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3c50965dc482ddf30dc076095956fce447fad1e6
renderdoc
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renderdocui
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Interop
T
History
baldurk
d41c9538de
Add support for SPIR-V specialization constants
2016-06-07 11:35:44 -07:00
..
Camera.cs
…
CaptureOptions.cs
Rename 'create debug device' capture option to 'API validation'
2016-05-17 21:16:17 +02:00
CustomMarshaling.cs
…
D3D11PipelineState.cs
For APIs with proper separate sampler objects use debug names. Refs
#273
2016-05-26 23:51:09 +02:00
Enums.cs
…
FetchInfo.cs
Add 'show all instances' mode, and make colours consistent.
Closes
#248
2016-06-03 17:34:26 +02:00
Formatter.cs
…
GLPipelineState.cs
Display custom glObjectLabel for shaders, programs and pipeline
2016-04-27 23:18:56 +02:00
ReplayRenderer.cs
Add bullet-proofing to GetTextureData/GetBufferData
2016-06-01 10:44:44 +02:00
Shader.cs
Add support for SPIR-V specialization constants
2016-06-07 11:35:44 -07:00
StaticExports.cs
Greatly speed up 'attach to running instance' dialog in the 99% case
2016-06-01 11:31:57 +02:00
VulkanPipelineState.cs
Add proper support for immutable samplers. Refs
#260
2016-06-01 16:39:18 +02:00