Files
renderdoc/renderdoc/core/gpu_address_range_tracker.h
T

67 lines
2.4 KiB
C

/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2024 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <functional>
#include "api/replay/resourceid.h"
#include "common/threading.h"
struct GPUAddressRange
{
using Address = uint64_t;
Address start, realEnd, oobEnd;
ResourceId id;
bool operator<(const Address &o) const
{
if(o < start)
return true;
return false;
}
};
struct GPUAddressRangeTracker
{
GPUAddressRangeTracker() {}
// no copying
GPUAddressRangeTracker(const GPUAddressRangeTracker &) = delete;
GPUAddressRangeTracker &operator=(const GPUAddressRangeTracker &) = delete;
rdcarray<GPUAddressRange> addresses;
Threading::RWLock addressLock;
void AddTo(const GPUAddressRange &range);
void RemoveFrom(const GPUAddressRange &range);
void GetResIDFromAddr(GPUAddressRange::Address addr, ResourceId &id, uint64_t &offs);
void GetResIDFromAddrAllowOutOfBounds(GPUAddressRange::Address addr, ResourceId &id,
uint64_t &offs);
void GetResIDBoundForAddr(GPUAddressRange::Address addr, ResourceId &lower,
GPUAddressRange::Address &lowerVA, ResourceId &upper,
GPUAddressRange::Address &upperVA);
};