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67 lines
2.4 KiB
C
67 lines
2.4 KiB
C
/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2024 Baldur Karlsson
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include <functional>
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#include "api/replay/resourceid.h"
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#include "common/threading.h"
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struct GPUAddressRange
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{
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using Address = uint64_t;
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Address start, realEnd, oobEnd;
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ResourceId id;
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bool operator<(const Address &o) const
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{
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if(o < start)
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return true;
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return false;
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}
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};
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struct GPUAddressRangeTracker
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{
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GPUAddressRangeTracker() {}
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// no copying
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GPUAddressRangeTracker(const GPUAddressRangeTracker &) = delete;
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GPUAddressRangeTracker &operator=(const GPUAddressRangeTracker &) = delete;
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rdcarray<GPUAddressRange> addresses;
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Threading::RWLock addressLock;
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void AddTo(const GPUAddressRange &range);
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void RemoveFrom(const GPUAddressRange &range);
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void GetResIDFromAddr(GPUAddressRange::Address addr, ResourceId &id, uint64_t &offs);
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void GetResIDFromAddrAllowOutOfBounds(GPUAddressRange::Address addr, ResourceId &id,
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uint64_t &offs);
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void GetResIDBoundForAddr(GPUAddressRange::Address addr, ResourceId &lower,
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GPUAddressRange::Address &lowerVA, ResourceId &upper,
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GPUAddressRange::Address &upperVA);
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};
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