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lee
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renderdoc
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3a5e98f34e3e11e1bfbfdc36533ec664fcd65739
renderdoc
/
util
/
test
/
tests
/
D3D11
T
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baldurk
efd2a50a3a
Use python datetime for calculating durations, not time.time()
2021-05-04 14:12:03 +01:00
..
__init__.py
…
D3D11_AMD_Shader_Extensions.py
Add test of AMD extensions in D3D12
2021-04-30 16:41:17 +01:00
D3D11_Buffer_Truncation.py
…
D3D11_CBuffer_Zoo.py
…
D3D11_Deferred_Map.py
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D3D11_Discard_Zoo.py
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D3D11_Draw_Zoo.py
…
D3D11_Empty_Capture.py
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D3D11_Feature_Level_9.py
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D3D11_Large_Buffer.py
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D3D11_Leak_Check.py
Fix leak of descriptor memory during each capture on D3D12
2021-01-25 11:13:28 +00:00
D3D11_Mesh_Zoo.py
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D3D11_Overlay_Test.py
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D3D11_Parameter_Zoo.py
Test APIs where scissor can be disabled doesn't affect overlays
2021-02-01 13:14:28 +00:00
D3D11_Pixel_History_Zoo.py
…
D3D11_Primitive_Restart.py
Pull index byte width and topology out of drawcall state
2021-02-24 13:52:07 +00:00
D3D11_PrimitiveID.py
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D3D11_Refcount_Check.py
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D3D11_Resource_Lifetimes.py
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D3D11_Shader_Debug_Zoo.py
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D3D11_Shader_Editing.py
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D3D11_Shader_ISA.py
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D3D11_Shader_Linkage_Zoo.py
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D3D11_Simple_Triangle.py
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D3D11_Stream_Out.py
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D3D11_Swapchain_Zoo.py
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D3D11_Texture_Zoo.py
Use python datetime for calculating durations, not time.time()
2021-05-04 14:12:03 +01:00
D3D11_Untyped_Backbuffer_Descriptor.py
…
D3D11_Vertex_Attr_Zoo.py
…