.srgbCorrected ? eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
|
|
: eGL_COMPRESSED_RGBA_S3TC_DXT3_EXT;
|
|
break;
|
|
case SpecialFormat::BC3:
|
|
ret = fmt.srgbCorrected ? eGL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
|
|
: eGL_COMPRESSED_RGBA_S3TC_DXT5_EXT;
|
|
break;
|
|
case SpecialFormat::BC4:
|
|
ret = fmt.compType == CompType::SNorm ? eGL_COMPRESSED_SIGNED_RED_RGTC1
|
|
: eGL_COMPRESSED_RED_RGTC1;
|
|
break;
|
|
case SpecialFormat::BC5:
|
|
ret = fmt.compType == CompType::SNorm ? eGL_COMPRESSED_SIGNED_RG_RGTC2
|
|
: eGL_COMPRESSED_RG_RGTC2;
|
|
break;
|
|
case SpecialFormat::BC6:
|
|
ret = fmt.compType == CompType::SNorm ? eGL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB
|
|
: eGL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB;
|
|
break;
|
|
case SpecialFormat::BC7:
|
|
ret = fmt.srgbCorrected ? eGL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB
|
|
: eGL_COMPRESSED_RGBA_BPTC_UNORM_ARB;
|
|
break;
|
|
case SpecialFormat::ETC2:
|
|
{
|
|
if(fmt.compCount == 3)
|
|
ret = fmt.srgbCorrected ? eGL_COMPRESSED_SRGB8_ETC2 : eGL_COMPRESSED_RGB8_ETC2;
|
|
else
|
|
ret = fmt.srgbCorrected ? eGL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
|
|
: eGL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
|
|
break;
|
|
}
|
|
case SpecialFormat::EAC:
|
|
{
|
|
if(fmt.compCount == 1)
|
|
ret = fmt.compType == CompType::SNorm ? eGL_COMPRESSED_SIGNED_R11_EAC
|
|
: eGL_COMPRESSED_R11_EAC;
|
|
else if(fmt.compCount == 2)
|
|
ret = fmt.compType == CompType::SNorm ? eGL_COMPRESSED_SIGNED_RG11_EAC
|
|
: eGL_COMPRESSED_RG11_EAC;
|
|
else
|
|
ret = fmt.srgbCorrected ? eGL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
|
|
: eGL_COMPRESSED_RGBA8_ETC2_EAC;
|
|
break;
|
|
}
|
|
case SpecialFormat::R10G10B10A2:
|
|
if(fmt.compType == CompType::UNorm)
|
|
ret = eGL_RGB10_A2;
|
|
else
|
|
ret = eGL_RGB10_A2UI;
|
|
break;
|
|
case SpecialFormat::R11G11B10: ret = eGL_R11F_G11F_B10F; break;
|
|
case SpecialFormat::R5G6B5: ret = eGL_RGB565; break;
|
|
case SpecialFormat::R5G5B5A1: ret = eGL_RGB5_A1; break;
|
|
case SpecialFormat::R9G9B9E5: ret = eGL_RGB9_E5; break;
|
|
case SpecialFormat::R4G4B4A4: ret = eGL_RGBA4; break;
|
|
case SpecialFormat::D24S8: ret = eGL_DEPTH24_STENCIL8; break;
|
|
case SpecialFormat::D32S8: ret = eGL_DEPTH32F_STENCIL8; break;
|
|
case SpecialFormat::ASTC: RDCERR("ASTC can't be decoded unambiguously"); break;
|
|
case SpecialFormat::S8: ret = eGL_STENCIL_INDEX8; break;
|
|
default: RDCERR("Unsupported special format %u", fmt.specialFormat); break;
|
|
}
|
|
}
|
|
else if(fmt.compCount == 4)
|
|
{
|
|
if(fmt.srgbCorrected)
|
|
{
|
|
ret = eGL_SRGB8_ALPHA8;
|
|
}
|
|
else if(fmt.compByteWidth == 4)
|
|
{
|
|
if(fmt.compType == CompType::Float)
|
|
ret = eGL_RGBA32F;
|
|
else if(fmt.compType == CompType::SInt)
|
|
ret = eGL_RGBA32I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_RGBA32UI;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else if(fmt.compByteWidth == 2)
|
|
{
|
|
if(fmt.compType == CompType::Float)
|
|
ret = eGL_RGBA16F;
|
|
else if(fmt.compType == CompType::SInt)
|
|
ret = eGL_RGBA16I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_RGBA16UI;
|
|
else if(fmt.compType == CompType::SNorm)
|
|
ret = eGL_RGBA16_SNORM;
|
|
else if(fmt.compType == CompType::UNorm)
|
|
ret = eGL_RGBA16;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else if(fmt.compByteWidth == 1)
|
|
{
|
|
if(fmt.compType == CompType::SInt)
|
|
ret = eGL_RGBA8I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_RGBA8UI;
|
|
else if(fmt.compType == CompType::SNorm)
|
|
ret = eGL_RGBA8_SNORM;
|
|
else if(fmt.compType == CompType::UNorm)
|
|
ret = eGL_RGBA8;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unrecognised 4-component byte width: %d", fmt.compByteWidth);
|
|
}
|
|
}
|
|
else if(fmt.compCount == 3)
|
|
{
|
|
if(fmt.srgbCorrected)
|
|
{
|
|
ret = eGL_SRGB8;
|
|
}
|
|
else if(fmt.compByteWidth == 4)
|
|
{
|
|
if(fmt.compType == CompType::Float)
|
|
ret = eGL_RGB32F;
|
|
else if(fmt.compType == CompType::SInt)
|
|
ret = eGL_RGB32I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_RGB32UI;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else if(fmt.compByteWidth == 2)
|
|
{
|
|
if(fmt.compType == CompType::Float)
|
|
ret = eGL_RGB16F;
|
|
else if(fmt.compType == CompType::SInt)
|
|
ret = eGL_RGB16I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_RGB16UI;
|
|
else if(fmt.compType == CompType::SNorm)
|
|
ret = eGL_RGB16_SNORM;
|
|
else if(fmt.compType == CompType::UNorm)
|
|
ret = eGL_RGB16;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else if(fmt.compByteWidth == 1)
|
|
{
|
|
if(fmt.compType == CompType::SInt)
|
|
ret = eGL_RGB8I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_RGB8UI;
|
|
else if(fmt.compType == CompType::SNorm)
|
|
ret = eGL_RGB8_SNORM;
|
|
else if(fmt.compType == CompType::UNorm)
|
|
ret = eGL_RGB8;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unrecognised 3-component byte width: %d", fmt.compByteWidth);
|
|
}
|
|
}
|
|
else if(fmt.compCount == 2)
|
|
{
|
|
if(fmt.compByteWidth == 4)
|
|
{
|
|
if(fmt.compType == CompType::Float)
|
|
ret = eGL_RG32F;
|
|
else if(fmt.compType == CompType::SInt)
|
|
ret = eGL_RG32I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_RG32UI;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else if(fmt.compByteWidth == 2)
|
|
{
|
|
if(fmt.compType == CompType::Float)
|
|
ret = eGL_RG16F;
|
|
else if(fmt.compType == CompType::SInt)
|
|
ret = eGL_RG16I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_RG16UI;
|
|
else if(fmt.compType == CompType::SNorm)
|
|
ret = eGL_RG16_SNORM;
|
|
else if(fmt.compType == CompType::UNorm)
|
|
ret = eGL_RG16;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else if(fmt.compByteWidth == 1)
|
|
{
|
|
if(fmt.compType == CompType::SInt)
|
|
ret = eGL_RG8I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_RG8UI;
|
|
else if(fmt.compType == CompType::SNorm)
|
|
ret = eGL_RG8_SNORM;
|
|
else if(fmt.compType == CompType::UNorm)
|
|
ret = eGL_RG8;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unrecognised 3-component byte width: %d", fmt.compByteWidth);
|
|
}
|
|
}
|
|
else if(fmt.compCount == 1)
|
|
{
|
|
if(fmt.compByteWidth == 4)
|
|
{
|
|
if(fmt.compType == CompType::Float)
|
|
ret = eGL_R32F;
|
|
else if(fmt.compType == CompType::SInt)
|
|
ret = eGL_R32I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_R32UI;
|
|
else if(fmt.compType == CompType::Depth)
|
|
ret = eGL_DEPTH_COMPONENT32F;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else if(fmt.compByteWidth == 3)
|
|
{
|
|
ret = eGL_DEPTH_COMPONENT24;
|
|
}
|
|
else if(fmt.compByteWidth == 2)
|
|
{
|
|
if(fmt.compType == CompType::Float)
|
|
ret = eGL_R16F;
|
|
else if(fmt.compType == CompType::SInt)
|
|
ret = eGL_R16I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_R16UI;
|
|
else if(fmt.compType == CompType::SNorm)
|
|
ret = eGL_R16_SNORM;
|
|
else if(fmt.compType == CompType::UNorm)
|
|
ret = eGL_R16;
|
|
else if(fmt.compType == CompType::Depth)
|
|
ret = eGL_DEPTH_COMPONENT16;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else if(fmt.compByteWidth == 1)
|
|
{
|
|
if(fmt.compType == CompType::SInt)
|
|
ret = eGL_R8I;
|
|
else if(fmt.compType == CompType::UInt)
|
|
ret = eGL_R8UI;
|
|
else if(fmt.compType == CompType::SNorm)
|
|
ret = eGL_R8_SNORM;
|
|
else if(fmt.compType == CompType::UNorm)
|
|
ret = eGL_R8;
|
|
else
|
|
RDCERR("Unrecognised component type");
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unrecognised 3-component byte width: %d", fmt.compByteWidth);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
RDCERR("Unrecognised component count: %d", fmt.compCount);
|
|
}
|
|
|
|
if(ret == eGL_NONE)
|
|
RDCERR("No known GL format corresponding to resource format!");
|
|
|
|
return ret;
|
|
}
|
|
|
|
GLenum MakeGLPrimitiveTopology(Topology Topo)
|
|
{
|
|
switch(Topo)
|
|
{
|
|
default: return eGL_NONE;
|
|
case Topology::PointList: return eGL_POINTS;
|
|
case Topology::LineStrip: return eGL_LINE_STRIP;
|
|
case Topology::LineLoop: return eGL_LINE_LOOP;
|
|
case Topology::LineList: return eGL_LINES;
|
|
case Topology::LineStrip_Adj: return eGL_LINE_STRIP_ADJACENCY;
|
|
case Topology::LineList_Adj: return eGL_LINES_ADJACENCY;
|
|
case Topology::TriangleStrip: return eGL_TRIANGLE_STRIP;
|
|
case Topology::TriangleFan: return eGL_TRIANGLE_FAN;
|
|
case Topology::TriangleList: return eGL_TRIANGLES;
|
|
case Topology::TriangleStrip_Adj: return eGL_TRIANGLE_STRIP_ADJACENCY;
|
|
case Topology::TriangleList_Adj: return eGL_TRIANGLES_ADJACENCY;
|
|
case Topology::PatchList_1CPs:
|
|
case Topology::PatchList_2CPs:
|
|
case Topology::PatchList_3CPs:
|
|
case Topology::PatchList_4CPs:
|
|
case Topology::PatchList_5CPs:
|
|
case Topology::PatchList_6CPs:
|
|
case Topology::PatchList_7CPs:
|
|
case Topology::PatchList_8CPs:
|
|
case Topology::PatchList_9CPs:
|
|
case Topology::PatchList_10CPs:
|
|
case Topology::PatchList_11CPs:
|
|
case Topology::PatchList_12CPs:
|
|
case Topology::PatchList_13CPs:
|
|
case Topology::PatchList_14CPs:
|
|
case Topology::PatchList_15CPs:
|
|
case Topology::PatchList_16CPs:
|
|
case Topology::PatchList_17CPs:
|
|
case Topology::PatchList_18CPs:
|
|
case Topology::PatchList_19CPs:
|
|
case Topology::PatchList_20CPs:
|
|
case Topology::PatchList_21CPs:
|
|
case Topology::PatchList_22CPs:
|
|
case Topology::PatchList_23CPs:
|
|
case Topology::PatchList_24CPs:
|
|
case Topology::PatchList_25CPs:
|
|
case Topology::PatchList_26CPs:
|
|
case Topology::PatchList_27CPs:
|
|
case Topology::PatchList_28CPs:
|
|
case Topology::PatchList_29CPs:
|
|
case Topology::PatchList_30CPs:
|
|
case Topology::PatchList_31CPs:
|
|
case Topology::PatchList_32CPs: return eGL_PATCHES;
|
|
}
|
|
}
|
|
|
|
Topology MakePrimitiveTopology(const GLHookSet &gl, GLenum Topo)
|
|
{
|
|
switch(Topo)
|
|
{
|
|
default: return Topology::Unknown;
|
|
case eGL_POINTS: return Topology::PointList;
|
|
case eGL_LINE_STRIP: return Topology::LineStrip;
|
|
case eGL_LINE_LOOP: return Topology::LineLoop;
|
|
case eGL_LINES: return Topology::LineList;
|
|
case eGL_LINE_STRIP_ADJACENCY: return Topology::LineStrip_Adj;
|
|
case eGL_LINES_ADJACENCY: return Topology::LineList_Adj;
|
|
case eGL_TRIANGLE_STRIP: return Topology::TriangleStrip;
|
|
case eGL_TRIANGLE_FAN: return Topology::TriangleFan;
|
|
case eGL_TRIANGLES: return Topology::TriangleList;
|
|
case eGL_TRIANGLE_STRIP_ADJACENCY: return Topology::TriangleStrip_Adj;
|
|
case eGL_TRIANGLES_ADJACENCY: return Topology::TriangleList_Adj;
|
|
case eGL_PATCHES:
|
|
{
|
|
GLint patchCount = 3;
|
|
gl.glGetIntegerv(eGL_PATCH_VERTICES, &patchCount);
|
|
return PatchList_Topology(patchCount);
|
|
}
|
|
}
|
|
}
|
|
|
|
// bit of a hack, to work around C4127: conditional expression is constant
|
|
// on template parameters
|
|
template <typename T>
|
|
T CheckConstParam(T t);
|
|
template <>
|
|
bool CheckConstParam(bool t)
|
|
{
|
|
return t;
|
|
}
|
|
|
|
template <const bool CopyUniforms, const bool SerialiseUniforms>
|
|
static void ForAllProgramUniforms(const GLHookSet &gl, Serialiser *ser, GLuint progSrc,
|
|
GLuint progDst, map<GLint, GLint> *locTranslate, bool writing)
|
|
{
|
|
const bool ReadSourceProgram = CopyUniforms || (SerialiseUniforms && writing);
|
|
const bool WriteDestProgram = CopyUniforms || (SerialiseUniforms && !writing);
|
|
|
|
RDCCOMPILE_ASSERT((CopyUniforms && !SerialiseUniforms) || (!CopyUniforms && SerialiseUniforms),
|
|
"Invalid call to ForAllProgramUniforms");
|
|
|
|
GLint numUniforms = 0;
|
|
if(CheckConstParam(ReadSourceProgram))
|
|
gl.glGetProgramInterfaceiv(progSrc, eGL_UNIFORM, eGL_ACTIVE_RESOURCES, &numUniforms);
|
|
|
|
if(CheckConstParam(SerialiseUniforms))
|
|
{
|
|
// get accurate count of uniforms not in UBOs
|
|
GLint numSerialisedUniforms = 0;
|
|
|
|
for(GLint i = 0; writing && i < numUniforms; i++)
|
|
{
|
|
GLenum prop = eGL_BLOCK_INDEX;
|
|
GLint blockIdx;
|
|
gl.glGetProgramResourceiv(progSrc, eGL_UNIFORM, i, 1, &prop, 1, NULL, (GLint *)&blockIdx);
|
|
|
|
if(blockIdx >= 0)
|
|
continue;
|
|
|
|
numSerialisedUniforms++;
|
|
}
|
|
|
|
ser->Serialise("numUniforms", numSerialisedUniforms);
|
|
|
|
if(!writing)
|
|
numUniforms = numSerialisedUniforms;
|
|
}
|
|
|
|
const size_t numProps = 5;
|
|
GLenum resProps[numProps] = {
|
|
eGL_BLOCK_INDEX, eGL_TYPE, eGL_NAME_LENGTH, eGL_ARRAY_SIZE, eGL_LOCATION,
|
|
};
|
|
|
|
for(GLint i = 0; i < numUniforms; i++)
|
|
{
|
|
GLenum type = eGL_NONE;
|
|
int32_t arraySize = 0;
|
|
int32_t srcLocation = 0;
|
|
string basename;
|
|
bool isArray = false;
|
|
|
|
if(CheckConstParam(ReadSourceProgram))
|
|
{
|
|
GLint values[numProps];
|
|
gl.glGetProgramResourceiv(progSrc, eGL_UNIFORM, i, numProps, resProps, numProps, NULL, values);
|
|
|
|
// we don't need to consider uniforms within UBOs
|
|
if(values[0] >= 0)
|
|
continue;
|
|
|
|
type = (GLenum)values[1];
|
|
arraySize = values[3];
|
|
srcLocation = values[4];
|
|
|
|
char n[1024] = {0};
|
|
gl.glGetProgramResourceName(progSrc, eGL_UNIFORM, i, values[2], NULL, n);
|
|
|
|
if(arraySize > 1)
|
|
{
|
|
isArray = true;
|
|
|
|
size_t len = strlen(n);
|
|
|
|
if(n[len - 3] == '[' && n[len - 2] == '0' && n[len - 1] == ']')
|
|
n[len - 3] = 0;
|
|
}
|
|
else
|
|
{
|
|
arraySize = 1;
|
|
}
|
|
|
|
basename = n;
|
|
}
|
|
|
|
if(CheckConstParam(SerialiseUniforms))
|
|
{
|
|
ser->Serialise("type", type);
|
|
ser->Serialise("arraySize", arraySize);
|
|
ser->Serialise("basename", basename);
|
|
ser->Serialise("isArray", isArray);
|
|
}
|
|
|
|
double dv[16];
|
|
float *fv = (float *)dv;
|
|
int32_t *iv = (int32_t *)dv;
|
|
uint32_t *uiv = (uint32_t *)dv;
|
|
|
|
for(GLint arr = 0; arr < arraySize; arr++)
|
|
{
|
|
string name = basename;
|
|
|
|
if(isArray)
|
|
{
|
|
name += StringFormat::Fmt("[%d]", arr);
|
|
|
|
if(CheckConstParam(ReadSourceProgram))
|
|
srcLocation = gl.glGetUniformLocation(progSrc, name.c_str());
|
|
}
|
|
|
|
if(CheckConstParam(SerialiseUniforms))
|
|
ser->Serialise("srcLocation", srcLocation);
|
|
|
|
GLint newloc = 0;
|
|
if(CheckConstParam(WriteDestProgram))
|
|
{
|
|
newloc = gl.glGetUniformLocation(progDst, name.c_str());
|
|
if(locTranslate)
|
|
(*locTranslate)[srcLocation] = newloc;
|
|
}
|
|
|
|
if(CheckConstParam(CopyUniforms) && newloc == -1)
|
|
continue;
|
|
|
|
if(CheckConstParam(ReadSourceProgram))
|
|
{
|
|
switch(type)
|
|
{
|
|
case eGL_FLOAT_MAT4: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_MAT4x3: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_MAT4x2: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_MAT3: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_MAT3x4: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_MAT3x2: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_MAT2: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_MAT2x4: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_MAT2x3: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_DOUBLE_MAT4: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_MAT4x3: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_MAT4x2: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_MAT3: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_MAT3x4: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_MAT3x2: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_MAT2: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_MAT2x4: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_MAT2x3: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_FLOAT: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_VEC2: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_VEC3: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_FLOAT_VEC4: gl.glGetUniformfv(progSrc, srcLocation, fv); break;
|
|
case eGL_DOUBLE: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_VEC2: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_VEC3: gl.glGetUniformdv(progSrc, srcLocation, dv); break;
|
|
case eGL_DOUBLE_VEC4:
|
|
gl.glGetUniformdv(progSrc, srcLocation, dv);
|
|
break;
|
|
|
|
// treat all samplers as just an int (since they just store their binding value)
|
|
case eGL_SAMPLER_1D:
|
|
case eGL_SAMPLER_2D:
|
|
case eGL_SAMPLER_3D:
|
|
case eGL_SAMPLER_CUBE:
|
|
case eGL_SAMPLER_CUBE_MAP_ARRAY:
|
|
case eGL_SAMPLER_1D_SHADOW:
|
|
case eGL_SAMPLER_2D_SHADOW:
|
|
case eGL_SAMPLER_1D_ARRAY:
|
|
case eGL_SAMPLER_2D_ARRAY:
|
|
case eGL_SAMPLER_1D_ARRAY_SHADOW:
|
|
case eGL_SAMPLER_2D_ARRAY_SHADOW:
|
|
case eGL_SAMPLER_2D_MULTISAMPLE:
|
|
case eGL_SAMPLER_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_SAMPLER_CUBE_SHADOW:
|
|
case eGL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
|
|
case eGL_SAMPLER_BUFFER:
|
|
case eGL_SAMPLER_2D_RECT:
|
|
case eGL_SAMPLER_2D_RECT_SHADOW:
|
|
case eGL_INT_SAMPLER_1D:
|
|
case eGL_INT_SAMPLER_2D:
|
|
case eGL_INT_SAMPLER_3D:
|
|
case eGL_INT_SAMPLER_CUBE:
|
|
case eGL_INT_SAMPLER_CUBE_MAP_ARRAY:
|
|
case eGL_INT_SAMPLER_1D_ARRAY:
|
|
case eGL_INT_SAMPLER_2D_ARRAY:
|
|
case eGL_INT_SAMPLER_2D_MULTISAMPLE:
|
|
case eGL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_INT_SAMPLER_BUFFER:
|
|
case eGL_INT_SAMPLER_2D_RECT:
|
|
case eGL_UNSIGNED_INT_SAMPLER_1D:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D:
|
|
case eGL_UNSIGNED_INT_SAMPLER_3D:
|
|
case eGL_UNSIGNED_INT_SAMPLER_CUBE:
|
|
case eGL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_UNSIGNED_INT_SAMPLER_BUFFER:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D_RECT:
|
|
case eGL_IMAGE_1D:
|
|
case eGL_IMAGE_2D:
|
|
case eGL_IMAGE_3D:
|
|
case eGL_IMAGE_2D_RECT:
|
|
case eGL_IMAGE_CUBE:
|
|
case eGL_IMAGE_BUFFER:
|
|
case eGL_IMAGE_1D_ARRAY:
|
|
case eGL_IMAGE_2D_ARRAY:
|
|
case eGL_IMAGE_CUBE_MAP_ARRAY:
|
|
case eGL_IMAGE_2D_MULTISAMPLE:
|
|
case eGL_IMAGE_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_INT_IMAGE_1D:
|
|
case eGL_INT_IMAGE_2D:
|
|
case eGL_INT_IMAGE_3D:
|
|
case eGL_INT_IMAGE_2D_RECT:
|
|
case eGL_INT_IMAGE_CUBE:
|
|
case eGL_INT_IMAGE_BUFFER:
|
|
case eGL_INT_IMAGE_1D_ARRAY:
|
|
case eGL_INT_IMAGE_2D_ARRAY:
|
|
case eGL_INT_IMAGE_2D_MULTISAMPLE:
|
|
case eGL_INT_IMAGE_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_UNSIGNED_INT_IMAGE_1D:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D:
|
|
case eGL_UNSIGNED_INT_IMAGE_3D:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D_RECT:
|
|
case eGL_UNSIGNED_INT_IMAGE_CUBE:
|
|
case eGL_UNSIGNED_INT_IMAGE_BUFFER:
|
|
case eGL_UNSIGNED_INT_IMAGE_1D_ARRAY:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D_ARRAY:
|
|
case eGL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_UNSIGNED_INT_ATOMIC_COUNTER:
|
|
case eGL_INT: gl.glGetUniformiv(progSrc, srcLocation, iv); break;
|
|
case eGL_INT_VEC2: gl.glGetUniformiv(progSrc, srcLocation, iv); break;
|
|
case eGL_INT_VEC3: gl.glGetUniformiv(progSrc, srcLocation, iv); break;
|
|
case eGL_INT_VEC4: gl.glGetUniformiv(progSrc, srcLocation, iv); break;
|
|
case eGL_UNSIGNED_INT:
|
|
case eGL_BOOL: gl.glGetUniformuiv(progSrc, srcLocation, uiv); break;
|
|
case eGL_UNSIGNED_INT_VEC2:
|
|
case eGL_BOOL_VEC2: gl.glGetUniformuiv(progSrc, srcLocation, uiv); break;
|
|
case eGL_UNSIGNED_INT_VEC3:
|
|
case eGL_BOOL_VEC3: gl.glGetUniformuiv(progSrc, srcLocation, uiv); break;
|
|
case eGL_UNSIGNED_INT_VEC4:
|
|
case eGL_BOOL_VEC4: gl.glGetUniformuiv(progSrc, srcLocation, uiv); break;
|
|
default: RDCERR("Unhandled uniform type '%s'", ToStr::Get(type).c_str());
|
|
}
|
|
}
|
|
|
|
if(CheckConstParam(SerialiseUniforms))
|
|
ser->SerialisePODArray<16>("data", dv);
|
|
|
|
if(CheckConstParam(WriteDestProgram))
|
|
{
|
|
switch(type)
|
|
{
|
|
case eGL_FLOAT_MAT4: gl.glProgramUniformMatrix4fv(progDst, newloc, 1, false, fv); break;
|
|
case eGL_FLOAT_MAT4x3:
|
|
gl.glProgramUniformMatrix4x3fv(progDst, newloc, 1, false, fv);
|
|
break;
|
|
case eGL_FLOAT_MAT4x2:
|
|
gl.glProgramUniformMatrix4x2fv(progDst, newloc, 1, false, fv);
|
|
break;
|
|
case eGL_FLOAT_MAT3: gl.glProgramUniformMatrix3fv(progDst, newloc, 1, false, fv); break;
|
|
case eGL_FLOAT_MAT3x4:
|
|
gl.glProgramUniformMatrix3x4fv(progDst, newloc, 1, false, fv);
|
|
break;
|
|
case eGL_FLOAT_MAT3x2:
|
|
gl.glProgramUniformMatrix3x2fv(progDst, newloc, 1, false, fv);
|
|
break;
|
|
case eGL_FLOAT_MAT2: gl.glProgramUniformMatrix2fv(progDst, newloc, 1, false, fv); break;
|
|
case eGL_FLOAT_MAT2x4:
|
|
gl.glProgramUniformMatrix2x4fv(progDst, newloc, 1, false, fv);
|
|
break;
|
|
case eGL_FLOAT_MAT2x3:
|
|
gl.glProgramUniformMatrix2x3fv(progDst, newloc, 1, false, fv);
|
|
break;
|
|
case eGL_DOUBLE_MAT4: gl.glProgramUniformMatrix4dv(progDst, newloc, 1, false, dv); break;
|
|
case eGL_DOUBLE_MAT4x3:
|
|
gl.glProgramUniformMatrix4x3dv(progDst, newloc, 1, false, dv);
|
|
break;
|
|
case eGL_DOUBLE_MAT4x2:
|
|
gl.glProgramUniformMatrix4x2dv(progDst, newloc, 1, false, dv);
|
|
break;
|
|
case eGL_DOUBLE_MAT3: gl.glProgramUniformMatrix3dv(progDst, newloc, 1, false, dv); break;
|
|
case eGL_DOUBLE_MAT3x4:
|
|
gl.glProgramUniformMatrix3x4dv(progDst, newloc, 1, false, dv);
|
|
break;
|
|
case eGL_DOUBLE_MAT3x2:
|
|
gl.glProgramUniformMatrix3x2dv(progDst, newloc, 1, false, dv);
|
|
break;
|
|
case eGL_DOUBLE_MAT2: gl.glProgramUniformMatrix2dv(progDst, newloc, 1, false, dv); break;
|
|
case eGL_DOUBLE_MAT2x4:
|
|
gl.glProgramUniformMatrix2x4dv(progDst, newloc, 1, false, dv);
|
|
break;
|
|
case eGL_DOUBLE_MAT2x3:
|
|
gl.glProgramUniformMatrix2x3dv(progDst, newloc, 1, false, dv);
|
|
break;
|
|
case eGL_FLOAT: gl.glProgramUniform1fv(progDst, newloc, 1, fv); break;
|
|
case eGL_FLOAT_VEC2: gl.glProgramUniform2fv(progDst, newloc, 1, fv); break;
|
|
case eGL_FLOAT_VEC3: gl.glProgramUniform3fv(progDst, newloc, 1, fv); break;
|
|
case eGL_FLOAT_VEC4: gl.glProgramUniform4fv(progDst, newloc, 1, fv); break;
|
|
case eGL_DOUBLE: gl.glProgramUniform1dv(progDst, newloc, 1, dv); break;
|
|
case eGL_DOUBLE_VEC2: gl.glProgramUniform2dv(progDst, newloc, 1, dv); break;
|
|
case eGL_DOUBLE_VEC3: gl.glProgramUniform3dv(progDst, newloc, 1, dv); break;
|
|
case eGL_DOUBLE_VEC4:
|
|
gl.glProgramUniform4dv(progDst, newloc, 1, dv);
|
|
break;
|
|
|
|
// treat all samplers as just an int (since they just store their binding value)
|
|
case eGL_SAMPLER_1D:
|
|
case eGL_SAMPLER_2D:
|
|
case eGL_SAMPLER_3D:
|
|
case eGL_SAMPLER_CUBE:
|
|
case eGL_SAMPLER_CUBE_MAP_ARRAY:
|
|
case eGL_SAMPLER_1D_SHADOW:
|
|
case eGL_SAMPLER_2D_SHADOW:
|
|
case eGL_SAMPLER_1D_ARRAY:
|
|
case eGL_SAMPLER_2D_ARRAY:
|
|
case eGL_SAMPLER_1D_ARRAY_SHADOW:
|
|
case eGL_SAMPLER_2D_ARRAY_SHADOW:
|
|
case eGL_SAMPLER_2D_MULTISAMPLE:
|
|
case eGL_SAMPLER_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_SAMPLER_CUBE_SHADOW:
|
|
case eGL_SAMPLER_CUBE_MAP_ARRAY_SHADOW:
|
|
case eGL_SAMPLER_BUFFER:
|
|
case eGL_SAMPLER_2D_RECT:
|
|
case eGL_SAMPLER_2D_RECT_SHADOW:
|
|
case eGL_INT_SAMPLER_1D:
|
|
case eGL_INT_SAMPLER_2D:
|
|
case eGL_INT_SAMPLER_3D:
|
|
case eGL_INT_SAMPLER_CUBE:
|
|
case eGL_INT_SAMPLER_CUBE_MAP_ARRAY:
|
|
case eGL_INT_SAMPLER_1D_ARRAY:
|
|
case eGL_INT_SAMPLER_2D_ARRAY:
|
|
case eGL_INT_SAMPLER_2D_MULTISAMPLE:
|
|
case eGL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_INT_SAMPLER_BUFFER:
|
|
case eGL_INT_SAMPLER_2D_RECT:
|
|
case eGL_UNSIGNED_INT_SAMPLER_1D:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D:
|
|
case eGL_UNSIGNED_INT_SAMPLER_3D:
|
|
case eGL_UNSIGNED_INT_SAMPLER_CUBE:
|
|
case eGL_UNSIGNED_INT_SAMPLER_1D_ARRAY:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_UNSIGNED_INT_SAMPLER_BUFFER:
|
|
case eGL_UNSIGNED_INT_SAMPLER_2D_RECT:
|
|
case eGL_IMAGE_1D:
|
|
case eGL_IMAGE_2D:
|
|
case eGL_IMAGE_3D:
|
|
case eGL_IMAGE_2D_RECT:
|
|
case eGL_IMAGE_CUBE:
|
|
case eGL_IMAGE_BUFFER:
|
|
case eGL_IMAGE_1D_ARRAY:
|
|
case eGL_IMAGE_2D_ARRAY:
|
|
case eGL_IMAGE_CUBE_MAP_ARRAY:
|
|
case eGL_IMAGE_2D_MULTISAMPLE:
|
|
case eGL_IMAGE_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_INT_IMAGE_1D:
|
|
case eGL_INT_IMAGE_2D:
|
|
case eGL_INT_IMAGE_3D:
|
|
case eGL_INT_IMAGE_2D_RECT:
|
|
case eGL_INT_IMAGE_CUBE:
|
|
case eGL_INT_IMAGE_BUFFER:
|
|
case eGL_INT_IMAGE_1D_ARRAY:
|
|
case eGL_INT_IMAGE_2D_ARRAY:
|
|
case eGL_INT_IMAGE_2D_MULTISAMPLE:
|
|
case eGL_INT_IMAGE_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_UNSIGNED_INT_IMAGE_1D:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D:
|
|
case eGL_UNSIGNED_INT_IMAGE_3D:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D_RECT:
|
|
case eGL_UNSIGNED_INT_IMAGE_CUBE:
|
|
case eGL_UNSIGNED_INT_IMAGE_BUFFER:
|
|
case eGL_UNSIGNED_INT_IMAGE_1D_ARRAY:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D_ARRAY:
|
|
case eGL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE:
|
|
case eGL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY:
|
|
case eGL_UNSIGNED_INT_ATOMIC_COUNTER:
|
|
case eGL_INT: gl.glProgramUniform1iv(progDst, newloc, 1, iv); break;
|
|
case eGL_INT_VEC2: gl.glProgramUniform2iv(progDst, newloc, 1, iv); break;
|
|
case eGL_INT_VEC3: gl.glProgramUniform3iv(progDst, newloc, 1, iv); break;
|
|
case eGL_INT_VEC4: gl.glProgramUniform4iv(progDst, newloc, 1, iv); break;
|
|
case eGL_UNSIGNED_INT:
|
|
case eGL_BOOL: gl.glProgramUniform1uiv(progDst, newloc, 1, uiv); break;
|
|
case eGL_UNSIGNED_INT_VEC2:
|
|
case eGL_BOOL_VEC2: gl.glProgramUniform2uiv(progDst, newloc, 1, uiv); break;
|
|
case eGL_UNSIGNED_INT_VEC3:
|
|
case eGL_BOOL_VEC3: gl.glProgramUniform3uiv(progDst, newloc, 1, uiv); break;
|
|
case eGL_UNSIGNED_INT_VEC4:
|
|
case eGL_BOOL_VEC4: gl.glProgramUniform4uiv(progDst, newloc, 1, uiv); break;
|
|
default: RDCERR("Unhandled uniform type '%s'", ToStr::Get(type).c_str());
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
GLint numUBOs = 0;
|
|
if(CheckConstParam(ReadSourceProgram))
|
|
gl.glGetProgramInterfaceiv(progSrc, eGL_UNIFORM_BLOCK, eGL_ACTIVE_RESOURCES, &numUBOs);
|
|
|
|
if(CheckConstParam(SerialiseUniforms))
|
|
ser->Serialise("numUBOs", numUBOs);
|
|
|
|
for(GLint i = 0; i < numUBOs; i++)
|
|
{
|
|
GLenum prop = eGL_BUFFER_BINDING;
|
|
uint32_t bind = 0;
|
|
string name;
|
|
|
|
if(CheckConstParam(ReadSourceProgram))
|
|
{
|
|
gl.glGetProgramResourceiv(progSrc, eGL_UNIFORM_BLOCK, i, 1, &prop, 1, NULL, (GLint *)&bind);
|
|
|
|
char n[1024] = {0};
|
|
gl.glGetProgramResourceName(progSrc, eGL_UNIFORM_BLOCK, i, 1023, NULL, n);
|
|
|
|
name = n;
|
|
}
|
|
|
|
if(CheckConstParam(SerialiseUniforms))
|
|
{
|
|
ser->Serialise("bind", bind);
|
|
ser->Serialise("name", name);
|
|
}
|
|
|
|
if(CheckConstParam(WriteDestProgram))
|
|
{
|
|
GLuint idx = gl.glGetUniformBlockIndex(progDst, name.c_str());
|
|
if(idx != GL_INVALID_INDEX)
|
|
gl.glUniformBlockBinding(progDst, idx, bind);
|
|
}
|
|
}
|
|
|
|
GLint numSSBOs = 0;
|
|
if(CheckConstParam(ReadSourceProgram) && HasExt[ARB_shader_storage_buffer_object])
|
|
gl.glGetProgramInterfaceiv(progSrc, eGL_SHADER_STORAGE_BLOCK, eGL_ACTIVE_RESOURCES, &numSSBOs);
|
|
|
|
if(CheckConstParam(SerialiseUniforms))
|
|
ser->Serialise("numSSBOs", numSSBOs);
|
|
|
|
for(GLint i = 0; i < numSSBOs; i++)
|
|
{
|
|
GLenum prop = eGL_BUFFER_BINDING;
|
|
uint32_t bind = 0;
|
|
string name;
|
|
|
|
if(CheckConstParam(ReadSourceProgram))
|
|
{
|
|
gl.glGetProgramResourceiv(progSrc, eGL_SHADER_STORAGE_BLOCK, i, 1, &prop, 1, NULL,
|
|
(GLint *)&bind);
|
|
|
|
char n[1024] = {0};
|
|
gl.glGetProgramResourceName(progSrc, eGL_SHADER_STORAGE_BLOCK, i, 1023, NULL, n);
|
|
|
|
name = n;
|
|
}
|
|
|
|
if(CheckConstParam(SerialiseUniforms))
|
|
{
|
|
ser->Serialise("bind", bind);
|
|
ser->Serialise("name", name);
|
|
}
|
|
|
|
if(CheckConstParam(WriteDestProgram))
|
|
{
|
|
GLuint idx = gl.glGetProgramResourceIndex(progDst, eGL_SHADER_STORAGE_BLOCK, name.c_str());
|
|
if(idx != GL_INVALID_INDEX)
|
|
gl.glShaderStorageBlockBinding(progDst, i, bind);
|
|
}
|
|
}
|
|
}
|
|
|
|
void CopyProgramUniforms(const GLHookSet &gl, GLuint progSrc, GLuint progDst)
|
|
{
|
|
const bool CopyUniforms = true;
|
|
const bool SerialiseUniforms = false;
|
|
ForAllProgramUniforms<CopyUniforms, SerialiseUniforms>(gl, NULL, progSrc, progDst, NULL, false);
|
|
}
|
|
|
|
void SerialiseProgramUniforms(const GLHookSet &gl, Serialiser *ser, GLuint prog,
|
|
map<GLint, GLint> *locTranslate, bool writing)
|
|
{
|
|
const bool CopyUniforms = false;
|
|
const bool SerialiseUniforms = true;
|
|
ForAllProgramUniforms<CopyUniforms, SerialiseUniforms>(gl, ser, prog, prog, locTranslate, writing);
|
|
}
|
|
|
|
void CopyProgramAttribBindings(const GLHookSet &gl, GLuint progsrc, GLuint progdst,
|
|
ShaderReflection *refl)
|
|
{
|
|
// copy over attrib bindings
|
|
for(int32_t i = 0; i < refl->InputSig.count; i++)
|
|
{
|
|
// skip built-ins
|
|
if(refl->InputSig[i].systemValue != ShaderBuiltin::Undefined)
|
|
continue;
|
|
|
|
GLint idx = gl.glGetAttribLocation(progsrc, refl->InputSig[i].varName.elems);
|
|
if(idx >= 0)
|
|
gl.glBindAttribLocation(progdst, (GLuint)idx, refl->InputSig[i].varName.elems);
|
|
}
|
|
}
|
|
|
|
void CopyProgramFragDataBindings(const GLHookSet &gl, GLuint progsrc, GLuint progdst,
|
|
ShaderReflection *refl)
|
|
{
|
|
uint64_t used = 0;
|
|
|
|
// copy over fragdata bindings
|
|
for(int32_t i = 0; i < refl->OutputSig.count; i++)
|
|
{
|
|
// only look at colour outputs (should be the only outputs from fs)
|
|
if(refl->OutputSig[i].systemValue != ShaderBuiltin::ColorOutput)
|
|
continue;
|
|
|
|
GLint idx = gl.glGetFragDataLocation(progsrc, refl->OutputSig[i].varName.elems);
|
|
if(idx >= 0)
|
|
{
|
|
uint64_t mask = 1ULL << idx;
|
|
|
|
if(used & mask)
|
|
{
|
|
RDCWARN("Multiple signatures bound to output %d, ignoring %s", i,
|
|
refl->OutputSig[i].varName.elems);
|
|
continue;
|
|
}
|
|
|
|
used |= mask;
|
|
|
|
if(gl.glBindFragDataLocation)
|
|
{
|
|
gl.glBindFragDataLocation(progdst, (GLuint)idx, refl->OutputSig[i].varName.elems);
|
|
}
|
|
else
|
|
{
|
|
// glBindFragDataLocation is not core GLES, but it is in GL_EXT_blend_func_extended
|
|
// TODO what to do if that extension is not supported
|
|
RDCERR("glBindFragDataLocation is not supported!");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void SerialiseProgramBindings(const GLHookSet &gl, Serialiser *ser, GLuint prog, bool writing)
|
|
{
|
|
char name[128] = {0};
|
|
|
|
for(int sigType = 0; sigType < 2; sigType++)
|
|
{
|
|
GLenum sigEnum = (sigType == 0 ? eGL_PROGRAM_INPUT : eGL_PROGRAM_OUTPUT);
|
|
|
|
uint64_t used = 0;
|
|
|
|
int32_t numAttrs = 0;
|
|
|
|
if(writing)
|
|
gl.glGetProgramInterfaceiv(prog, sigEnum, eGL_ACTIVE_RESOURCES, (GLint *)&numAttrs);
|
|
|
|
ser->Serialise("numAttrs", numAttrs);
|
|
|
|
for(GLint i = 0; i < numAttrs; i++)
|
|
{
|
|
int32_t idx = -1;
|
|
|
|
if(writing)
|
|
{
|
|
gl.glGetProgramResourceName(prog, sigEnum, i, 128, NULL, name);
|
|
|
|
if(sigType == 0)
|
|
idx = gl.glGetAttribLocation(prog, name);
|
|
else
|
|
idx = gl.glGetFragDataLocation(prog, name);
|
|
}
|
|
|
|
string n = name;
|
|
|
|
ser->Serialise("name", n);
|
|
ser->Serialise("idx", idx);
|
|
|
|
if(!writing && idx >= 0)
|
|
{
|
|
uint64_t mask = 1ULL << idx;
|
|
|
|
if(used & mask)
|
|
{
|
|
RDCWARN("Multiple %s items bound to location %d, ignoring %s",
|
|
sigType == 0 ? "attrib" : "fragdata", idx, n.c_str());
|
|
continue;
|
|
}
|
|
|
|
used |= mask;
|
|
|
|
if(sigType == 0)
|
|
{
|
|
gl.glBindAttribLocation(prog, (GLuint)idx, n.c_str());
|
|
}
|
|
else
|
|
{
|
|
if(gl.glBindFragDataLocation)
|
|
{
|
|
gl.glBindFragDataLocation(prog, (GLuint)idx, n.c_str());
|
|
}
|
|
else
|
|
{
|
|
// glBindFragDataLocation is not core GLES, but it is in GL_EXT_blend_func_extended
|
|
// TODO what to do if that extension is not supported
|
|
RDCERR("glBindFragDataLocation is not supported!");
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
template <>
|
|
string ToStrHelper<false, WrappedOpenGL::UniformType>::Get(const WrappedOpenGL::UniformType &el)
|
|
{
|
|
switch(el)
|
|
{
|
|
case WrappedOpenGL::UNIFORM_UNKNOWN: return "unk";
|
|
|
|
#define VEC2STR(suffix) \
|
|
case WrappedOpenGL::CONCAT(VEC, suffix): return STRINGIZE(suffix);
|
|
VEC2STR(1fv)
|
|
VEC2STR(1iv)
|
|
VEC2STR(1uiv)
|
|
VEC2STR(1dv)
|
|
VEC2STR(2fv)
|
|
VEC2STR(2iv)
|
|
VEC2STR(2uiv)
|
|
VEC2STR(2dv)
|
|
VEC2STR(3fv)
|
|
VEC2STR(3iv)
|
|
VEC2STR(3uiv)
|
|
VEC2STR(3dv)
|
|
VEC2STR(4fv)
|
|
VEC2STR(4iv)
|
|
VEC2STR(4uiv)
|
|
VEC2STR(4dv)
|
|
#undef VEC2STR
|
|
|
|
#define MAT2STR(suffix) \
|
|
case WrappedOpenGL::CONCAT(MAT, suffix): return STRINGIZE(suffix);
|
|
MAT2STR(2fv)
|
|
MAT2STR(2x3fv)
|
|
MAT2STR(2x4fv)
|
|
MAT2STR(3fv)
|
|
MAT2STR(3x2fv)
|
|
MAT2STR(3x4fv)
|
|
MAT2STR(4fv)
|
|
MAT2STR(4x2fv)
|
|
MAT2STR(4x3fv)
|
|
MAT2STR(2dv)
|
|
MAT2STR(2x3dv)
|
|
MAT2STR(2x4dv)
|
|
MAT2STR(3dv)
|
|
MAT2STR(3x2dv)
|
|
MAT2STR(3x4dv)
|
|
MAT2STR(4dv)
|
|
MAT2STR(4x2dv)
|
|
MAT2STR(4x3dv)
|
|
#undef MAT2STR
|
|
|
|
default: break;
|
|
}
|
|
|
|
char tostrBuf[256] = {0};
|
|
StringFormat::snprintf(tostrBuf, 255, "WrappedOpenGL::UniformType<%d>", el);
|
|
|
|
return tostrBuf;
|
|
}
|
|
|
|
template <>
|
|
string ToStrHelper<false, RDCGLenum>::Get(const RDCGLenum &el)
|
|
{
|
|
#undef GLenum
|
|
|
|
// in official/
|
|
// grep -Eih '#define[ \t]*[A-Z_0-9]*[ \t]*0x[0-9A-F]{4,}\s*$' *.h
|
|
// | awk '{print $2" "$3}' | grep -v '_BIT[_ ]'
|
|
// | sed -e '{s# 0x0*# #g}' | awk -F"[. ]" '!a[$2]++'
|
|
// | sed -e '{s%\(.*\) \(.*\)%\t\tTOSTR_CASE_STRINGIZE_GLENUM(\1)%g}'
|
|
// | grep -v _BIT | grep -v GL_POINTS | awk '!x[$0]++' | sort
|
|
|
|
RDCCOMPILE_ASSERT(sizeof(RDCGLenum) == sizeof(uint32_t),
|
|
"Enum isn't 32bits - serialising is a problem!");
|
|
|
|
#define TOSTR_CASE_STRINGIZE_GLENUM(a) \
|
|
case e##a: return #a;
|
|
|
|
switch((unsigned int)el)
|
|
{
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NONE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_ALPHA_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_ALPHA_FORMAT_NONPRE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_ALPHA_FORMAT_PRE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_ALPHA_MASK_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_ALPHA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_ALREADY_SIGNALED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_AUTO_STEREO_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BACK_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_ACCESS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_ALLOC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_ATTRIBUTE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_CONFIG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_CONTEXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_CURRENT_SURFACE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_DEVICE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_DISPLAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_MATCH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_NATIVE_PIXMAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_NATIVE_WINDOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_OUTPUT_LAYER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_OUTPUT_PORT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_PARAMETER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_STATE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_STREAM_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BAD_SURFACE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BIND_TO_TEXTURE_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BIND_TO_TEXTURE_RGBA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BLUE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BUFFER_AGE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BUFFER_DESTROYED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BUFFER_PRESERVED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_BUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CL_EVENT_HANDLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CLIENT_APIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CLIENT_PIXMAP_POINTER_HI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLOR_ARGB_HI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLOR_BUFFER_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLOR_COMPONENT_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLOR_COMPONENT_TYPE_FIXED_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLOR_FORMAT_HI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLOR_RGB_HI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLOR_RGBA_HI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLORSPACE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLORSPACE_LINEAR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COLORSPACE_sRGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COMPOSITOR_DROP_NEWEST_FRAME_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COMPOSITOR_KEEP_NEWEST_FRAME_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONDITION_SATISFIED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONDITION_SATISFIED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONFIG_CAVEAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONFIG_ID)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONFORMANT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONSUMER_FRAME_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONSUMER_LATENCY_USEC_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONSUMER_MAX_FRAME_HINT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONSUMER_METADATA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_CLIENT_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_CLIENT_VERSION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_FLAGS_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_LOST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_MINOR_VERSION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_OPENGL_DEBUG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_OPENGL_NO_ERROR_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_OPENGL_PROFILE_MASK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_OPENGL_ROBUST_ACCESS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_OPENGL_ROBUST_ACCESS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_PRIORITY_HIGH_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_PRIORITY_LEVEL_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_PRIORITY_LOW_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_PRIORITY_MEDIUM_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CONTEXT_RELEASE_BEHAVIOR_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CORE_NATIVE_ENGINE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COVERAGE_BUFFERS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COVERAGE_SAMPLE_RESOLVE_DEFAULT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COVERAGE_SAMPLE_RESOLVE_NONE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COVERAGE_SAMPLE_RESOLVE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_COVERAGE_SAMPLES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CUDA_DEVICE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_CUDA_EVENT_HANDLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_D3D11_DEVICE_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_D3D9_DEVICE_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DEBUG_CALLBACK_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DEBUG_MSG_CRITICAL_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DEBUG_MSG_ERROR_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DEBUG_MSG_INFO_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DEBUG_MSG_WARN_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DEPTH_ENCODING_NONLINEAR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DEPTH_ENCODING_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DEPTH_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DEVICE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DISCARD_SAMPLES_ARM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE0_FD_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE0_OFFSET_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE0_PITCH_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE1_FD_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE1_OFFSET_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE1_PITCH_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE2_FD_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE2_MODIFIER_HI_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE2_MODIFIER_LO_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE2_OFFSET_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE2_PITCH_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE3_FD_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE3_MODIFIER_HI_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE3_MODIFIER_LO_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE3_OFFSET_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DMA_BUF_PLANE3_PITCH_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRAW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_BUFFER_FORMAT_ARGB32_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_BUFFER_FORMAT_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_BUFFER_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_BUFFER_STRIDE_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_BUFFER_USE_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_BUFFER_USE_SCANOUT_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_BUFFER_USE_SHARE_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_CONNECTOR_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_CRTC_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_DEVICE_FILE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_DRM_PLANE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_EXTENSIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_EXTERNAL_REF_ID_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_FIXED_SIZE_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_FORMAT_RGB_565_EXACT_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_FORMAT_RGB_565_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_FORMAT_RGBA_8888_EXACT_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_FORMAT_RGBA_8888_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_FRAMEBUFFER_TARGET_ANDROID)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_FRONT_BUFFER_AUTO_REFRESH_ANDROID)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_COLORSPACE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_COLORSPACE_BT2020_LINEAR_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_COLORSPACE_BT2020_PQ_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_COLORSPACE_SCRGB_LINEAR_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_RENDERBUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_X)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Y)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_Z)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GL_TEXTURE_ZOFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_GREEN_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_HORIZONTAL_RESOLUTION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_IMAGE_PRESERVED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_ITU_REC2020_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_ITU_REC601_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_ITU_REC709_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_LARGEST_PBUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_LINUX_DMA_BUF_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_LINUX_DRM_FOURCC_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_LOCK_USAGE_HINT_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_LOSE_CONTEXT_ON_RESET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_LOWER_LEFT_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_LUMINANCE_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_LUMINANCE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MAP_PRESERVE_PIXELS_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MATCH_FORMAT_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MATCH_NATIVE_PIXMAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MAX_PBUFFER_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MAX_PBUFFER_PIXELS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MAX_PBUFFER_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MAX_STREAM_METADATA_BLOCK_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MAX_STREAM_METADATA_BLOCKS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MAX_STREAM_METADATA_TOTAL_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MAX_SWAP_INTERVAL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_METADATA0_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_METADATA0_TYPE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_METADATA1_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_METADATA1_TYPE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_METADATA2_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_METADATA2_TYPE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_METADATA3_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_METADATA3_TYPE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MIN_SWAP_INTERVAL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MIPMAP_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MIPMAP_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MULTISAMPLE_RESOLVE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MULTISAMPLE_RESOLVE_BOX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MULTISAMPLE_RESOLVE_DEFAULT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_MULTIVIEW_VIEW_COUNT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_BUFFER_ANDROID)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_BUFFER_MULTIPLANE_SEPARATE_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_BUFFER_PLANE_OFFSET_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_BUFFER_TIZEN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_BUFFER_USAGE_ANDROID)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_PIXMAP_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_RENDERABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_SURFACE_TIZEN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_VISUAL_ID)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NATIVE_VISUAL_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NO_RESET_NOTIFICATION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NO_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NON_CONFORMANT_CONFIG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NONE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_NOT_INITIALIZED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OBJECT_CONTEXT_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OBJECT_DISPLAY_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OBJECT_IMAGE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OBJECT_STREAM_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OBJECT_SURFACE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OBJECT_SYNC_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OBJECT_THREAD_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OPENGL_API)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OPENGL_ES_API)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OPENVG_API)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OPENVG_IMAGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OPENWF_DEVICE_ID_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OPENWF_PIPELINE_ID_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_OPENWF_PORT_ID_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PENDING_FRAME_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PENDING_METADATA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PIXEL_ASPECT_RATIO)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PLATFORM_ANDROID_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PLATFORM_DEVICE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PLATFORM_GBM_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PLATFORM_SURFACELESS_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PLATFORM_WAYLAND_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PLATFORM_X11_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PLATFORM_X11_SCREEN_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_POST_SUB_BUFFER_SUPPORTED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PRIMARY_COMPOSITOR_CONTEXT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PRODUCER_FRAME_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PRODUCER_MAX_FRAME_HINT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PRODUCER_METADATA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_PROTECTED_CONTENT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_READ)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_RECORDABLE_ANDROID)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_RED_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_RENDER_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_RENDERABLE_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_RGB_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SAMPLE_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SAMPLE_RANGE_HINT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SIGNALED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SIGNALED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SINGLE_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SLOW_CONFIG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_DISPLAY_PRIMARY_BX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_DISPLAY_PRIMARY_BY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_DISPLAY_PRIMARY_GX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_DISPLAY_PRIMARY_GY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_DISPLAY_PRIMARY_RX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_DISPLAY_PRIMARY_RY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_MAX_LUMINANCE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_MIN_LUMINANCE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_WHITE_POINT_X_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SMPTE2086_WHITE_POINT_Y_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SOCKET_HANDLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SOCKET_TYPE_INET_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SOCKET_TYPE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SOCKET_TYPE_UNIX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STENCIL_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_CONSUMER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_CROSS_DISPLAY_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_CROSS_OBJECT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_CROSS_PARTITION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_CROSS_PROCESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_CROSS_SYSTEM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_ENDPOINT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_FIFO_LENGTH_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_FIFO_SYNCHRONOUS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_LOCAL_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_PRODUCER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_PROTOCOL_FD_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_PROTOCOL_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_PROTOCOL_SOCKET_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_STATE_CONNECTING_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_STATE_CREATED_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_STATE_DISCONNECTED_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_STATE_EMPTY_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_STATE_INITIALIZING_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_STATE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_STATE_NEW_FRAME_AVAILABLE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_STATE_OLD_FRAME_AVAILABLE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_TIME_CONSUMER_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_TIME_NOW_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_TIME_PENDING_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_TIME_PRODUCER_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_STREAM_TYPE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SUCCESS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SUPPORT_RESET_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SUPPORT_REUSE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SURFACE_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SWAP_BEHAVIOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(EGL_SWAP_INTERVAL_EXT)
|
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_CL_EVENT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_CL_EVENT_COMPLETE)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_CONDITION)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_CONDITION_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_CUDA_EVENT_COMPLETE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_CUDA_EVENT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_FENCE)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_FENCE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_NATIVE_FENCE_ANDROID)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_NATIVE_FENCE_FD_ANDROID)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_NATIVE_FENCE_SIGNALED_ANDROID)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_NEW_FRAME_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_PRIOR_COMMANDS_COMPLETE)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_PRIOR_COMMANDS_COMPLETE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_PRIOR_COMMANDS_IMPLICIT_EXTERNAL_ARM)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_REUSABLE_KHR)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_STATUS)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_STATUS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_TYPE)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_SYNC_TYPE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TEXTURE_2D)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TEXTURE_FORMAT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TEXTURE_RGB)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TEXTURE_RGBA)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TEXTURE_TARGET)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TIMEOUT_EXPIRED)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TIMEOUT_EXPIRED_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TRANSPARENT_BLUE_VALUE)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TRANSPARENT_GREEN_VALUE)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TRANSPARENT_RED_VALUE)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TRANSPARENT_RGB)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_TRANSPARENT_TYPE)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_UNSIGNALED)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_UNSIGNALED_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_UPPER_LEFT_KHR)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_VENDOR)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_VERSION)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_VERTICAL_RESOLUTION)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_VG_PARENT_IMAGE_KHR)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_WIDTH)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_Y_INVERTED_NOK)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_BUFFER_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_CHROMA_HORIZONTAL_SITING_HINT_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_CHROMA_SITING_0_5_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_CHROMA_SITING_0_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_CHROMA_VERTICAL_SITING_HINT_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_COLOR_SPACE_HINT_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_CSC_STANDARD_2020_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_CSC_STANDARD_601_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_CSC_STANDARD_709_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_CSC_STANDARD_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_DEPTH_RANGE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_DEPTH_RANGE_FULL_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_DEPTH_RANGE_LIMITED_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_FULL_RANGE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_NARROW_RANGE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_NUMBER_OF_PLANES_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_ORDER_AYUV_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_ORDER_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_ORDER_UYVY_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_ORDER_VYUY_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_ORDER_YUV_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_ORDER_YUYV_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_ORDER_YVU_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_ORDER_YVYU_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_PLANE_BPP_0_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_PLANE_BPP_10_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_PLANE_BPP_8_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_PLANE_BPP_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_PLANE0_TEXTURE_UNIT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_PLANE1_TEXTURE_UNIT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_PLANE2_TEXTURE_UNIT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_SUBSAMPLE_4_2_0_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_SUBSAMPLE_4_2_2_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_SUBSAMPLE_4_4_4_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(EGL_YUV_SUBSAMPLE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(ERROR_INVALID_PIXEL_TYPE_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(ERROR_INVALID_PROFILE_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_1PASS_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_2_BYTES_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_2PASS_0_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_2PASS_1_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_3_BYTES_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_3DC_X_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_3DC_XY_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_4_BYTES_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_422_AVERAGE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_422_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_422_REV_AVERAGE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_422_REV_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_4PASS_0_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_4PASS_1_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_4PASS_2_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_4PASS_3_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACCUM_ADJACENT_PAIRS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_ATOMIC_COUNTER_BUFFERS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_ATTRIBUTE_MAX_LENGTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_ATTRIBUTES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_PROGRAM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_RESOURCES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_STENCIL_FACE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_SUBROUTINE_MAX_LENGTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_SUBROUTINE_UNIFORMS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_SUBROUTINES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_TEXTURE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_UNIFORM_BLOCKS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_UNIFORM_MAX_LENGTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_UNIFORMS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_VARIABLES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_VARYING_MAX_LENGTH_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_VARYINGS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ACTIVE_VERTEX_UNITS_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ADD_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ADD_SIGNED)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ADJACENT_PAIRS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_AFFINE_2D_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_AFFINE_3D_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALIASED_LINE_WIDTH_RANGE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALIASED_POINT_SIZE_RANGE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALL_COMPLETED_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALLOW_DRAW_FRG_HINT_PGI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALLOW_DRAW_MEM_HINT_PGI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALLOW_DRAW_OBJ_HINT_PGI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALLOW_DRAW_WIN_HINT_PGI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_INTEGER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_MAX_CLAMP_INGR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_MAX_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_MIN_CLAMP_INGR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_MIN_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_REF_COMMAND_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_SNORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_TEST_FUNC_QCOM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_TEST_QCOM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA_TEST_REF_QCOM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA12_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA16_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA16_SNORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA16F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA16I_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA16UI_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA32F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA32I_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA32UI_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA4_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA8_OES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA8_SNORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA8I_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALPHA8UI_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALREADY_SIGNALED)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALWAYS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALWAYS_FAST_HINT_PGI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ALWAYS_SOFT_HINT_PGI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_AND)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_AND_INVERTED)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_AND_REVERSE)
|
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ANY_SAMPLES_PASSED)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ANY_SAMPLES_PASSED_CONSERVATIVE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ARRAY_BUFFER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ARRAY_BUFFER_BINDING)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ARRAY_ELEMENT_LOCK_COUNT_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ARRAY_ELEMENT_LOCK_FIRST_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ARRAY_OBJECT_BUFFER_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ARRAY_OBJECT_OFFSET_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ARRAY_SIZE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ARRAY_STRIDE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ASYNC_DRAW_PIXELS_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ASYNC_HISTOGRAM_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ASYNC_MARKER_SGIX)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ASYNC_READ_PIXELS_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ASYNC_TEX_IMAGE_SGIX)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATC_RGB_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ATC_RGBA_EXPLICIT_ALPHA_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_INDEX)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER)
|
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATOMIC_COUNTER_BUFFER_START)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATTACHED_SHADERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ATTENUATION_EXT)
|
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ATTRIBUTE_ADDRESS_COMMAND_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_AUTO_GENERATE_MIPMAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_AUX_DEPTH_STENCIL_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_AVERAGE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_AVERAGE_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BACK)
|
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TOSTR_CASE_STRINGIZE_GLENUM(GL_BACK_LEFT)
|
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TOSTR_CASE_STRINGIZE_GLENUM(GL_BACK_NORMALS_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BACK_PRIMARY_COLOR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BACK_RIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BACK_SECONDARY_COLOR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BEVEL_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BGR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BGR_INTEGER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BGRA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BGRA_INTEGER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BGRA8_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BIAS_BY_NEGATIVE_ONE_HALF_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BINNING_CONTROL_HINT_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BINORMAL_ARRAY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BINORMAL_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BINORMAL_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BINORMAL_ARRAY_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_ADVANCED_COHERENT_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_DST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_DST_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_DST_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_EQUATION_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_EQUATION_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_OVERLAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_PREMULTIPLIED_SRC_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_SRC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_SRC_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLEND_SRC_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLOCK_INDEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLUE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLUE_INTEGER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLUE_MAX_CLAMP_INGR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BLUE_MIN_CLAMP_INGR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BOOL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BOOL_VEC2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BOOL_VEC3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BOOL_VEC4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BOUNDING_BOX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_ACCESS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_ACCESS_FLAGS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_DATA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_FLUSHING_UNMAP_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_GPU_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_IMMUTABLE_STORAGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_MAP_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_MAP_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_MAP_POINTER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_MAPPED)
|
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TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_OBJECT_APPLE)
|
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TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_OBJECT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_SERIALIZED_MODIFY_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_STORAGE_FLAGS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_USAGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUFFER_VARIABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUMP_ENVMAP_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUMP_NUM_TEX_UNITS_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUMP_ROT_MATRIX_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUMP_ROT_MATRIX_SIZE_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUMP_TARGET_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BUMP_TEX_UNITS_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_BYTE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CALLIGRAPHIC_FRAGMENT_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CAVEAT_SUPPORT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CCW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLAMP_FRAGMENT_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLAMP_READ_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLAMP_TO_BORDER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLAMP_TO_EDGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLAMP_VERTEX_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLEAR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLEAR_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLEAR_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLIENT_ACTIVE_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLIP_DEPTH_MODE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLIP_DISTANCE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLIP_FAR_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLIP_NEAR_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLIP_ORIGIN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLIP_VOLUME_CLIPPING_HINT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLIPPING_INPUT_PRIMITIVES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CLIPPING_OUTPUT_PRIMITIVES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CMYK_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CMYKA_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CND_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_CND0_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ALPHA_PAIRING_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_COUNT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ARRAY_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT0)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT1)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT10)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT11)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT12)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT13)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT14)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT15)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT17)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT18)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT19)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT20)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT21)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT22)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT23)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT24)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT25)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT26)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT27)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT28)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT29)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT30)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT31)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT5)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT6)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT7)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ATTACHMENT9)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_CLEAR_VALUE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_ENCODING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_FLOAT_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_INDEX1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_INDEX12_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_INDEX16_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_INDEX2_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_INDEX4_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_INDEX8_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_LOGIC_OP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_MATRIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_MATRIX_STACK_DEPTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_RENDERABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_SAMPLES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_SUM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_SUM_CLAMP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_ALPHA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_BLUE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_GREEN_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_INTENSITY_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_LUMINANCE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_RED_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_TABLE_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLOR_WRITEMASK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLORBURN_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COLORDODGE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINE_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINE_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINE4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_AB_DOT_PRODUCT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_AB_OUTPUT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_BIAS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_CD_DOT_PRODUCT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_CD_OUTPUT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_COMPONENT_USAGE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_INPUT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_MAPPING_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_MUX_SUM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_SCALE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER_SUM_OUTPUT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER0_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER1_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER5_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER6_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMBINER7_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPARE_REF_TO_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPATIBLE_SUBROUTINES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPILE_STATUS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPLETION_STATUS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_INTENSITY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_LUMINANCE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_LUMINANCE_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_LUMINANCE_LATC1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_R11_EAC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RED_RGTC1)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RG_RGTC2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RG11_EAC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGB_FXT1_3DFX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGB_S3TC_DXT1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGB8_ETC2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_10x10_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_10x5_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_10x6_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_10x8_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_12x10_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_12x12_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_3x3x3_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_4x3x3_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_4x4_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_4x4x3_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_4x4x4_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_5x4_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_5x4x4_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_5x5_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_5x5x4_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_5x5x5_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_6x5_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_6x5x5_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_6x6_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_6x6x5_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_6x6x6_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_8x5_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_8x6_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_ASTC_8x8_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_BPTC_UNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_FXT1_3DFX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_RGBA8_ETC2_EAC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SIGNED_R11_EAC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SIGNED_RED_RGTC1)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SIGNED_RG_RGTC2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SIGNED_RG11_EAC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SLUMINANCE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SLUMINANCE_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB_S3TC_DXT1_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR)
|
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_ETC2)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPRESSED_TEXTURE_FORMATS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPUTE_PROGRAM_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPUTE_SHADER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPUTE_SHADER_INVOCATIONS_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPUTE_SUBROUTINE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPUTE_SUBROUTINE_UNIFORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPUTE_TEXTURE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COMPUTE_WORK_GROUP_SIZE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_0_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_1_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_10_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_11_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_12_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_13_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_14_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_15_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_16_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_17_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_18_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_19_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_2_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_20_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_21_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_22_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_23_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_24_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_25_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_26_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_27_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_28_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_29_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_3_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_30_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_31_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_4_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_5_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_6_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_7_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_8_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CON_9_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONDITION_SATISFIED)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONFORMANT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONJOINT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSERVATIVE_RASTER_DILATE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSERVATIVE_RASTER_MODE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSERVATIVE_RASTERIZATION_INTEL)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSERVATIVE_RASTERIZATION_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSERVE_MEMORY_HINT_PGI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONST_EYE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSTANT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSTANT_ALPHA)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSTANT_BORDER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSTANT_COLOR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSTANT_COLOR0_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONSTANT_COLOR1_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONTEXT_FLAGS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONTEXT_LOST)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONTEXT_PROFILE_MASK)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONTEXT_RELEASE_BEHAVIOR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONTEXT_ROBUST_ACCESS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONTINUOUS_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONTRAST_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVEX_HULL_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_1D)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_2D)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_BORDER_COLOR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_BORDER_MODE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_FILTER_BIAS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_FILTER_SCALE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_FORMAT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_HEIGHT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_HINT_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CONVOLUTION_WIDTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COORD_REPLACE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COPY)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COPY_INVERTED)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COPY_READ_BUFFER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COPY_WRITE_BUFFER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COUNT_DOWN_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COUNT_UP_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COUNTER_RANGE_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COUNTER_TYPE_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_ALL_FRAGMENTS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_ATTACHMENT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_AUTOMATIC_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_BUFFERS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_COMPONENT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_COMPONENT4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_EDGE_FRAGMENTS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_MODULATION_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_MODULATION_TABLE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_MODULATION_TABLE_SIZE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_COVERAGE_SAMPLES_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CPU_OPTIMIZED_QCOM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CUBIC_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CUBIC_HP)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CUBIC_IMG)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CUBIC_MIPMAP_LINEAR_IMG)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CUBIC_MIPMAP_NEAREST_IMG)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CULL_FACE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CULL_FACE_MODE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CULL_FRAGMENT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CULL_MODES_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CULL_VERTEX_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CULL_VERTEX_EYE_POSITION_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CULL_VERTEX_OBJECT_POSITION_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_BINORMAL_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_FOG_COORDINATE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_MATRIX_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_MATRIX_INDEX_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_MATRIX_STACK_DEPTH_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_PALETTE_MATRIX_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_PROGRAM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_QUERY)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_RASTER_NORMAL_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_RASTER_SECONDARY_COLOR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_SECONDARY_COLOR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_TANGENT_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_VERTEX_ATTRIB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_VERTEX_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_VERTEX_WEIGHT_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CURRENT_WEIGHT_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_CW)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DARKEN_KHR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CALLBACK_FUNCTION)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CALLBACK_USER_PARAM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CATEGORY_API_ERROR_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CATEGORY_APPLICATION_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CATEGORY_DEPRECATION_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CATEGORY_OTHER_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CATEGORY_PERFORMANCE_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_GROUP_STACK_DEPTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_LOGGED_MESSAGES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_OUTPUT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_OUTPUT_SYNCHRONOUS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SEVERITY_HIGH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SEVERITY_LOW)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SEVERITY_MEDIUM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SEVERITY_NOTIFICATION)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SOURCE_API)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SOURCE_APPLICATION)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SOURCE_OTHER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SOURCE_SHADER_COMPILER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SOURCE_THIRD_PARTY)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_SOURCE_WINDOW_SYSTEM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TOOL_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TOOL_NAME_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TOOL_PURPOSE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TYPE_ERROR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TYPE_MARKER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TYPE_OTHER)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TYPE_PERFORMANCE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TYPE_POP_GROUP)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TYPE_PORTABILITY)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TYPE_PUSH_GROUP)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DECODE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DECR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DECR_WRAP)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEFORMATIONS_MASK_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DELETE_STATUS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPENDENT_AR_TEXTURE_2D_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPENDENT_GB_TEXTURE_2D_NV)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPENDENT_HILO_TEXTURE_2D_NV)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPENDENT_RGB_TEXTURE_3D_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_ATTACHMENT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_BOUNDS_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_BOUNDS_TEST_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_BUFFER_FLOAT_MODE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_CLAMP)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_CLAMP_FAR_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_CLAMP_NEAR_AMD)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_CLEAR_VALUE)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_COMPONENT)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_COMPONENT16)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_COMPONENT16_NONLINEAR_NV)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_COMPONENT24)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_COMPONENT32)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_COMPONENT32F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_COMPONENT32F_NV)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_COMPONENTS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_FUNC)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_RANGE)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_RENDERABLE)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_SAMPLES_NV)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_STENCIL)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_STENCIL_ATTACHMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_STENCIL_TEXTURE_MODE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_STENCIL_TO_BGRA_NV)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_STENCIL_TO_RGBA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_TEST)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_TEXTURE_MODE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH_WRITEMASK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH24_STENCIL8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH32F_STENCIL8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DEPTH32F_STENCIL8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DETAIL_TEXTURE_2D_BINDING_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DETAIL_TEXTURE_2D_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DETAIL_TEXTURE_LEVEL_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DETAIL_TEXTURE_MODE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DIFFERENCE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DISCARD_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DISCARD_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DISCRETE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DISJOINT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DISPATCH_INDIRECT_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DISPATCH_INDIRECT_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DISPLAY_LIST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DITHER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DMP_PROGRAM_BINARY_DMP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DONT_CARE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_DEPTH_REPLACE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_PASS_THROUGH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_TEXTURE_1D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_TEXTURE_2D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_TEXTURE_3D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT2_ADD_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT3_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT3_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT3_RGBA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOT4_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_MAT2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_MAT2x3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_MAT2x4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_MAT3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_MAT3x2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_MAT3x4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_MAT4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_MAT4x2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_MAT4x3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_VEC2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_VEC3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLE_VEC4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOUBLEBUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DOWNSAMPLE_SCALES_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER0)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER1)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER10)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER11)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER12)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER13)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER14)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER15)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER5)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER6)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER7)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_BUFFER9)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_FRAMEBUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_INDIRECT_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_INDIRECT_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_INDIRECT_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_INDIRECT_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_INDIRECT_UNIFIED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DRAW_PIXELS_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DS_BIAS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DS_SCALE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DSDT_MAG_INTENSITY_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DSDT_MAG_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DSDT_MAG_VIB_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DSDT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DSDT8_MAG8_INTENSITY8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DSDT8_MAG8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DSDT8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DST_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DST_ATOP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DST_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DST_IN_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DST_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DST_OUT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DST_OVER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DT_BIAS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DT_SCALE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DU8DV8_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_ALPHA12_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_ALPHA16_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_ALPHA4_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_ALPHA8_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_INTENSITY12_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_INTENSITY16_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_INTENSITY4_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_INTENSITY8_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_LUMINANCE_ALPHA4_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_LUMINANCE_ALPHA8_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_LUMINANCE12_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_LUMINANCE16_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_LUMINANCE4_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_LUMINANCE8_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUAL_TEXTURE_SELECT_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DUDV_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DYNAMIC_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DYNAMIC_COPY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DYNAMIC_DRAW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_DYNAMIC_READ)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_E_TIMES_F_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EDGE_FLAG_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EDGE_FLAG_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EDGE_FLAG_ARRAY_COUNT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EDGE_FLAG_ARRAY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EDGE_FLAG_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EDGE_FLAG_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EDGE_FLAG_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EFFECTIVE_RASTER_SAMPLES_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_POINTER_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_POINTER_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_TYPE_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_TYPE_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ELEMENT_ARRAY_UNIFIED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EMBOSS_CONSTANT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EMBOSS_LIGHT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EMBOSS_MAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EQUAL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EQUIV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ETC1_RGB8_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ETC1_SRGB8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_2D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_FRACTIONAL_TESSELLATION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_TRIANGULAR_2D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB0_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB1_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB10_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB11_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB12_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB13_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB14_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB15_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB5_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB6_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB7_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EVAL_VERTEX_ATTRIB9_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EXCLUSION_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EXCLUSIVE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EXPAND_NEGATE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EXPAND_NORMAL_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EXTENSIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EYE_DISTANCE_TO_LINE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EYE_DISTANCE_TO_POINT_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EYE_LINE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EYE_LINEAR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EYE_PLANE_ABSOLUTE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EYE_POINT_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_EYE_RADIAL_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FACTOR_MAX_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FACTOR_MIN_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FAILURE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FASTEST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FENCE_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FENCE_CONDITION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FENCE_STATUS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FETCH_PER_SAMPLE_ARM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FIELD_LOWER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FIELD_UPPER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FIELDS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FILE_NAME_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FILL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FILL_RECTANGLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FILTER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FILTER4_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FIRST_TO_REST_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FIRST_VERTEX_CONVENTION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FIXED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FIXED_ONLY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_32_UNSIGNED_INT_24_8_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_CLEAR_COLOR_VALUE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_MAT2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_MAT2x3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_MAT2x4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_MAT3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_MAT3x2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_MAT3x4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_MAT4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_MAT4x2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_MAT4x3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_R_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_R16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_R32_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RG_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RG16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RG32_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RGB_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RGB16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RGB32_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RGBA_MODE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RGBA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RGBA16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_RGBA32_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_VEC2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_VEC3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT_VEC4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT16_VEC2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT16_VEC3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FLOAT16_VEC4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_COORD_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_COORD_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_COORDINATE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_COORDINATE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_COORDINATE_ARRAY_POINTER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_COORDINATE_ARRAY_STRIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_COORDINATE_ARRAY_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_COORDINATE_SOURCE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_DISTANCE_MODE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_FUNC_POINTS_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_FUNC_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_OFFSET_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_OFFSET_VALUE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FOG_SPECULAR_TEXTURE_WIN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FONT_GLYPHS_AVAILABLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FONT_TARGET_UNAVAILABLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FONT_UNAVAILABLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FONT_UNINTELLIGIBLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FORCE_BLUE_TO_ONE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FORMAT_SUBSAMPLE_24_24_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FORMAT_SUBSAMPLE_244_244_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRACTIONAL_EVEN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRACTIONAL_ODD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_COLOR_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_COLOR_MATERIAL_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_COVERAGE_COLOR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_COVERAGE_TO_COLOR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_DEPTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_INPUT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT0_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT1_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT2_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT3_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT4_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT5_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT6_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHT7_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_LIGHTING_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_MATERIAL_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_NORMAL_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_PROGRAM_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_PROGRAM_BINDING_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_PROGRAM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_SHADER_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_SHADER_DERIVATIVE_HINT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_SHADER_INVOCATIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_SUBROUTINE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_SUBROUTINE_UNIFORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAGMENT_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAME_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_LAYERED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SCALE_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_BLEND)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_COMPLETE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_DEFAULT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_DEFAULT_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_DEFAULT_LAYERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_DEFAULT_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_DEFAULT_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(
|
|
GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_RENDERABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_RENDERABLE_LAYERED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_SRGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_SRGB_CAPABLE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_UNDEFINED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEBUFFER_UNSUPPORTED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEZOOM_FACTOR_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRAMEZOOM_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRONT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRONT_AND_BACK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRONT_FACE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRONT_FACE_COMMAND_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRONT_LEFT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FRONT_RIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FULL_RANGE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FULL_STIPPLE_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FULL_SUPPORT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FUNC_ADD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FUNC_REVERSE_SUBTRACT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_FUNC_SUBTRACT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GCCSO_SHADER_BINARY_FJ)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GENERATE_MIPMAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GENERATE_MIPMAP_HINT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GENERIC_ATTRIB_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_DEFORMATION_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_INPUT_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_INPUT_TYPE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_OUTPUT_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_OUTPUT_TYPE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_PROGRAM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_SHADER_INVOCATIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_SUBROUTINE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_SUBROUTINE_UNIFORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_VERTICES_OUT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEOMETRY_VERTICES_OUT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GEQUAL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GET_TEXTURE_IMAGE_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GET_TEXTURE_IMAGE_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GLOBAL_ALPHA_FACTOR_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GLOBAL_ALPHA_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GPU_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GPU_DISJOINT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GPU_OPTIMIZED_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GREATER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GREEN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GREEN_INTEGER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GREEN_MAX_CLAMP_INGR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GREEN_MIN_CLAMP_INGR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_GUILTY_CONTEXT_RESET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HALF_BIAS_NEGATE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HALF_BIAS_NORMAL_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HALF_FLOAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HALF_FLOAT_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HARDLIGHT_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HARDMIX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HI_BIAS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HI_SCALE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HIGH_FLOAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HIGH_INT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HILO_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HILO16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HILO8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HISTOGRAM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HISTOGRAM_ALPHA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HISTOGRAM_BLUE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HISTOGRAM_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HISTOGRAM_GREEN_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HISTOGRAM_LUMINANCE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HISTOGRAM_RED_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HISTOGRAM_SINK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HISTOGRAM_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HSL_COLOR_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HSL_HUE_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HSL_LUMINOSITY_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_HSL_SATURATION_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IDENTITY_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IGNORE_BORDER_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_1D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_1D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_2D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_2D_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_2D_MULTISAMPLE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_2D_RECT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_BINDING_ACCESS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_BINDING_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_BINDING_LAYER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_BINDING_LAYERED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_BINDING_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_BINDING_NAME)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_1_X_16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_1_X_32)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_1_X_8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_10_10_10_2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_11_11_10)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_2_X_16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_2_X_32)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_2_X_8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_4_X_16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_4_X_32)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CLASS_4_X_8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_COMPATIBILITY_CLASS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CUBE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CUBE_MAP_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_CUBIC_WEIGHT_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_FORMAT_COMPATIBILITY_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_MAG_FILTER_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_MIN_FILTER_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_PIXEL_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_PIXEL_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_ROTATE_ANGLE_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_ROTATE_ORIGIN_X_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_ROTATE_ORIGIN_Y_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_SCALE_X_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_SCALE_Y_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_TEXEL_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_TRANSFORM_2D_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_TRANSLATE_X_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMAGE_TRANSLATE_Y_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMPLEMENTATION_COLOR_READ_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_IMPLEMENTATION_COLOR_READ_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INCLUSIVE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INCR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INCR_WRAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_ARRAY_COUNT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_ARRAY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_ARRAY_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_MATERIAL_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_MATERIAL_FACE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_MATERIAL_PARAMETER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_TEST_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_TEST_FUNC_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INDEX_TEST_REF_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INFO_LOG_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INNOCENT_CONTEXT_RESET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INSTRUMENT_BUFFER_POINTER_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INSTRUMENT_MEASUREMENTS_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_10_10_10_2_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_2_10_10_10_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_1D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_1D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_2D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_2D_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_2D_RECT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_CUBE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_IMAGE_CUBE_MAP_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_1D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_1D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_2D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_2D_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_2D_RECT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_BUFFER_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_CUBE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_CUBE_MAP_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_SAMPLER_RENDERBUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_VEC2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_VEC3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT_VEC4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT16_VEC2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT16_VEC3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT16_VEC4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT64_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT64_VEC2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT64_VEC3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT64_VEC4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT8_VEC2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT8_VEC3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INT8_VEC4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY12_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY16_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY16_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY16F_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY16I_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY16UI_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY32F_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY32I_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY32UI_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY4_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY8_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY8_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY8I_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTENSITY8UI_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERLACE_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERLACE_READ_INGR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERLACE_READ_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERLACE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERLEAVED_ATTRIBS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_ALPHA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_ALPHA_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_BLUE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_BLUE_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_DEPTH_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_DEPTH_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_GREEN_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_GREEN_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_PREFERRED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_RED_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_RED_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_SHARED_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_STENCIL_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_STENCIL_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERNALFORMAT_SUPPORTED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INTERPOLATE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INVALID_ENUM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INVALID_FRAMEBUFFER_OPERATION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INVALID_OPERATION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INVALID_VALUE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INVARIANT_DATATYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INVARIANT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_INVARIANT_VALUE_EXT)
|
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TOSTR_CASE_STRINGIZE_GLENUM(GL_INVERSE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_INVERSE_TRANSPOSE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_INVERT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_INVERT_OVG_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_INVERT_RGB_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_INVERTED_SCREEN_W_REND)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_IR_INSTRUMENT1_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_IS_PER_PATCH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_IS_ROW_MAJOR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_ISOLINES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_IUI_N3F_V2F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_IUI_N3F_V3F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_IUI_V2F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_IUI_V3F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_KEEP)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LAST_VERTEX_CONVENTION)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LAST_VIDEO_CAPTURE_STATUS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LAYER_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LAYER_PROVOKING_VERTEX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LEFT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LEQUAL)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LERP_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LESS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LIGHT_ENV_MODE_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LIGHT_MODEL_COLOR_CONTROL)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LIGHTEN_KHR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINE_SMOOTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINE_SMOOTH_HINT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINE_STRIP)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINE_STRIP_ADJACENCY)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINE_WIDTH)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINE_WIDTH_GRANULARITY)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINE_WIDTH_RANGE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_CLIPMAP_LINEAR_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_CLIPMAP_NEAREST_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_DETAIL_ALPHA_SGIS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_DETAIL_COLOR_SGIS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_DETAIL_SGIS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_MIPMAP_LINEAR)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_MIPMAP_NEAREST)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_SHARPEN_ALPHA_SGIS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_SHARPEN_COLOR_SGIS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEAR_SHARPEN_SGIS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEARBURN_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEARDODGE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINEARLIGHT_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINES_ADJACENCY)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LINK_STATUS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LIST_PRIORITY_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LO_BIAS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LO_SCALE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOCAL_CONSTANT_DATATYPE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOCAL_CONSTANT_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOCAL_CONSTANT_VALUE_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOCAL_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOCATION)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOCATION_COMPONENT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOCATION_INDEX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOGIC_OP_MODE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOSE_CONTEXT_ON_RESET)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOW_FLOAT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOW_INT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LOWER_LEFT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA_INTEGER_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA_SNORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA16F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA16I_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA16UI_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA32F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA32I_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA32UI_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA8I_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_ALPHA8UI_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_INTEGER_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE_SNORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE12_ALPHA12_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE12_ALPHA4_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE12_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE16_ALPHA16_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE16_ALPHA16_SNORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE16_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE16_SNORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE16F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE16I_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE16UI_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE32F_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE32I_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE32UI_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE4_ALPHA4_OES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE4_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE6_ALPHA2_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE8_ALPHA8_OES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE8_ALPHA8_SNORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE8_OES)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE8_SNORM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE8I_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_LUMINANCE8UI_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAD_ATI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAGNITUDE_BIAS_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAGNITUDE_SCALE_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAJOR_VERSION)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MALI_PROGRAM_BINARY_ARM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MALI_SHADER_BINARY_ARM)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MANUAL_GENERATE_MIPMAP)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP_ATTRIB_U_ORDER_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP_ATTRIB_V_ORDER_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP_TESSELLATION_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_BINORMAL_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_TANGENT_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB0_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB1_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB10_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB11_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB12_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB13_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB14_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB15_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB2_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB3_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB4_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB5_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB6_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB7_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB8_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP1_VERTEX_ATTRIB9_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_BINORMAL_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_TANGENT_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB0_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB1_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB10_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB11_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB12_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB13_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB14_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB15_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB2_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB3_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB4_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB5_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB6_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB8_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAP2_VERTEX_ATTRIB9_4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATERIAL_SIDE_HINT_PGI)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX_EXT)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX_INDEX_ARRAY_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX_INDEX_ARRAY_POINTER_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX_INDEX_ARRAY_SIZE_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX_INDEX_ARRAY_STRIDE_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX_INDEX_ARRAY_TYPE_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX_PALETTE_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX_STRIDE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX0_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX0_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX1_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX1_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX10_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX11_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX12_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX13_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX14_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX15_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX16_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX17_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX18_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX19_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX2_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX2_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX20_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX21_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX22_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX23_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX24_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX25_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX26_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX27_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX28_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX29_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX3_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX3_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX30_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX31_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX4_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX4_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX5_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX5_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX6_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX6_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX7_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX7_NV)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX8_ARB)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MATRIX9_ARB)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_3D_TEXTURE_SIZE)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_4D_TEXTURE_SIZE_SGIS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ACTIVE_LIGHTS_SGIX)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ARRAY_TEXTURE_LAYERS)
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TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ASYNC_DRAW_PIXELS_SGIX)
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|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ASYNC_HISTOGRAM_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ASYNC_READ_PIXELS_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ASYNC_TEX_IMAGE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_BINDABLE_UNIFORM_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_CLIP_DISTANCES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_CLIPMAP_DEPTH_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COLOR_ATTACHMENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COLOR_MATRIX_STACK_DEPTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COLOR_TEXTURE_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_ATOMIC_COUNTERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_DIMENSIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_IMAGE_UNIFORMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_UNIFORM_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_ATOMIC_COUNTERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_IMAGE_UNIFORMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_SHARED_MEMORY_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_UNIFORM_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_WORK_GROUP_COUNT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_COMPUTE_WORK_GROUP_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_CONVOLUTION_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_CONVOLUTION_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_CUBE_MAP_TEXTURE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_CULL_DISTANCES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DEBUG_GROUP_STACK_DEPTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DEBUG_LOGGED_MESSAGES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DEBUG_MESSAGE_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DEFORMATION_ORDER_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DEPTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DEPTH_TEXTURE_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DRAW_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_DUAL_SOURCE_DRAW_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ELEMENT_INDEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ELEMENTS_INDICES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_ELEMENTS_VERTICES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FOG_FUNC_POINTS_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_ATOMIC_COUNTERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_IMAGE_UNIFORMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_INPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_INTERPOLATION_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_LIGHTS_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_UNIFORM_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAGMENT_UNIFORM_VECTORS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAMEBUFFER_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAMEBUFFER_LAYERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAMEBUFFER_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAMEBUFFER_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_FRAMEZOOM_FACTOR_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GENERAL_COMBINERS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_ATOMIC_COUNTERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_IMAGE_UNIFORMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_INPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_OUTPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_OUTPUT_VERTICES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_SHADER_INVOCATIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_UNIFORM_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_IMAGE_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_IMAGE_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_INTEGER_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_LABEL_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_LAYERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_MAP_TESSELLATION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_MULTIVIEW_BUFFERS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_NAME_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_NUM_ACTIVE_VARIABLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_NUM_COMPATIBLE_SUBROUTINES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PALETTE_MATRICES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PATCH_VERTICES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_ATTRIBS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_CALL_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_ENV_PARAMETERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_GENERIC_RESULTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_IF_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_LOOP_COUNT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_LOOP_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_MATRICES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_OUTPUT_VERTICES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_PARAMETERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_PATCH_ATTRIBS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_RESULT_COMPONENTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_SUBROUTINE_NUM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_TEMPORARIES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_TEXEL_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_RASTER_SAMPLES_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_RATIONAL_EVAL_ORDER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_RECTANGLE_TEXTURE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_RENDERBUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SAMPLE_MASK_WORDS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SAMPLES_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SERVER_WAIT_TIMEOUT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SHADER_BUFFER_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SHADER_COMPILER_THREADS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SHADER_STORAGE_BLOCK_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SHININESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SPARSE_TEXTURE_SIZE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SPOT_EXPONENT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_SUBROUTINES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_INPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_GEN_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TESS_PATCH_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TEXTURE_BUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TEXTURE_COORDS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TEXTURE_IMAGE_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TEXTURE_LOD_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TEXTURE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TEXTURE_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TRANSFORM_FEEDBACK_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_UNIFORM_BLOCK_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_UNIFORM_BUFFER_BINDINGS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_UNIFORM_LOCATIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VARYING_FLOATS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VARYING_VECTORS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_ATOMIC_COUNTERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_ATTRIB_BINDINGS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_ATTRIB_STRIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_ATTRIBS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_IMAGE_UNIFORMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_OUTPUT_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_SHADER_INVARIANTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_SHADER_LOCALS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_SHADER_VARIANTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_STREAMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_STREAMS_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_UNIFORM_BLOCKS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_UNIFORM_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_UNIFORM_VECTORS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_UNITS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VERTEX_VARYING_COMPONENTS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VIEWPORT_DIMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VIEWPORTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_VIEWS_OVR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MAX_WINDOW_RECTANGLES_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MEDIUM_FLOAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MEDIUM_INT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIN_FRAGMENT_INTERPOLATION_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIN_LOD_WARNING_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIN_MAP_BUFFER_ALIGNMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIN_PROGRAM_TEXEL_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIN_SAMPLE_SHADING_VALUE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIN_SPARSE_LEVEL_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MINMAX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MINMAX_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MINMAX_SINK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MINOR_VERSION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MINUS_CLAMPED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MINUS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIPMAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIRROR_CLAMP_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIRROR_CLAMP_TO_BORDER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIRROR_CLAMP_TO_EDGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIRRORED_REPEAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MITER_REVERT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MITER_TRUNCATE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW_PROJECTION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW1_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW1_MATRIX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW1_STACK_DEPTH_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW10_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW11_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW12_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW13_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW14_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW15_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW16_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW17_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW18_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW19_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW2_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW20_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW21_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW22_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW23_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW24_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW25_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW26_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW27_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW28_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW29_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW3_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW30_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW31_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW4_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW5_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW6_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW7_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW8_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODELVIEW9_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODULATE_ADD_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODULATE_SIGNED_ADD_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MODULATE_SUBTRACT_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MOV_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MOVE_TO_CONTINUES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MOVE_TO_RESETS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MUL_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTIPLY_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTISAMPLE_3DFX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTISAMPLE_COVERAGE_MODES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTISAMPLE_FILTER_HINT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTISAMPLES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MULTIVIEW_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_MVP_MATRIX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NAME_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NAMED_STRING_LENGTH_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NAMED_STRING_TYPE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NAND)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NATIVE_GRAPHICS_END_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NATIVE_GRAPHICS_HANDLE_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEAREST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEAREST_CLIPMAP_LINEAR_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEAREST_CLIPMAP_NEAREST_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEAREST_MIPMAP_LINEAR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEAREST_MIPMAP_NEAREST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEGATIVE_ONE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEGATIVE_ONE_TO_ONE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEGATIVE_W_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEGATIVE_X_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEGATIVE_Y_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEGATIVE_Z_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEVER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NICEST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NO_RESET_NOTIFICATION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NOOP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_ARRAY_COUNT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_ARRAY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_ARRAY_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMAL_MAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NORMALIZED_RANGE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NOTEQUAL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_ACTIVE_VARIABLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_COMPATIBLE_SUBROUTINES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_COMPRESSED_TEXTURE_FORMATS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_DOWNSAMPLE_SCALES_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_EXTENSIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_FILL_STREAMS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_FRAGMENT_CONSTANTS_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_FRAGMENT_REGISTERS_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_GENERAL_COMBINERS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_INSTRUCTIONS_PER_PASS_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_INSTRUCTIONS_TOTAL_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_LOOPBACK_COMPONENTS_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_PASSES_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_PROGRAM_BINARY_FORMATS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_SAMPLE_COUNTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_SHADER_BINARY_FORMATS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_SHADING_LANGUAGE_VERSIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_SPARSE_LEVELS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_VIDEO_CAPTURE_STREAMS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_VIRTUAL_PAGE_SIZES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_NUM_WINDOW_RECTANGLES_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OBJECT_DISTANCE_TO_LINE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OBJECT_DISTANCE_TO_POINT_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OBJECT_LINE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OBJECT_LINEAR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OBJECT_POINT_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OBJECT_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OBJECT_TYPE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OCCLUSION_QUERY_EVENT_MASK_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OCCLUSION_TEST_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OCCLUSION_TEST_RESULT_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_HILO_TEXTURE_2D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_TEXTURE_2D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_TEXTURE_BIAS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_TEXTURE_MATRIX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_TEXTURE_RECTANGLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OFFSET_TEXTURE_SCALE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ONE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ONE_MINUS_CONSTANT_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ONE_MINUS_CONSTANT_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ONE_MINUS_DST_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ONE_MINUS_DST_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ONE_MINUS_SRC_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ONE_MINUS_SRC_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ONE_MINUS_SRC1_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ONE_MINUS_SRC1_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_ADD_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_CLAMP_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_CROSS_PRODUCT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_DOT3_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_DOT4_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_EXP_BASE_2_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_FLOOR_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_FRAC_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_INDEX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_LOG_BASE_2_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_MADD_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_MAX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_MIN_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_MOV_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_MUL_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_MULTIPLY_MATRIX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_NEGATE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_POWER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_RECIP_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_RECIP_SQRT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_ROUND_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_SET_GE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_SET_LT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OP_SUB_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OPERAND0_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OPERAND0_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OPERAND1_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OPERAND1_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OPERAND2_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OPERAND2_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OPERAND3_ALPHA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OPERAND3_RGB_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OR_INVERTED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OR_REVERSE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUT_OF_MEMORY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_COLOR0_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_COLOR1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_FOG_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD0_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD10_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD11_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD12_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD13_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD14_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD15_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD16_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD17_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD18_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD19_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD2_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD20_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD21_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD22_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD23_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD24_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD25_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD26_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD27_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD28_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD29_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD3_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD30_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD31_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD4_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD5_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD6_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD7_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD8_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_TEXTURE_COORD9_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OUTPUT_VERTEX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_OVERLAY_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_ALIGNMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_CMYK_HINT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_COMPRESSED_BLOCK_DEPTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_COMPRESSED_BLOCK_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_COMPRESSED_BLOCK_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_COMPRESSED_BLOCK_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_IMAGE_DEPTH_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_IMAGE_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_INVERT_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_LSB_FIRST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_RESAMPLE_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_RESAMPLE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_REVERSE_ROW_ORDER_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_ROW_BYTES_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_ROW_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_SKIP_IMAGES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_SKIP_PIXELS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_SKIP_ROWS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_SKIP_VOLUMES_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_SUBSAMPLE_RATE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PACK_SWAP_BYTES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE4_R5_G6_B5_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE4_RGB5_A1_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE4_RGB8_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE4_RGBA4_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE4_RGBA8_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE8_R5_G6_B5_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE8_RGB5_A1_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE8_RGB8_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE8_RGBA4_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PALETTE8_RGBA8_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PARALLEL_ARRAYS_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PARAMETER_BUFFER_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PARAMETER_BUFFER_BINDING_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PARTIAL_SUCCESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PASS_THROUGH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATCH_DEFAULT_INNER_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATCH_DEFAULT_OUTER_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATCH_VERTICES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATCHES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_CLIENT_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_COMMAND_COUNT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_COMPUTED_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_COORD_COUNT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_COVER_DEPTH_FUNC_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_DASH_ARRAY_COUNT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_DASH_CAPS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_DASH_OFFSET_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_DASH_OFFSET_RESET_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_END_CAPS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_ERROR_POSITION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_FILL_BOUNDING_BOX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_FILL_COVER_MODE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_FILL_MASK_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_FILL_MODE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_FOG_GEN_MODE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_FORMAT_PS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_FORMAT_SVG_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_GEN_COEFF_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_GEN_COLOR_FORMAT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_GEN_COMPONENTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_GEN_MODE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_INITIAL_DASH_CAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_INITIAL_END_CAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_JOIN_STYLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_MITER_LIMIT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_MODELVIEW_MATRIX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_MODELVIEW_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_MODELVIEW_STACK_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_OBJECT_BOUNDING_BOX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_PROJECTION_MATRIX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_PROJECTION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_PROJECTION_STACK_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_STENCIL_FUNC_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_STENCIL_REF_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_STENCIL_VALUE_MASK_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_STROKE_BOUNDING_BOX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_STROKE_COVER_MODE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_STROKE_MASK_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_STROKE_WIDTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_TERMINAL_DASH_CAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_TERMINAL_END_CAP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PER_STAGE_CONSTANTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERCENTAGE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFMON_GLOBAL_MODE_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFMON_RESULT_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFMON_RESULT_AVAILABLE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFMON_RESULT_SIZE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFORMANCE_MONITOR_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_EVENT_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_RAW_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_DONOT_FLUSH_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_FLUSH_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERFQUERY_WAIT_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PERTURB_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PHONG_HINT_WIN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PHONG_WIN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PINLIGHT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_CUBIC_WEIGHT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_GROUP_COLOR_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_MAG_FILTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_MIN_FILTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_PACK_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_PACK_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_SUBSAMPLE_2424_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_SUBSAMPLE_4242_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_SUBSAMPLE_4444_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TEX_GEN_MODE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TEX_GEN_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TEXTURE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TILE_CACHE_INCREMENT_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TILE_CACHE_SIZE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TILE_GRID_DEPTH_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TILE_GRID_HEIGHT_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TILE_GRID_WIDTH_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TILE_HEIGHT_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TILE_WIDTH_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TRANSFORM_2D_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TRANSFORM_2D_MATRIX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_UNPACK_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PIXEL_UNPACK_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PLUS_CLAMPED_ALPHA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PLUS_CLAMPED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PLUS_DARKER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PLUS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PN_TRIANGLES_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PN_TRIANGLES_NORMAL_MODE_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PN_TRIANGLES_POINT_MODE_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_DISTANCE_ATTENUATION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_FADE_THRESHOLD_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_SIZE_GRANULARITY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_SIZE_MAX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_SIZE_MIN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_SIZE_RANGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_SPRITE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_SPRITE_COORD_ORIGIN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POINT_SPRITE_R_MODE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_MODE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_OFFSET_BIAS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_OFFSET_CLAMP_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_OFFSET_FACTOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_OFFSET_FILL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_OFFSET_LINE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_OFFSET_POINT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_OFFSET_UNITS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_SMOOTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POLYGON_SMOOTH_HINT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_COLOR_MATRIX_ALPHA_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_COLOR_MATRIX_ALPHA_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_COLOR_MATRIX_BLUE_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_COLOR_MATRIX_BLUE_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_COLOR_MATRIX_COLOR_TABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_COLOR_MATRIX_GREEN_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_COLOR_MATRIX_GREEN_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_COLOR_MATRIX_RED_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_COLOR_MATRIX_RED_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_CONVOLUTION_ALPHA_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_CONVOLUTION_ALPHA_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_CONVOLUTION_BLUE_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_CONVOLUTION_BLUE_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_CONVOLUTION_COLOR_TABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_CONVOLUTION_GREEN_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_CONVOLUTION_GREEN_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_CONVOLUTION_RED_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_CONVOLUTION_RED_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_TEXTURE_FILTER_BIAS_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_POST_TEXTURE_FILTER_SCALE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PREFER_DOUBLEBUFFER_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRESENT_DURATION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRESENT_TIME_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRESERVE_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PREVIOUS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PREVIOUS_TEXTURE_INPUT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMARY_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMARY_COLOR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVE_BOUNDING_BOX_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVE_ID_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVE_RESTART)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVE_RESTART_FIXED_INDEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVE_RESTART_INDEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVE_RESTART_INDEX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVE_RESTART_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVES_GENERATED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PRIMITIVES_SUBMITTED_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_ADDRESS_REGISTERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_ALU_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_ATTRIB_COMPONENTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_ATTRIBS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_BINARY_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_BINARY_FORMATS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_BINARY_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_BINARY_RETRIEVABLE_HINT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_BINDING_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_ERROR_POSITION_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_ERROR_STRING_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_FORMAT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_FORMAT_ASCII_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_INPUT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_LENGTH_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_MATRIX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_MATRIX_STACK_DEPTH_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_NATIVE_ATTRIBS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_NATIVE_PARAMETERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_NATIVE_TEMPORARIES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_OBJECT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_OUTPUT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_PARAMETER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_PARAMETERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_PIPELINE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_PIPELINE_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_PIPELINE_OBJECT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_RESIDENT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_RESULT_COMPONENTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_SEPARABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_STRING_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_TARGET_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_TEMPORARIES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_TEX_INDIRECTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_TEX_INSTRUCTIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAMMABLE_SAMPLE_LOCATION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROVOKING_VERTEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_COLOR_TABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_HISTOGRAM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_POST_CONVOLUTION_COLOR_TABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_1D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_1D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_1D_STACK_MESAX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_2D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_2D_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_2D_STACK_MESAX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_4D_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_COLOR_TABLE_SGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_CUBE_MAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_CUBE_MAP_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PROXY_TEXTURE_RECTANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_PURGEABLE_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUAD_ALPHA4_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUAD_ALPHA8_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUAD_INTENSITY4_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUAD_INTENSITY8_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUAD_LUMINANCE4_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUAD_LUMINANCE8_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUAD_MESH_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUAD_TEXTURE_SELECT_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUADS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_BY_REGION_NO_WAIT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_BY_REGION_NO_WAIT_INVERTED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_BY_REGION_WAIT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_BY_REGION_WAIT_INVERTED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_NO_WAIT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_NO_WAIT_INVERTED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_OBJECT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_RESULT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_RESULT_AVAILABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_RESULT_NO_WAIT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_TARGET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_WAIT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_QUERY_WAIT_INVERTED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R11F_G11F_B10F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R16_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R16F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R16I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R16UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R1UI_C3F_V3F_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R1UI_C4F_N3F_V3F_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R1UI_C4UB_V3F_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R1UI_N3F_V3F_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R1UI_T2F_C4F_N3F_V3F_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R1UI_T2F_N3F_V3F_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R1UI_T2F_V3F_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R1UI_V3F_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R3_G3_B2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R32F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R32I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R32UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R8_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R8I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_R8UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RASTER_MULTISAMPLE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RASTER_POSITION_UNCLIPPED_IBM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RASTER_SAMPLES_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RASTERIZER_DISCARD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_FRAMEBUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_FRAMEBUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_ONLY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_PIXEL_DATA_RANGE_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_PIXEL_DATA_RANGE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_PIXEL_DATA_RANGE_POINTER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_PIXELS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_PIXELS_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_PIXELS_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_READ_WRITE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RECLAIM_MEMORY_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RED_INTEGER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RED_MAX_CLAMP_INGR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RED_MIN_CLAMP_INGR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RED_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REDUCE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REFERENCE_PLANE_EQUATION_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REFERENCE_PLANE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REFERENCED_BY_COMPUTE_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REFERENCED_BY_FRAGMENT_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REFERENCED_BY_GEOMETRY_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REFERENCED_BY_TESS_CONTROL_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REFERENCED_BY_TESS_EVALUATION_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REFERENCED_BY_VERTEX_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REFLECTION_MAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_0_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_1_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_10_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_11_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_12_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_13_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_14_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_15_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_16_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_17_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_18_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_19_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_2_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_20_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_21_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_22_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_23_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_24_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_25_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_26_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_27_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_28_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_29_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_3_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_30_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_31_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_4_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_5_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_6_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_7_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_8_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REG_9_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REGISTER_COMBINERS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RELEASED_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_ALPHA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_BLUE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_COLOR_SAMPLES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_DEPTH_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_FREE_MEMORY_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_GREEN_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_INTERNAL_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_RED_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_SAMPLES_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_STENCIL_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERBUFFER_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RENDERER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPEAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPLACE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPLACE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPLACE_VALUE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPLACEMENT_CODE_ARRAY_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPLACEMENT_CODE_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REPLICATE_BORDER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RESAMPLE_AVERAGE_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RESAMPLE_DECIMATE_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RESAMPLE_DECIMATE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RESAMPLE_REPLICATE_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RESAMPLE_REPLICATE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RESAMPLE_ZERO_FILL_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RESAMPLE_ZERO_FILL_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RESCALE_NORMAL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RESET_NOTIFICATION_STRATEGY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RETAINED_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG_INTEGER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG16_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG16F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG16I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG16UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG32F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG32I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG32UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG8_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG8I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RG8UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB_422_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB_INTEGER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB_RAW_422_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB_S3TC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB_SCALE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB10)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB10_A2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB10_A2UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB12)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB16_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB16F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB16I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB16UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB2_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB32F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB32I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB32UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB4_S3TC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB5)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB5_A1)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB565)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB8_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB8I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB8UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGB9_E5)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA_DXT5_S3TC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA_FLOAT_MODE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA_INTEGER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA_INTEGER_MODE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA_S3TC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA_SIGNED_COMPONENTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA12)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA16_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA16F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA16I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA16UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA32F)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA32I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA32UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA4_DXT5_S3TC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA4_S3TC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA8_SNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA8I)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RGBA8UI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_RIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ROUND_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_ALPHA_TO_COVERAGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_ALPHA_TO_ONE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_BUFFERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_BUFFERS_3DFX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_COVERAGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_COVERAGE_INVERT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_COVERAGE_VALUE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_MASK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_MASK_VALUE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_PATTERN_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_POSITION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLE_SHADING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_1D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_1D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_1D_ARRAY_SHADOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_1D_SHADOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_2D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_2D_ARRAY_SHADOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_2D_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_2D_MULTISAMPLE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_2D_RECT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_2D_RECT_SHADOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_2D_SHADOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_BUFFER_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_CUBE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_CUBE_MAP_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_CUBE_SHADOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_EXTERNAL_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_OBJECT_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLER_RENDERBUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLES_3DFX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SAMPLES_PASSED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCALAR_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCALE_BY_FOUR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCALE_BY_ONE_HALF_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCALE_BY_TWO_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCALEBIAS_HINT_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCALED_RESOLVE_FASTEST_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCALED_RESOLVE_NICEST_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCISSOR_BOX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCISSOR_COMMAND_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCISSOR_TEST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCREEN_COORDINATES_REND)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SCREEN_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_COLOR_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_COLOR_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_COLOR_ARRAY_POINTER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_COLOR_ARRAY_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_COLOR_ARRAY_STRIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_COLOR_ARRAY_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_COLOR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SECONDARY_INTERPOLATOR_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SEPARABLE_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SEPARATE_ATTRIBS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SEPARATE_SPECULAR_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SET_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SGX_BINARY_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SGX_PROGRAM_BINARY_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_BINARY_DMP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_BINARY_FORMATS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_BINARY_VIV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_COMPILER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_CONSISTENT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_IMAGE_ATOMIC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_IMAGE_LOAD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_IMAGE_STORE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_INCLUDE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_OBJECT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_OPERATION_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_PIXEL_LOCAL_STORAGE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_SOURCE_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_STORAGE_BLOCK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_STORAGE_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_STORAGE_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_STORAGE_BUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_STORAGE_BUFFER_START)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADER_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADING_LANGUAGE_VERSION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHADOW_ATTENUATION_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHARED_TEXTURE_PALETTE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SHORT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNALED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_ALPHA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_ALPHA8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_HILO_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_HILO16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_HILO8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_IDENTITY_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_INTENSITY_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_INTENSITY8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_LUMINANCE_ALPHA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_LUMINANCE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_LUMINANCE8_ALPHA8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_LUMINANCE8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_NEGATE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_NORMALIZED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_RGB_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_RGB_UNSIGNED_ALPHA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_RGB8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_RGBA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIGNED_RGBA8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SINGLE_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SKIP_DECODE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SKIP_MISSING_GLYPH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SLICE_ACCUM_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SLUMINANCE_ALPHA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SLUMINANCE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SLUMINANCE8_ALPHA8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SLUMINANCE8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SM_COUNT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SMAPHS_PROGRAM_BINARY_DMP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SMAPHS30_PROGRAM_BINARY_DMP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SOFTLIGHT_KHR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SOURCE0_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SOURCE0_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SOURCE1_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SOURCE2_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SOURCE2_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SOURCE3_ALPHA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SOURCE3_RGB_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPARE0_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPARE0_PLUS_SECONDARY_COLOR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPARE1_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPARSE_BUFFER_PAGE_SIZE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPRITE_AXIAL_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPRITE_AXIS_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPRITE_EYE_ALIGNED_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPRITE_MODE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPRITE_OBJECT_ALIGNED_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPRITE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SPRITE_TRANSLATION_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SQUARE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SR8_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC_ALPHA_SATURATE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC_ATOP_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC_IN_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC_OUT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC_OVER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC1_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRC1_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRG8_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRGB_ALPHA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRGB_DECODE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRGB_READ)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRGB_WRITE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRGB8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SRGB8_ALPHA8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STACK_OVERFLOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STACK_UNDERFLOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STANDARD_FONT_FORMAT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STANDARD_FONT_NAME_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STATE_RESTORE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STATIC_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STATIC_COPY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STATIC_DRAW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STATIC_READ)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_ATTACHMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_BACK_FAIL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_BACK_FUNC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_BACK_OP_VALUE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_BACK_PASS_DEPTH_FAIL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_BACK_PASS_DEPTH_PASS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_BACK_REF)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_BACK_VALUE_MASK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_BACK_WRITEMASK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_CLEAR_TAG_VALUE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_CLEAR_VALUE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_COMPONENTS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_FAIL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_FUNC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_INDEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_INDEX1)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_INDEX16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_INDEX4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_INDEX8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_OP_VALUE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_PASS_DEPTH_FAIL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_PASS_DEPTH_PASS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_REF)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_RENDERABLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_SAMPLES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_TEST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_TEST_TWO_SIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_VALUE_MASK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STENCIL_WRITEMASK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STEREO)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STORAGE_CACHED_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STORAGE_CLIENT_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STORAGE_PRIVATE_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STORAGE_SHARED_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STREAM_COPY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STREAM_DRAW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STREAM_RASTERIZATION_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STREAM_READ)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STRICT_DEPTHFUNC_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STRICT_LIGHTING_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_STRICT_SCISSOR_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SUB_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SUBSAMPLE_DISTANCE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SUBTRACT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SUCCESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SUPERSAMPLE_SCALE_X_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SUPERSAMPLE_SCALE_Y_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SURFACE_MAPPED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SURFACE_REGISTERED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SURFACE_STATE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SWIZZLE_STQ_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SWIZZLE_STQ_DQ_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SWIZZLE_STR_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SWIZZLE_STR_DR_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SWIZZLE_STRQ_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SWIZZLE_STRQ_DQ_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYNC_CL_EVENT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYNC_CL_EVENT_COMPLETE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYNC_CONDITION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYNC_FENCE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYNC_FLAGS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYNC_GPU_COMMANDS_COMPLETE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYNC_OBJECT_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYNC_STATUS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYNC_X11_FENCE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_SYSTEM_FONT_NAME_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_T2F_IUI_N3F_V2F_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_T2F_IUI_N3F_V3F_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_T2F_IUI_V2F_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_T2F_IUI_V3F_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TABLE_TOO_LARGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TANGENT_ARRAY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TANGENT_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TANGENT_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TANGENT_ARRAY_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_CONTROL_OUTPUT_VERTICES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_CONTROL_PROGRAM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_CONTROL_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_CONTROL_SHADER_PATCHES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_CONTROL_SUBROUTINE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_CONTROL_SUBROUTINE_UNIFORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_CONTROL_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_EVALUATION_PROGRAM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_EVALUATION_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_EVALUATION_SUBROUTINE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_EVALUATION_SUBROUTINE_UNIFORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_EVALUATION_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_GEN_MODE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_GEN_POINT_MODE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_GEN_SPACING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESS_GEN_VERTEX_ORDER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESSELLATION_FACTOR_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TESSELLATION_MODE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXT_FRAGMENT_SHADER_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_1D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_1D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_1D_STACK_BINDING_MESAX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_1D_STACK_MESAX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_2D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_2D_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_2D_MULTISAMPLE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_2D_STACK_BINDING_MESAX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_2D_STACK_MESAX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_4D_BINDING_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_4D_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_4DSIZE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_ALPHA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_ALPHA_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_APPLICATION_MODE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_ASTC_DECODE_PRECISION_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BASE_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_1D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_1D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_2D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_2D_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_CUBE_MAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_CUBE_MAP_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_EXTERNAL_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_RECTANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BINDING_RENDERBUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BLUE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BLUE_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BORDER_COLOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BORDER_VALUES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BUFFER_DATA_STORE_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BUFFER_FORMAT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BUFFER_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_BUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CLIPMAP_CENTER_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CLIPMAP_DEPTH_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CLIPMAP_FRAME_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CLIPMAP_OFFSET_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COLOR_SAMPLES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COLOR_TABLE_SGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COLOR_WRITEMASK_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPARE_FAIL_VALUE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPARE_FUNC)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPARE_MODE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPARE_OPERATOR_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPARE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPRESSED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPRESSED_BLOCK_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPRESSED_BLOCK_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPRESSED_IMAGE_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COMPRESSION_HINT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CONSTANT_DATA_SUNX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_COUNT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_ARRAY_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COORD_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_COVERAGE_SAMPLES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CUBE_MAP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CUBE_MAP_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_X)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CUBE_MAP_POSITIVE_X)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Y)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CUBE_MAP_POSITIVE_Z)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_CUBE_MAP_SEAMLESS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_DEFORMATION_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_DEPTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_DEPTH_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_DEPTH_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_DEPTH_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_DS_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_DT_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_ENV_BIAS_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_EXTERNAL_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_FILTER_CONTROL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_FILTER4_SIZE_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_FIXED_SAMPLE_LOCATIONS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_FLOAT_COMPONENTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_FORMAT_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_FREE_MEMORY_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_GATHER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_GATHER_SHADOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_GEQUAL_R_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_GREEN_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_GREEN_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_HEIGHT_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_HI_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_IMAGE_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_IMAGE_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_IMAGE_VALID_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_IMMUTABLE_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_IMMUTABLE_LEVELS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_INDEX_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_INTENSITY_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_INTENSITY_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_INTERNAL_FORMAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_INTERNAL_FORMAT_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LEQUAL_R_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LIGHT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LIGHTING_MODE_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LO_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LOD_BIAS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LOD_BIAS_R_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LOD_BIAS_S_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LOD_BIAS_T_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LUMINANCE_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_LUMINANCE_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MAG_FILTER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MAG_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MATERIAL_FACE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MATERIAL_PARAMETER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MAX_ANISOTROPY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MAX_CLAMP_R_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MAX_CLAMP_S_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MAX_CLAMP_T_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MAX_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MAX_LOD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MEMORY_LAYOUT_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MIN_FILTER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MIN_LOD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_MULTI_BUFFER_HINT_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_NORMAL_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_NUM_LEVELS_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_OBJECT_VALID_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_POST_SPECULAR_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_PRE_SPECULAR_HP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_PRIORITY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_PROTECTED_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_RANGE_LENGTH_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_RANGE_POINTER_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_RECTANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_RED_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_RED_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_REDUCTION_MODE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_RENDERBUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_RESIDENT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SAMPLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SAMPLES_IMG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SHADER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SHADOW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SHARED_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SPARSE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SRGB_DECODE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_STENCIL_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_STORAGE_HINT_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SWIZZLE_A)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SWIZZLE_B)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SWIZZLE_G)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SWIZZLE_R)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_SWIZZLE_RGBA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_TARGET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_TARGET_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_TOO_LARGE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_TYPE_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_UNSIGNED_REMAP_MODE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_USAGE_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_VIEW)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_VIEW_MIN_LAYER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_VIEW_MIN_LEVEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_VIEW_NUM_LAYERS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_VIEW_NUM_LEVELS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_WIDTH_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_WRAP_Q_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_WRAP_R)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_WRAP_S)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE_WRAP_T)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE0)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE1)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE10)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE11)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE12)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE13)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE14)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE15)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE16)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE17)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE18)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE19)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE20)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE21)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE22)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE23)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE24)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE25)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE26)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE27)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE28)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE29)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE30)