mirror of
https://github.com/baldurk/renderdoc.git
synced 2026-10-26 16:48:20 +00:00
* We could put everything onto the replay thread but that's unnecessary back- and-forth pingponging for a local capture. * This is safe to use on the UI thread if it's local, but if it's remote it uses the same connection as the replay controller so must happen on the replay thread. * We add a new helper (not exposed to swig) that handles this check, and for python we wrap the returned ICaptureAccess in an invoker that ensures we are on one of those threads.
220 lines
6.5 KiB
C++
220 lines
6.5 KiB
C++
/******************************************************************************
|
|
* The MIT License (MIT)
|
|
*
|
|
* Copyright (c) 2019-2026 Baldur Karlsson
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
* of this software and associated documentation files (the "Software"), to deal
|
|
* in the Software without restriction, including without limitation the rights
|
|
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
* copies of the Software, and to permit persons to whom the Software is
|
|
* furnished to do so, subject to the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be included in
|
|
* all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
* THE SOFTWARE.
|
|
******************************************************************************/
|
|
|
|
#include "ReplayOptionsSelector.h"
|
|
#include <QKeyEvent>
|
|
#include "Code/QRDUtils.h"
|
|
#include "ui_ReplayOptionsSelector.h"
|
|
|
|
ReplayOptionsSelector::ReplayOptionsSelector(ICaptureContext &ctx, bool actions, QWidget *parent)
|
|
: m_Ctx(ctx), QWidget(parent), ui(new Ui::ReplayOptionsSelector)
|
|
{
|
|
ui->setupUi(this);
|
|
|
|
if(!actions)
|
|
{
|
|
ui->captureFileFrame->hide();
|
|
ui->buttonsFrame->hide();
|
|
}
|
|
|
|
QObject::connect(ui->open, &QPushButton::clicked, this, &ReplayOptionsSelector::opened);
|
|
QObject::connect(ui->cancel, &QPushButton::clicked, this, &ReplayOptionsSelector::canceled);
|
|
|
|
// try to use the remote capture access to enumerate remote GPUs, but if it's not available open a
|
|
// local capture access
|
|
if(!m_Ctx.Replay().BlockAccessInvoke(
|
|
[this](ICaptureAccess *capture) { m_GPUs = capture->GetAvailableGPUs(); }))
|
|
{
|
|
ICaptureFile *dummy = RENDERDOC_OpenCaptureFile();
|
|
|
|
// fetch available GPUs
|
|
m_GPUs = dummy->GetAvailableGPUs();
|
|
|
|
dummy->Shutdown();
|
|
}
|
|
|
|
// this is always available
|
|
ui->gpuOverride->addItem(tr("Default GPU selection"));
|
|
|
|
for(const GPUDevice &dev : m_GPUs)
|
|
{
|
|
QString apis;
|
|
for(size_t i = 0; i < dev.apis.size(); i++)
|
|
{
|
|
apis += ToQStr(dev.apis[i]);
|
|
if(i + 1 < dev.apis.size())
|
|
apis += lit(", ");
|
|
}
|
|
|
|
QString vendor = ToQStr(dev.vendor);
|
|
QString name = dev.name;
|
|
|
|
// if the name already contains the vendor, don't display it twice
|
|
if(name.contains(vendor, Qt::CaseInsensitive))
|
|
ui->gpuOverride->addItem(QFormatStr("%1 [%2]").arg(name).arg(apis));
|
|
else
|
|
ui->gpuOverride->addItem(QFormatStr("%1 %2 [%3]").arg(vendor).arg(name).arg(apis));
|
|
}
|
|
|
|
for(ReplayOptimisationLevel level : values<ReplayOptimisationLevel>())
|
|
ui->replayOptimisation->addItem(ToQStr(level));
|
|
|
|
// set default options
|
|
{
|
|
const ReplayOptions &opts = m_Ctx.Config().DefaultReplayOptions;
|
|
|
|
ui->replayAPIValidation->setChecked(opts.apiValidation);
|
|
