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renderdoc/WinFormsUI/Docking/Interfaces.cs
T
baldurk c38affcded Initial commit of existing code.
* All renderdoc code up to this point was written by me, history is available by request
2014-05-02 08:33:01 +01:00

48 lines
1.3 KiB
C#

using System;
using System.Drawing;
using System.Windows.Forms;
namespace WeifenLuo.WinFormsUI.Docking
{
public interface IDockContent
{
DockContentHandler DockHandler { get; }
void OnActivated(EventArgs e);
void OnDeactivate(EventArgs e);
}
public interface INestedPanesContainer
{
DockState DockState { get; }
Rectangle DisplayingRectangle { get; }
NestedPaneCollection NestedPanes { get; }
VisibleNestedPaneCollection VisibleNestedPanes { get; }
bool IsFloat { get; }
}
internal interface IDragSource
{
Control DragControl { get; }
}
internal interface IDockDragSource : IDragSource
{
Rectangle BeginDrag(Point ptMouse);
void EndDrag();
bool IsDockStateValid(DockState dockState);
bool CanDockTo(DockPane pane);
void FloatAt(Rectangle floatWindowBounds);
void DockTo(DockPane pane, DockStyle dockStyle, int contentIndex);
void DockTo(DockPanel panel, DockStyle dockStyle);
}
internal interface ISplitterDragSource : IDragSource
{
void BeginDrag(Rectangle rectSplitter);
void EndDrag();
bool IsVertical { get; }
Rectangle DragLimitBounds { get; }
void MoveSplitter(int offset);
}
}