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renderdoc/qrenderdoc/Resources/qrenderdoc.rc
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baldurk 940d3662eb Add SWIG file to generate python bindings for internal replay API
* SWIG outputs two files - renderdoc_python.cpp with the main actual
  wrapping code, and renderdoc.py a small module that does some
  bootstrapping on python side.
* We use a custom version of SWIG that generates strong/typed enums in
  python based on enum classes, so in cmake we add this custom swig
  fork as an external project and compile it before generating the
  wrappers. On windows there's a committed version of the SWIG binary
  that gets run directly from the .pro or .vcxproj.
* The renderdoc.py gets embedded as a resource on windows or as a C
  generated unsigned char array via include-bin on other platforms, so
  that we can insert it into the python context without needing it to
  sit around on disk somewhere in sys.path
2017-04-18 14:57:40 +01:00

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// Microsoft Visual C++ generated resource script.
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#define IDC_STATIC -1
#include <winresrc.h>
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (United States) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE
BEGIN
"resource.h\0"
END
2 TEXTINCLUDE
BEGIN
"#define IDC_STATIC -1\r\n"
"#include <winresrc.h>\r\n"
"\r\n"
"\r\n"
"\0"
END
3 TEXTINCLUDE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
#endif // English (United States) resources
/////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
// English (United Kingdom) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENG)
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_UK
#pragma code_page(1252)
/////////////////////////////////////////////////////////////////////////////
//
// Version
//
VS_VERSION_INFO VERSIONINFO
FILEVERSION RENDERDOC_VERSION_MAJOR,RENDERDOC_VERSION_MINOR,0,0
PRODUCTVERSION RENDERDOC_VERSION_MAJOR,RENDERDOC_VERSION_MINOR,0,0
FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
FILEFLAGS 0x1L
#else
FILEFLAGS 0x0L
#endif
FILEOS 0x40004L
FILETYPE 0x2L
FILESUBTYPE 0x0L
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "080904b0"
BEGIN
VALUE "CompanyName", "Baldur Karlsson"
VALUE "FileDescription", "QRenderDoc - https://renderdoc.org/"
VALUE "FileVersion", RENDERDOC_VERSION_STRING ".0.0"
VALUE "InternalName", "qrenderdoc.exe"
VALUE "LegalCopyright", "Copyright © 2016 Baldur Karlsson"
VALUE "OriginalFilename", "qrenderdoc.exe"
VALUE "ProductName", "RenderDoc"
VALUE "ProductVersion", RENDERDOC_VERSION_STRING "-" GIT_COMMIT_HASH
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x809, 1200
END
END
// embed the renderdoc.py generated by SWIG
renderdoc_py_module TYPE_EMBED RENDERDOC_PY_PATH
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_ICON1 ICON "icon.ico"
#endif // English (United Kingdom) resources
/////////////////////////////////////////////////////////////////////////////
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED