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renderdoc/util/test/demos/gl/gl_test_win32.cpp
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2019-02-01 18:32:13 +00:00

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/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2018-2019 Baldur Karlsson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#include "gl_test.h"
#include <stdio.h>
#include "3rdparty/glad/glad_wgl.h"
#include "../win32/win32_window.h"
typedef BOOL(WINAPI *PFN_wglMakeCurrent)(HDC, HGLRC);
typedef HGLRC(WINAPI *PFN_wglCreateContext)(HDC);
typedef BOOL(WINAPI *PFN_wglDeleteContext)(HGLRC);
bool OpenGLGraphicsTest::Init(int argc, char **argv)
{
// parse parameters here to override parameters
GraphicsTest::Init(argc, argv);
HMODULE opengl = LoadLibraryA("opengl32.dll");
if(!opengl)
{
TEST_ERROR("Couldn't load opengl32");
return false;
}
PFN_wglMakeCurrent makeCurrent = (PFN_wglMakeCurrent)GetProcAddress(opengl, "wglMakeCurrent");
PFN_wglCreateContext makeContext =
(PFN_wglCreateContext)GetProcAddress(opengl, "wglCreateContext");
PFN_wglDeleteContext deleteContext =
(PFN_wglDeleteContext)GetProcAddress(opengl, "wglDeleteContext");
mainWindow = new Win32Window(screenWidth, screenHeight, screenTitle);
if(!mainWindow)
{
TEST_ERROR("Couldn't initialise window");
return false;
}
Win32Window *win32win = (Win32Window *)mainWindow;
HDC dc = GetDC(win32win->wnd);
PIXELFORMATDESCRIPTOR pfd = {0};
pfd.nSize = sizeof(PIXELFORMATDESCRIPTOR);
pfd.nVersion = 1;
pfd.dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER;
pfd.iLayerType = PFD_MAIN_PLANE;
pfd.iPixelType = PFD_TYPE_RGBA;
pfd.cColorBits = 24;
pfd.cDepthBits = 0;
pfd.cStencilBits = 0;
int pf = ::ChoosePixelFormat(dc, &pfd);
::SetPixelFormat(dc, pf, &pfd);
HGLRC rc = makeContext(dc);
makeCurrent(dc, rc);
gladLoadWGL(dc);
makeCurrent(NULL, NULL);
ReleaseDC(win32win->wnd, dc);
deleteContext(rc);
mainContext = MakeContext(mainWindow, NULL);
if(!mainWindow || !mainContext)
{
delete mainWindow;
TEST_ERROR("Couldn't initialise context");
return false;
}
ActivateContext(mainWindow, mainContext);
if(!gladLoadGL())
{
delete mainWindow;
TEST_ERROR("Error initialising glad");
return false;
}
glEnable(GL_FRAMEBUFFER_SRGB);
return true;
}
bool OpenGLGraphicsTest::IsSupported()
{
static bool checked = false, result = false;
if(checked)
return result;
checked = true;
HMODULE opengl = LoadLibraryA("opengl32.dll");
if(opengl)
{
result = true;
FreeLibrary(opengl);
}
return result;
}
GraphicsWindow *OpenGLGraphicsTest::MakeWindow(int width, int height, const char *title)
{
if(!GLAD_WGL_ARB_pixel_format)
{
TEST_ERROR("Need WGL_ARB_pixel_format to initialise");
return NULL;
}
Win32Window *win32win = new Win32Window(width, height, title);
HDC dc = GetDC(win32win->wnd);
int attrib = WGL_NUMBER_PIXEL_FORMATS_ARB;
int value = 1;
wglGetPixelFormatAttribivARB(dc, 1, 0, 1, &attrib, &value);
int pf = 0;
int numpfs = value;
for(int i = 1; i <= numpfs; i++)
{
// verify that we have the properties we want
attrib = WGL_DRAW_TO_WINDOW_ARB;
wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
if(value == 0)
continue;
attrib = WGL_ACCELERATION_ARB;
wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
if(value == WGL_NO_ACCELERATION_ARB)
continue;
attrib = WGL_SUPPORT_OPENGL_ARB;
wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
if(value == 0)
continue;
attrib = WGL_DOUBLE_BUFFER_ARB;
wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
if(value == 0)
continue;
attrib = WGL_PIXEL_TYPE_ARB;
wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
if(value != WGL_TYPE_RGBA_ARB)
continue;
attrib = WGL_COLOR_BITS_ARB;
wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
if(value < 24)
continue;
attrib = WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB;
wglGetPixelFormatAttribivARB(dc, i, 0, 1, &attrib, &value);
if(value == 0)
continue;
// this one suits our needs, choose it
pf = i;
break;
}
if(pf == 0)
{
ReleaseDC(win32win->wnd, dc);
TEST_ERROR("Couldn't choose pixel format");
delete win32win;
return NULL;
}
PIXELFORMATDESCRIPTOR pfd = {0};
DescribePixelFormat(dc, pf, sizeof(pfd), &pfd);
SetPixelFormat(dc, pf, &pfd);
ReleaseDC(win32win->wnd, dc);
return win32win;
}
void *OpenGLGraphicsTest::MakeContext(GraphicsWindow *win, void *share)
{
if(!GLAD_WGL_ARB_create_context_profile)
{
TEST_ERROR("Need WGL_ARB_create_context_profile to initialise");
return NULL;
}
Win32Window *win32win = (Win32Window *)win;
int attribs[64] = {0};
int i = 0;
attribs[i++] = WGL_CONTEXT_MAJOR_VERSION_ARB;
attribs[i++] = glMajor;
attribs[i++] = WGL_CONTEXT_MINOR_VERSION_ARB;
attribs[i++] = glMinor;
attribs[i++] = WGL_CONTEXT_FLAGS_ARB;
if(debugDevice)
attribs[i++] = WGL_CONTEXT_DEBUG_BIT_ARB;
else
attribs[i++] = 0;
attribs[i++] = WGL_CONTEXT_PROFILE_MASK_ARB;
if(gles)
attribs[i++] = WGL_CONTEXT_ES2_PROFILE_BIT_EXT;
else if(coreProfile)
attribs[i++] = WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
else
attribs[i++] = WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB;
HDC dc = GetDC(win32win->wnd);
HGLRC ctx = wglCreateContextAttribsARB(dc, (HGLRC)share, attribs);
ReleaseDC(win32win->wnd, dc);
return ctx;
}
void OpenGLGraphicsTest::DestroyContext(void *ctx)
{
if(ctx == NULL)
return;
PFN_wglDeleteContext deleteContext =
(PFN_wglDeleteContext)GetProcAddress(GetModuleHandleA("opengl32.dll"), "wglDeleteContext");
deleteContext((HGLRC)ctx);
}
void OpenGLGraphicsTest::ActivateContext(GraphicsWindow *win, void *ctx)
{
Win32Window *win32win = (Win32Window *)win;
HDC dc = GetDC(win32win->wnd);
PFN_wglMakeCurrent makeCurrent =
(PFN_wglMakeCurrent)GetProcAddress(GetModuleHandleA("opengl32.dll"), "wglMakeCurrent");
makeCurrent(dc, (HGLRC)ctx);
ReleaseDC(win32win->wnd, dc);
}
void OpenGLGraphicsTest::Present(GraphicsWindow *window)
{
Win32Window *win32win = (Win32Window *)window;
HDC dc = GetDC(win32win->wnd);
SwapBuffers(dc);
ReleaseDC(win32win->wnd, dc);
}