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE31)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE5)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE6)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE7)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TEXTURE9)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TIME_ELAPSED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TIMEOUT_EXPIRED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TIMESTAMP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TOP_LEVEL_ARRAY_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TOP_LEVEL_ARRAY_STRIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRACK_MATRIX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRACK_MATRIX_TRANSFORM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_ATTRIBS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BUFFER_INDEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BUFFER_MODE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BUFFER_START)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_RECORD_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_VARYING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_FEEDBACK_VARYINGS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSFORM_HINT_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSLATE_2D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSLATE_3D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSLATE_X_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSLATE_Y_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSPOSE_AFFINE_2D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSPOSE_AFFINE_3D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSPOSE_COLOR_MATRIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSPOSE_CURRENT_MATRIX_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSPOSE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSPOSE_PROGRAM_MATRIX_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRANSPOSE_TEXTURE_MATRIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRIANGLE_FAN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRIANGLE_LIST_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRIANGLE_MESH_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRIANGLE_STRIP)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRIANGLE_STRIP_ADJACENCY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRIANGLES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRIANGLES_ADJACENCY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TRIANGULAR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNCORRELATED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNDEFINED_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNDEFINED_VERTEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_ARRAY_STRIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_DATA_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_INDEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_NAME_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER_BINDING_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER_START)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_BUFFER_UNIFIED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_IS_ROW_MAJOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_MATRIX_STRIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_NAME_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNIFORM_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNKNOWN_CONTEXT_RESET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_ALIGNMENT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_CLIENT_STORAGE_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_CMYK_HINT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_COMPRESSED_BLOCK_DEPTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_COMPRESSED_BLOCK_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_COMPRESSED_BLOCK_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_COMPRESSED_BLOCK_WIDTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_CONSTANT_DATA_SUNX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_IMAGE_DEPTH_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_IMAGE_HEIGHT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_LSB_FIRST)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_RESAMPLE_OML)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_RESAMPLE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_ROW_BYTES_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_ROW_LENGTH)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_SKIP_IMAGES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_SKIP_PIXELS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_SKIP_ROWS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_SKIP_VOLUMES_SGIS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_SUBSAMPLE_RATE_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNPACK_SWAP_BYTES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNALED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_BYTE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_BYTE_2_3_3_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_BYTE_3_3_2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_IDENTITY_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_10_10_10_2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_10_10_10_2_OES)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_10F_11F_11F_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_2_10_10_10_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_24_8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_5_9_9_9_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_8_8_8_8)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_8_8_8_8_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_8_8_S8_S8_REV_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_ATOMIC_COUNTER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_1D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_1D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_2D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_2D_RECT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_CUBE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_S8_S8_8_8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_1D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_1D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_2D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_2D_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_2D_RECT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_CUBE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_VEC2)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_VEC3)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT_VEC4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT16_VEC2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT16_VEC3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT16_VEC4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT64_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT64_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT64_VEC2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT64_VEC3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT64_VEC4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT8_VEC2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT8_VEC3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INT8_VEC4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_INVERT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_NORMALIZED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_SHORT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_SHORT_1_5_5_5_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_SHORT_4_4_4_4)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_SHORT_4_4_4_4_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_SHORT_5_5_5_1)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_SHORT_5_6_5)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_SHORT_5_6_5_REV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_SHORT_8_8_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UNSIGNED_SHORT_8_8_REV_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UPPER_LEFT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_USE_MISSING_GLYPH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UTF16_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_UTF8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VALIDATE_STATUS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIABLE_A_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIABLE_B_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIABLE_C_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIABLE_D_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIABLE_E_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIABLE_F_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIABLE_G_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIANT_ARRAY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIANT_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIANT_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIANT_ARRAY_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIANT_DATATYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIANT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VARIANT_VALUE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VBO_FREE_MEMORY_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VECTOR_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VENDOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERSION)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_COUNT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_OBJECT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_RANGE_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_RANGE_POINTER_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_STORAGE_HINT_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ARRAY_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_DIVISOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_INTEGER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_LONG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_NORMALIZED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_POINTER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_STRIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_TYPE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY0_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY1_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY10_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY11_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY12_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY13_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY14_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY15_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY3_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY4_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY5_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY6_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY7_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY8_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_ARRAY9_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP1_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP2_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ATTRIB_RELATIVE_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_BINDING_BUFFER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_BINDING_DIVISOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_BINDING_OFFSET)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_BINDING_STRIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_BLEND_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_CONSISTENT_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_DATA_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ELEMENT_SWIZZLE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ID_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_ID_SWIZZLE_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_PRECLIP_HINT_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_PRECLIP_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_PROGRAM_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_PROGRAM_BINDING_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_PROGRAM_POINT_SIZE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_PROGRAM_TWO_SIDE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER_BINDING_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER_INSTRUCTIONS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER_INVARIANTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER_INVOCATIONS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER_LOCALS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER_OPTIMIZED_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SHADER_VARIANTS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SOURCE_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_STATE_PROGRAM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_STREAM0_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_STREAM1_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_STREAM2_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_STREAM3_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_STREAM4_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_STREAM5_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_STREAM6_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_STREAM7_ATI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SUBROUTINE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_SUBROUTINE_UNIFORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_TEXTURE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_WEIGHT_ARRAY_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTEX_WEIGHTING_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VERTICES_SUBMITTED_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIBRANCE_BIAS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIBRANCE_SCALE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_BUFFER_BINDING_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_BUFFER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_BUFFER_PITCH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_CAPTURE_FRAME_WIDTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_COLOR_CONVERSION_MATRIX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_COLOR_CONVERSION_MAX_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_COLOR_CONVERSION_MIN_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIDEO_COLOR_CONVERSION_OFFSET_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEW_CLASS_BPTC_FLOAT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEW_CLASS_BPTC_UNORM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEW_CLASS_RGTC1_RED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEW_CLASS_RGTC2_RG)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEW_CLASS_S3TC_DXT1_RGB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEW_CLASS_S3TC_DXT1_RGBA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEW_CLASS_S3TC_DXT3_RGBA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEW_CLASS_S3TC_DXT5_RGBA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEW_COMPATIBILITY_CLASS)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_BOUNDS_RANGE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_INDEX_PROVOKING_VERTEX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_W_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_X_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_Y_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIEWPORT_SWIZZLE_Z_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIRTUAL_PAGE_SIZE_INDEX_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIRTUAL_PAGE_SIZE_X_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIRTUAL_PAGE_SIZE_Y_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIRTUAL_PAGE_SIZE_Z_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VIVIDLIGHT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_VOLATILE_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_W_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WAIT_FAILED)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WARP_SIZE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WARPS_PER_SM_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WEIGHT_ARRAY_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WEIGHT_ARRAY_BUFFER_BINDING)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WEIGHT_ARRAY_POINTER_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WEIGHT_ARRAY_SIZE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WEIGHT_ARRAY_STRIDE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WEIGHT_ARRAY_TYPE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WEIGHT_SUM_UNITY_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WEIGHTED_AVERAGE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WIDE_LINE_HINT_PGI)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WINDOW_RECTANGLE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WINDOW_RECTANGLE_MODE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WRAP_BORDER_SUN)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WRITE_DISCARD_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WRITE_ONLY)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WRITE_PIXEL_DATA_RANGE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_WRITEONLY_RENDERING_QCOM)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_X_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_XOR)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_Y_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_YCBAYCR8A_4224_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_YCBCR_422_APPLE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_YCBCR_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_YCBYCR8_422_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_YCRCB_422_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_YCRCB_444_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_YCRCB_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_YCRCBA_SGIX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_Z_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_Z400_BINARY_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_Z4Y12Z4CB12Z4CR12_444_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ZERO_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GL_ZERO_TO_ONE)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX0_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX1_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX2_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX3_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX4_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX5_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX6_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX7_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX8_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_AUX9_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_BACK_BUFFER_AGE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_BACK_LEFT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_BACK_RIGHT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_BIND_TO_MIPMAP_TEXTURE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_BIND_TO_TEXTURE_RGB_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_BIND_TO_TEXTURE_RGBA_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_BIND_TO_TEXTURE_TARGETS_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_COLOR_SAMPLES_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_CONTEXT_ALLOW_BUFFER_BYTE_ORDER_MISMATCH_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_CONTEXT_FLAGS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_CONTEXT_MAJOR_VERSION_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_CONTEXT_MINOR_VERSION_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_DEVICE_ID_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_FLOAT_COMPONENTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_FRAMEBUFFER_SRGB_CAPABLE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_FRONT_LEFT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_FRONT_RIGHT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_GPU_CLOCK_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_GPU_FASTEST_TARGET_GPUS_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_GPU_NUM_PIPES_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_GPU_NUM_RB_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_GPU_NUM_SIMD_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_GPU_NUM_SPI_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_GPU_RAM_AMD)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_LATE_SWAPS_TEAR_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_MAX_SWAP_INTERVAL_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_MIPMAP_TEXTURE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_NUM_VIDEO_CAPTURE_SLOTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_NUM_VIDEO_SLOTS_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_RENDERER_ACCELERATED_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_RENDERER_DEVICE_ID_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_RENDERER_OPENGL_CORE_PROFILE_VERSION_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_RENDERER_PREFERRED_PROFILE_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_RENDERER_UNIFIED_MEMORY_ARCHITECTURE_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_RENDERER_VERSION_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_RENDERER_VIDEO_MEMORY_MESA)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_RGBA_FLOAT_TYPE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_STEREO_TREE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_SWAP_INTERVAL_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_TEXTURE_1D_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_TEXTURE_2D_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_TEXTURE_FORMAT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_TEXTURE_FORMAT_NONE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_TEXTURE_FORMAT_RGB_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_TEXTURE_FORMAT_RGBA_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_TEXTURE_RECTANGLE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_TEXTURE_TARGET_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_UNIQUE_ID_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_ALPHA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_COLOR_AND_ALPHA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_COLOR_AND_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_COLOR_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_FIELD_1_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_FIELD_2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_FRAME_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_STACKED_FIELDS_1_2_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_VIDEO_OUT_STACKED_FIELDS_2_1_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(GLX_Y_INVERTED_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_ACCELERATION_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_ALPHA_SHIFT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX_BUFFERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX0_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX1_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX2_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX3_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX4_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX5_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX6_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX7_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX8_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_AUX9_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BACK_LEFT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BACK_RIGHT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_TEXTURE_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_TEXTURE_RGB_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_TEXTURE_RGBA_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_VIDEO_RGB_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BIND_TO_VIDEO_RGBA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_BLUE_SHIFT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_CONTEXT_LAYER_PLANE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_CUBE_MAP_FACE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DEPTH_COMPONENT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DEPTH_FLOAT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DEPTH_TEXTURE_FORMAT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DOUBLE_BUFFER_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DRAW_TO_PBUFFER_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_DRAW_TO_WINDOW_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_FRONT_LEFT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_FRONT_RIGHT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_FULL_ACCELERATION_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GAMMA_EXCLUDE_DESKTOP_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GAMMA_TABLE_SIZE_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENERIC_ACCELERATION_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENLOCK_SOURCE_EDGE_RISING_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GENLOCK_SOURCE_MULTIVIEW_I3D)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_GREEN_SHIFT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_MAX_PBUFFER_HEIGHT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_MAX_PBUFFER_PIXELS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_MAX_PBUFFER_WIDTH_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_MIPMAP_LEVEL_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_MIPMAP_TEXTURE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_NEED_PALETTE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_NEED_SYSTEM_PALETTE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_NO_ACCELERATION_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_NO_TEXTURE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_NUMBER_OVERLAYS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_NUMBER_UNDERLAYS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_OPTIMAL_PBUFFER_HEIGHT_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_OPTIMAL_PBUFFER_WIDTH_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_PBUFFER_HEIGHT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_PBUFFER_LARGEST_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_PBUFFER_LOST_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_PBUFFER_WIDTH_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_PIXEL_TYPE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_RED_SHIFT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SAMPLE_BUFFERS_3DFX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SAMPLE_BUFFERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SAMPLES_3DFX)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SAMPLES_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SHARE_ACCUM_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SHARE_DEPTH_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SHARE_STENCIL_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_STEREO_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_STEREO_EMITTER_DISABLE_3DL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_STEREO_EMITTER_ENABLE_3DL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_STEREO_POLARITY_INVERT_3DL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_STEREO_POLARITY_NORMAL_3DL)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SUPPORT_GDI_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SUPPORT_OPENGL_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SWAP_COPY_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SWAP_EXCHANGE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SWAP_LAYER_BUFFERS_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SWAP_METHOD_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_SWAP_UNDEFINED_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_1D_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_2D_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_CUBE_MAP_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_DEPTH_COMPONENT_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_FLOAT_R_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_FLOAT_RG_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_FLOAT_RGB_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_FLOAT_RGBA_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_FORMAT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_RECTANGLE_NV)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_RGB_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_RGBA_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TEXTURE_TARGET_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TRANSPARENT_ALPHA_VALUE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TRANSPARENT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TRANSPARENT_BLUE_VALUE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TRANSPARENT_GREEN_VALUE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TRANSPARENT_INDEX_VALUE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TRANSPARENT_RED_VALUE_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TRANSPARENT_VALUE_EXT)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TYPE_COLORINDEX_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TYPE_RGBA_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TYPE_RGBA_FLOAT_ARB)
|
|
TOSTR_CASE_STRINGIZE_GLENUM(WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT)
|
|
default: break;
|
|
}
|
|
|
|
char tostrBuf[256] = {0};
|
|
StringFormat::snprintf(tostrBuf, 255, "GLenum<%x>", (uint32_t)el);
|
|
|
|
return tostrBuf;
|
|
|
|
#define GLenum RDCGLenum
|
|
}
|