ui->replayOptimisation->setCurrentIndex((int)opts.optimisation);
|
|
|
|
int bestIndex = -1;
|
|
|
|
if(opts.forceGPUVendor == GPUVendor::Unknown && opts.forceGPUDeviceID == 0 &&
|
|
opts.forceGPUDriverName.empty())
|
|
{
|
|
// no forcing active
|
|
bestIndex = -1;
|
|
}
|
|
else
|
|
{
|
|
// if the options are trying to force a GPU, pick the closest one we can find and use it
|
|
bestIndex = 0;
|
|
|
|
for(int i = 0; i < m_GPUs.count(); i++)
|
|
{
|
|
// if this is a closer vendor match than the current best, use it
|
|
if(opts.forceGPUVendor == m_GPUs[i].vendor && opts.forceGPUVendor != m_GPUs[bestIndex].vendor)
|
|
{
|
|
bestIndex = i;
|
|
continue;
|
|
}
|
|
else if(m_GPUs[i].vendor != opts.forceGPUVendor)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// if this is a closer device match, use it
|
|
if(opts.forceGPUDeviceID == m_GPUs[i].deviceID &&
|
|
opts.forceGPUDeviceID != m_GPUs[bestIndex].deviceID)
|
|
{
|
|
bestIndex = i;
|
|
continue;
|
|
}
|
|
else if(m_GPUs[i].deviceID != opts.forceGPUDeviceID)
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// if this is a closer driver match, use it
|
|
if(opts.forceGPUDriverName == m_GPUs[i].driver &&
|
|
opts.forceGPUDriverName != m_GPUs[bestIndex].driver)
|
|
{
|
|
bestIndex = i;
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(bestIndex >= 0 && bestIndex < m_GPUs.count())
|
|
ui->gpuOverride->setCurrentIndex(bestIndex + 1);
|
|
else
|
|
ui->gpuOverride->setCurrentIndex(0);
|
|
}
|
|
|
|
// add recent capture files as options in the dropdown
|
|
for(rdcstr file : m_Ctx.Config().RecentCaptureFiles)
|
|
ui->captureFile->insertItem(0, file);
|
|
|
|
// default to the last opened file
|
|
ui->captureFile->setCurrentIndex(0);
|
|
}
|
|
|
|
ReplayOptionsSelector::~ReplayOptionsSelector()
|
|
{
|
|
delete ui;
|
|
}
|
|
|
|
QString ReplayOptionsSelector::filename()
|
|
{
|
|
return ui->captureFile->currentText();
|
|
}
|
|
|
|
ReplayOptions ReplayOptionsSelector::options()
|
|
{
|
|
ReplayOptions opts;
|
|
|
|
opts.apiValidation = ui->replayAPIValidation->isChecked();
|
|
opts.optimisation = (ReplayOptimisationLevel)ui->replayOptimisation->currentIndex();
|
|
|
|
int gpuChoice = ui->gpuOverride->currentIndex();
|
|
if(gpuChoice > 0 && gpuChoice - 1 < m_GPUs.count())
|
|
{
|
|
const GPUDevice &gpu = m_GPUs[gpuChoice - 1];
|
|
opts.forceGPUVendor = gpu.vendor;
|
|
opts.forceGPUDeviceID = gpu.deviceID;
|
|
opts.forceGPUDriverName = gpu.driver;
|
|
}
|
|
|
|
return opts;
|
|
}
|
|
|
|
void ReplayOptionsSelector::on_saveDefaults_clicked()
|
|
{
|
|
m_Ctx.Config().DefaultReplayOptions = options();
|
|
|
|
m_Ctx.Config().Save();
|
|
}
|
|
|
|
void ReplayOptionsSelector::on_captureFileBrowse_clicked()
|
|
{
|
|
QString initDir;
|
|
|
|
QFileInfo f(ui->captureFile->currentText());
|
|
QDir dir = f.dir();
|
|
if(f.isAbsolute() && dir.exists())
|
|
{
|
|
initDir = dir.absolutePath();
|
|
}
|
|
else if(!m_Ctx.Config().LastCaptureFilePath.isEmpty())
|
|
{
|
|
initDir = m_Ctx.Config().LastCaptureFilePath;
|
|
}
|
|
|
|
QString filename = RDDialog::getOpenFileName(this, tr("Select capture to open"), initDir,
|
|
tr("Capture Files (*.rdc);;All Files (*)"));
|
|
|
|
if(!filename.isEmpty())
|
|
ui->captureFile->setCurrentText(filename);
|
|
}
|
|
|
|
void ReplayOptionsSelector::keyPressEvent(QKeyEvent *e)
|
|
{
|
|
if(e->key() == Qt::Key_Return || e->key() == Qt::Key_Enter)
|
|
{
|
|
opened();
|
|
return;
|
|
}
|
|
|
|
QWidget::keyPressEvent(e);
|
|
}
|